On Mon, 9 Dec 2024 10:47:50 -0600 Andrew Davis <afd@xxxxxx> wrote: > On 12/9/24 9:18 AM, Herve Codina wrote: > > Hi, > > > > At Linux Plumbers Conference 2024, we (me and Luca Ceresolli) talked > > about issues we have with runtime hotplug on non-discoverable busses > > with device tree overlays [1]. > > > > On our system, a base board has a connector and addon boards can be > > connected to this connector. Both boards are described using device > > tree. The base board is described by a base device tree and addon boards > > are describe by overlays device tree. More details can be found at [2]. > > > > This kind of use case can be found also on: > > - Grove Sunlight Sensor [3] > > - mikroBUS [4] > > > > One of the issue we were facing on was referencing resources available > > on the base board device tree from the addon overlay device tree. > > > > Using a nexus node [5] helps decoupling resources and avoid the > > knowledge of the full base board from the overlay. Indeed, with nexus > > node, the overlay need to know only about the nexus node itself. > > > > For instance, suppose a connector where a GPIO is connected at PinA. On > > the base board this GPIO is connected to the GPIO 12 of the SoC GPIO > > controller. > > > > The base board can describe this GPIO using a nexus node: > > soc_gpio: gpio-controller { > > #gpio-cells = <2>; > > }; > > > > connector1: connector1 { > > /* > > * Nexus node for the GPIO available on the connector. > > * GPIO 0 (Pin A GPIO) is connected to GPIO 12 of the SoC gpio > > * controller > > */ > > #gpio-cells = <2>; > > gpio-map = <0 0 &soc_gpio 12 0>; > > gpio-map-mask = <0xf 0x0>; > > gpio-map-pass-thru = <0x0 0xf>; > > }; > > > > The connector pin A GPIO can be referenced using: > > <&connector1 0 GPIO_ACTIVE_HIGH> > > > > This implies that the overlay needs to know about exact label that > > references the connector. This label can be different on a different > > board and so applying the overlay could failed even if it is used to > > describe the exact same addon board. Further more, a given base board > > can have several connectors where the exact same addon board can be > > connected. In that case, the same overlay cannot be used on both > > connector. Indeed, the connector labels have to be different. > > > > The export-symbols node introduced by this current series solves this > > issue. > > > > The idea of export-symbols is to have something similar to the global > > __symbols__ node but local to a specific node. Symbols listed in this > > export-symbols are local and visible only when an overlay is applied on > > a node having an export-symbols subnode. > > > > Using export-symbols, our example becomes: > > soc_gpio: gpio-controller { > > #gpio-cells = <2>; > > }; > > > > connector1: connector1 { > > /* > > * Nexus node for the GPIO available on the connector. > > * GPIO 0 (Pin A GPIO) is connected to GPIO 12 of the SoC gpio > > * controller > > */ > > #gpio-cells = <2>; > > gpio-map = <0 0 &soc_gpio 12 0>; > > gpio-map-mask = <0xf 0x0>; > > gpio-map-pass-thru = <0x0 0xf>; > > > > export-symbols { > > connector = <&connector1>; > > }; > > }; > > > > With that export-symbols node, an overlay applied on connector1 node can > > have the symbol named 'connector' resolved to connector1. Indeed, the > > export-symbols node available at connector1 node is used when the > > overlay is applied. If the overlay has an unresolved 'connector' symbol, > > it will be resolved to connector1 thanks to export-symbols. > > > > Our overlay using the nexus node can contains: > > node { > > foo-gpio = <&connector 0 GPIO_ACTIVE_HIGH>; > > }; > > It used the GPIO 0 from the connector it is applied on. > > > > A board with two connectors can be described with: > > connector1: connector1 { > > ... > > export-symbols { > > connector = <&connector1>; > > }; > > }; > > > > connector2: connector2 { > > ... > > export-symbols { > > connector = <&connector2>; > > }; > > }; > > > > In that case, the same overlay with unresolved 'connector' symbol can be > > applied on both connectors and the correct symbol resolution (connector1 > > or connector2) will be done. > > > > I might be missing something, but how is the correct connector (connector1 > or connector2) selected? Let's say I connect my addon board to connector2, > then I apply the addon board's overlay to the base DTB. What connector > just got referenced? > A driver for the connector is needed. The driver applies the overlay using of_overlay_fdt_apply(). The node the overlay has to be applied to is passed by the driver to of_overlay_fdt_apply(). Even if obsolete because I added one more parameter (export_symbols_name) in of_overlay_fdt_apply() in this current series, you can have a look at the following patch to see the connector driver: https://lore.kernel.org/lkml/20240917-hotplug-drm-bridge-v4-8-bc4dfee61be6@xxxxxxxxxxx/ Best regards, Hervé -- Hervé Codina, Bootlin Embedded Linux and Kernel engineering https://bootlin.com