Signed-off-by: Kent Overstreet <koverstreet@xxxxxxxxxx> --- drivers/md/bcache/bcache.h | 1142 ++++++++++++++++++++ drivers/md/bcache/btree.c | 2508 ++++++++++++++++++++++++++++++++++++++++++++ drivers/md/bcache/btree.h | 423 ++++++++ 3 files changed, 4073 insertions(+), 0 deletions(-) create mode 100644 drivers/md/bcache/bcache.h create mode 100644 drivers/md/bcache/btree.c create mode 100644 drivers/md/bcache/btree.h diff --git a/drivers/md/bcache/bcache.h b/drivers/md/bcache/bcache.h new file mode 100644 index 0000000..462d0ea --- /dev/null +++ b/drivers/md/bcache/bcache.h @@ -0,0 +1,1142 @@ +#ifndef _BCACHE_H +#define _BCACHE_H + +/* + * SOME HIGH LEVEL CODE DOCUMENTATION: + * + * Bcache mostly works with cache sets, cache devices, and backing devices. + * + * Support for multiple cache devices hasn't quite been finished off yet, but + * it's about 95% plumbed through. A cache set and its cache devices is sort of + * like a md raid array and its component devices. Most of the code doesn't care + * about individual cache devices, the main abstraction is the cache set. + * + * Multiple cache devices is intended to give us the ability to mirror dirty + * cached data and metadata, without mirroring clean cached data. + * + * Backing devices are different, in that they have a lifetime independent of a + * cache set. When you register a newly formatted backing device it'll come up + * in passthrough mode, and then you can attach and detach a backing device from + * a cache set at runtime - while it's mounted and in use. Detaching implicitly + * invalidates any cached data for that backing device. + * + * A cache set can have multiple (many) backing devices attached to it. + * + * There's also flash only volumes - this is the reason for the distinction + * between struct cached_dev and struct bcache_device. A flash only volume + * works much like a bcache device that has a backing device, except the + * "cached" data is always dirty. The end result is that we get thin + * provisioning with very little additional code. + * + * Flash only volumes work but they're not production ready because the moving + * garbage collector needs more work. More on that later. + * + * BUCKETS/ALLOCATION: + * + * Bcache is primarily designed for caching, which means that in normal + * operation all of our available space will be allocated. Thus, we need an + * efficient way of deleting things from the cache so we can write new things to + * it. + * + * To do this, we first divide the cache device up into buckets. A bucket is the + * unit of allocation; they're typically around 1 mb - anywhere from 128k to 2M+ + * works efficiently. + * + * Each bucket has a 16 bit priority, and an 8 bit generation associated with + * it. The gens and priorities for all the buckets are stored contiguously and + * packed on disk (in a linked list of buckets - aside from the superblock, all + * of bcache's metadata is stored in buckets). + * + * The priority is used to implement an LRU. We reset a bucket's priority when + * we allocate it or on cache it, and every so often we decrement the priority + * of each bucket. It could be used to implement something more sophisticated, + * if anyone ever gets around to it. + * + * The generation is used for invalidating buckets. Each pointer also has an 8 + * bit generation embedded in it; for a pointer to be considered valid, its gen + * must match the gen of the bucket it points into. Thus, to reuse a bucket all + * we have to do is increment its gen (and write its new gen to disk; we batch + * this up). + * + * Bcache is entirely COW - we never write twice to a bucket, even buckets that + * contain metadata (including btree nodes). + * + * THE BTREE: + * + * Bcache is in large part design around the btree. + * + * At a high level, the btree is just an index of key -> ptr tuples. + * + * Keys represent extents, and thus have a size field. Keys also have a variable + * number of pointers attached to them (potentially zero, which is handy for + * invalidating the cache). + * + * The key itself is an inode:offset pair. The inode number corresponds to a + * backing device or a flash only volume. The offset is the ending offset of the + * extent within the inode - not the starting offset; this makes lookups + * slightly more convenient. + * + * Pointers contain the cache device id, the offset on that device, and an 8 bit + * generation number. More on the gen later. + * + * Index lookups are not fully abstracted - cache lookups in particular are + * still somewhat mixed in with the btree code, but things are headed in that + * direction. + * + * Updates are fairly well abstracted, though. There are two different ways of + * updating the btree; insert and replace. + * + * BTREE_INSERT will just take a list of keys and insert them into the btree - + * overwriting (possibly only partially) any extents they overlap with. This is + * used to update the index after a write. + * + * BTREE_REPLACE is really cmpxchg(); it inserts a key into the btree iff it is + * overwriting a key that matches another given key. This is used for inserting + * data into the cache after a cache miss, and for background writeback, and for + * the moving garbage collector. + * + * There is no "delete" operation; deleting things from the index is + * accomplished by either by invalidating pointers (by incrementing a bucket's + * gen) or by inserting a key with 0 pointers - which will overwrite anything + * previously present at that location in the index. + * + * This means that there are always stale/invalid keys in the btree. They're + * filtered out by the code that iterates through a btree node, and removed when + * a btree node is rewritten. + * + * BTREE NODES: + * + * Our unit of allocation is a bucket, and we we can't arbitrarily allocate and + * free smaller than a bucket - so, that's how big our btree nodes are. + * + * (If buckets are really big we'll only use part of the bucket for a btree node + * - no less than 1/4th - but a bucket still contains no more than a single + * btree node. I'd actually like to change this, but for now we rely on the + * bucket's gen for deleting btree nodes when we rewrite/split a node.) + * + * Anyways, btree nodes are big - big enough to be inefficient with a textbook + * btree implementation. + * + * The way this is solved is that btree nodes are internally log structured; we + * can append new keys to an existing btree node without rewriting it. This + * means each set of keys we write is sorted, but the node is not. + * + * We maintain this log structure in memory - keeping 1Mb of keys sorted would + * be expensive, and we have to distinguish between the keys we have written and + * the keys we haven't. So to do a lookup in a btree node, we have to search + * each sorted set. But we do merge written sets together lazily, so the cost of + * these extra searches is quite low (normally most of the keys in a btree node + * will be in one big set, and then there'll be one or two sets that are much + * smaller). + * + * This log structure makes bcache's btree more of a hybrid between a + * conventional btree and a compacting data structure, with some of the + * advantages of both. + * + * GARBAGE COLLECTION: + * + * We can't just invalidate any bucket - it might contain dirty data or + * metadata. If it once contained dirty data, other writes might overwrite it + * later, leaving no valid pointers into that bucket in the index. + * + * Thus, the primary purpose of garbage collection is to find buckets to reuse. + * It also counts how much valid data it each bucket currently contains, so that + * allocation can reuse buckets sooner when they've been mostly overwritten. + * + * It also does some things that are really internal to the btree + * implementation. If a btree node contains pointers that are stale by more than + * some threshold, it rewrites the btree node to avoid the bucket's generation + * wrapping around. It also merges adjacent btree nodes if they're empty enough. + * + * THE JOURNAL: + * + * Bcache's journal is not necessary for consistency; we always strictly + * order metadata writes so that the btree and everything else is consistent on + * disk in the event of an unclean shutdown, and in fact bcache had writeback + * caching (with recovery from unclean shutdown) before journalling was + * implemented. + * + * Rather, the journal is purely a performance optimization; we can't complete a + * write until we've updated the index on disk, otherwise the cache would be + * inconsistent in the event of an unclean shutdown. This means that without the + * journal, on random write workloads we constantly have to update all the leaf + * nodes in the btree, and those writes will be mostly empty (appending at most + * a few keys each) - highly inefficient in terms of amount of metadata writes, + * and it puts more strain on the various btree resorting/compacting code. + * + * The journal is just a log of keys we've inserted; on startup we just reinsert + * all the keys in the open journal entries. That means that when we're updating + * a node in the btree, we can wait until a 4k block of keys fills up before + * writing them out. + * + * For simplicity, we only journal updates to leaf nodes; updates to parent + * nodes are rare enough (since our leaf nodes are huge) that it wasn't worth + * the complexity to deal with journalling them (in particular, journal replay) + * - updates to non leaf nodes just happen synchronously (see btree_split()). + */ + +#define pr_fmt(fmt) "bcache: %s() " fmt "\n", __func__ + +#include <linux/bio.h> +#include <linux/blktrace_api.h> +#include <linux/closure.h> +#include <linux/kobject.h> +#include <linux/list.h> +#include <linux/mutex.h> +#include <linux/rbtree.h> +#include <linux/rwsem.h> +#include <linux/types.h> +#include <linux/workqueue.h> + +#include "util.h" + +struct bucket { + atomic_t pin; + uint16_t prio; + uint8_t gen; + uint8_t disk_gen; + uint8_t last_gc; /* Most out of date gen in the btree */ + uint8_t gc_gen; + uint16_t gc_mark; +}; + +/* + * I'd use bitfields for these, but I don't trust the compiler not to screw me + * as multiple threads touch struct bucket without locking + */ + +BITMASK(GC_MARK, struct bucket, gc_mark, 0, 2); +#define GC_MARK_RECLAIMABLE 0 +#define GC_MARK_DIRTY 1 +#define GC_MARK_BTREE 2 +BITMASK(GC_SECTORS_USED, struct bucket, gc_mark, 2, 14); + +struct bkey { + uint64_t high; + uint64_t low; + uint64_t ptr[]; +}; + +/* Enough for a key with 6 pointers */ +#define BKEY_PAD 8 + +#define BKEY_PADDED(key) \ + union { struct bkey key; uint64_t key ## _pad[BKEY_PAD]; } + +/* Version 1: Backing device + * Version 2: Seed pointer into btree node checksum + * Version 3: New UUID format + */ +#define BCACHE_SB_VERSION 3 + +#define SB_SECTOR 8 +#define SB_SIZE 4096 +#define SB_LABEL_SIZE 32 +#define SB_JOURNAL_BUCKETS 256 +/* SB_JOURNAL_BUCKETS must be divisible by BITS_PER_LONG */ +#define MAX_CACHES_PER_SET 8 + +#define BDEV_DATA_START 16 /* sectors */ + +struct cache_sb { + uint64_t csum; + uint64_t offset; /* sector where this sb was written */ + uint64_t version; +#define CACHE_BACKING_DEV 1 + + uint8_t magic[16]; + + uint8_t uuid[16]; + union { + uint8_t set_uuid[16]; + uint64_t set_magic; + }; + uint8_t label[SB_LABEL_SIZE]; + + uint64_t flags; + uint64_t seq; + uint64_t pad[8]; + + uint64_t nbuckets; /* device size */ + uint16_t block_size; /* sectors */ + uint16_t bucket_size; /* sectors */ + + uint16_t nr_in_set; + uint16_t nr_this_dev; + + uint32_t last_mount; /* time_t */ + + uint16_t first_bucket; + union { + uint16_t njournal_buckets; + uint16_t keys; + }; + uint64_t d[SB_JOURNAL_BUCKETS]; /* journal buckets */ +}; + +BITMASK(CACHE_SYNC, struct cache_sb, flags, 0, 1); +BITMASK(CACHE_DISCARD, struct cache_sb, flags, 1, 1); +BITMASK(CACHE_REPLACEMENT, struct cache_sb, flags, 2, 3); +#define CACHE_REPLACEMENT_LRU 0U +#define CACHE_REPLACEMENT_FIFO 1U +#define CACHE_REPLACEMENT_RANDOM 2U + +BITMASK(BDEV_CACHE_MODE, struct cache_sb, flags, 0, 4); +#define CACHE_MODE_WRITETHROUGH 0U +#define CACHE_MODE_WRITEBACK 1U +#define CACHE_MODE_WRITEAROUND 2U +#define CACHE_MODE_NONE 3U +BITMASK(BDEV_STATE, struct cache_sb, flags, 61, 2); +#define BDEV_STATE_NONE 0U +#define BDEV_STATE_CLEAN 1U +#define BDEV_STATE_DIRTY 2U +#define BDEV_STATE_STALE 3U + +/* Version 1: Seed pointer into btree node checksum + */ +#define BCACHE_BSET_VERSION 1 + +/* + * This is the on disk format for btree nodes - a btree node on disk is a list + * of these; within each set the keys are sorted + */ +struct bset { + uint64_t csum; + uint64_t magic; + uint64_t seq; + uint32_t version; + uint32_t keys; + + union { + struct bkey start[0]; + uint64_t d[0]; + }; +}; + +/* + * On disk format for priorities and gens - see super.c near prio_write() for + * more. + */ +struct prio_set { + uint64_t csum; + uint64_t magic; + uint64_t seq; + uint32_t version; + uint32_t pad; + + uint64_t next_bucket; + + struct bucket_disk { + uint16_t prio; + uint8_t gen; + } __attribute((packed)) data[]; +}; + +#include "journal.h" +#include "stats.h" +struct search; +struct btree; +struct keybuf; + +struct keybuf_key { + struct rb_node node; + BKEY_PADDED(key); + void *private; +}; + +typedef bool (keybuf_pred_fn)(struct keybuf *, struct bkey *); + +struct keybuf { + keybuf_pred_fn *key_predicate; + + struct bkey