Hans Verkuil <hverkuil@xxxxxxxxx> wrote on Mon [2019-Oct-07 09:57:26 +0200]: > On 10/4/19 6:29 PM, Benoit Parrot wrote: > > For each queue we need to maintain resolutions, pixel format, > > bytesperline, sizeimage, colorspace, etc. > > > > Instead of manually adding more entries in the vpe_q_data struct, it is > > better to just add a "struct v4l2_format" member and use that to store > > all needed information. > > > > Signed-off-by: Benoit Parrot <bparrot@xxxxxx> > > --- > > drivers/media/platform/ti-vpe/vpe.c | 185 ++++++++++++++-------------- > > 1 file changed, 91 insertions(+), 94 deletions(-) > > > > diff --git a/drivers/media/platform/ti-vpe/vpe.c b/drivers/media/platform/ti-vpe/vpe.c > > index d7f8eb901475..5b1e9908fff2 100644 > > --- a/drivers/media/platform/ti-vpe/vpe.c > > +++ b/drivers/media/platform/ti-vpe/vpe.c > > @@ -319,14 +319,9 @@ static struct vpe_fmt vpe_formats[] = { > > * there is one source queue and one destination queue for each m2m context. > > */ > > struct vpe_q_data { > > - unsigned int width; /* frame width */ > > - unsigned int height; /* frame height */ > > - unsigned int nplanes; /* Current number of planes */ > > - unsigned int bytesperline[VPE_MAX_PLANES]; /* bytes per line in memory */ > > - enum v4l2_colorspace colorspace; > > - enum v4l2_field field; /* supported field value */ > > + /* current v4l2 format info */ > > + struct v4l2_format format; > > Wouldn't it make more sense to use struct v4l2_pix_format_mplane? That avoid having to > use the '.fmt.pix_mp' sequence every time you need to access it. Maybe, I chose "struct v4l2_format" because that is the parameter type used in all related IOCTL. But I guess I can change it, if it make the code cleaner :). Benoit > > Regards, > > Hans >