On Thu, Dec 28, 2023 at 09:44:31PM -0600, Jeff LaBundy wrote: > Hi Kamel, > Hello Jeff, [...] > > + > > +/* > > + * Support function to axiom_process_u41_report. > > + * Generates input-subsystem events for every target. > > + * After calling this function the caller shall issue > > + * a Sync to the input sub-system. > > + */ > > +static bool axiom_process_u41_report_target(struct axiom_data *ts, > > + struct axiom_target_report *target) > > +{ > > + struct input_dev *input_dev = ts->input_dev; > > + struct axiom_u41_target *target_prev_state; > > + enum axiom_target_state current_state; > > + bool update = false; > > + int slot; > > + > > + /* Verify the target index */ > > + if (target->index >= AXIOM_U41_MAX_TARGETS) { > > + dev_dbg(ts->dev, "Invalid target index! %u\n", target->index); > > Should this be dev_err()? > > > + return false; > > + } > > + > > + target_prev_state = &ts->targets[target->index]; > > + > > + current_state = AXIOM_TARGET_STATE_NOT_PRESENT; > > + > > + if (target->present) { > > + if (target->z >= 0) > > + current_state = AXIOM_TARGET_STATE_TOUCHING; > > + else if (target->z > AXIOM_PROX_LEVEL && target->z < 0) > > + current_state = AXIOM_TARGET_STATE_HOVER; > > + else if (target->z == AXIOM_PROX_LEVEL) > > + current_state = AXIOM_TARGET_STATE_PROX; > > + } > > + > > + if (target_prev_state->state == current_state && > > + target_prev_state->x == target->x && > > + target_prev_state->y == target->y && > > + target_prev_state->z == target->z) { > > + return false; > > + } > > No need for curly braces here; please refer to the kernel style guidelines. > > > + > > + slot = target->index; > > + > > + dev_dbg(ts->dev, "U41 Target T%u, slot:%u present:%u, x:%u, y:%u, z:%d\n", > > + target->index, slot, target->present, > > + target->x, target->y, target->z); > > + > > + switch (current_state) { > > + case AXIOM_TARGET_STATE_NOT_PRESENT: > > + case AXIOM_TARGET_STATE_PROX: > > + if (!target_prev_state->insert) > > + break; > > + update = true; > > + target_prev_state->insert = false; > > + input_mt_slot(input_dev, slot); > > + > > + if (!slot) > > + input_report_key(input_dev, BTN_TOUCH, 0); > > + > > + input_mt_report_slot_inactive(input_dev); > > + /* > > + * make sure the previous coordinates are > > + * all off screen when the finger comes back > > + */ > > + target->x = 65535; > > + target->y = 65535; > > + target->z = AXIOM_PROX_LEVEL; > > + break; > > + case AXIOM_TARGET_STATE_HOVER: > > + case AXIOM_TARGET_STATE_TOUCHING: > > + target_prev_state->insert = true; > > + update = true; > > + input_mt_slot(input_dev, slot); > > + input_report_abs(input_dev, ABS_MT_TRACKING_ID, slot); > > + input_report_abs(input_dev, ABS_MT_POSITION_X, target->x); > > + input_report_abs(input_dev, ABS_X, target->x); > > You do not need to explicitly report ABS_X and ABS_Y values, as calling > input_mt_sync_frame() effectively takes care of this by way of pointer > emulation. > After double checking/testing this, it doesn't seems to report ABS_X/Y values anymore, are you sure about this ? Maybe I missed some extra flag in input_mt_init_slots() for that ? Regards, -- Kamel Bouhara, Bootlin Embedded Linux and kernel engineering https://bootlin.com