last_scanned; + spinlock_t lock; + + /* + * Beginning and end of range in rb tree - so that we can skip taking + * lock and checking the rb tree when we need to check for overlapping + * keys. + */ + struct bkey start; + struct bkey end; + + struct rb_root keys; + +#define KEYBUF_NR 100 + DECLARE_ARRAY_ALLOCATOR(struct keybuf_key, freelist, KEYBUF_NR); +}; + +struct bcache_device { + struct closure cl; + + struct kobject kobj; + + struct cache_set *c; + unsigned id; +#define BCACHEDEVNAME_SIZE 12 + char name[BCACHEDEVNAME_SIZE]; + + struct gendisk *disk; + + /* If nonzero, we're closing */ + atomic_t closing; + + /* If nonzero, we're detaching/unregistering from cache set */ + atomic_t detaching; + + atomic_long_t sectors_dirty; + unsigned long sectors_dirty_gc; + unsigned long sectors_dirty_last; + long sectors_dirty_derivative; + + mempool_t *unaligned_bvec; + struct bio_set *bio_split; + + unsigned data_csum:1; + + int (*cache_miss)(struct btree *, struct search *, struct bio *, unsigned); + int (*ioctl) (struct bcache_device *, fmode_t, unsigned, unsigned long); +}; + +struct io { + /* Used to track sequential IO so it can be skipped */ + struct hlist_node hash; + struct list_head lru; + + unsigned long jiffies; + unsigned sequential; + sector_t last; +}; + +struct cached_dev { + struct list_head list; + struct bcache_device disk; + struct block_device *bdev; + + struct cache_sb sb; + struct bio sb_bio; + struct bio_vec sb_bv[1]; + struct closure_with_waitlist sb_write; + + /* Refcount on the cache set. Always nonzero when we're caching. */ + atomic_t count; + struct work_struct detach; + + /* + * Device might not be running if it's dirty and the cache set hasn't + * showed up yet. + */ + atomic_t running; + + /* + * Writes take a shared lock from start to finish; scanning for dirty + * data to refill the rb tree requires an exclusive lock. + */ + struct rw_semaphore writeback_lock; + + /* + * Nonzero, and writeback has a refcount (d->count), iff there is dirty + * data in the cache. Protected by writeback_lock; must have an + * shared lock to set and exclusive lock to clear. + */ + atomic_t has_dirty; + + struct ratelimit writeback_rate; + struct delayed_work writeback_rate_update; + + /* + * Internal to the writeback code, so read_dirty() can keep track of + * where it's at. + */ + sector_t last_read; + + /* Number of writeback bios in flight */ + atomic_t in_flight; + struct closure_with_timer writeback; + struct closure_waitlist writeback_wait; + + struct keybuf writeback_keys; + + /* For tracking sequential IO */ +#define RECENT_IO_BITS 7 +#define RECENT_IO (1 << RECENT_IO_BITS) + struct io io[RECENT_IO]; + struct hlist_head io_hash[RECENT_IO + 1]; + struct list_head io_lru; + spinlock_t io_lock; + + struct cache_accounting accounting; + + /* The rest of this all shows up in sysfs */ + unsigned sequential_cutoff; + unsigned readahead; + + unsigned sequential_merge:1; + unsigned verify:1; + + unsigned writeback_metadata:1; + unsigned writeback_running:1; + unsigned char writeback_percent; + unsigned writeback_delay; + + int writeback_rate_change; + int64_t writeback_rate_derivative; + uint64_t writeback_rate_target; + + unsigned writeback_rate_update_seconds; + unsigned writeback_rate_d_term; + unsigned writeback_rate_p_term_inverse; + unsigned writeback_rate_d_smooth; +}; + +struct cache { + struct cache_set *set; + struct cache_sb sb; + struct bio sb_bio; + struct bio_vec sb_bv[1]; + + struct kobject kobj; + struct block_device *bdev; + + struct closure prio; + struct prio_set *disk_buckets; + + /* + * When allocating new buckets, prio_write() gets first dibs - since we + * may not be allocate at all without writing priorities and gens. + * prio_buckets[] contains the last buckets we wrote priorities to (so + * gc can mark them as metadata), prio_next[] contains the buckets + * allocated for the next prio write. + */ + uint64_t *prio_buckets; + uint64_t *prio_next; + unsigned prio_write; + unsigned prio_alloc; + + /* > 0: buckets in free_inc have been marked as free + * = 0: buckets in free_inc can't be used until priorities are written + * < 0: priority write in progress + */ + atomic_t prio_written; + + /* + * free: Buckets that are ready to be used + * + * free_inc: Incoming buckets - these are buckets that currently have + * cached data in them, and we can't reuse them until after we write + * their new gen to disk. After prio_write() finishes writing the new + * gens/prios, they'll be moved to the free list (and possibly discarded + * in the process) + * + * unused: GC found nothing pointing into these buckets (possibly + * because all the data they contained was overwritten), so we only + * need to discard them before they can be moved to the free list. + */ + DECLARE_FIFO(long, free); + DECLARE_FIFO(long, free_inc); + DECLARE_FIFO(long, unused); + + size_t fifo_last_bucket; + + /* Allocation stuff: */ + struct bucket *buckets; + + DECLARE_HEAP(struct bucket *, heap); + + /* + * max(gen - disk_gen) for all buckets. When it gets too big we have to + * call prio_write() to keep gens from wrapping. + */ + uint8_t need_save_prio; + unsigned gc_move_threshold; + + /* + * If nonzero, we know we aren't going to find any buckets to invalidate + * until a gc finishes - otherwise we could pointlessly burn a ton of + * cpu + */ + unsigned invalidate_needs_gc:1; + + bool discard; /* Get rid of? */ + + /* + * We preallocate structs for issuing discards to buckets, and keep them + * on this list when they're not in use; do_discard() issues discards + * whenever there's work to do and is called by free_some_buckets() and + * when a discard finishes. + */ + struct list_head discards; + struct page *discard_page; + + struct journal_device journal; + + /* The rest of this all shows up in sysfs */ +#define IO_ERROR_SHIFT 20 + atomic_t io_errors; + atomic_t io_count; + + atomic_long_t meta_sectors_written; + atomic_long_t btree_sectors_written; + atomic_long_t sectors_written; +}; + +struct gc_stat { + size_t nodes; + size_t key_bytes; + + size_t nkeys; + uint64_t data; /* sectors */ + uint64_t dirty; /* sectors */ + unsigned in_use; /* percent */ +}; + +struct cache_set { + struct closure cl; + + struct list_head list; + struct kobject kobj; + struct kobject internal; + struct dentry *debug; + struct cache_accounting accounting; + + /* + * If nonzero, we're trying to detach from all the devices we're + * caching; otherwise we're merely closing + */ + atomic_t unregistering; + atomic_t closing; + + struct cache_sb sb; + + struct cache *cache[MAX_CACHES_PER_SET]; + struct cache *cache_by_alloc[MAX_CACHES_PER_SET]; + int caches_loaded; + + struct bcache_device **devices; + struct list_head cached_devs; + uint64_t cached_dev_sectors; + struct closure caching; + + struct closure_with_waitlist sb_write; + + mempool_t *search; + mempool_t *bio_meta; + struct bio_set *bio_split; + + /* For the btree cache */ + struct shrinker shrink; + + /* For the btree cache and anything allocation related */ + struct mutex bucket_lock; + + /* log2(bucket_size), in sectors */ + unsigned short bucket_bits; + + /* log2(block_size), in sectors */ + unsigned short block_bits; + + /* + * Default number of pages for a new btree node - may be less than a + * full bucket + */ + unsigned btree_pages; + + /* + * Lists of struct btrees; lru is the list for structs that have memory + * allocated for actual btree node, freed is for structs that do not. + * + * We never free a struct btree, except on shutdown - we just put it on + * the btree_cache_freed list and reuse it later. This simplifies the + * code, and it doesn't cost us much memory as the memory usage is + * dominated by buffers that hold the actual btree node data and those + * can be freed - and the number of struct btrees allocated is + * effectively bounded. + * + * btree_cache_freeable effectively is a small cache - we use it because + * high order page allocations can be rather expensive, and it's quite + * common to delete and allocate btree nodes in quick succession. It + * should never grow past ~2-3 nodes in practice. + */ + struct list_head btree_cache; + struct list_head btree_cache_freeable; + struct list_head btree_cache_freed; + + /* Number of elements in btree_cache + btree_cache_freeable lists */ + unsigned bucket_cache_used; + + /* + * If we need to allocate memory for a new btree node and that + * allocation fails, we can cannibalize another node in the btree cache + * to satisfy the allocation. However, only one thread can be doing this + * at a time, for obvious reasons - try_harder and try_wait are + * basically a lock for this that we can wait on asynchronously. The + * btree_root() macro releases the lock when it returns. + */ + struct closure *try_harder; + struct closure_waitlist try_wait; + uint64_t try_harder_start; + + /* + * When we free a btree node, we increment the gen of the bucket the + * node is in - but we can't rewrite the prios and gens until we + * finished whatever it is we were doing, otherwise after a crash the + * btree node would be freed but for say a split, we might not have the + * pointers to the new nodes inserted into the btree yet. + * + * This is a refcount that blocks prio_write() until the new keys are + * written. + */ + atomic_t prio_blocked; + struct closure_waitlist bucket_wait; + + /* + * For any bio we don't skip we subtract the number of sectors from + * rescale; when it hits 0 we rescale all the bucket priorities. + */ + atomic_t rescale; + /* + * When we invalidate buckets, we use both the priority and the amount + * of good data to determine which buckets to reuse first - to weight + * those together consistently we keep track of the smallest nonzero + * priority of any bucket. + */ + uint16_t min_prio; + + /* + * max(gen - gc_gen) for all buckets. When it gets too big we have to gc + * to keep gens from wrapping around. + */ + uint8_t need_gc; + struct gc_stat gc_stats; + size_t nbuckets; + + struct closure_with_waitlist gc; + /* Where in the btree gc currently is */ + struct bkey gc_done; + + /* + * The allocation code needs gc_mark in struct bucket to be correct, but + * it's not while a gc is in progress. Protected by bucket_lock. + */ + int gc_mark_valid; + + /* Counts how many sectors bio_insert has added to the cache */ + atomic_t sectors_to_gc; + + struct closure moving_gc; + struct closure_waitlist moving_gc_wait; + struct keybuf moving_gc_keys; + /* Number of moving GC bios in flight */ + atomic_t in_flight; + + struct btree *root; + +#ifdef CONFIG_BCACHE_DEBUG + struct btree *verify_data; + struct mutex verify_lock; +#endif + + unsigned nr_uuids; + struct uuid_entry *uuids; + BKEY_PADDED(uuid_bucket); + struct closure_with_waitlist uuid_write; + + /* + * A btree node on disk could have too many bsets for an iterator to fit + * on the stack - this is a single element mempool for btree_read_work() + */ + struct mutex fill_lock; + struct btree_iter *fill_iter; + + /* + * btree_sort() is a merge sort and requires temporary space - single + * element mempool + */ + struct mutex sort_lock; + struct bset *sort; + + /* List of buckets we're currently writing data to */ + struct list_head data_buckets; + spinlock_t data_bucket_lock; + + struct journal journal; + +#define CONGESTED_MAX 1024 + unsigned congested_last_us; + atomic_t congested; + + /* The rest of this all shows up in sysfs */ + unsigned congested_read_threshold_us; + unsigned congested_write_threshold_us; + + spinlock_t sort_time_lock; + struct time_stats sort_time; + struct time_stats btree_gc_time; + struct time_stats btree_split_time; + spinlock_t btree_read_time_lock; + struct time_stats btree_read_time; + struct time_stats try_harder_time; + + atomic_long_t cache_read_races; + atomic_long_t writeback_keys_done; + atomic_long_t writeback_keys_failed; + unsigned error_limit; + unsigned error_decay; + unsigned short journal_delay_ms; + unsigned verify:1; + unsigned key_merging_disabled:1; + unsigned gc_always_rewrite:1; + unsigned shrinker_disabled:1; + unsigned copy_gc_enabled:1; + +#define BUCKET_HASH_BITS 12 + struct hlist_head bucket_hash[1 << BUCKET_HASH_BITS]; +}; + +static inline bool key_merging_disabled(struct cache_set *c) +{ +#ifdef CONFIG_BCACHE_DEBUG + return c->key_merging_disabled; +#else + return 0; +#endif +} + +struct bbio { + unsigned submit_time_us; + union { + struct bkey key; + uint64_t _pad[3]; + /* + * We only need pad = 3 here because we only ever carry around a + * single pointer - i.e. the pointer we're doing io to/from. + */ + }; + struct bio bio; +}; + +static inline unsigned local_clock_us(void) +{ + return local_clock() >> 10; +} + +#define MAX_BSETS 4 + +#define BTREE_PRIO USHRT_MAX +#define INITIAL_PRIO 32768 + +#define btree_bytes(c) ((c)->btree_pages * PAGE_SIZE) +#define btree_blocks(b) \ + ((unsigned) (KEY_SIZE(&b->key) >> (b)->c->block_bits)) + +#define btree_default_blocks(c) \ + ((unsigned) ((PAGE_SECTORS * (c)->btree_pages) >> (c)->block_bits)) + +#define bucket_pages(c) ((c)->sb.bucket_size / PAGE_SECTORS) +#define bucket_bytes(c) ((c)->sb.bucket_size << 9) +#define block_bytes(c) ((c)->sb.block_size << 9) + +#define __set_bytes(i, k) (sizeof(*(i)) + (k) * sizeof(uint64_t)) +#define set_bytes(i) __set_bytes(i, i->keys) + +#define __set_blocks(i, k, c) DIV_ROUND_UP(__set_bytes(i, k), block_bytes(c)) +#define set_blocks(i, c) __set_blocks(i, (i)->keys, c) + +#define