On Fri, Aug 04, 2023 at 04:41:55PM -0600, Rob Herring wrote: > The changeset code checks for a property in the deadprops list when > adding/updating a property, but of_add_property() and > of_update_property() do not. As the users of these functions are pretty > simple, they have not hit this scenario or else the property lists > would get corrupted. Suggested-by: ? :-) ... > +static void __of_remove_dead_property(struct device_node *np, struct property *prop) > +{ > + struct property **next; > + > + /* If the property is in deadprops then it must be removed */ > + for (next = &np->deadprops; *next; next = &(*next)->next) { > + if (*next != prop) > + continue; > + > + *next = prop->next; > + prop->next = NULL; > + break; Why not if (*next == prop) { *next = prop->next; prop->next = NULL; break; } which seems to me clearer? > + } > +} -- With Best Regards, Andy Shevchenko