Hi Pierre,
On 2/2/2023 5:23 PM, Wesley Cheng wrote:
Hi Pierre,
On 1/31/2023 7:02 PM, Pierre-Louis Bossart wrote:
On 1/31/23 20:40, Wesley Cheng wrote:
Hi Pierre,
On 1/30/2023 3:59 PM, Pierre-Louis Bossart wrote:
On 1/30/23 16:54, Wesley Cheng wrote:
Hi Pierre,
On 1/26/2023 7:38 AM, Pierre-Louis Bossart wrote:
On 1/25/23 21:14, Wesley Cheng wrote:
The QC ADSP is able to support USB playback endpoints, so that the
main
application processor can be placed into lower CPU power modes.
This
adds
the required AFE port configurations and port start command to
start an
audio session.
Specifically, the QC ADSP can support all potential endpoints
that are
exposed by the audio data interface. This includes, feedback
endpoints
(both implicit and explicit) as well as the isochronous (data)
endpoints.
The size of audio samples sent per USB frame (microframe) will be
adjusted
based on information received on the feedback endpoint.
I think you meant "support all potential endpoint types"
It's likely that some USB devices have more endpoints than what
the DSP
can handle, no?
True, as we discussed before, we only handle the endpoints for the
audio
interface. Other endpoints, such as HID, or control is still
handled by
the main processor.
The number of isoc/audio endpoints can be larger than 1 per direction,
it's not uncommon for a USB device to have multiple connectors on the
front side for instruments, mics, monitor speakers, you name it. Just
google 'motu' or 'rme usb' and you'll see examples of USB devices that
are very different from plain vanilla headsets.
Thanks for the reference.
I tried to do some research on the RME USB audio devices, and they
mentioned that they do have a "class compliant mode," which is for
compatibility w/ Linux hosts. I didn't see a vendor specific USB SND
driver matching the USB VID/PID either, so I am assuming that it uses
the USB SND driver as is.(and that Linux doesn't currently support their
vendor specific mode) In that case, the device should conform to the
UAC2.0 spec (same statement seen on UAC3.0), which states in Section
4.9.1 Standard AS Interface Descriptor Table 4-26:
"4 bNumEndpoints 1 Number Number of endpoints used by this
interface (excluding endpoint 0). Must be
either 0 (no data endpoint), 1 (data
endpoint) or 2 (data and explicit feedback
endpoint)."
So each audio streaming interface should only have 1 data and
potentially 1 feedback. However, this device does expose a large number
of channels (I saw up to 18 channels), which the USB backend won't be
able to support. I still need to check how ASoC behaves if I pass in a
profile that the backend can't support.
Getting back to passing in a format/profile that the USB BE doesn't
support. It looks like ASoC doesn't actually check against the PCM HW
params received (for components), so the audio playback does still occur
even though its outside of what we support.
Will need to add changes to specifically check for # of channels,
format, etc... before we allow the session to proceed.
Thanks
Wesley Cheng