node(i, j) ((struct bkey *) ((i)->d + (j))) +#define end(i) node(i, (i)->keys) + +#define index(i, b) \ + ((size_t) (((void *) i - (void *) (b)->sets[0].data) / \ + block_bytes(b->c))) + +#define btree_data_space(b) (PAGE_SIZE << (b)->page_order) + +#define prios_per_bucket(c) \ + ((bucket_bytes(c) - sizeof(struct prio_set)) / \ + sizeof(struct bucket_disk)) +#define prio_buckets(c) \ + DIV_ROUND_UP((size_t) (c)->sb.nbuckets, prios_per_bucket(c)) + +#define JSET_MAGIC 0x245235c1a3625032ULL +#define PSET_MAGIC 0x6750e15f87337f91ULL +#define BSET_MAGIC 0x90135c78b99e07f5ULL + +#define jset_magic(c) ((c)->sb.set_magic ^ JSET_MAGIC) +#define pset_magic(c) ((c)->sb.set_magic ^ PSET_MAGIC) +#define bset_magic(c) ((c)->sb.set_magic ^ BSET_MAGIC) + +/* Bkey fields: all units are in sectors */ + +#define KEY_FIELD(name, field, offset, size) \ + BITMASK(name, struct bkey, field, offset, size) + +#define PTR_FIELD(name, offset, size) \ + static inline uint64_t name(const struct bkey *k, unsigned i) \ + { return (k->ptr[i] >> offset) & ~(((uint64_t) ~0) << size); } \ + \ + static inline void SET_##name(struct bkey *k, unsigned i, uint64_t v)\ + { \ + k->ptr[i] &= ~(~((uint64_t) ~0 << size) << offset); \ + k->ptr[i] |= v << offset; \ + } + +KEY_FIELD(KEY_PTRS, high, 60, 3) +KEY_FIELD(HEADER_SIZE, high, 58, 2) +KEY_FIELD(KEY_CSUM, high, 56, 2) +KEY_FIELD(KEY_PINNED, high, 55, 1) +KEY_FIELD(KEY_DIRTY, high, 36, 1) + +KEY_FIELD(KEY_SIZE, high, 20, 16) +KEY_FIELD(KEY_INODE, high, 0, 20) + +/* Next time I change the on disk format, KEY_OFFSET() won't be 64 bits */ + +static inline uint64_t KEY_OFFSET(const struct bkey *k) +{ + return k->low; +} + +static inline void SET_KEY_OFFSET(struct bkey *k, uint64_t v) +{ + k->low = v; +} + +PTR_FIELD(PTR_DEV, 51, 12) +PTR_FIELD(PTR_OFFSET, 8, 43) +PTR_FIELD(PTR_GEN, 0, 8) + +#define PTR_CHECK_DEV ((1 << 12) - 1) + +#define PTR(gen, offset, dev) \ + ((((uint64_t) dev) << 51) | ((uint64_t) offset) << 8 | gen) + +static inline size_t sector_to_bucket(struct cache_set *c, sector_t s) +{ + return s >> c->bucket_bits; +} + +static inline sector_t bucket_to_sector(struct cache_set *c, size_t b) +{ + return ((sector_t) b) << c->bucket_bits; +} + +static inline sector_t bucket_remainder(struct cache_set *c, sector_t s) +{ + return s & (c->sb.bucket_size - 1); +} + +static inline struct cache *PTR_CACHE(struct cache_set *c, + const struct bkey *k, + unsigned ptr) +{ + return c->cache[PTR_DEV(k, ptr)]; +} + +static inline size_t PTR_BUCKET_NR(struct cache_set *c, + const struct bkey *k, + unsigned ptr) +{ + return sector_to_bucket(c, PTR_OFFSET(k, ptr)); +} + +static inline struct bucket *PTR_BUCKET(struct cache_set *c, + const struct bkey *k, + unsigned ptr) +{ + return PTR_CACHE(c, k, ptr)->buckets + PTR_BUCKET_NR(c, k, ptr); +} + +/* Btree key macros */ + +/* + * The high bit being set is a relic from when we used it to do binary + * searches - it told you where a key started. It's not used anymore, + * and can probably be safely dropped. + */ +#define KEY(dev, sector, len) (struct bkey) \ +{ \ + .high = (1ULL << 63) | ((uint64_t) (len) << 20) | (dev), \ + .low = (sector) \ +} + +static inline void bkey_init(struct bkey *k) +{ + *k = KEY(0, 0, 0); +} + +#define KEY_START(k) (KEY_OFFSET(k) - KEY_SIZE(k)) +#define START_KEY(k) KEY(KEY_INODE(k), KEY_START(k), 0) +#define MAX_KEY KEY(~(~0 << 20), ((uint64_t) ~0) >> 1, 0) +#define ZERO_KEY KEY(0, 0, 0) + +/* + * This is used for various on disk data structures - cache_sb, prio_set, bset, + * jset: The checksum is _always_ the first 8 bytes of these structs + */ +#define csum_set(i) \ + crc64(((void *) (i)) + sizeof(uint64_t), \ + ((void *) end(i)) - (((void *) (i)) + sizeof(uint64_t))) + +/* Error handling macros */ + +#define btree_bug(b, ...) \ +do { \ + if (bch_cache_set_error((b)->c, __VA_ARGS__)) \ + dump_stack(); \ +} while (0) + +#define cache_bug(c, ...) \ +do { \ + if (bch_cache_set_error(c, __VA_ARGS__)) \ + dump_stack(); \ +} while (0) + +#define btree_bug_on(cond, b, ...) \ +do { \ + if (cond) \ + btree_bug(b, __VA_ARGS__); \ +} while (0) + +#define cache_bug_on(cond, c, ...) \ +do { \ + if (cond) \ + cache_bug(c, __VA_ARGS__); \ +} while (0) + +#define cache_set_err_on(cond, c, ...) \ +do { \ + if (cond) \ + bch_cache_set_error(c, __VA_ARGS__); \ +} while (0) + +/* Looping macros */ + +#define for_each_cache(ca, cs) \ + for (int _i = 0; ca = cs->cache[_i], _i < (cs)->sb.nr_in_set; _i++) + +#define for_each_bucket(b, ca) \ + for (b = (ca)->buckets + (ca)->sb.first_bucket; \ + b < (ca)->buckets + (ca)->sb.nbuckets; b++) + +static inline void __bkey_put(struct cache_set *c, struct bkey *k) +{ + unsigned i; + + for (i = 0; i < KEY_PTRS(k); i++) + atomic_dec_bug(&PTR_BUCKET(c, k, i)->pin); +} + +/* Blktrace macros */ + +#define blktrace_msg(c, fmt, ...) \ +do { \ + struct request_queue *q = bdev_get_queue(c->bdev); \ + if (q) \ + blk_add_trace_msg(q, fmt, ##__VA_ARGS__); \ +} while (0) + +#define blktrace_msg_all(s, fmt, ...) \ +do { \ + struct cache *_c; \ + for_each_cache(_c, (s)) \ + blktrace_msg(_c, fmt, ##__VA_ARGS__); \ +} while (0) + +#define err_printk(...) printk(KERN_ERR "bcache: " __VA_ARGS__) + +static inline void cached_dev_put(struct cached_dev *dc) +{ + if (atomic_dec_and_test(&dc->count)) + schedule_work(&dc->detach); +} + +static inline bool cached_dev_get(struct cached_dev *dc) +{ + if (!atomic_inc_not_zero(&dc->count)) + return false; + + /* Paired with the mb in cached_dev_attach */ + smp_mb__after_atomic_inc(); + return true; +} + +/* + * bucket_gc_gen() returns the difference between the bucket's current gen and + * the oldest gen of any pointer into that bucket in the btree (last_gc). + * + * bucket_disk_gen() returns the difference between the current gen and the gen + * on disk; they're both used to make sure gens don't wrap around. + */ + +static inline uint8_t bucket_gc_gen(struct bucket *b) +{ + return b->gen - b->last_gc; +} + +static inline uint8_t bucket_disk_gen(struct bucket *b) +{ + return b->gen - b->disk_gen; +} + +#define BUCKET_GC_GEN_MAX 96U +#define BUCKET_DISK_GEN_MAX 64U + +#define kobj_attribute_write(n, fn) \ + static struct kobj_attribute ksysfs_##n = __ATTR(n, S_IWUSR, NULL, fn) + +#define kobj_attribute_rw(n, show, store) \ + static struct kobj_attribute ksysfs_##n = \ + __ATTR(n, S_IWUSR|S_IRUSR, show, store) + +/* Forward declarations */ + +void bch_writeback_queue(struct cached_dev *); +void bch_writeback_add(struct cached_dev *, unsigned); + +void bch_count_io_errors(struct cache *, int, const char *); +void bch_bbio_count_io_errors(struct cache_set *, struct bio *, int, const char *); +void bch_bbio_endio(struct cache_set *, struct bio *, int, const char *); +void bch_bbio_free(struct bio *, struct cache_set *); +struct bio *bch_bbio_alloc(struct cache_set *); + +void __bch_submit_bbio(struct bio *, struct cache_set *); +void bch_submit_bbio(struct bio *, struct cache_set *, struct bkey *, unsigned); + +uint8_t bch_inc_gen(struct cache *, struct bucket *); +void bch_rescale_priorities(struct cache_set *, int); +bool bch_bucket_add_unused(struct cache *, struct bucket *); +bool bch_can_save_prios(struct cache *); +void bch_free_some_buckets(struct cache *); +void bch_bucket_free(struct cache_set *, struct bkey *); +int __bch_bucket_alloc_set(struct cache_set *, int, uint16_t, + struct bkey *, int, struct closure *); +int bch_bucket_alloc_set(struct cache_set *, int, uint16_t, + struct bkey *, int, struct closure *); + +__printf(2, 3) +bool bch_cache_set_error(struct cache_set *, const char *, ...); + +void bch_prio_write(struct cache *); +void bch_write_bdev_super(struct cached_dev *, struct closure *); + +extern struct workqueue_struct *bcache_wq, *bch_gc_wq; +extern const char * const bch_cache_modes[]; + +struct cache_set *bch_cache_set_alloc(struct cache_sb *); +void bch_free_discards(struct cache *); +int bch_alloc_discards(struct cache *); +void bch_btree_cache_free(struct cache_set *); +int bch_btree_cache_alloc(struct cache_set *); +void bch_writeback_init_cached_dev(struct cached_dev *); +void bch_moving_init_cache_set(struct cache_set *); + +void bch_debug_exit(void); +int bch_debug_init(struct kobject *); +void bch_writeback_exit(void); +int bch_writeback_init(void); +void bch_request_exit(void); +int bch_request_init(void); +void bch_btree_exit(void); +int bch_btree_init(void); + +#endif /* _BCACHE_H */ diff --git a/drivers/md/bcache/btree.c b/drivers/md/bcache/btree.c new file mode 100644 index 0000000..960ab44 --- /dev/null +++ b/drivers/md/bcache/btree.c @@ -0,0 +1,2508 @@ +/* + * Copyright (C) 2010 Kent Overstreet <kent.overstreet@xxxxxxxxx> + * + * Uses a block device as cache for other block devices; optimized for SSDs. + * All allocation is done in buckets, which should match the erase block size + * of the device. + * + * Buckets containing cached data are kept on a heap sorted by priority; + * bucket priority is increased on cache hit, and periodically all the buckets + * on the heap have their priority scaled down. This currently is just used as + * an LRU but in the future should allow for more intelligent heuristics. + * + * Buckets have an 8 bit counter; freeing is accomplished by incrementing the + * counter. Garbage collection is used to remove stale pointers. + * + * Indexing is done via a btree; nodes are not necessarily fully sorted, rather + * as keys are inserted we only sort the pages that have not yet been written. + * When garbage collection is run, we resort the entire node. + * + * All configuration is done via sysfs; see Documentation/bcache.txt. + */ + +#include "bcache.h" +#include "btree.h" +#include "debug.h" +#include "request.h" + +#include <linux/slab.h> +#include <linux/bitops.h> +#include <linux/hash.h> +#include <linux/random.h> +#include <linux/rcupdate.h> +#include <trace/events/bcache.h> + +/* + * Todo: + * register_bcache: Return errors out to userspace correctly + * + * Writeback: don't undirty key until after a cache flush + * + * Create an iterator for key pointers + * + * On btree write error, mark bucket such that it won't be freed from the cache + * + * Journalling: + * Check for bad keys in replay + * Propagate barriers + * Refcount journal entries in journal_replay + * + * Garbage collection: + * Finish incremental gc + * Gc should free old UUIDs, data for invalid UUIDs + * + * Provide a way to list backing device UUIDs we have data cached for, and + * probably how long it's been since we've seen them, and a way to invalidate + * dirty data for devices that will never be attached again + * + * Keep 1 min/5 min/15 min statistics of how busy a block device has been, so + * that based on that and how much dirty data we have we can keep writeback + * from being starved + * + * Add a tracepoint or somesuch to watch for writeback starvation + * + * When btree depth > 1 and splitting an interior node, we have to make sure + * alloc_bucket() cannot fail. This should be true but is not completely + * obvious. + * + * Make sure all allocations get charged to the root cgroup + * + * Plugging? + * + * If data write is less than hard sector size of ssd, round up offset in open + * bucket to the next whole sector + * + * Also lookup by cgroup in get_open_bucket() + * + * Superblock needs to be fleshed out for multiple cache devices + * + * Add a sysfs tunable for the number of writeback IOs in flight + * + * Add a sysfs tunable for the number of open data buckets + * + * IO tracking: Can we track when one process is doing io on behalf of another? + * IO tracking: Don't use just an average, weigh more recent stuff higher + * + * Test module load/unload + */ + +static const char * const op_types[] = { + "insert", "replace" +}; + +static const char *op_type(struct btree_op *op) +{ + return op_types[op->type]; +} + +#define MAX_NEED_GC 64 +#define MAX_SAVE_PRIO 72 + +#define PTR_DIRTY_BIT (((uint64_t) 1 << 36)) + +#define PTR_HASH(c, k) \ + (((k)->ptr[0] >> c->bucket_bits) | PTR_GEN(k, 0)) + +struct workqueue_struct *bch_gc_wq; +static struct workqueue_struct *btree_io_wq; + +void bch_btree_op_init_stack(struct btree_op *op) +{ + memset(op, 0, sizeof(struct btree_op)); + closure_init_stack(&op->cl); + op->lock = -1; + bch_keylist_init(&op->keys); +} + +/* Btree key manipulation */ + +static void bkey_put(struct cache_set *c, struct bkey *k, int level) +{ + if ((level && KEY_OFFSET(k)) || !level) + __bkey_put(c, k); +} + +/* Btree IO */ + +static uint64_t btree_csum_set(struct btree *b, struct bset *i) +{ + uint64_t crc = b->key.ptr[0]; + void *data = (void *) i + 8, *end = end(i); + + crc = crc64_update(crc, data, end - data); + return crc ^ 0xffffffffffffffff; +} + +static void btree_bio_endio(struct bio *bio, int error) +{ + struct closure *cl = bio->bi_private; + struct btree *b = container_of(cl, struct btree, io.cl); + + if (error) + set_btree_node_io_error(b); + + bch_bbio_count_io_errors(b->c, bio, error, (bio->bi_rw & WRITE) + ? "writing btree" : "reading btree"); + closure_put(cl); +} + +static void btree_bio_init(struct btree *b) +{ + BUG_ON(b->bio); + b->bio = bch_bbio_alloc(b->c); + + b->bio->bi_end_io = btree_bio_endio; + b->bio->bi_private = &b->io.cl; +} + +void bch_btree_read_done(struct closure *cl) +{ + struct btree *b = container_of(cl, struct btree, io.cl); + struct bset *i = b->sets[0].data; + struct btree_iter *iter = b->c->fill_iter; + const char *err = "bad