Re: [PATCH 01/10] of: Keep track of populated platform devices

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On Mon, Apr 28, 2014 at 12:57 PM, Pawel Moll <pawel.moll@xxxxxxx> wrote:
> In "Device Tree powered" systems, platform devices are usually
> massively populated with of_platform_populate() call, executed
> at some level of initcalls, either by generic architecture
> or by platform-specific code.
>
> There are situations though where certain devices must be
> created (and bound with drivers) before all the others.
> This presents a challenge, as devices created explicitly
> would be created again by of_platform_populate().
>
> This patch tries to solve that issue in a generic way,
> adding a "populated" flag for a DT node description.
> Once set, this device will never be created again via
> of_* API, so of_platform_populate() will skip such nodes
> (and its children) in a similar way to the non-available
> ones.
>
> Cc: devicetree@xxxxxxxxxxxxxxx
> Signed-off-by: Pawel Moll <pawel.moll@xxxxxxx>
> ---
>  drivers/of/platform.c | 10 ++++++++--
>  include/linux/of.h    |  1 +
>  2 files changed, 9 insertions(+), 2 deletions(-)
>
> diff --git a/drivers/of/platform.c b/drivers/of/platform.c
> index 404d1da..0ae757a 100644
> --- a/drivers/of/platform.c
> +++ b/drivers/of/platform.c
> @@ -204,7 +204,8 @@ static struct platform_device *of_platform_device_create_pdata(
>  {
>         struct platform_device *dev;
>
> -       if (!of_device_is_available(np))
> +       if (!of_device_is_available(np) ||
> +                       of_node_check_flag(np, OF_POPULATED))

This and the amba case should be a test_and_set operation to avoid a
race condition.

Rob
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