Hi! > > An orthogonal issue is labeling all of those regions. I think we should > > start with fully obscured areas and maybe less readable ones like the > > waterfall edges. Still, different features should live on different > > masks – even if we don't attach meaningfull labels (like 'notch' or > > 'camera cutout') to them right away. > > > > > > What do you all think of that? I didn't see this approach considered in > > any of the earlier discussions, yet it seems so elegant to me. Am I > > missing something? > > I think the unfortunate truth is that approximating notches and rounded > corners exclusively with regular arcs at the cost of pixel accuracy is > just such a no-brainer. Pixel masks would be pixel accurate, but there > is no benefit compared to a slightly underfit curve. Pixel accuracy may be important for low-resolution displays. And... I have certain low-resolution displays in mind. There are keyboards with individual backlights below each key. Maybe they could/should be treated similarily to displays with occlusions? But we'll really need to be pixel-perfect for that. Best regards, Pavel -- People of Russia, stop Putin before his war on Ukraine escalates.
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