btree header"; + BUG_ON(b->nsets || b->written); + + bch_bbio_free(b->bio, b->c); + b->bio = NULL; + + mutex_lock(&b->c->fill_lock); + iter->used = 0; + + if (btree_node_io_error(b) || + !i->seq) + goto err; + + for (; + b->written < btree_blocks(b) && i->seq == b->sets[0].data->seq; + i = write_block(b)) { + err = "unsupported bset version"; + if (i->version > BCACHE_BSET_VERSION) + goto err; + + err = "bad btree header"; + if (b->written + set_blocks(i, b->c) > btree_blocks(b)) + goto err; + + err = "bad magic"; + if (i->magic != bset_magic(b->c)) + goto err; + + err = "bad checksum"; + switch (i->version) { + case 0: + if (i->csum != csum_set(i)) + goto err; + break; + case BCACHE_BSET_VERSION: + if (i->csum != btree_csum_set(b, i)) + goto err; + break; + } + + err = "empty set"; + if (i != b->sets[0].data && !i->keys) + goto err; + + bch_btree_iter_push(iter, i->start, end(i)); + + b->written += set_blocks(i, b->c); + } + + err = "corrupted btree"; + for (i = write_block(b); + index(i, b) < btree_blocks(b); + i = ((void *) i) + block_bytes(b->c)) + if (i->seq == b->sets[0].data->seq) + goto err; + + bch_btree_sort_and_fix_extents(b, iter); + + i = b->sets[0].data; + err = "short btree key"; + if (b->sets[0].size && + bkey_cmp(&b->key, &b->sets[0].end) < 0) + goto err; + + if (b->written < btree_blocks(b)) + bch_bset_init_next(b); +out: + + mutex_unlock(&b->c->fill_lock); + + spin_lock(&b->c->btree_read_time_lock); + time_stats_update(&b->c->btree_read_time, b->io_start_time); + spin_unlock(&b->c->btree_read_time_lock); + + smp_wmb(); /* read_done is our write lock */ + set_btree_node_read_done(b); + + closure_return(cl); +err: + set_btree_node_io_error(b); + bch_cache_set_error(b->c, "%s at bucket %lu, block %zu, %u keys", + err, PTR_BUCKET_NR(b->c, &b->key, 0), + index(i, b), i->keys); + goto out; +} + +void bch_btree_read(struct btree *b) +{ + BUG_ON(b->nsets || b->written); + + if (!closure_trylock(&b->io.cl, &b->c->cl)) + BUG(); + + b->io_start_time = local_clock(); + + btree_bio_init(b); + b->bio->bi_rw = REQ_META|READ_SYNC; + b->bio->bi_size = KEY_SIZE(&b->key) << 9; + + bio_map(b->bio, b->sets[0].data); + + pr_debug("%s", pbtree(b)); + trace_bcache_btree_read(b->bio); + bch_submit_bbio(b->bio, b->c, &b->key, 0); + + continue_at(&b->io.cl, bch_btree_read_done, system_wq); +} + +static void btree_complete_write(struct btree *b, struct btree_write *w) +{ + if (w->prio_blocked && + !atomic_sub_return(w->prio_blocked, &b->c->prio_blocked)) + closure_wake_up(&b->c->bucket_wait); + + if (w->journal) { + atomic_dec_bug(w->journal); + __closure_wake_up(&b->c->journal.wait); + } + + if (w->owner) + closure_put(w->owner); + + w->prio_blocked = 0; + w->journal = NULL; + w->owner = NULL; +} + +static void __btree_write_done(struct closure *cl) +{ + struct btree *b = container_of(cl, struct btree, io.cl); + struct btree_write *w = btree_prev_write(b); + + bch_bbio_free(b->bio, b->c); + b->bio = NULL; + btree_complete_write(b, w); + + if (btree_node_dirty(b)) + queue_delayed_work(btree_io_wq, &b->work, + msecs_to_jiffies(30000)); + + closure_return(cl); +} + +static void btree_write_done(struct closure *cl) +{ + struct btree *b = container_of(cl, struct btree, io.cl); + struct bio_vec *bv; + int n; + + __bio_for_each_segment(bv, b->bio, n, 0) + __free_page(bv->bv_page); + + __btree_write_done(cl); +} + +static void do_btree_write(struct btree *b) +{ + struct closure *cl = &b->io.cl; + struct bset *i = b->sets[b->nsets].data; + BKEY_PADDED(key) k; + + i->version = BCACHE_BSET_VERSION; + i->csum = btree_csum_set(b, i); + + btree_bio_init(b); + b->bio->bi_rw = REQ_META|WRITE_SYNC; + b->bio->bi_size = set_blocks(i, b->c) * block_bytes(b->c); + bio_map(b->bio, i); + + bkey_copy(&k.key, &b->key); + SET_PTR_OFFSET(&k.key, 0, PTR_OFFSET(&k.key, 0) + bset_offset(b, i)); + + if (!bio_alloc_pages(b->bio, GFP_NOIO)) { + int j; + struct bio_vec *bv; + void *base = (void *) ((unsigned long) i & ~(PAGE_SIZE - 1)); + + bio_for_each_segment(bv, b->bio, j) + memcpy(page_address(bv->bv_page), + base + j * PAGE_SIZE, PAGE_SIZE); + + trace_bcache_btree_write(b->bio); + bch_submit_bbio(b->bio, b->c, &k.key, 0); + + continue_at(cl, btree_write_done, NULL); + } else { + b->bio->bi_vcnt = 0; + bio_map(b->bio, i); + + trace_bcache_btree_write(b->bio); + bch_submit_bbio(b->bio, b->c, &k.key, 0); + + closure_sync(cl); + __btree_write_done(cl); + } +} + +static void __btree_write(struct btree *b) +{ + struct bset *i = b->sets[b->nsets].data; + + BUG_ON(current->bio_list); + + closure_lock(&b->io, &b->c->cl); + __cancel_delayed_work(&b->work); + + clear_bit(BTREE_NODE_dirty, &b->flags); + change_bit(BTREE_NODE_write_idx, &b->flags); + + bch_check_key_order(b, i); + BUG_ON(b->written && !i->keys); + + do_btree_write(b); + + pr_debug("%s block %i keys %i", pbtree(b), b->written, i->keys); + + b->written += set_blocks(i, b->c); + atomic_long_add(set_blocks(i, b->c) * b->c->sb.block_size, + &PTR_CACHE(b->c, &b->key, 0)->btree_sectors_written); + + bch_btree_sort_lazy(b); + + if (b->written < btree_blocks(b)) + bch_bset_init_next(b); +} + +static void btree_write_work(struct work_struct *w) +{ + struct btree *b = container_of(to_delayed_work(w), struct btree, work); + + down_write(&b->lock); + + if (btree_node_dirty(b)) + __btree_write(b); + up_write(&b->lock); +} + +void bch_btree_write(struct btree *b, bool now, struct btree_op *op) +{ + struct bset *i = b->sets[b->nsets].data; + struct btree_write *w = btree_current_write(b); + + BUG_ON(b->written && + (b->written >= btree_blocks(b) || + i->seq != b->sets[0].data->seq || + !i->keys)); + + if (!btree_node_dirty(b)) { + set_btree_node_dirty(b); + queue_delayed_work(btree_io_wq, &b->work, + msecs_to_jiffies(30000)); + } + + w->prio_blocked += b->prio_blocked; + b->prio_blocked = 0; + + if (op && op->journal && !b->level) { + if (w->journal && + journal_pin_cmp(b->c, w, op)) { + atomic_dec_bug(w->journal); + w->journal = NULL; + } + + if (!w->journal) { + w->journal = op->journal; + atomic_inc(w->journal); + } + } + + if (current->bio_list) + return; + + /* Force write if set is too big */ + if (now || + b->level || + set_bytes(i) > PAGE_SIZE - 48) { + if (op && now) { + /* Must wait on multiple writes */ + BUG_ON(w->owner); + w->owner = &op->cl; + closure_get(&op->cl); + } + + __btree_write(b); + } + BUG_ON(!b->written); +} + +/* + * Btree in memory cache - allocation/freeing + * mca -> memory cache + */ + +static void mca_reinit(struct btree *b) +{ + b->flags = 0; + b->written = 0; + b->nsets = 0; + + for (int i = 0; i < MAX_BSETS; i++) + b->sets[i].size = 0; + /* + * Second loop starts at 1 because b->sets[0]->data is the memory we + * allocated + */ + for (int i = 1; i < MAX_BSETS; i++) + b->sets[i].data = NULL; +} + +#define mca_reserve(c) ((c->root ? c->root->level : 1) * 8 + 16) +#define mca_can_free(c) \ + max_t(int, 0, c->bucket_cache_used - mca_reserve(c)) + +static void mca_data_free(struct btree *b) +{ + struct bset_tree *t = b->sets; + BUG_ON(!closure_is_unlocked(&b->io.cl)); + + if (bset_prev_bytes(b) < PAGE_SIZE) + kfree(t->prev); + else + free_pages((unsigned long) t->prev, + get_order(bset_prev_bytes(b))); + + if (bset_tree_bytes(b) < PAGE_SIZE) + kfree(t->tree); + else + free_pages((unsigned long) t->tree, + get_order(bset_tree_bytes(b))); + + free_pages((unsigned long) t->data, b->page_order); + + t->prev = NULL; + t->tree = NULL; + t->data = NULL; + list_move(&b->list, &b->c->btree_cache_freed); + b->c->bucket_cache_used--; +} + +static void mca_bucket_free(struct btree *b) +{ + BUG_ON(btree_node_dirty(b)); + + b->key.ptr[0] = 0; + hlist_del_init_rcu(&b->hash); + list_move(&b->list, &b->c->btree_cache_freeable); +} + +static unsigned btree_order(struct bkey *k) +{ + return ilog2(KEY_SIZE(k) / PAGE_SECTORS ?: 1); +} + +static void mca_data_alloc(struct btree *b, struct bkey *k, gfp_t gfp) +{ + struct bset_tree *t = b->sets; + BUG_ON(t->data); + + b->page_order = max_t(unsigned, + ilog2(b->c->btree_pages), + btree_order(k)); + + t->data = (void *) __get_free_pages(gfp, b->page_order); + if (!t->data) + goto err; + + t->tree = bset_tree_bytes(b) < PAGE_SIZE + ? kmalloc(bset_tree_bytes(b), gfp) + : (void *) __get_free_pages(gfp, get_order(bset_tree_bytes(b))); + if (!t->tree) + goto err; + + t->prev = bset_prev_bytes(b) < PAGE_SIZE + ? kmalloc(bset_prev_bytes(b), gfp) + : (void *) __get_free_pages(gfp, get_order(bset_prev_bytes(b))); + if (!t->prev) + goto err; + + list_move(&b->list, &b->c->btree_cache); + b->c->bucket_cache_used++; + return; +err: + mca_data_free(b); +} + +static struct btree *mca_bucket_alloc(struct cache_set *c, + struct bkey *k, gfp_t gfp) +{ + struct btree *b = kzalloc(sizeof(struct btree), gfp); + if (!b) + return NULL; + + init_rwsem(&b->lock); + lockdep_set_novalidate_class(&b->lock); + INIT_LIST_HEAD(&b->list); + INIT_DELAYED_WORK(&b->work, btree_write_work); + b->c = c; + closure_init_unlocked(&b->io); + + mca_data_alloc(b, k, gfp); + return b; +} + +static int mca_reap(struct btree *b, struct closure *cl, unsigned min_order) +{ + lockdep_assert_held(&b->c->bucket_lock); + + if (!down_write_trylock(&b->lock)) + return -ENOMEM; + + if (b->page_order < min_order) { + rw_unlock(true, b); + return -ENOMEM; + } + + BUG_ON(btree_node_dirty(b) && !b->sets[0].data); + + if (cl && btree_node_dirty(b)) + bch_btree_write(b, true, NULL); + + if (cl) + closure_wait_event_async(&b->io.wait, cl, + atomic_read(&b->io.cl.remaining) == -1); + + if (btree_node_dirty(b) || + !closure_is_unlocked(&b->io.cl) || + work_pending(&b->work.work)) { + rw_unlock(true, b); + return -EAGAIN; + } + + return 0; +} + +static int bch_mca_shrink(struct shrinker *shrink, + struct shrink_control *sc) +{ + struct cache_set *c = container_of(shrink, struct cache_set, shrink); + struct btree *b, *t; + unsigned i; + int nr, orig_nr = sc->nr_to_scan; + + if (c->shrinker_disabled) + return 0; + + /* + * If nr == 0, we're supposed to return the number of items we have + * cached. Not allowed to return -1. + */ + if (!orig_nr) + goto out; + + /* Return -1 if we can't do anything right now */ + if (!mutex_trylock(&c->bucket_lock)) + return -1; + + if (c->try_harder) { + mutex_unlock(&c->bucket_lock); + return -1; + } + + if (list_empty(&c->btree_cache)) { + /* + * Can happen right when we first start up, before we've read in + * any btree nodes + */ + mutex_unlock(&c->bucket_lock); + return 0; + } + + orig_nr /= c->btree_pages; + nr = orig_nr = min_t(int, orig_nr, mca_can_free(c)); + + i = 0; + list_for_each_entry_safe(b, t, &c->btree_cache_freeable, list) { + if (!nr) + break; + + if (++i > 3 && + !mca_reap(b, NULL, 0)) { + mca_data_free(b); + rw_unlock(true, b); + --nr; + } + } + + for (i = c->bucket_cache_used; + i && nr; + --i) { + b = list_first_entry(&c->btree_cache, struct btree, list); + list_rotate_left(&c->btree_cache); + + if (!b->accessed && + !mca_reap(b, NULL, 0)) { + mca_bucket_free(b); + mca_data_free(b); + rw_unlock(true, b); + --nr; + } else + b->accessed = 0; + } + + mutex_unlock(&c->bucket_lock); +out: + return mca_can_free(c) * c->btree_pages; +} + +void bch_btree_cache_free(struct cache_set *c) +{ + struct btree *b; + struct closure cl; + closure_init_stack(&cl); + + if (c->shrink.list.next) + unregister_shrinker(&c->shrink); + + mutex_lock(&c->bucket_lock); + +#ifdef CONFIG_BCACHE_DEBUG + if (c->verify_data) + list_move(&c->verify_data->list, &c->btree_cache); +#endif + + list_splice(&c->btree_cache_freeable, + &c->btree_cache); + + while (!list_empty(&c->btree_cache)) { + b = list_first_entry(&c->btree_cache, struct btree, list); + + if (btree_node_dirty(b)) + btree_complete_write(b, btree_current_write(b)); + clear_bit(BTREE_NODE_dirty, &b->flags); + + mca_data_free(b); + } + + while (!list_empty(&c->btree_cache_freed)) { + b = list_first_entry(&c->btree_cache_freed, + struct btree, list); + list_del(&b->list); + cancel_delayed_work_sync(&b->work); + kfree(b); + } + + mutex_unlock(&c->bucket_lock); +} + +int bch_btree_cache_alloc(struct cache_set *c) +{ + /* XXX: doesn't check for errors */ + + closure_init_unlocked(&c->gc); + + for (int i = 0; i < mca_reserve(c); i++) + mca_bucket_alloc(c, &ZERO_KEY, GFP_KERNEL); + + list_splice_init(&c->btree_cache, + &c->btree_cache_freeable); + +#ifdef CONFIG_BCACHE_DEBUG + mutex_init(&c->verify_lock); + + c->verify_data = mca_bucket_alloc(c, &ZERO_KEY, GFP_KERNEL); + + if (c->verify_data && + c->verify_data->sets[0].data) + list_del_init(&c->verify_data->list); + else + c->verify_data = NULL; +#endif + + c->shrink.shrink = bch_mca_shrink; + c->shrink.seeks = 3; + register_shrinker(&c->shrink); + + return 0; +} + +/* Btree in memory cache - hash table */ + +static struct hlist_head *mca_hash(struct cache_set *c, struct bkey *k) +{ + return &c->bucket_hash[hash_32(PTR_HASH(c, k), BUCKET_HASH_BITS)]; +} + +static struct btree *mca_find(struct cache_set *c, struct bkey *k) +{ + struct hlist_node *cursor; + struct btree *b; + + rcu_read_lock(); + hlist_for_each_entry_rcu(b, cursor, mca_hash(c, k), hash) + if (PTR_HASH(c, &b->key) == PTR_HASH(c, k)) + goto out; + b = NULL; +out: + rcu_read_unlock(); + return b; +} + +static struct btree *mca_cannibalize(struct cache_set *c, struct bkey *k, + int level, struct closure *cl) +{ + int ret = -ENOMEM; + struct btree *i; + + if (!cl) + return ERR_PTR(-ENOMEM); + + /* + * Trying to free up some memory - i.e. reuse some btree nodes - may + * require initiating IO to flush the dirty part of the node. If we're + * running under generic_make_request(), that IO will never finish and + * we would deadlock. Returning -EAGAIN causes the cache lookup code to + * punt to workqueue and retry. + */ + if (current->bio_list) + return ERR_PTR(-EAGAIN); + + if (c->try_harder && c->try_harder != cl) { + closure_wait_event_async(&c->try_wait, cl, !c->try_harder); + return ERR_PTR(-EAGAIN); + } + + /* XXX: tracepoint */ + c->try_harder = cl; + c->try_harder_start = local_clock(); +retry: + list_for_each_entry_reverse(i, &c->btree_cache, list) { + int r = mca_reap(i, cl, btree_order(k)); + if (!r) + return i; + if (r != -ENOMEM) + ret = r; + } + + if (ret == -EAGAIN && + closure_blocking(cl)) { + mutex_unlock(&c->bucket_lock); + closure_sync(cl); + mutex_lock(&c->bucket_lock); + goto retry; + } + + return ERR_PTR(ret); +} + +/* + * We can only have one thread cannibalizing other cached btree nodes at a time, + * or we'll deadlock. We use an open coded mutex to ensure that, which a + * cannibalize_bucket() will take. This means every time we unlock the root of + * the btree, we need to release this lock if we have it held. + */ +void bch_cannibalize_unlock(struct cache_set *c, struct closure *cl) +{ + if (c->try_harder == cl) { + time_stats_update(&c->try_harder_time, c->try_harder_start); + c->try_harder = NULL; + __closure_wake_up(&c->try_wait); + } +} + +static struct btree *mca_alloc(struct cache_set *c, struct bkey *k, + int level, struct closure *cl) +{ + struct btree *b; + + lockdep_assert_held(&c->bucket_lock); + + if (mca_find(c, k)) + return NULL; + + /* btree_free() doesn't free memory; it sticks the node on the end of + * the list. Check if there's any freed nodes there: + */ + list_for_each_entry(b, &c->btree_cache_freeable, list) + if (!mca_reap(b, NULL, btree_order(k))) + goto out; + + /* We never free struct btree itself, just the memory that holds the on + * disk node. Check the freed list before allocating a new one: + */ + list_for_each_entry(b, &c->btree_cache_freed, list) + if (!mca_reap(b, NULL, 0)) { + mca_data_alloc(b, k, __GFP_NOWARN|GFP_NOIO); + if (!b->sets[0].data) + goto err; + else + goto out; + } + + b = mca_bucket_alloc(c, k, __GFP_NOWARN|GFP_NOIO); + if (!b) + goto err; + + BUG_ON(!down_write_trylock(&b->lock)); + if (!b->sets->data) + goto err; +out: + BUG_ON(!closure_is_unlocked(&b->io.cl)); + + bkey_copy(&b->key, k); + list_move(&b->list, &c->btree_cache); + hlist_del_init_rcu(&b->hash); + hlist_add_head_rcu(&b->hash, mca_hash(c, k)); + + lock_set_subclass(&b->lock.dep_map, level + 1, _THIS_IP_); + b->level = level; + + mca_reinit(b); + + return b; +err: + if (b) + rw_unlock(true, b); + + b = mca_cannibalize(c, k, level, cl); + if (!IS_ERR(b)) + goto out; + + return b; +} + +/** + * bch_btree_node_get - find a btree node in the cache and lock it, reading it + * in from disk if necessary. + * + * If IO is necessary, it uses the closure embedded in struct btree_op to wait; + * if that closure is in non blocking mode, will return -EAGAIN. + * + * The btree node will have either a read or a write lock held, depending on + * level and op->lock. + */ +struct btree *bch_btree_node_get(struct cache_set *c, struct bkey *k, + int level, struct btree_op *op) +{ + int i = 0; + bool write = level <= op->lock; + struct btree *b; + + BUG_ON(level < 0); +retry: + b = mca_find(c, k); + + if (!b) { + mutex_lock(&c->bucket_lock); + b = mca_alloc(c, k, level, &op->cl); + mutex_unlock(&c->bucket_lock); + + if (!b) + goto retry; + if (IS_ERR(b)) + return b; + + bch_btree_read(b); + + if (!write) + downgrade_write(&b->lock); + } else { + rw_lock(write, b, level); + if (PTR_HASH(c, &b->key) != PTR_HASH(c, k)) { + rw_unlock(write, b); + goto retry; + } + BUG_ON(b->level != level); + } + + b->accessed = 1; + + for (; i <= b->nsets && b->sets[i].size; i++) { + prefetch(b->sets[i].tree); + prefetch(b->sets[i].data); + } + + for (; i <= b->nsets; i++) + prefetch(b->sets[i].data); + + if (!closure_wait_event(&b->io.wait, &op->cl, + btree_node_read_done(b))) { + rw_unlock(write, b); + b = ERR_PTR(-EAGAIN); + } else if (btree_node_io_error(b)) { + rw_unlock(write, b); + b = ERR_PTR(-EIO); + } else + BUG_ON(!b->written); + + return b; +} + +static void btree_node_prefetch(struct cache_set *c, struct bkey *k, int level) +{ + struct btree *b; + + mutex_lock(&c->bucket_lock); + b = mca_alloc(c, k, level, NULL); + mutex_unlock(&c->bucket_lock); + + if (!IS_ERR_OR_NULL(b)) { + bch_btree_read(b); + rw_unlock(true, b); + } +} + +/* Btree alloc */ + +static void btree_node_free(struct btree *b, struct btree_op *op) +{ + /* + * The BUG_ON() in btree_node_get() implies that we must have a write + * lock on parent to free or even invalidate a node + */ + BUG_ON(op->lock <= b->level); + BUG_ON(b == b->c->root); + pr_debug("bucket %s", pbtree(b)); + + if (btree_node_dirty(b)) + btree_complete_write(b, btree_current_write(b)); + clear_bit(BTREE_NODE_dirty, &b->flags); + + if (b->prio_blocked && + !atomic_sub_return(b->prio_blocked, &b->c->prio_blocked)) + closure_wake_up(&b->c->bucket_wait); + + b->prio_blocked = 0; + + __cancel_delayed_work(&b->work); + + mutex_lock(&b->c->bucket_lock); + + for (unsigned i = 0; i < KEY_PTRS(&b->key); i++) { + BUG_ON(atomic_read(&PTR_BUCKET(b->c, &b->key, i)->pin)); + + bch_inc_gen(PTR_CACHE(b->c, &b->key, i), + PTR_BUCKET(b->c, &b->key, i)); + } + + bch_bucket_free(b->c, &b->key); + mca_bucket_free(b); + mutex_unlock(&b->c->bucket_lock); +} + +struct btree *bch_btree_node_alloc(struct cache_set *c, int level, + struct closure *cl) +{ + BKEY_PADDED(key) k; + struct btree *b = ERR_PTR(-EAGAIN); + + mutex_lock(&c->bucket_lock); +retry: + if (__bch_bucket_alloc_set(c, GC_MARK_BTREE, 0, &k.key, 1, cl)) + goto err; + + SET_KEY_SIZE(&k.key, c->btree_pages * PAGE_SECTORS); + + b = mca_alloc(c, &k.key, level, cl); + if (IS_ERR(b)) + goto err_free; + + if (!b) { + cache_bug(c, "Tried to allocate bucket" + " that was in btree cache"); + __bkey_put(c, &k.key); + goto retry; + } + + set_btree_node_read_done(b); + b->accessed = 1; + bch_bset_init_next(b); + + mutex_unlock(&c->bucket_lock); + return b; +err_free: + bch_bucket_free(c, &k.key); + __bkey_put(c, &k.key); +err: + mutex_unlock(&c->bucket_lock); + return b; +} + +static struct btree *btree_node_alloc_replacement(struct btree *b, + struct closure *cl) +{ + struct btree *n = bch_btree_node_alloc(b->c, b->level, cl); + if (!IS_ERR_OR_NULL(n)) + bch_btree_sort_into(b, n); + + return n; +} + +/* Garbage collection */ + +uint8_t __bch_btree_mark_key(struct cache_set *c, int level, struct bkey *k) +{ + uint8_t stale = 0; + struct bucket *g; + + /* + * ptr_invalid() can't return true for the keys that mark btree nodes as + * freed, but since ptr_bad() returns true we'll never actually use them + * for anything and thus we don't want mark their pointers here + */ + if (!bkey_cmp(k, &ZERO_KEY)) + return stale; + + for (unsigned i = 0; i < KEY_PTRS(k); i++) { + if (!ptr_available(c, k, i)) + continue; + + g = PTR_BUCKET(c, k, i); + + if (gen_after(g->gc_gen, PTR_GEN(k, i))) + g->gc_gen = PTR_GEN(k, i); + + if (ptr_stale(c, k, i)) { + stale = max(stale, ptr_stale(c, k, i)); + continue; + } + + cache_bug_on(GC_MARK(g) && + (GC_MARK(g) == GC_MARK_BTREE) != (level != 0), c, + "inconsistent pointers: mark = %llu, level = %i", + GC_MARK(g), level); + + if (level) + SET_GC_MARK(g, GC_MARK_BTREE); + else if (KEY_DIRTY(k)) + SET_GC_MARK(g, GC_MARK_DIRTY); + + /* guard against overflow */ + SET_GC_SECTORS_USED(g, min_t(unsigned, + GC_SECTORS_USED(g) + KEY_SIZE(k), + (1 << 14) - 1)); + + BUG_ON(!GC_SECTORS_USED(g)); + } + + return stale; +} + +#define btree_mark_key(b, k) __bch_btree_mark_key(b->c, b->level, k) + +static int btree_gc_mark_node(struct btree *b, unsigned *keys, struct gc_stat *gc) +{ + uint8_t stale = 0; + unsigned last_dev = -1; + struct bcache_device *d = NULL; + struct bkey *k; + + struct btree_iter iter; + bch_btree_iter_init(b, &iter, NULL); + + gc->nodes++; + + while ((k = bch_btree_iter_next(&iter))) { + if (bch_ptr_invalid(b, k)) + continue; + + if (last_dev != KEY_INODE(k)) { + last_dev = KEY_INODE(k); + + d = KEY_INODE(k) < b->c->nr_uuids + ? b->c->devices[last_dev] + : NULL; + } + + stale = max(stale, btree_mark_key(b, k)); + + if (bch_ptr_bad(b, k)) + continue; + + *keys += bkey_u64s(k); + + gc->key_bytes += bkey_u64s(k); + gc->nkeys++; + + gc->data += KEY_SIZE(k); + if (KEY_DIRTY(k)) { + gc->dirty += KEY_SIZE(k); + if (d) + d->sectors_dirty_gc += KEY_SIZE(k); + } + } + + for (struct bset_tree *t = b->sets; t <= &b->sets[b->nsets]; t++) + btree_bug_on(t->size && + bset_written(b, t) && + bkey_cmp(&b->key, &t->end) < 0, + b, "found short btree key in gc"); + + return stale; +} + +static struct btree *btree_gc_alloc(struct btree *b, struct bkey *k, + struct btree_op *op) +{ + /* + * We block priorities from being written for the duration of garbage + * collection, so we can't sleep in btree_alloc() -> + * bch_bucket_alloc_set(), or we'd risk deadlock - so we don't pass it + * our closure. + */ + struct btree *n = btree_node_alloc_replacement(b, NULL); + + if (!IS_ERR_OR_NULL(n)) { + swap(b, n); + + memcpy(k->ptr, b->key.ptr, + sizeof(uint64_t) * KEY_PTRS(&b->key)); + + __bkey_put(b->c, &b->key); + atomic_inc(&b->c->prio_blocked); + b->prio_blocked++; + + btree_node_free(n, op); + up_write(&n->lock); + } + + return b; +} + +/* + * Leaving this at 2 until we've got incremental garbage collection done; it + * could be higher (and has been tested with 4) except that garbage collection + * could take much longer, adversely affecting latency. + */ +#define GC_MERGE_NODES 2 + +struct gc_merge_info { + struct btree *b; + struct bkey *k; + unsigned keys; +}; + +static void btree_gc_coalesce(struct btree *b, struct btree_op *op, + struct gc_stat *gc, struct gc_merge_info *r) +{ + unsigned nodes = 0, keys = 0, blocks; + + while (nodes < GC_MERGE_NODES && r[nodes].b) + keys += r[nodes++].keys; + + blocks = btree_default_blocks(b->c) * 2 / 3; + + if (nodes < 2 || + __set_blocks(b->sets[0].data, keys, b->c) > blocks * (nodes - 1)) + return; + + for (int i = nodes - 1; i >= 0; --i) { + if (r[i].b->written) + r[i].b = btree_gc_alloc(r[i].b, r[i].k, op); + + if (r[i].b->written) + return; + } + + for (int i = nodes - 1; i > 0; --i) { + struct bset *n1 = r[i].b->sets->data; + struct bset *n2 = r[i - 1].b->sets->data; + struct bkey *last = NULL; + + keys = 0; + + if (i == 1) { + /* + * Last node we're not getting rid of - we're getting + * rid of the node at r[0]. Have to try and fit all of + * the remaining keys into this node; we can't ensure + * they will always fit due to rounding and variable + * length keys (shouldn't be possible in practice, + * though) + */ + if (__set_blocks(n1, n1->keys + r->keys, + b->c) > btree_blocks(r[i].b)) + return; + + keys = n2->keys; + last = &r->b->key; + } else + for (struct bkey *k = n2->start; + k < end(n2); + k = bkey_next(k)) { + if (__set_blocks(n1, n1->keys + keys + + bkey_u64s(k), b->c) > blocks) + break; + + last = k; + keys += bkey_u64s(k); + } + + BUG_ON(__set_blocks(n1, n1->keys + keys, + b->c) > btree_blocks(r[i].b)); + + if (last) { + bkey_copy_key(&r[i].b->key, last); + bkey_copy_key(r[i].k, last); + } + + memcpy(end(n1), + n2->start, + (void *) node(n2, keys) - (void *) n2->start); + + n1->keys += keys; + + memmove(n2->start, + node(n2, keys), + (void *) end(n2) - (void *) node(n2, keys)); + + n2->keys -= keys; + + r[i].keys = n1->keys; + r[i - 1].keys = n2->keys; + } + + btree_node_free(r->b, op); + up_write(&r->b->lock); + + pr_debug("coalesced %u nodes", nodes); + + gc->nodes--; + nodes--; + + memmove(&r[0], &r[1], sizeof(struct gc_merge_info) * nodes); + memset(&r[nodes], 0, sizeof(struct gc_merge_info)); +} + +static int btree_gc_recurse(struct btree *b, struct btree_op *op, + struct closure *writes, struct gc_stat *gc) +{ + void write(struct btree *r) + { + if (!r->written) + bch_btree_write(r, true, op); + else if (btree_node_dirty(r)) { + BUG_ON(btree_current_write(r)->owner); + btree_current_write(r)->owner = writes; + closure_get(writes); + + bch_btree_write(r, true, NULL); + } + + up_write(&r->lock); + } + + int ret = 0, stale; + struct gc_merge_info r[GC_MERGE_NODES]; + + memset(r, 0, sizeof(r)); + + while ((r->k = bch_next_recurse_key(b, &b->c->gc_done))) { + r->b = bch_btree_node_get(b->c, r->k, b->level - 1, op); + + if (IS_ERR(r->b)) { + ret = PTR_ERR(r->b); + break; + } + + r->keys = 0; + stale = btree_gc_mark_node(r->b, &r->keys, gc); + + if (!b->written && + (r->b->level || stale > 10 || + b->c->gc_always_rewrite)) + r->b = btree_gc_alloc(r->b, r->k, op); + + if (r->b->level) + ret = btree_gc_recurse(r->b, op, writes, gc); + + if (ret) { + write(r->b); + break; + } + + bkey_copy_key(&b->c->gc_done, r->k); + + if (!b->written) + btree_gc_coalesce(b, op, gc, r); + + if (r[GC_MERGE_NODES - 1].b) + write(r[GC_MERGE_NODES - 1].b); + + memmove(&r[1], &r[0], + sizeof(struct gc_merge_info) * (GC_MERGE_NODES - 1)); + + /* When we've got incremental GC working, we'll want to do + * if (should_resched()) + * return -EAGAIN; + */ + cond_resched(); +#if 0 + if (need_resched()) { + ret = -EAGAIN; + break; + } +#endif + } + + for (unsigned i = 1; i < GC_MERGE_NODES && r[i].b; i++) + write(r[i].b); + + /* Might have freed some children, must remove their keys */ + if (!b->written) + bch_btree_sort(b); + + return