On 5/5/22 12:37, Rob Herring wrote: > On Wed, May 04, 2022 at 05:40:31PM +0200, Clément Léger wrote: >> Add function which allows to dynamically allocate and free properties. >> Use this function internally for all code that used the same logic >> (mainly __of_prop_dup()). >> >> Signed-off-by: Clément Léger <clement.leger@xxxxxxxxxxx> >> --- >> drivers/of/dynamic.c | 101 ++++++++++++++++++++++++++++++------------- >> include/linux/of.h | 16 +++++++ >> 2 files changed, 88 insertions(+), 29 deletions(-) >> >> diff --git a/drivers/of/dynamic.c b/drivers/of/dynamic.c >> index cd3821a6444f..e8700e509d2e 100644 >> --- a/drivers/of/dynamic.c >> +++ b/drivers/of/dynamic.c >> @@ -313,9 +313,7 @@ static void property_list_free(struct property *prop_list) >> >> for (prop = prop_list; prop != NULL; prop = next) { >> next = prop->next; >> - kfree(prop->name); >> - kfree(prop->value); >> - kfree(prop); >> + of_property_free(prop); >> } >> } >> >> @@ -367,48 +365,95 @@ void of_node_release(struct kobject *kobj) >> } >> >> /** >> - * __of_prop_dup - Copy a property dynamically. >> - * @prop: Property to copy >> + * of_property_free - Free a property allocated dynamically. >> + * @prop: Property to be freed >> + */ >> +void of_property_free(const struct property *prop) >> +{ >> + kfree(prop->value); >> + kfree(prop->name); >> + kfree(prop); >> +} >> +EXPORT_SYMBOL(of_property_free); >> + >> +/** >> + * of_property_alloc - Allocate a property dynamically. >> + * @name: Name of the new property >> + * @value: Value that will be copied into the new property value >> + * @value_len: length of @value to be copied into the new property value >> + * @len: Length of new property value, must be greater than @value_len > > What's the usecase for the lengths being different? That doesn't seem > like a common case, so perhaps handle it with a NULL value and > non-zero length. Then the caller has to deal with populating > prop->value. > >> * @allocflags: Allocation flags (typically pass GFP_KERNEL) >> * >> - * Copy a property by dynamically allocating the memory of both the >> + * Create a property by dynamically allocating the memory of both the >> * property structure and the property name & contents. The property's >> * flags have the OF_DYNAMIC bit set so that we can differentiate between >> * dynamically allocated properties and not. >> * >> * Return: The newly allocated property or NULL on out of memory error. >> */ >> -struct property *__of_prop_dup(const struct property *prop, gfp_t allocflags) >> +struct property *of_property_alloc(const char *name, const void *value, >> + int value_len, int len, gfp_t allocflags) >> { >> - struct property *new; >> + int alloc_len = len; >> + struct property *prop; >> + >> + if (len < value_len) >> + return NULL; >> >> - new = kzalloc(sizeof(*new), allocflags); >> - if (!new) >> + prop = kzalloc(sizeof(*prop), allocflags); >> + if (!prop) >> return NULL; >> >> + prop->name = kstrdup(name, allocflags); >> + if (!prop->name) >> + goto out_err; >> + >> /* >> - * NOTE: There is no check for zero length value. >> - * In case of a boolean property, this will allocate a value >> - * of zero bytes. We do this to work around the use >> - * of of_get_property() calls on boolean values. >> + * Even if the property has no value, it must be set to a >> + * non-null value since of_get_property() is used to check >> + * some values that might or not have a values (ranges for >> + * instance). Moreover, when the node is released, prop->value >> + * is kfreed so the memory must come from kmalloc. > > Allowing for NULL value didn't turn out well... > > We know that we can do the kfree because OF_DYNAMIC is set IIRC... > > If we do 1 allocation for prop and value, then we can test > for "prop->value == prop + 1" to determine if we need to free or not. If its a single allocation do we even need a test? Doesn't kfree(prop) take care of the property and the trailing memory allocated for the value? -Tyrel > >> */ >> - new->name = kstrdup(prop->name, allocflags); >> - new->value = kmemdup(prop->value, prop->length, allocflags); >> - new->length = prop->length; >> - if (!new->name || !new->value) >> - goto err_free; >> + if (!alloc_len) >> + alloc_len = 1; >> >> - /* mark the property as dynamic */ >> - of_property_set_flag(new, OF_DYNAMIC); >> + prop->value = kzalloc(alloc_len, allocflags); >> + if (!prop->value) >> + goto out_err; >> >> - return new; >> + if (value) >> + memcpy(prop->value, value, value_len); >> + >> + prop->length = len; >> + of_property_set_flag(prop, OF_DYNAMIC); >> + >> + return prop; >> + >> +out_err: >> + of_property_free(prop); >> >> - err_free: >> - kfree(new->name); >> - kfree(new->value); >> - kfree(new); >> return NULL; >> } >> +EXPORT_SYMBOL(of_property_alloc); >> + >> +/** >> + * __of_prop_dup - Copy a property dynamically. >> + * @prop: Property to copy >> + * @allocflags: Allocation flags (typically pass GFP_KERNEL) >> + * >> + * Copy a property by dynamically allocating the memory of both the >> + * property structure and the property name & contents. The property's >> + * flags have the OF_DYNAMIC bit set so that we can differentiate between >> + * dynamically allocated properties and not. >> + * >> + * Return: The newly allocated property or NULL on out of memory error. >> + */ >> +struct property *__of_prop_dup(const struct property *prop, gfp_t allocflags) >> +{ >> + return of_property_alloc(prop->name, prop->value, prop->length, >> + prop->length, allocflags); > > This can now be a static inline. > >> +} >> >> /** >> * __of_node_dup() - Duplicate or create an empty device node dynamically. >> @@ -447,9 +492,7 @@ struct device_node *__of_node_dup(const struct device_node *np, >> if (!new_pp) >> goto err_prop; >> if (__of_add_property(node, new_pp)) { >> - kfree(new_pp->name); >> - kfree(new_pp->value); >> - kfree(new_pp); >> + of_property_free(new_pp); >> goto err_prop; >> } >> } >> diff --git a/include/linux/of.h b/include/linux/of.h >> index 04971e85fbc9..6b345eb71c19 100644 >> --- a/include/linux/of.h >> +++ b/include/linux/of.h >> @@ -1463,6 +1463,11 @@ enum of_reconfig_change { >> }; >> >> #ifdef CONFIG_OF_DYNAMIC >> +extern struct property *of_property_alloc(const char *name, const void *value, >> + int value_len, int len, >> + gfp_t allocflags); >> +extern void of_property_free(const struct property *prop); >> + >> extern int of_reconfig_notifier_register(struct notifier_block *); >> extern int of_reconfig_notifier_unregister(struct notifier_block *); >> extern int of_reconfig_notify(unsigned long, struct of_reconfig_data *rd); >> @@ -1507,6 +1512,17 @@ static inline int of_changeset_update_property(struct of_changeset *ocs, >> return of_changeset_action(ocs, OF_RECONFIG_UPDATE_PROPERTY, np, prop); >> } >> #else /* CONFIG_OF_DYNAMIC */ >> + >> +static inline struct property *of_property_alloc(const char *name, >> + const void *value, >> + int value_len, int len, >> + gfp_t allocflags) >> +{ >> + return NULL; >> +} >> + >> +static inline void of_property_free(const struct property *prop) {} >> + >> static inline int of_reconfig_notifier_register(struct notifier_block *nb) >> { >> return -EINVAL; >> -- >> 2.34.1 >> >>