It is useful to know which component cannot be powered on. Signed-off-by: Nicolas Boichat <drinkcat@xxxxxxxxxxxx> --- Was useful when trying to probe bifrost GPU, to understand what issue we are facing. --- drivers/gpu/drm/panfrost/panfrost_gpu.c | 15 ++++++++++----- 1 file changed, 10 insertions(+), 5 deletions(-) diff --git a/drivers/gpu/drm/panfrost/panfrost_gpu.c b/drivers/gpu/drm/panfrost/panfrost_gpu.c index 8822ec13a0d619f..ba02bbfcf28c011 100644 --- a/drivers/gpu/drm/panfrost/panfrost_gpu.c +++ b/drivers/gpu/drm/panfrost/panfrost_gpu.c @@ -308,21 +308,26 @@ void panfrost_gpu_power_on(struct panfrost_device *pfdev) gpu_write(pfdev, L2_PWRON_LO, pfdev->features.l2_present); ret = readl_relaxed_poll_timeout(pfdev->iomem + L2_READY_LO, val, val == pfdev->features.l2_present, 100, 1000); + if (ret) + dev_err(pfdev->dev, "error powering up gpu L2"); gpu_write(pfdev, STACK_PWRON_LO, pfdev->features.stack_present); - ret |= readl_relaxed_poll_timeout(pfdev->iomem + STACK_READY_LO, + ret = readl_relaxed_poll_timeout(pfdev->iomem + STACK_READY_LO, val, val == pfdev->features.stack_present, 100, 1000); + if (ret) + dev_err(pfdev->dev, "error powering up gpu stack"); gpu_write(pfdev, SHADER_PWRON_LO, pfdev->features.shader_present); - ret |= readl_relaxed_poll_timeout(pfdev->iomem + SHADER_READY_LO, + ret = readl_relaxed_poll_timeout(pfdev->iomem + SHADER_READY_LO, val, val == pfdev->features.shader_present, 100, 1000); + if (ret) + dev_err(pfdev->dev, "error powering up gpu shader"); gpu_write(pfdev, TILER_PWRON_LO, pfdev->features.tiler_present); - ret |= readl_relaxed_poll_timeout(pfdev->iomem + TILER_READY_LO, + ret = readl_relaxed_poll_timeout(pfdev->iomem + TILER_READY_LO, val, val == pfdev->features.tiler_present, 100, 1000); - if (ret) - dev_err(pfdev->dev, "error powering up gpu"); + dev_err(pfdev->dev, "error powering up gpu tiler"); } void panfrost_gpu_power_off(struct panfrost_device *pfdev) -- 2.24.1.735.g03f4e72817-goog