ret; +} + +static int bch_btree_gc_root(struct btree *b, struct btree_op *op, + struct closure *writes, struct gc_stat *gc) +{ + struct btree *n = NULL; + unsigned keys = 0; + int ret = 0, stale = btree_gc_mark_node(b, &keys, gc); + + if (b->level || stale > 10) + n = btree_node_alloc_replacement(b, NULL); + + if (!IS_ERR_OR_NULL(n)) + swap(b, n); + + if (b->level) + ret = btree_gc_recurse(b, op, writes, gc); + + if (!b->written || btree_node_dirty(b)) { + atomic_inc(&b->c->prio_blocked); + b->prio_blocked++; + bch_btree_write(b, true, n ? op : NULL); + } + + if (!IS_ERR_OR_NULL(n)) { + closure_sync(&op->cl); + bch_btree_set_root(b); + btree_node_free(n, op); + rw_unlock(true, b); + } + + return ret; +} + +static void btree_gc_start(struct cache_set *c) +{ + struct cache *ca; + struct bucket *b; + + if (!c->gc_mark_valid) + return; + + mutex_lock(&c->bucket_lock); + + for_each_cache(ca, c) + bch_free_some_buckets(ca); + + c->gc_mark_valid = 0; + c->gc_done = ZERO_KEY; + + for_each_cache(ca, c) + for_each_bucket(b, ca) { + b->gc_gen = b->gen; + if (!atomic_read(&b->pin)) + SET_GC_MARK(b, GC_MARK_RECLAIMABLE); + } + + for (struct bcache_device **d = c->devices; + d < c->devices + c->nr_uuids; + d++) + if (*d) + (*d)->sectors_dirty_gc = 0; + + mutex_unlock(&c->bucket_lock); +} + +size_t bch_btree_gc_finish(struct cache_set *c) +{ + size_t available = 0; + struct bucket *b; + struct cache *ca; + uint64_t *i; + + mutex_lock(&c->bucket_lock); + + set_gc_sectors(c); + c->gc_mark_valid = 1; + c->need_gc = 0; + + if (c->root) + for (unsigned i = 0; i < KEY_PTRS(&c->root->key); i++) + SET_GC_MARK(PTR_BUCKET(c, &c->root->key, i), GC_MARK_BTREE); + + for (unsigned i = 0; i < KEY_PTRS(&c->uuid_bucket); i++) + SET_GC_MARK(PTR_BUCKET(c, &c->uuid_bucket, i), GC_MARK_BTREE); + + for_each_cache(ca, c) { + ca->invalidate_needs_gc = 0; + + for (i = ca->sb.d; i < ca->sb.d + ca->sb.keys; i++) + SET_GC_MARK(ca->buckets + *i, GC_MARK_BTREE); + + for (i = ca->prio_buckets; + i < ca->prio_buckets + prio_buckets(ca) * 2; i++) + SET_GC_MARK(ca->buckets + *i, GC_MARK_BTREE); + + for_each_bucket(b, ca) { + b->last_gc = b->gc_gen; + c->need_gc = max(c->need_gc, bucket_gc_gen(b)); + + if (!atomic_read(&b->pin) && + GC_MARK(b) == GC_MARK_RECLAIMABLE) { + available++; + if (!GC_SECTORS_USED(b)) + bch_bucket_add_unused(ca, b); + } + } + } + + for (struct bcache_device **d = c->devices; + d < c->devices + c->nr_uuids; + d++) + if (*d) { + unsigned long last = + atomic_long_read(&((*d)->sectors_dirty)); + long difference = (*d)->sectors_dirty_gc - last; + + pr_debug("sectors dirty off by %li", difference); + + (*d)->sectors_dirty_last += difference; + + atomic_long_set(&((*d)->sectors_dirty), + (*d)->sectors_dirty_gc); + } + + mutex_unlock(&c->bucket_lock); + return available; +} + +static void btree_gc(struct closure *cl) +{ + struct cache_set *c = container_of(cl, struct cache_set, gc.cl); + int ret; + unsigned long available; + struct gc_stat stats; + struct closure writes; + struct btree_op op; + + uint64_t start_time = local_clock(); + trace_bcache_gc_start(c->sb.set_uuid); + blktrace_msg_all(c, "Starting gc"); + + memset(&stats, 0, sizeof(struct gc_stat)); + closure_init_stack(&writes); + bch_btree_op_init_stack(&op); + op.lock = SHRT_MAX; + + btree_gc_start(c); + + ret = btree_root(gc_root, c, &op, &writes, &stats); + closure_sync(&op.cl); + closure_sync(&writes); + + if (ret) { + blktrace_msg_all(c, "Stopped gc"); + printk(KERN_WARNING "bcache: gc failed!\n"); + + continue_at(cl, btree_gc, bch_gc_wq); + } + + /* Possibly wait for new UUIDs or whatever to hit disk */ + bch_journal_meta(c, &op.cl); + closure_sync(&op.cl); + + available = bch_btree_gc_finish(c); + + time_stats_update(&c->btree_gc_time, start_time); + + stats.key_bytes *= sizeof(uint64_t); + stats.dirty <<= 9; + stats.data <<= 9; + stats.in_use = (c->nbuckets - available) * 100 / c->nbuckets; + memcpy(&c->gc_stats, &stats, sizeof(struct gc_stat)); + blktrace_msg_all(c, "Finished gc"); + + trace_bcache_gc_end(c->sb.set_uuid); + closure_wake_up(&c->bucket_wait); + + continue_at(cl, bch_moving_gc, bch_gc_wq); +} + +void bch_queue_gc(struct cache_set *c) +{ + if (closure_trylock(&c->gc.cl, &c->cl)) + continue_at(&c->gc.cl, btree_gc, bch_gc_wq); +} + +/* Initial partial gc */ + +static int bch_btree_check_recurse(struct btree *b, struct btree_op *op, + unsigned long **seen) +{ + int ret; + struct bkey *k; + struct bucket *g; + + for_each_key_filter(b, k, bch_ptr_invalid) { + for (unsigned i = 0; i < KEY_PTRS(k); i++) { + if (!ptr_available(b->c, k, i)) + continue; + + g = PTR_BUCKET(b->c, k, i); + + if (!__test_and_set_bit(PTR_BUCKET_NR(b->c, k, i), + seen[PTR_DEV(k, i)]) || + !ptr_stale(b->c, k, i)) { + g->gen = PTR_GEN(k, i); + + if (b->level) + g->prio = BTREE_PRIO; + else if (g->prio == BTREE_PRIO) + g->prio = INITIAL_PRIO; + } + } + + btree_mark_key(b, k); + } + + if (b->level) { + k = bch_next_recurse_key(b, &ZERO_KEY); + + while (k) { + struct bkey *p = bch_next_recurse_key(b, k); + if (p) + btree_node_prefetch(b->c, p, b->level - 1); + + ret = btree(check_recurse, k, b, op, seen); + if (ret) + return ret; + + k = p; + } + } + + return 0; +} + +int bch_btree_check(struct cache_set *c, struct btree_op *op) +{ + int ret = -ENOMEM; + unsigned long *seen[MAX_CACHES_PER_SET]; + + memset(seen, 0, sizeof(seen)); + + for (int i = 0; c->cache[i]; i++) { + size_t n = DIV_ROUND_UP(c->cache[i]->sb.nbuckets, 8); + seen[i] = kmalloc(n, GFP_KERNEL); + if (!seen[i]) + goto err; + + /* Disables the seen array until prio_read() uses it too */ + memset(seen[i], 0xFF, n); + } + + ret = btree_root(check_recurse, c, op, seen); +err: + for (int i = 0; i < MAX_CACHES_PER_SET; i++) + kfree(seen[i]); + return ret; +} + +/* Btree insertion */ + +static void shift_keys(struct btree *b, struct bkey *where, struct bkey *insert) +{ + struct bset *i = b->sets[b->nsets].data; + + memmove((uint64_t *) where + bkey_u64s(insert), + where, + (void *) end(i) - (void *) where); + + i->keys += bkey_u64s(insert); + bkey_copy(where, insert); + bch_bset_fix_lookup_table(b, where); +} + +static bool fix_overlapping_extents(struct btree *b, + struct bkey *insert, + struct btree_iter *iter, + struct btree_op *op) +{ + void subtract_dirty(struct bkey *k, int sectors) + { + struct bcache_device *d = b->c->devices[KEY_INODE(k)]; + + if (KEY_DIRTY(k) && d) + atomic_long_sub(sectors, &d->sectors_dirty); + } + + unsigned sectors_found = 0; + + while (1) { + struct bkey *k = bch_btree_iter_next(iter); + if (!k || + bkey_cmp(&START_KEY(k), insert) >= 0) + break; + + if (bkey_cmp(k, &START_KEY(insert)) <= 0) + continue; + + /* + * We might overlap with 0 size extents; we can't skip these + * because if they're in the set we're inserting to we have to + * adjust them so they don't overlap with the key we're + * inserting. But we don't want to check them for BTREE_REPLACE + * operations. + */ + + if (op->type == BTREE_REPLACE && + KEY_SIZE(k)) { + /* + * k might have been split since we inserted/found the + * key we're replacing + */ + uint64_t offset = KEY_START(k) - + KEY_START(&op->replace); + + /* But it must be a subset of the replace key */ + if (KEY_START(k) < KEY_START(&op->replace) || + KEY_OFFSET(k) > KEY_OFFSET(&op->replace)) + goto check_failed; + + /* We didn't find a key that we were supposed to */ + if (KEY_START(k) > KEY_START(insert) + sectors_found) + goto check_failed; + + if (KEY_PTRS(&op->replace) != KEY_PTRS(k)) + goto check_failed; + + /* skip past gen */ + offset <<= 8; + + BUG_ON(!KEY_PTRS(&op->replace)); + + for (unsigned i = 0; i < KEY_PTRS(&op->replace); i++) + if (k->ptr[i] != op->replace.ptr[i] + offset) + goto check_failed; + + sectors_found = KEY_OFFSET(k) - KEY_START(insert); + } + + if (bkey_cmp(insert, k) < 0 && + bkey_cmp(&START_KEY(insert), &START_KEY(k)) > 0) { + /* + * We overlapped in the middle of an existing key: that + * means we have to split the old key. But we have to do + * slightly different things depending on whether the + * old key has been written out yet. + */ + + struct bkey *top; + + subtract_dirty(k, KEY_SIZE(insert)); + + if (bkey_written(b, k)) { + /* + * We insert a new key to cover the top of the + * old key, and the old key is modified in place + * to represent the bottom split. + * + * It's completely arbitrary whether the new key + * is the top or the bottom, but it has to match + * up with what btree_sort_fixup() does - it + * doesn't check for this kind of overlap, it + * depends on us inserting a new key for the top + * here. + */ + top = bch_bset_search(b, &b->sets[b->nsets], + insert); + shift_keys(b, top, k); + } else { + BKEY_PADDED(key) temp; + bkey_copy(&temp.key, k); + shift_keys(b, k, &temp.key); + top = bkey_next(k); + } + + bch_cut_front(insert, top); + bch_cut_back(&START_KEY(insert), k); + bch_bset_fix_invalidated_key(b, k); + return false; + } + + if (bkey_cmp(insert, k) < 0) { + subtract_dirty(k, KEY_OFFSET(insert) - KEY_START(k)); + + bch_cut_front(insert, k); + } else { + subtract_dirty(k, KEY_OFFSET(k) - KEY_START(insert)); + + if (bkey_written(b, k) && + bkey_cmp(&START_KEY(insert), &START_KEY(k)) <= 0) + /* + * Completely overwrote, so we don't have to + * invalidate the binary search tree + */ + bch_cut_front(k, k); + else { + __bch_cut_back(&START_KEY(insert), k); + bch_bset_fix_invalidated_key(b, k); + } + } + } + +check_failed: + if (op->type == BTREE_REPLACE) { + if (!sectors_found) { + op->insert_collision = true; + return true; + } else if (sectors_found < KEY_SIZE(insert)) { + SET_KEY_OFFSET(insert, KEY_OFFSET(insert) - + (KEY_SIZE(insert) - sectors_found)); + SET_KEY_SIZE(insert, sectors_found); + } + } + + return false; +} + +static bool btree_insert_key(struct btree *b, struct btree_op *op, + struct bkey *k) +{ + struct bset *i = b->sets[b->nsets].data; + struct bkey *m, *prev; + const char *status = "insert"; + + BUG_ON(bkey_cmp(k, &b->key) > 0); + BUG_ON(b->level && !KEY_PTRS(k)); + BUG_ON(!b->level && !KEY_OFFSET(k)); + + if (!b->level) { + struct btree_iter iter; + struct bkey search = KEY(KEY_INODE(k), KEY_START(k), 0); + + /* + * bset_search() returns the first key that is strictly greater + * than the search key - but for back merging, we want to find + * the first key that is greater than or equal to KEY_START(k) - + * unless KEY_START(k) is 0. + */ + if (KEY_OFFSET(&search)) + SET_KEY_OFFSET(&search, KEY_OFFSET(&search) - 1); + + prev = NULL; + m = bch_btree_iter_init(b, &iter, &search); + + if (fix_overlapping_extents(b, k, &iter, op)) + return false; + + while (m != end(i) && + bkey_cmp(k, &START_KEY(m)) > 0) + prev = m, m = bkey_next(m); + + if (key_merging_disabled(b->c)) + goto insert; + + /* prev is in the tree, if we merge we're done */ + status = "back merging"; + if (prev && + bch_bkey_try_merge(b, prev, k)) + goto merged; + + status = "overwrote front"; + if (m != end(i) && + KEY_PTRS(m) == KEY_PTRS(k) && !KEY_SIZE(m)) + goto copy; + + status = "front merge"; + if (m != end(i) && + bch_bkey_try_merge(b, k, m)) + goto copy; + } else + m = bch_bset_search(b, &b->sets[b->nsets], k); + +insert: shift_keys(b, m, k); +copy: bkey_copy(m, k); +merged: + bch_check_keys(b, "%s for %s at %s: %s", status, + op_type(op), pbtree(b), pkey(k)); + bch_check_key_order_msg(b, i, "%s for %s at %s: %s", status, + op_type(op), pbtree(b), pkey(k)); + + if (b->level && !KEY_OFFSET(k)) + b->prio_blocked++; + + pr_debug("%s for %s at %s: %s", status, + op_type(op), pbtree(b), pkey(k)); + + return true; +} + +bool bch_btree_insert_keys(struct btree *b, struct btree_op *op) +{ + bool ret = false; + struct bkey *k; + unsigned oldsize = bch_count_data(b); + + while ((k = bch_keylist_pop(&op->keys))) { + bkey_put(b->c, k, b->level); + ret |= btree_insert_key(b, op, k); + } + + BUG_ON(bch_count_data(b) < oldsize); + return ret; +} + +bool bch_btree_insert_check_key(struct btree *b, struct btree_op *op, + struct bio *bio) +{ + bool ret = false; + uint64_t btree_ptr = b->key.ptr[0]; + unsigned long seq = b->seq; + BKEY_PADDED(k) tmp; + + rw_unlock(false, b); + rw_lock(true, b, b->level); + + if (b->key.ptr[0] != btree_ptr || + b->seq != seq + 1 || + should_split(b)) + goto out; + + op->replace = KEY(op->inode, bio_end(bio), bio_sectors(bio)); + + SET_KEY_PTRS(&op->replace, 1); + get_random_bytes(&op->replace.ptr[0], sizeof(uint64_t)); + + SET_PTR_DEV(&op->replace, 0, PTR_CHECK_DEV); + + bkey_copy(&tmp.k, &op->replace); + + BUG_ON(op->type != BTREE_INSERT); + BUG_ON(!btree_insert_key(b, op, &tmp.k)); + bch_btree_write(b, false, NULL); + ret = true; +out: + downgrade_write(&b->lock); + return ret; +} + +static int btree_split(struct btree *b, struct btree_op *op) +{ + bool split, root = b == b->c->root; + struct btree *n1, *n2 = NULL, *n3 = NULL; + uint64_t start_time = local_clock(); + + if (b->level) + set_closure_blocking(&op->cl); + + n1 = btree_node_alloc_replacement(b, &op->cl); + if (IS_ERR(n1)) + goto err; + + split = set_blocks(n1->sets[0].data, n1->c) > (btree_blocks(b) * 4) / 5; + + pr_debug("%ssplitting at %s keys %i", split ? "" : "not ", + pbtree(b), n1->sets[0].data->keys); + + if (split) { + unsigned keys = 0; + + n2 = bch_btree_node_alloc(b->c, b->level, &op->cl); + if (IS_ERR(n2)) + goto err_free1; + + if (root) { + n3 = bch_btree_node_alloc(b->c, b->level + 1, &op->cl); + if (IS_ERR(n3)) + goto err_free2; + } + + bch_btree_insert_keys(n1, op); + + /* Has