On Thu, Oct 12, 2023 at 12:29:58AM +0530, Anshul Dalal wrote: > Hello, > > On 10/11/23 21:45, Conor Dooley wrote: > > Hey, > > > > On Wed, Oct 11, 2023 at 12:18:23AM +0530, Anshul Dalal wrote: > >> Adds bindings for the Adafruit Seesaw Gamepad. > >> > >> The gamepad functions as an i2c device with the default address of 0x50 > >> and has an IRQ pin that can be enabled in the driver to allow for a rising > >> edge trigger on each button press or joystick movement. > >> > >> Product page: > >> https://www.adafruit.com/product/5743 > >> Arduino driver: > >> https://github.com/adafruit/Adafruit_Seesaw > >> > >> Signed-off-by: Anshul Dalal <anshulusr@xxxxxxxxx> > >> --- > >> > >> Changes for v4: > >> - Fixed the URI for the id field > >> - Added `interrupts` property > >> > >> Changes for v3: > >> - Updated id field to reflect updated file name from previous version > >> - Added `reg` property > >> > >> Changes for v2: > >> - Renamed file to `adafruit,seesaw-gamepad.yaml` > >> - Removed quotes for `$id` and `$schema` > >> - Removed "Bindings for" from the description > >> - Changed node name to the generic name "joystick" > >> - Changed compatible to 'adafruit,seesaw-gamepad' instead of > >> 'adafruit,seesaw_gamepad' > >> > >> .../input/adafruit,seesaw-gamepad.yaml | 59 +++++++++++++++++++ > >> 1 file changed, 59 insertions(+) > >> create mode 100644 Documentation/devicetree/bindings/input/adafruit,seesaw-gamepad.yaml > >> > >> diff --git a/Documentation/devicetree/bindings/input/adafruit,seesaw-gamepad.yaml b/Documentation/devicetree/bindings/input/adafruit,seesaw-gamepad.yaml > >> new file mode 100644 > >> index 000000000000..e8e676006d2f > >> --- /dev/null > >> +++ b/Documentation/devicetree/bindings/input/adafruit,seesaw-gamepad.yaml > >> @@ -0,0 +1,59 @@ > >> +# SPDX-License-Identifier: (GPL-2.0-only OR BSD-2-Clause) > >> +%YAML 1.2 > >> +--- > >> +$id: http://devicetree.org/schemas/input/adafruit,seesaw-gamepad.yaml# > >> +$schema: http://devicetree.org/meta-schemas/core.yaml# > >> + > >> +title: Adafruit Mini I2C Gamepad with seesaw > > > > Binding mostly looks good to me. My main question is what is a seesaw? > > > > Seesaw is a universal framework that enables extending I/O capabilities > of the i2c master devices with a compatible breakout board. As it > relates to the binding, this gamepad uses an AVR ATtiny816 > microcontroller that reads the data from the buttons and the joystick > and sends the data to the master over i2c using the Seesaw framework. Right. Not a framework I was aware of, thanks for explaining. > > >> + > >> +maintainers: > >> + - Anshul Dalal <anshulusr@xxxxxxxxx> > >> + > >> +description: | > >> + Adafruit Mini I2C Gamepad > >> + > >> + +-----------------------------+ > >> + | ___ | > >> + | / \ (X) | > >> + | | S | __ __ (Y) (A) | > >> + | \___/ |ST| |SE| (B) | > >> + | | > >> + +-----------------------------+ > >> + > >> + S -> 10-bit percision bidirectional analog joystick > >> + ST -> Start > >> + SE -> Select > >> + X, A, B, Y -> Digital action buttons > >> + > >> + Product page: https://www.adafruit.com/product/5743 > >> + Arduino Driver: https://github.com/adafruit/Adafruit_Seesaw > > > > I'm not really sure what the arduino driver has to do with the binding. > > Why is a link to it more relevant than the freebsd driver, or the linux > > driver etc? Is there info about how the pad works in the arduino driver > > > > Otherwise, this seems good to me. > The Arduino driver I linked was the only resource that had the > implementation of the seesaw framework as well as the example code > specific to this device: > https://github.com/adafruit/Adafruit_Seesaw/tree/master/examples/Mini_I2C_Gamepad_QT > On further thought, a link to the accompanying document from the > manufacturer (https://cdn-learn.adafruit.com/downloads/pdf/gamepad-qt.pdf) > might be more relevant for the binding which includes the hardware > description as well as links to the above-mentioned Arduino driver. A link to the manufacturer docs would be nice & if, as you say, the arduino driver was a useful resource for understanding the hardware then I suppose it can stay too :) Reviewed-by: Conor Dooley <conor.dooley@xxxxxxxxxxxxx> Thanks, Conor.
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