Re: [PATCH 1/8] of: Use vargs in __of_node_alloc

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On Fri, Nov 21, 2014 at 1:43 AM, Joe Perches <joe@xxxxxxxxxxx> wrote:
> On Fri, 2014-11-21 at 01:35 +0000, Grant Likely wrote:
>> The overlay code needs to construct a new full_name from the parent name
>> and the node name, but the current method has to allocate and then free
>> an temporary string which is wasteful. Fix this problem by using vargs
>> to pass in a format and arguments into __of_node_alloc().
> []
>> diff --git a/drivers/of/of_private.h b/drivers/of/of_private.h
> []
>> @@ -61,7 +61,7 @@ static inline int of_property_notify(int action, struct device_node *np,
>>   * own the devtree lock or work on detached trees only.
>>   */
>>  struct property *__of_prop_dup(const struct property *prop, gfp_t allocflags);
>> -struct device_node *__of_node_alloc(const char *full_name, gfp_t allocflags);
>
> Please add
>
> __printf(1, 2)
>> +struct device_node *__of_node_alloc(const char *fmt, ...);

Fixed, thanks.

g.
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