Quoting Sandeep Maheswaram (2020-01-29 05:51:56) > @@ -277,6 +289,34 @@ static const char * const qusb2_phy_vreg_names[] = { > > #define QUSB2_NUM_VREGS ARRAY_SIZE(qusb2_phy_vreg_names) > > +/* struct override_param - structure holding qusb2 v2 phy overriding param > + * set override true if the device tree property exists and read and assign > + * to value > + */ > +struct override_param { > + bool override; > + u8 value; > +}; > + > +/*struct override_params - structure holding qusb2 v2 phy overriding params > + * @imp_res_offset: rescode offset to be updated in IMP_CTRL1 register > + * @hstx_trim: HSTX_TRIM to be updated in TUNE1 register > + * @preemphasis: Amplitude Pre-Emphasis to be updated in TUNE1 register > + * @preemphasis_width: half/full-width Pre-Emphasis updated via TUNE1 > + * @bias_ctrl: bias ctrl to be updated in BIAS_CONTROL_2 register > + * @charge_ctrl: charge ctrl to be updated in CHG_CTRL2 register > + * @hsdisc_trim: disconnect threshold to be updated in TUNE2 register > + */ > +struct override_params { > + struct override_param imp_res_offset; > + struct override_param hstx_trim; > + struct override_param preemphasis; > + struct override_param preemphasis_width; > + struct override_param bias_ctrl; > + struct override_param charge_ctrl; > + struct override_param hsdisc_trim; > +}; > + > /** > * struct qusb2_phy - structure holding qusb2 phy attributes > * > @@ -395,23 +423,33 @@ static void qusb2_phy_override_phy_params(struct qusb2_phy *qphy) > @@ -421,6 +459,11 @@ static void qusb2_phy_override_phy_params(struct qusb2_phy *qphy) > cfg->regs[QUSB2PHY_PORT_TUNE1], > PREEMPH_WIDTH_HALF_BIT); > } > + > + if (qphy->overrides.hsdisc_trim.override) > + qusb2_write_mask(qphy->base, cfg->regs[QUSB2PHY_PORT_TUNE2], > + qphy->overrides.hsdisc_trim.value << HSDISC_TRIM_SHIFT, > + HSDISC_TRIM_MASK); > } > > /* > @@ -864,26 +907,44 @@ static int qusb2_phy_probe(struct platform_device *pdev) > [...] > if (!of_property_read_u32(dev->of_node, "qcom,preemphasis-width", > &value)) { > - qphy->preemphasis_width = (u8)value; > - qphy->override_preemphasis_width = true; > + qphy->overrides.preemphasis_width.value = (u8)value; > + qphy->overrides.preemphasis_width.override = true; > + } > + > + if (!of_property_read_u32(dev->of_node, "qcom,hsdisc-trim-value", > + &value)) { > + qphy->overrides.hsdisc_trim.value = (u8)value; > + qphy->overrides.hsdisc_trim.override = true; > } > Is it possible to make a local array that we can crank through the overrides with? If they're all u8 values maybe we can have an array like const char * const char override_names[] = { [HSDISC_TRIM_VALUE] = "qcom,hsdisc-trim-value", [PREEMP_WIDTH] = ... }; that we then link to another array inside qphy named overrides: struct override_param overrides[NUM_OVERRIDES]; and then we can bounce from overrides to override_names to parse out the random u8 values from the DT node. The idea is to avoid "wasting" pointers to the name when we don't care after parsing it. It may not be any different vs. just having a const char *name in the override_paramt struct though, so please measure it. Also, why not use of_property_read_u8() and make DT writers have /bits/ 8 <0xf0> properties so that we can keep things smaller. I don't understand why they're u32 in DT besides to make it simpler to specify a u32.