to be a linear search because we don't have an auxiliary + * search tree yet + */ + + while (keys < (n1->sets[0].data->keys * 3) / 5) + keys += bkey_u64s(node(n1->sets[0].data, keys)); + + bkey_copy_key(&n1->key, node(n1->sets[0].data, keys)); + keys += bkey_u64s(node(n1->sets[0].data, keys)); + + n2->sets[0].data->keys = n1->sets[0].data->keys - keys; + n1->sets[0].data->keys = keys; + + memcpy(n2->sets[0].data->start, + end(n1->sets[0].data), + n2->sets[0].data->keys * sizeof(uint64_t)); + + bkey_copy_key(&n2->key, &b->key); + + bch_keylist_add(&op->keys, &n2->key); + bch_btree_write(n2, true, op); + rw_unlock(true, n2); + } else + bch_btree_insert_keys(n1, op); + + bch_keylist_add(&op->keys, &n1->key); + bch_btree_write(n1, true, op); + + if (n3) { + bkey_copy_key(&n3->key, &MAX_KEY); + bch_btree_insert_keys(n3, op); + bch_btree_write(n3, true, op); + + closure_sync(&op->cl); + bch_btree_set_root(n3); + rw_unlock(true, n3); + } else if (root) { + op->keys.top = op->keys.bottom; + closure_sync(&op->cl); + bch_btree_set_root(n1); + } else { + bkey_copy(op->keys.top, &b->key); + bkey_copy_key(op->keys.top, &ZERO_KEY); + + for (unsigned i = 0; i < KEY_PTRS(&b->key); i++) { + uint8_t g = PTR_BUCKET(b->c, &b->key, i)->gen + 1; + + SET_PTR_GEN(op->keys.top, i, g); + } + + bch_keylist_push(&op->keys); + closure_sync(&op->cl); + atomic_inc(&b->c->prio_blocked); + } + + rw_unlock(true, n1); + btree_node_free(b, op); + + time_stats_update(&b->c->btree_split_time, start_time); + + return 0; +err_free2: + __bkey_put(n2->c, &n2->key); + btree_node_free(n2, op); + rw_unlock(true, n2); +err_free1: + __bkey_put(n1->c, &n1->key); + btree_node_free(n1, op); + rw_unlock(true, n1); +err: + if (n3 == ERR_PTR(-EAGAIN) || + n2 == ERR_PTR(-EAGAIN) || + n1 == ERR_PTR(-EAGAIN)) + return -EAGAIN; + + printk(KERN_WARNING "bcache: couldn't split"); + return -ENOMEM; +} + +static int bch_btree_insert_recurse(struct btree *b, struct btree_op *op, + struct keylist *stack_keys) +{ + if (b->level) { + int ret; + struct bkey *insert = op->keys.bottom; + struct bkey *k = bch_next_recurse_key(b, &START_KEY(insert)); + + if (!k) { + btree_bug(b, "no key to recurse on at level %i/%i", + b->level, b->c->root->level); + + op->keys.top = op->keys.bottom; + return -EIO; + } + + if (bkey_cmp(insert, k) > 0) { + if (op->type == BTREE_REPLACE) { + __bkey_put(b->c, insert); + op->keys.top = op->keys.bottom; + op->insert_collision = true; + return 0; + } + + for (unsigned i = 0; i < KEY_PTRS(insert); i++) + atomic_inc(&PTR_BUCKET(b->c, insert, i)->pin); + + bkey_copy(stack_keys->top, insert); + + bch_cut_back(k, insert); + bch_cut_front(k, stack_keys->top); + + bch_keylist_push(stack_keys); + } + + ret = btree(insert_recurse, k, b, op, stack_keys); + if (ret) + return ret; + } + + if (!bch_keylist_empty(&op->keys)) { + if (should_split(b)) { + if (op->lock <= b->c->root->level) { + BUG_ON(b->level); + op->lock = b->c->root->level + 1; + return -EINTR; + } + return btree_split(b, op); + } + + BUG_ON(write_block(b) != b->sets[b->nsets].data); + + if (bch_btree_insert_keys(b, op)) + bch_btree_write(b, false, op); + } + + return 0; +} + +int bch_btree_insert(struct btree_op *op, struct cache_set *c) +{ + int ret = 0; + struct cache *ca; + struct keylist stack_keys; + + /* + * Don't want to block with the btree locked unless we have to, + * otherwise we get deadlocks with try_harder and between split/gc + */ + clear_closure_blocking(&op->cl); + + BUG_ON(bch_keylist_empty(&op->keys)); + bch_keylist_copy(&stack_keys, &op->keys); + bch_keylist_init(&op->keys); + + while (c->need_gc > MAX_NEED_GC) { + closure_lock(&c->gc, &c->cl); + btree_gc(&c->gc.cl); + } + + for_each_cache(ca, c) + while (ca->need_save_prio > MAX_SAVE_PRIO) { + mutex_lock(&c->bucket_lock); + bch_free_some_buckets(ca); + mutex_unlock(&c->bucket_lock); + + closure_wait_event_sync(&c->bucket_wait, &op->cl, + ca->need_save_prio <= MAX_SAVE_PRIO || + bch_can_save_prios(ca)); + } + + while (!bch_keylist_empty(&stack_keys) || + !bch_keylist_empty(&op->keys)) { + if (bch_keylist_empty(&op->keys)) { + bch_keylist_add(&op->keys, bch_keylist_pop(&stack_keys)); + op->lock = 0; + } + + ret = btree_root(insert_recurse, c, op, &stack_keys); + + if (ret == -EAGAIN) { + ret = 0; + closure_sync(&op->cl); + } else if (ret) { + struct bkey *k; + + printk(KERN_WARNING "bcache: error %i trying to " + "insert key for %s\n", ret, op_type(op)); + + while ((k = bch_keylist_pop(&stack_keys) ?: + bch_keylist_pop(&op->keys))) + bkey_put(c, k, 0); + } + } + + bch_keylist_free(&stack_keys); + + if (op->journal) + atomic_dec_bug(op->journal); + op->journal = NULL; + return ret; +} + +void bch_btree_set_root(struct btree *b) +{ + BUG_ON(!b->written); + + for (unsigned i = 0; i < KEY_PTRS(&b->key); i++) + BUG_ON(PTR_BUCKET(b->c, &b->key, i)->prio != BTREE_PRIO); + + mutex_lock(&b->c->bucket_lock); + list_del_init(&b->list); + mutex_unlock(&b->c->bucket_lock); + + b->c->root = b; + __bkey_put(b->c, &b->key); + + bch_journal_meta(b->c, NULL); + pr_debug("%s for %pf", pbtree(b), __builtin_return_address(0)); +} + +/* Cache lookup */ + +static int submit_partial_cache_miss(struct btree *b, struct btree_op *op, + struct bkey *k) +{ + struct search *s = container_of(op, struct search, op); + struct bio *bio = &s->bio.bio; + int ret = 0; + + while (!ret && + !op->lookup_done) { + unsigned sectors = INT_MAX; + + if (KEY_INODE(k) == op->inode) { + if (KEY_START(k) <= bio->bi_sector) + break; + + sectors = min_t(uint64_t, sectors, + KEY_START(k) - bio->bi_sector); + } + + ret = s->d->cache_miss(b, s, bio, sectors); + } + + return ret; +} + +/* + * Read from a single key, handling the initial cache miss if the key starts in + * the middle of the bio + */ +static int submit_partial_cache_hit(struct btree *b, struct btree_op *op, + struct bkey *k) +{ + struct search *s = container_of(op, struct search, op); + struct bio *bio = &s->bio.bio; + unsigned ptr; + struct bio *n; + + int ret = submit_partial_cache_miss(b, op, k); + if (ret || op->lookup_done) + return ret; + + /* XXX: figure out best pointer - for multiple cache devices */ + ptr = 0; + + PTR_BUCKET(b->c, k, ptr)->prio = INITIAL_PRIO; + + while (!op->lookup_done && + KEY_INODE(k) == op->inode && + bio->bi_sector < KEY_OFFSET(k)) { + struct bkey *bio_key; + sector_t sector = PTR_OFFSET(k, ptr) + + (bio->bi_sector - KEY_START(k)); + unsigned sectors = min_t(uint64_t, INT_MAX, + KEY_OFFSET(k) - bio->bi_sector); + + n = bio_split(bio, sectors, GFP_NOIO, s->d->bio_split); + if (!n) + return -EAGAIN; + + if (n == bio) + op->lookup_done = true; + + bio_key = &container_of(n, struct bbio, bio)->key; + + /* + * The bucket we're reading from might be reused while our bio + * is in flight, and we could then end up reading the wrong + * data. + * + * We guard against this by checking (in cache_read_endio()) if + * the pointer is stale again; if so, we treat it as an error + * and reread from the backing device (but we don't pass that + * error up anywhere). + */ + + bch_bkey_copy_single_ptr(bio_key, k, ptr); + SET_PTR_OFFSET(bio_key, 0, sector); + + n->bi_end_io = bch_cache_read_endio; + + trace_bcache_cache_hit(n); + __bch_submit_bbio(n, b->c); + } + + return 0; +} + +int bch_btree_search_recurse(struct btree *b, struct btree_op *op) +{ + struct search *s = container_of(op, struct search, op); + struct bio *bio = &s->bio.bio; + + int ret = 0; + struct bkey *k; + struct btree_iter iter; + bch_btree_iter_init(b, &iter, &KEY(op->inode, bio->bi_sector, 0)); + + pr_debug("at %s searching for %u:%llu", pbtree(b), op->inode, + (uint64_t) bio->bi_sector); + + do { + k = bch_btree_iter_next(&iter); + if (!k) { + /* + * b->key would be exactly what we want, except that + * pointers to btree nodes have nonzero size - we + * wouldn't go far enough + */ + + ret = submit_partial_cache_miss(b, op, + &KEY(KEY_INODE(&b->key), + KEY_OFFSET(&b->key), 0)); + break; + } + + if (bch_ptr_bad(b, k)) + continue; + + ret = b->level + ? btree(search_recurse, k, b, op) + : submit_partial_cache_hit(b, op, k); + } while (!ret && + !op->lookup_done); + + return ret; +} + +/* Keybuf code */ + +static inline int keybuf_cmp(struct keybuf_key *l, struct keybuf_key *r) +{ + /* Overlapping keys compare equal */ + if (bkey_cmp(&l->key, &START_KEY(&r->key)) <= 0) + return -1; + if (bkey_cmp(&START_KEY(&l->key), &r->key) >= 0) + return 1; + return 0; +} + +static inline int keybuf_nonoverlapping_cmp(struct keybuf_key *l, struct keybuf_key *r) +{ + return clamp_t(int64_t, bkey_cmp(&l->key, &r->key), -1, 1); +} + +static int bch_btree_refill_keybuf(struct btree *b, struct btree_op *op, + struct keybuf *buf, struct bkey *end) +{ + struct btree_iter iter; + bch_btree_iter_init(b, &iter, &buf->last_scanned); + + while (!array_freelist_empty(&buf->freelist)) { + struct bkey *k = bch_btree_iter_next(&iter); + + if (!b->level) { + if (!k) { + buf->last_scanned = b->key; + break; + } + + buf->last_scanned = *k; + if (bkey_cmp(&buf->last_scanned, end) >= 0) + break; + + if (bch_ptr_bad(b, k)) + continue; + + if (buf->key_predicate(buf, k)) { + struct keybuf_key *w; + + pr_debug("%s", pkey(k)); + + spin_lock(&buf->lock); + + w = array_alloc(&buf->freelist); + + w->private = NULL; + bkey_copy(&w->key, k); + + if (RB_INSERT(&buf->keys, w, node, keybuf_cmp)) + array_free(&buf->freelist, w); + + spin_unlock(&buf->lock); + } + } else { + if (!k) + break; + + if (bch_ptr_bad(b, k)) + continue; + + btree(refill_keybuf, k, b, op, buf, end); + /* + * Might get an error here, but can't really do anything + * and it'll get logged elsewhere. Just read what we + * can. + */ + + if (bkey_cmp(&buf->last_scanned, end) >= 0) + break; + + cond_resched(); + } + } + + return 0; +} + +void bch_refill_keybuf(struct cache_set *c, struct keybuf *buf, + struct bkey *end) +{ + struct bkey start = buf->last_scanned; + struct btree_op op; + bch_btree_op_init_stack(&op); + + btree_root(refill_keybuf, c, &op, buf, end); + closure_sync(&op.cl); + + pr_debug("found %s keys from %llu:%llu to %llu:%llu", + RB_EMPTY_ROOT(&buf->keys) ? "no" : + array_freelist_empty(&buf->freelist) ? "some" : "a few", + KEY_INODE(&start), KEY_OFFSET(&start), + KEY_INODE(&buf->last_scanned), KEY_OFFSET(&buf->last_scanned)); + + spin_lock(&buf->lock); + + if (!RB_EMPTY_ROOT(&buf->keys)) { + struct keybuf_key *w; + w = RB_FIRST(&buf->keys, struct keybuf_key, node); + buf->start = START_KEY(&w->key); + + w = RB_LAST(&buf->keys, struct keybuf_key, node); + buf->end = w->key; + } else { + buf->start = MAX_KEY; + buf->end = MAX_KEY; + } + + spin_unlock(&buf->lock); +} + +static void __bch_keybuf_del(struct keybuf *buf, struct keybuf_key *w) +{ + rb_erase(&w->node, &buf->keys); + array_free(&buf->freelist, w); +} + +void bch_keybuf_del(struct keybuf *buf, struct keybuf_key *w) +{ + spin_lock(&buf->lock); + __bch_keybuf_del(buf, w); + spin_unlock(&buf->lock); +} + +bool bch_keybuf_check_overlapping(struct keybuf *buf, struct bkey *start, + struct bkey *end) +{ + bool ret = false; + struct keybuf_key *p, *w, s; + s.key = *start; + + if (bkey_cmp(end, &buf->start) <= 0 || + bkey_cmp(start, &buf->end) >= 0) + return false; + + spin_lock(&buf->lock); + w = RB_GREATER(&buf->keys, s, node, keybuf_nonoverlapping_cmp); + + while (w && bkey_cmp(&START_KEY(&w->key), end) < 0) { + p = w; + w = RB_NEXT(w, node); + + if (p->private) + ret = true; + else + __bch_keybuf_del(buf, p); + } + + spin_unlock(&buf->lock); + return ret; +} + +struct keybuf_key *bch_keybuf_next(struct keybuf *buf) +{ + struct keybuf_key *w; + spin_lock(&buf->lock); + + w = RB_FIRST(&buf->keys, struct keybuf_key, node); + + while (w && w->private) + w = RB_NEXT(w, node); + + if (w) + w->private = ERR_PTR(-EINTR); + + spin_unlock(&buf->lock); + return w; +} + +struct keybuf_key *bch_keybuf_next_rescan(struct cache_set *c, + struct keybuf *buf, + struct bkey *end) +{ + struct keybuf_key *ret; + + while (1) { + ret = bch_keybuf_next(buf); + if (ret) + break; + + if (bkey_cmp(&buf->last_scanned, end) >= 0) { + pr_debug("scan finished"); + break; + } + + bch_refill_keybuf(c, buf, end); + } + + return ret; +} + +void bch_keybuf_init(struct keybuf *buf, keybuf_pred_fn *fn) +{ + buf->key_predicate = fn; + buf->last_scanned = MAX_KEY; + buf->keys = RB_ROOT; + + spin_lock_init(&buf->lock); + array_allocator_init(&buf->freelist); +} + +void bch_btree_exit(void) +{ + if (btree_io_wq) + destroy_workqueue(btree_io_wq); + if (bch_gc_wq) + destroy_workqueue(bch_gc_wq); +} + +int __init bch_btree_init(void) +{ + if (!(bch_gc_wq = create_singlethread_workqueue("bch_btree_gc")) || + !