On Fri Jun 19 2020, Andrew Lunn wrote: > On Fri, Jun 19, 2020 at 10:26:44AM +0200, Kurt Kanzenbach wrote: >> Hi Andrew, >> >> On Thu Jun 18 2020, Andrew Lunn wrote: >> >> +static u64 __hellcreek_ptp_clock_read(struct hellcreek *hellcreek) >> >> +{ >> >> + u16 nsl, nsh, secl, secm, sech; >> >> + >> >> + /* Take a snapshot */ >> >> + hellcreek_ptp_write(hellcreek, PR_COMMAND_C_SS, PR_COMMAND_C); >> >> + >> >> + /* The time of the day is saved as 96 bits. However, due to hardware >> >> + * limitations the seconds are not or only partly kept in the PTP >> >> + * core. That's why only the nanoseconds are used and the seconds are >> >> + * tracked in software. Anyway due to internal locking all five >> >> + * registers should be read. >> >> + */ >> >> + sech = hellcreek_ptp_read(hellcreek, PR_SS_SYNC_DATA_C); >> >> + secm = hellcreek_ptp_read(hellcreek, PR_SS_SYNC_DATA_C); >> >> + secl = hellcreek_ptp_read(hellcreek, PR_SS_SYNC_DATA_C); >> >> + nsh = hellcreek_ptp_read(hellcreek, PR_SS_SYNC_DATA_C); >> >> + nsl = hellcreek_ptp_read(hellcreek, PR_SS_SYNC_DATA_C); >> >> + >> >> + return (u64)nsl | ((u64)nsh << 16); >> > >> > Hi Kurt >> > >> > What are the hardware limitations? There seems to be 48 bits for >> > seconds? That allows for 8925104 years? >> >> In theory, yes. Due to hardware hardware considerations only a few or >> none of these bits are used for the seconds. The rest is zero. Meaning >> that the wraparound is not 8925104 years, but at e.g. 8 seconds when >> using 3 bits for the seconds. > > Please add this to the comment. I will, no problem. > >> >> +static u64 __hellcreek_ptp_gettime(struct hellcreek *hellcreek) >> >> +{ >> >> + u64 ns; >> >> + >> >> + ns = __hellcreek_ptp_clock_read(hellcreek); >> >> + if (ns < hellcreek->last_ts) >> >> + hellcreek->seconds++; >> >> + hellcreek->last_ts = ns; >> >> + ns += hellcreek->seconds * NSEC_PER_SEC; >> > >> > So the assumption is, this gets called at least once per second. And >> > if that does not happen, there is no recovery. The second is lost. >> >> Yes, exactly. If a single overflow is missed, then the time is wrong. >> >> > >> > I'm just wondering if there is something more robust using what the >> > hardware does provide, even if the hardware is not perfect. >> >> I don't think there's a more robust way to do this. The overflow period >> is a second which should be enough time to catch the overflow even if >> the system is loaded. We did long running tests for days and the >> mechanism worked fine. We could also consider to move the delayed work >> to a dedicated thread which could be run with real time (SCHED_FIFO) >> priority. But, I didn't see the need for it. > > If the hardware does give you 3 working bits for the seconds, you > could make use of that for a consistency check. If nothing else, you > could do a > > dev_err(dev, 'PTP time is FUBAR'); OK. I'll add a check for that. Thanks, Kurt
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