The way multipathd currently works, if you add a map that isn't known to device mapper from multipathd, the first time you run the command, it won't add the map to the mpvec vector. With the attached patch, multipathd will initialize the map and add it to the mpvec vector. -Ben
diff -urpN mp-devel-clean/multipathd/main.c mp-devel-patched/multipathd/main.c --- mp-devel-clean/multipathd/main.c 2006-02-23 17:33:58.000000000 -0600 +++ mp-devel-patched/multipathd/main.c 2006-02-24 21:16:17.000000000 -0600 @@ -550,6 +550,7 @@ ev_add_map (char * devname, struct vecto char * alias; char * refwwid; struct multipath * mpp; + vector mpvec; int map_present; int r = 1; @@ -597,10 +598,33 @@ ev_add_map (char * devname, struct vecto refwwid = get_refwwid(devname, DEV_DEVMAP, vecs->pathvec); if (refwwid) { - r = coalesce_paths(vecs, NULL, refwwid); + int i; + if (!(mpvec = vector_alloc())) + goto out; + r = coalesce_paths(vecs, mpvec, refwwid); dm_lib_release(); + if (r) + goto out_free; + r = 1; + vector_foreach_slot(mpvec, mpp, i){ + if (!vector_alloc_slot(vecs->mpvec)) { + orphan_paths(vecs->pathvec, mpp); + free_multipath(mpp, KEEP_PATHS); + goto out_free; + } + vector_set_slot(vecs->mpvec, mpp); + sync_map_state(mpp); + if (setup_multipath(vecs, mpp)) + goto out_free; + if (start_waiter_thread(mpp, vecs)) + goto out_free; + r = 0; + } } +out_free: + vector_free(mpvec); +out: if (!r) condlog(3, "%s: devmap %s added", alias, devname); else
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