(btree_io_wq = create_singlethread_workqueue("bch_btree_io"))) + return -ENOMEM; + + return 0; +} diff --git a/drivers/md/bcache/btree.h b/drivers/md/bcache/btree.h new file mode 100644 index 0000000..9746b8d --- /dev/null +++ b/drivers/md/bcache/btree.h @@ -0,0 +1,423 @@ +#ifndef _BCACHE_BTREE_H +#define _BCACHE_BTREE_H + +/* + * THE BTREE: + * + * At a high level, bcache's btree is relatively standard b+ tree. All keys and + * pointers are in the leaves; interior nodes only have pointers to the child + * nodes. + * + * In the interior nodes, a struct bkey always points to a child btree node, and + * the key is the highest key in the child node - except that the highest key in + * an interior node is always MAX_KEY. The size field refers to the size on disk + * of the child node - this would allow us to have variable sized btree nodes + * (handy for keeping the depth of the btree 1 by expanding just the root). + * + * Btree nodes are themselves log structured, but this is hidden fairly + * thoroughly. Btree nodes on disk will in practice have extents that overlap + * (because they were written at different times), but in memory we never have + * overlapping extents - when we read in a btree node from disk, the first thing + * we do is resort all the sets of keys with a mergesort, and in the same pass + * we check for overlapping extents and adjust them appropriately. + * + * struct btree_op is a central interface to the btree code. It's used for + * specifying read vs. write locking, and the embedded closure is used for + * waiting on IO or reserve memory. + * + * BTREE CACHE: + * + * Btree nodes are cached in memory; traversing the btree might require reading + * in btree nodes which is handled mostly transparently. + * + * bch_btree_node_get() looks up a btree node in the cache and reads it in from + * disk if necessary. This function is almost never called directly though - the + * btree() macro is used to get a btree node, call some function on it, and + * unlock the node after the function returns. + * + * The root is special cased - it's taken out of the cache's lru (thus pinning + * it in memory), so we can find the root of the btree by just dereferencing a + * pointer instead of looking it up in the cache. This makes locking a bit + * tricky, since the root pointer is protected by the lock in the btree node it + * points to - the btree_root() macro handles this. + * + * In various places we must be able to allocate memory for multiple btree nodes + * in order to make forward progress. To do this we use the btree cache itself + * as a reserve; if __get_free_pages() fails, we'll find a node in the btree + * cache we can reuse. We can't allow more than one thread to be doing this at a + * time, so there's a lock, implemented by a pointer to the btree_op closure - + * this allows the btree_root() macro to implicitly release this lock. + * + * BTREE IO: + * + * Btree nodes never have to be explicitly read in; bch_btree_node_get() handles + * this. + * + * For writing, we have two btree_write structs embeddded in struct btree - one + * write in flight, and one being set up, and we toggle between them. + * + * Writing is done with a single function - bch_btree_write() really serves two + * different purposes and should be broken up into two different functions. When + * passing now = false, it merely indicates that the node is now dirty - calling + * it ensures that the dirty keys will be written at some point in the future. + * + * When passing now = true, bch_btree_write() causes a write to happen + * "immediately" (if there was already a write in flight, it'll cause the write + * to happen as soon as the previous write completes). It returns immediately + * though - but it takes a refcount on the closure in struct btree_op you passed + * to it, so a closure_sync() later can be used to wait for the write to + * complete. + * + * This is handy because btree_split() and garbage collection can issue writes + * in parallel, reducing the amount of time they have to hold write locks. + * + * LOCKING: + * + * When traversing the btree, we may need write locks starting at some level - + * inserting a key into the btree will typically only require a write lock on + * the leaf node. + * + * This is specified with the lock field in struct btree_op; lock = 0 means we + * take write locks at level <= 0, i.e. only leaf nodes. bch_btree_node_get() + * checks this field and returns the node with the appropriate lock held. + * + * If, after traversing the btree, the insertion code discovers it has to split + * then it must restart from the root and take new locks - to do this it changes + * the lock field and returns -EINTR, which causes the btree_root() macro to + * loop. + * + * Handling cache misses require a different mechanism for upgrading to a write + * lock. We do cache lookups with only a read lock held, but if we get a cache + * miss and we wish to insert this data into the cache, we have to insert a + * placeholder key to detect races - otherwise, we could race with a write and + * overwrite the data that was just written to the cache with stale data from + * the backing device. + * + * For this we use a sequence number that write locks and unlocks increment - to + * insert the check key it unlocks the btree node and then takes a write lock, + * and fails if the sequence number doesn't match. + */ + +#include "bset.h" +#include "debug.h" + +struct btree_write { + struct closure *owner; + atomic_t *journal; + + /* If btree_split() frees a btree node, it writes a new pointer to that + * btree node indicating it was freed; it takes a refcount on + * c->prio_blocked because we can't write the gens until the new + * pointer is on disk. This allows btree_write_endio() to release the + * refcount that btree_split() took. + */ + int prio_blocked; +}; + +struct btree { + /* Hottest entries first */ + struct hlist_node hash; + + /* Key/pointer for this btree node */ + BKEY_PADDED(key); + + /* Single bit - set when accessed, cleared by shrinker */ + unsigned long accessed; + unsigned long seq; + struct rw_semaphore lock; + struct cache_set *c; + + unsigned long flags; + uint16_t written; /* would be nice to kill */ + uint8_t level; + uint8_t nsets; + uint8_t page_order; + + /* + * Set of sorted keys - the real btree node - plus a binary search tree + * + * sets[0] is special; set[0]->tree, set[0]->prev and set[0]->data point + * to the memory we have allocated for this btree node. Additionally, + * set[0]->data points to the entire btree node as it exists on disk. + */ + struct bset_tree sets[MAX_BSETS]; + + /* Used to refcount bio splits, also protects b->bio */ + struct closure_with_waitlist io; + + /* Gets transferred to w->prio_blocked - see the comment there */ + int prio_blocked; + + struct list_head list; + struct delayed_work work; + + uint64_t io_start_time; + struct btree_write writes[2]; + struct bio *bio; +}; + +#define BTREE_FLAG(flag) \ +static inline bool btree_node_ ## flag(struct btree *b) \ +{ return test_bit(BTREE_NODE_ ## flag, &b->flags); } \ + \ +static inline void set_btree_node_ ## flag(struct btree *b) \ +{ set_bit(BTREE_NODE_ ## flag, &b->flags); } \ + +enum btree_flags { + BTREE_NODE_read_done, + BTREE_NODE_io_error, + BTREE_NODE_dirty, + BTREE_NODE_write_idx, +}; + +BTREE_FLAG(read_done); +BTREE_FLAG(io_error); +BTREE_FLAG(dirty); +BTREE_FLAG(write_idx); + +static inline struct btree_write *btree_current_write(struct btree *b) +{ + return b->writes + btree_node_write_idx(b); +} + +static inline struct btree_write *btree_prev_write(struct btree *b) +{ + return b->writes + (btree_node_write_idx(b) ^ 1); +} + +static inline unsigned bset_offset(struct btree *b, struct bset *i) +{ + return (((size_t) i) - ((size_t) b->sets->data)) >> 9; +} + +static inline struct bset *write_block(struct btree *b) +{ + return ((void *) b->sets[0].data) + b->written * block_bytes(b->c); +} + +static inline bool bset_written(struct btree *b, struct bset_tree *t) +{ + return t->data < write_block(b); +} + +static inline bool bkey_written(struct btree *b, struct bkey *k) +{ + return k < write_block(b)->start; +} + +static inline void set_gc_sectors(struct cache_set *c) +{ + atomic_set(&c->sectors_to_gc, c->sb.bucket_size * c->nbuckets / 8); +} + +static inline bool bch_ptr_invalid(struct btree *b, const struct bkey *k) +{ + return __bch_ptr_invalid(b->c, b->level, k); +} + +static inline struct bkey *bch_btree_iter_init(struct btree *b, + struct btree_iter *iter, + struct bkey *search) +{ + return __bch_btree_iter_init(b, iter, search, b->sets); +} + +/* Looping macros */ + +#define for_each_cached_btree(b, cursor, c) \ + for (unsigned _i = 0; \ + _i < ARRAY_SIZE((c)->bucket_hash); \ + _i++) \ + hlist_for_each_entry_rcu((b), cursor, \ + (c)->bucket_hash + _i, hash) + +#define for_each_sorted_set_start(b, i, start) \ + for (int _i = start; i = (b)->sets[_i].data, _i <= (b)->nsets; _i++) + +#define for_each_sorted_set(b, i) for_each_sorted_set_start(b, i, 0) + +#define bkey_filter(b, i, k, filter) \ +({ \ + while (k < end(i) && filter(b, k)) \ + k = bkey_next(k); \ + k; \ +}) + +#define all_keys(b, k) 0 + +#define for_each_key_filter(b, k, filter) \ + for (struct bset_tree *_t = (b)->sets; \ + _t <= &(b)->sets[(b)->nsets]; \ + _t++) \ + for (k = _t->data->start; \ + (k = bkey_filter(b, _t->data, k, filter)) \ + < end(_t->data); \ + k = bkey_next(k)) + +#define for_each_key(b, k) for_each_key_filter(b, k, all_keys) + +/* Recursing down the btree */ + +struct btree_op { + struct closure cl; + struct cache_set *c; + + /* Journal entry we have a refcount on */ + atomic_t *journal; + + /* Bio to be inserted into the cache */ + struct bio *cache_bio; + + unsigned inode; + + uint16_t write_prio; + + /* Btree level at which we start taking write locks */ + short lock; + + /* Btree insertion type */ + enum { + BTREE_INSERT, + BTREE_REPLACE + } type:8; + + unsigned csum:1; + unsigned skip:1; + unsigned flush_journal:1; + + unsigned insert_data_done:1; + unsigned lookup_done:1; + unsigned insert_collision:1; + + /* Anything after this point won't get zeroed in do_bio_hook() */ + + /* Keys to be inserted */ + struct keylist keys; + BKEY_PADDED(replace); +}; + +void bch_btree_op_init_stack(struct btree_op *); + +static inline void rw_lock(bool w, struct btree *b, int level) +{ + w ? down_write_nested(&b->lock, level + 1) + : down_read_nested(&b->lock, level + 1); + if (w) + b->seq++; +} + +static inline void rw_unlock(bool w, struct btree *b) +{ +#ifdef CONFIG_BCACHE_EDEBUG + unsigned i; + + if (w && + b->key.ptr[0] && + btree_node_read_done(b)) + for (i = 0; i <= b->nsets; i++) + bch_check_key_order(b, b->sets[i].data); +#endif + + if (w) + b->seq++; + (w ? up_write : up_read)(&b->lock); +} + +#define insert_lock(s, b) ((b)->level <= (s)->lock) + +/* + * These macros are for recursing down the btree - they handle the details of + * locking and looking up nodes in the cache for you. They're best treated as + * mere syntax when reading code that uses them. + * + * op->lock determines whether we take a read or a write lock at a given depth. + * If you've got a read lock and find that you need a write lock (i.e. you're + * going to have to split), set op->lock and return -EINTR; btree_root() will + * call you again and you'll have the correct lock. + */ + +/** + * btree - recurse down the btree on a specified key + * @fn: function to call, which will be passed the child node + * @key: key to recurse on + * @b: parent btree node + * @op: pointer to struct btree_op + */ +#define btree(fn, key, b, op, ...) \ +({ \ + int _r, l = (b)->level - 1; \ + bool _w = l <= (op)->lock; \ + struct btree *_b = bch_btree_node_get((b)->c, key, l, op); \ + if (!IS_ERR(_b)) { \ + _r = bch_btree_ ## fn(_b, op, ##__VA_ARGS__); \ + rw_unlock(_w, _b); \ + } else \ + _r = PTR_ERR(_b); \ + _r; \ +}) + +/** + * btree_root - call a function on the root of the btree + * @fn: function to call, which will be passed the child node + * @c: cache set + * @op: pointer to struct btree_op + */ +#define btree_root(fn, c, op, ...) \ +({ \ + int _r = -EINTR; \ + do { \ + struct btree *_b = (c)->root; \ + bool _w = insert_lock(op, _b); \ + rw_lock(_w, _b, _b->level); \ + if (_b == (c)->root && \ + _w == insert_lock(op, _b)) \ + _r = bch_btree_ ## fn(_b, op, ##__VA_ARGS__); \ + rw_unlock(_w, _b); \ + bch_cannibalize_unlock(c, &(op)->cl); \ + } while (_r == -EINTR); \ + \ + _r; \ +}) + +static inline bool should_split(struct btree *b) +{ + struct bset *i = write_block(b); + return b->written >= btree_blocks(b) || + (i->seq == b->sets[0].data->seq && + b->written + __set_blocks(i, i->keys + 15, b->c) + > btree_blocks(b)); +} + +void bch_btree_read_done(struct closure *); +void bch_btree_read(struct btree *); +void bch_btree_write(struct btree *b, bool now, struct btree_op *op); + +void bch_cannibalize_unlock(struct cache_set *, struct closure *); +void bch_btree_set_root(struct btree *); +struct btree *bch_btree_node_alloc(struct cache_set *, int, struct closure *); +struct btree *bch_btree_node_get(struct cache_set *, struct bkey *, + int, struct btree_op *); + +bool bch_btree_insert_keys(struct btree *, struct btree_op *); +bool bch_btree_insert_check_key(struct btree *, struct btree_op *, + struct bio *); +int bch_btree_insert(struct btree_op *, struct cache_set *); + +int bch_btree_search_recurse(struct btree *, struct btree_op *); + +void bch_queue_gc(struct cache_set *); +size_t bch_btree_gc_finish(struct cache_set *); +void bch_moving_gc(struct closure *); +int bch_btree_check(struct cache_set *, struct btree_op *); +uint8_t __bch_btree_mark_key(struct cache_set *, int, struct bkey *); + +void bch_keybuf_init(struct keybuf *, keybuf_pred_fn *); +void bch_refill_keybuf(struct cache_set *, struct keybuf *, struct bkey *); +bool bch_keybuf_check_overlapping(struct keybuf *, struct bkey *, + struct bkey *); +void bch_keybuf_del(struct keybuf *, struct keybuf_key *); +struct keybuf_key *bch_keybuf_next(struct keybuf *); +struct keybuf_key *bch_keybuf_next_rescan(struct cache_set *, + struct keybuf *, struct bkey *); + +#endif -- 1.7.7.3 -- dm-devel mailing list dm-devel@xxxxxxxxxx https://www.redhat.com/mailman/listinfo/dm-devel