Both of these consoles use the exact same two registers, even at the same address, but the Wii U has eight banks of 128 bytes memory while the Wii only has one, hence the two compatible strings. Signed-off-by: Emmanuel Gil Peyrot <linkmauve@xxxxxxxxxxxx> --- .../devicetree/bindings/nvmem/nintendo-otp.txt | 14 ++++++++++++++ 1 file changed, 14 insertions(+) create mode 100644 Documentation/devicetree/bindings/nvmem/nintendo-otp.txt diff --git a/Documentation/devicetree/bindings/nvmem/nintendo-otp.txt b/Documentation/devicetree/bindings/nvmem/nintendo-otp.txt new file mode 100644 index 000000000000..b26d705ec52d --- /dev/null +++ b/Documentation/devicetree/bindings/nvmem/nintendo-otp.txt @@ -0,0 +1,14 @@ +Nintendo Wii and Wii U OTP + +Required Properties: +- compatible: depending on the console this should be one of: + - "nintendo,hollywood-otp" for the Wii + - "nintendo,latte-otp" for the Wii U +- reg: base address and size of the OTP registers + + +Example: + otp@d8001ec { + compatible = "nintendo,latte-otp"; + reg = <0x0d8001ec 0x8>; + }; -- 2.31.1