Hi, On 11/13/2014 09:34 AM, Geert Uytterhoeven wrote: > Hi Hans, > > On Thu, Nov 13, 2014 at 9:27 AM, Hans de Goede <hdegoede@xxxxxxxxxx> wrote: >>>> + char name[16]; >>>> + struct device_node *np; >>>> + >>>> + ret = platform_driver_register(&simplefb_driver); >>>> + if (ret) >>>> + return ret; >>>> + >>>> + for (i = 0; ; i++) { >>>> + snprintf(name, sizeof(name), "framebuffer%d", i); >>> >>> This smells like an infinite loop: we can be pretty sure that no >>> hardware will ever exist with more than 9999 (I think?) framebuffers, >>> however if that ever happens this'll loop until it runs out of RAM. >>> Maybe add a suitably high limit to the for loop? >> >> The loop will stop as soon as there are no more framebuffer# nodes in chosen, >> so the loop is only infinite if there are infinite nodes in the devicetree, >> which would make the devicetree infinitely large, so this will never happen. > > If there are 10000 frame buffers, the loop will continue beyond that, > as the index will be truncated to 4 digits due to the size of name[]. > It will stop when (signed) i becomes negative, though ;-) > > One solution is to increase the size of name[], This is probably never going to happen, but I'll increase the size of name in v2 anyways. Regards, Hans -- To unsubscribe from this list: send the line "unsubscribe devicetree" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html