On Sun, Jan 22, 2023 at 09:15:53PM +0200, Dmitry Baryshkov wrote: > On Sun, 22 Jan 2023 at 20:13, Christian Marangi <ansuelsmth@xxxxxxxxx> wrote: > > > > On Sun, Jan 22, 2023 at 07:59:42PM +0200, Dmitry Baryshkov wrote: > > > On Sun, 22 Jan 2023 at 19:46, Christian Marangi <ansuelsmth@xxxxxxxxx> wrote: > > > > > > > > Enlarge opp-supported-hw maximum value. In recent SoC we started > > > > matching more bit and we currently match mask of 112. The old maximum of > > > > 7 was good for old SoC that didn't had complex id, but now this is > > > > limiting and we need to enlarge it to support more variants. > > > > > > > > Document all the various mask that can be used and limit them to only > > > > reasonable values instead of using a generic maximum limit. > > > > > > > > Signed-off-by: Christian Marangi <ansuelsmth@xxxxxxxxx> > > > > --- > > > > .../bindings/opp/opp-v2-kryo-cpu.yaml | 20 +++++++++++++++++-- > > > > 1 file changed, 18 insertions(+), 2 deletions(-) > > > > > > > > diff --git a/Documentation/devicetree/bindings/opp/opp-v2-kryo-cpu.yaml b/Documentation/devicetree/bindings/opp/opp-v2-kryo-cpu.yaml > > > > index b4947b326773..908cb0d7695a 100644 > > > > --- a/Documentation/devicetree/bindings/opp/opp-v2-kryo-cpu.yaml > > > > +++ b/Documentation/devicetree/bindings/opp/opp-v2-kryo-cpu.yaml > > > > @@ -50,12 +50,28 @@ patternProperties: > > > > opp-supported-hw: > > > > description: | > > > > A single 32 bit bitmap value, representing compatible HW. > > > > - Bitmap: > > > > + Bitmap for MSM8996 format: > > > > 0: MSM8996, speedbin 0 > > > > 1: MSM8996, speedbin 1 > > > > 2: MSM8996, speedbin 2 > > > > 3-31: unused > > > > - maximum: 0x7 > > > > + > > > > + Bitmap for MSM8996 later revision format: > > > > + 0: MSM8996, speedbin 0 > > > > + 1: MSM8996, speedbin 1 > > > > + 2: MSM8996, speedbin 2 > > > > + 3: always set > > > > > > This is used for speedbin 3 > > > > > > > Is it right that 4 bit speedbin is only introduced later? Cause looking > > at the current opp-supported-hw for MSM8996SG and MSM8996 originally > > (and based on what this Documentation say) there were only 3 bit and > > then they started using a 4th bit. Just asking if it's ok to keep the > > bitmap split or i should just merge it. > > I don't think I got the question, please excuse me. Historically > msm8996.dtsi used 0xff as 'all possible platforms' value for the GPU > tables. Lately I fixed the CPU tables, added support for speed-bin 3. > However I left these 0xff in GPU opp table intact. I don't remember if > there was any reason behind that. Anyway this bit isn't always set, it > is set only for the entries which should be selected for MSM8996 speed > bin 3. > Question is: Should I merge the 2 format to something like? A single 32 bit bitmap value, representing compatible HW. Bitmap for MSM8996 format: 0: MSM8996, speedbin 0 1: MSM8996, speedbin 1 2: MSM8996, speedbin 2 3: MSM8996, speedbin 3 4-31: unused Bitmap for MSM8996SG format (speedbin shifted of 4 left): 0-3: unused 4: MSM8996SG, speedbin 0 5: MSM8996SG, speedbin 1 6: MSM8996SG, speedbin 2 7-31: unused Or just replace the 'Always set' to speedbin 3? (by the looks of it seems they started blowing speedbin 3 only in later revision and initialy there were only 3 speedbin bit) > > > > > > + 4-31: unused > > > > + > > > > + Bitmap for MSM8996SG format (speedbin shifted of 4 left): > > > > + 0-3: unused > > > > + 4: MSM8996SG, speedbin 0 > > > > + 5: MSM8996SG, speedbin 1 > > > > + 6: MSM8996SG, speedbin 2 > > > > + 7-31: unused > > > > + enum: [0x1, 0x2, 0x3, 0x4, 0x7, > > > > + 0x9, 0xd, 0xe, 0xf, > > > > + 0x10, 0x20, 0x30, 0x70] > > > > > > > > clock-latency-ns: true > > > > > > > > -- > > > > 2.38.1 > > > > > > > > -- > > Ansuel > > > > -- > With best wishes > Dmitry -- Ansuel