On Mon, Jun 24, 2019 at 1:47 AM Vinod Koul <vkoul@xxxxxxxxxx> wrote: > > On 12-06-19, 19:52, jassisinghbrar@xxxxxxxxx wrote: > > > +#include <linux/bits.h> > > +#include <linux/clk.h> > > +#include <linux/dma-mapping.h> > > +#include <linux/dmaengine.h> > > +#include <linux/interrupt.h> > > +#include <linux/iopoll.h> > > +#include <linux/list.h> > > +#include <linux/module.h> > > +#include <linux/of.h> > > +#include <linux/of_dma.h> > > Do we need both, IIRC of_dma.h does include of.h! > OK > > +/* mc->vc.lock must be held by caller */ > > +static void milbeaut_chan_start(struct milbeaut_hdmac_chan *mc, > > + struct milbeaut_hdmac_desc *md) > > +{ > > + struct scatterlist *sg; > > + u32 cb, ca, src_addr, dest_addr, len; > ^^ > double space > OK > > +static irqreturn_t milbeaut_hdmac_interrupt(int irq, void *dev_id) > > +{ > > + struct milbeaut_hdmac_chan *mc = dev_id; > > + struct milbeaut_hdmac_desc *md; > > + irqreturn_t ret = IRQ_HANDLED; > > + u32 val; > > + > > + spin_lock(&mc->vc.lock); > > + > > + /* Ack and Disable irqs */ > > + val = readl_relaxed(mc->reg_ch_base + MLB_HDMAC_DMACB); > > + val &= ~(FIELD_PREP(MLB_HDMAC_SS, 0x7)); > ^^^^ > Magic ..? > OK, will define a macro for 7 > > +static int milbeaut_hdmac_chan_pause(struct dma_chan *chan) > > +{ > > + struct virt_dma_chan *vc = to_virt_chan(chan); > > + struct milbeaut_hdmac_chan *mc = to_milbeaut_hdmac_chan(vc); > > + u32 val; > > + > > + spin_lock(&mc->vc.lock); > > + val = readl_relaxed(mc->reg_ch_base + MLB_HDMAC_DMACA); > > + val |= MLB_HDMAC_PB; > > + writel_relaxed(val, mc->reg_ch_base + MLB_HDMAC_DMACA); > > We really should have an updatel() and friends in kernel, feel free to > add in your driver though! > I'll pass on that for now. > > +static int milbeaut_hdmac_chan_init(struct platform_device *pdev, > > + struct milbeaut_hdmac_device *mdev, > > + int chan_id) > > +{ > > + struct device *dev = &pdev->dev; > > + struct milbeaut_hdmac_chan *mc = &mdev->channels[chan_id]; > > + char *irq_name; > > + int irq, ret; > > + > > + irq = platform_get_irq(pdev, chan_id); > > + if (irq < 0) { > > + dev_err(&pdev->dev, "failed to get IRQ number for ch%d\n", > > + chan_id); > > + return irq; > > + } > > + > > + irq_name = devm_kasprintf(dev, GFP_KERNEL, "milbeaut-hdmac-%d", > > + chan_id); > > + if (!irq_name) > > + return -ENOMEM; > > + > > + ret = devm_request_irq(dev, irq, milbeaut_hdmac_interrupt, > > + IRQF_SHARED, irq_name, mc); > > I tend to dislike using devm_request_irq(), we have no control over when > the irq is freed and what is a spirious irq is running while we are > unrolling, so IMHO it make sense to free up and ensure all tasklets are > quiesced when remove returns > If the code is written clean and tight we need not be so paranoid. > > + if (ret) > > + return ret; > > + > > + mc->mdev = mdev; > > + mc->reg_ch_base = mdev->reg_base + MLB_HDMAC_CH_STRIDE * (chan_id + 1); > > + mc->vc.desc_free = milbeaut_hdmac_desc_free; > > + vchan_init(&mc->vc, &mdev->ddev); > > who kills the vc->task? > vchan_synchronize() called from milbeaut_hdmac_synchronize() > > +static int milbeaut_hdmac_remove(struct platform_device *pdev) > > +{ > > + struct milbeaut_hdmac_device *mdev = platform_get_drvdata(pdev); > > + struct dma_chan *chan; > > + int ret; > > + > > + /* > > + * Before reaching here, almost all descriptors have been freed by the > > + * ->device_free_chan_resources() hook. However, each channel might > > + * be still holding one descriptor that was on-flight at that moment. > > + * Terminate it to make sure this hardware is no longer running. Then, > > + * free the channel resources once again to avoid memory leak. > > + */ > > + list_for_each_entry(chan, &mdev->ddev.channels, device_node) { > > + ret = dmaengine_terminate_sync(chan); > > + if (ret) > > + return ret; > > + milbeaut_hdmac_free_chan_resources(chan); > > + } > > + > > + of_dma_controller_free(pdev->dev.of_node); > > + dma_async_device_unregister(&mdev->ddev); > > + clk_disable_unprepare(mdev->clk); > > And as suspected we have active tasklets and irq at this time :( > Not sure how is that.... thanks.