On 4/2/20 4:53 PM, John Dorminy wrote:
I'm worried about hardcoding uuid members as u8[16].
May I ask why you're not using uuid_t to define it in the on-disk
structure? It would save the casting of the uuid members to (uuid_t *)
every time you use a uuid.h function.
Possibly it is customary to use only raw datatypes on disk rather than
opaque types like uuid_t, I'm not sure. But in that case, perhaps using
the named constant UUID_SIZE instead of 16 would make the meaning clearer?
I prefer to use absolute types (like __u8) when describing the on-disk
format.
When using opaque types like uuid_t there always is the risk that the
internal representation will change, leading to an involuntary change of
the on-disk format structure and subsequent compability issues.
Cheers,
Hannes
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