On Tue, Nov 2, 2021 at 9:59 PM Emil Renner Berthing <kernel@xxxxxxxx> wrote: > On Tue, 2 Nov 2021 at 20:43, Andy Shevchenko <andy.shevchenko@xxxxxxxxx> wrote: > > On Tue, Nov 2, 2021 at 6:50 PM Emil Renner Berthing <kernel@xxxxxxxx> wrote: ... > > > +/* > > > + * the registers work like a 32bit bitmap, so writing a 1 to the m'th bit of > > > + * the n'th ASSERT register asserts line 32n + m, and writing a 0 deasserts the > > > + * same line. > > > + * most reset lines have their status inverted so a 0 in the STATUS register > > > + * means the line is asserted and a 1 means it's deasserted. a few lines don't > > > + * though, so store the expected value of the status registers when all lines > > > + * are asserted. > > > + */ > > > > Besides missing capitalization, > > I'm confused. it was you who wanted all comments to capitalized the same.. Yes and there are two types of the comments, one-liners and multi-line. In multi-line you usually use proper English grammar, where capitalization means what it means. For the one-liners just choose either small letters or capital letters to start them with. > 64bi Something is missing here. > if it sounds like bitmap, use bitmap. > > I have checked DT definitions and it seems you don't even need the > > BIT_MASK() macro, > > > > > +static const u32 jh7100_reset_asserted[4] = { > > > + /* STATUS0 register */ > > > + BIT_MASK32(JH7100_RST_U74) | > > > + BIT_MASK32(JH7100_RST_VP6_DRESET) | > > > + BIT_MASK32(JH7100_RST_VP6_BRESET), > > > + /* STATUS1 register */ > > > + BIT_MASK32(JH7100_RST_HIFI4_DRESET) | > > > + BIT_MASK32(JH7100_RST_HIFI4_BRESET), > > > + /* STATUS2 register */ > > > + BIT_MASK32(JH7100_RST_E24), > > > + /* STATUS3 register */ > > > + 0, > > > +}; > > > > Yury, do we have any clever (clean) way to initialize a bitmap with > > particular bits so that it will be a constant from the beginning? If > > no, any suggestion what we can provide to such users? > > The problem is, that even if we could initialize this without the > monstrosity in our last conversation a 64bit bitmap would still > produce worse code. As it is now it's simply a 32bit load and mask > with index and mask already calculated for the registers. In the > status callback the mask can even be folded into the register read > mask. With a 64bit bitmap you'd need to calculate new 64bit index and > masks, and then conditionally shift the bits into position. Why? You may use 8 byte IO (writeq() / readq() or their relaxed versions), no? ... > If this reflection of the 32bit registers bothers you that much What bothers me is hidden endianess issues (yeah, here it might be theoretical, but consider that somebody will look at your code and use it as the best example ever). -- With Best Regards, Andy Shevchenko