[PATCH 2/2] libmultipath: don't update path queueing on reload

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With the fix to the features handling code, the multipath device should
already be reloaded with the correct value for queue_if_no_path, so
there's no need to go reset it immediately afterwards.

Cc: Martin Wilck <mwilck@xxxxxxxx>
Signed-off-by: Benjamin Marzinski <bmarzins@xxxxxxxxxx>
---
 libmultipath/configure.c | 6 ------
 1 file changed, 6 deletions(-)

diff --git a/libmultipath/configure.c b/libmultipath/configure.c
index bfa5048..6f28f45 100644
--- a/libmultipath/configure.c
+++ b/libmultipath/configure.c
@@ -1351,12 +1351,6 @@ int reload_map(struct vectors *vecs, struct multipath *mpp, int refresh,
 			"for reload map", mpp->alias, r);
 		return 1;
 	}
-	if (mpp->no_path_retry != NO_PATH_RETRY_UNDEF) {
-		if (mpp->no_path_retry == NO_PATH_RETRY_FAIL)
-			dm_queue_if_no_path(mpp->alias, 0);
-		else
-			dm_queue_if_no_path(mpp->alias, 1);
-	}
 
 	return 0;
 }
-- 
2.7.4

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