On Mon, May 05, 2014 at 12:51:39PM -0700, Dmitry Torokhov wrote: > On Mon, May 05, 2014 at 12:41:26PM -0700, Tony Lindgren wrote: > > * Sebastian Reichel <sre@xxxxxxxxxx> [140425 16:56]: > > > Add common DT binding documentation for touchscreen devices and > > > implement input_parse_touchscreen_of_params, which parses the common > > > properties and configures the input device accordingly. > > > > > > The method currently does not interpret the axis inversion properties, > > > since there is no matching flag in the generic linux input device. > > > > > > Signed-off-by: Sebastian Reichel <sre@xxxxxxxxxx> > > > --- > > > .../bindings/input/touchscreen/touchscreen.txt | 27 +++++++++++++++++ > > > drivers/input/input.c | 34 ++++++++++++++++++++++ > > > include/linux/input.h | 8 +++++ > > > 3 files changed, 69 insertions(+) > > > create mode 100644 Documentation/devicetree/bindings/input/touchscreen/touchscreen.txt > > > > > > diff --git a/Documentation/devicetree/bindings/input/touchscreen/touchscreen.txt b/Documentation/devicetree/bindings/input/touchscreen/touchscreen.txt > > > new file mode 100644 > > > index 0000000..d8e0616 > > > --- /dev/null > > > +++ b/Documentation/devicetree/bindings/input/touchscreen/touchscreen.txt > > > @@ -0,0 +1,27 @@ > > > +General Touchscreen Properties: > > > + > > > +Optional properties for Touchscreens: > > > + - touchscreen-size-x : horizontal resolution of touchscreen > > > + (in pixels) > > > + - touchscreen-size-y : vertical resolution of touchscreen > > > + (in pixels) > > > + - touchscreen-max-pressure : maximum reported pressure (arbitrary range > > > + dependent on the controller) > > > + - touchscreen-fuzz-x : horizontal noise value of the absolute input > > > + device (in pixels) > > > + - touchscreen-fuzz-y : vertical noise value of the absolute input > > > + device (in pixels) > > > + - touchscreen-fuzz-pressure : pressure noise value of the absolute input > > > + device (arbitrary range dependent on the > > > + controller) > > Fuzz seems like linux-specific property, not generic one. I don't know about the term "fuzz", but the idea is pretty generic IMHO. It's similar to debouncing switches/buttons. > > > + - touchscreen-inverted-x : X axis is inverted (boolean) > > > + - touchscreen-inverted-y : Y axis is inverted (boolean) > > > > We probably also need something to swap x and y depending on the > > display orientation in addition to the touchscreen-inverted-x and y. > > Just swapping x and y is not enough depending if we rotate by 270 > > degrees instead of 90 degrees. > > > > Naturally that part can be added later. > > So far we've been relying on upper layers (such as tslib) to perform > such transformations rather than re-implementing it in every driver. Are > we saying that we need to implement this in input core? I would appreciate to add this later to move on with this patchset. Having the N900's touchscreen working via DT in 3.16 would be nice now that the display is working :) -- Sebastian
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