Hello, it seems that const pointers to devicetree property content are often used throughout kernel code. Saving pointers into static devicetree should be fine but saving pointers into an overlay that can be destroyed is somewhat problematic. Typically the property would be used by a driver that would unbind when the overlay is destroyed. Is this guaranteed in any way, though? Thanks Michal -- To unsubscribe from this list: send the line "unsubscribe devicetree" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html