Hi Frederic, On Mon, Jul 08, 2019 at 07:04:58PM +0800, frederic.chen@xxxxxxxxxxxx wrote: > From: Frederic Chen <frederic.chen@xxxxxxxxxxxx> > > This patch adds the driver of Digital Image Processing (DIP) > unit in Mediatek ISP system, providing image format > conversion, resizing, and rotation features. > > The mtk-isp directory will contain drivers for multiple IP > blocks found in Mediatek ISP system. It will include ISP > Pass 1 driver(CAM), sensor interface driver, DIP driver and > face detection driver. > > Signed-off-by: Frederic Chen <frederic.chen@xxxxxxxxxxxx> > --- > drivers/media/platform/mtk-isp/Makefile | 7 + > .../media/platform/mtk-isp/isp_50/Makefile | 7 + > .../platform/mtk-isp/isp_50/dip/Makefile | 18 + > .../platform/mtk-isp/isp_50/dip/mtk_dip-dev.c | 769 +++++++ > .../platform/mtk-isp/isp_50/dip/mtk_dip-dev.h | 337 ++++ > .../platform/mtk-isp/isp_50/dip/mtk_dip-hw.h | 155 ++ > .../platform/mtk-isp/isp_50/dip/mtk_dip-sys.c | 794 ++++++++ > .../mtk-isp/isp_50/dip/mtk_dip-v4l2.c | 1786 +++++++++++++++++ > 8 files changed, 3873 insertions(+) > create mode 100644 drivers/media/platform/mtk-isp/Makefile > create mode 100644 drivers/media/platform/mtk-isp/isp_50/Makefile > create mode 100644 drivers/media/platform/mtk-isp/isp_50/dip/Makefile > create mode 100644 drivers/media/platform/mtk-isp/isp_50/dip/mtk_dip-dev.c > create mode 100644 drivers/media/platform/mtk-isp/isp_50/dip/mtk_dip-dev.h > create mode 100644 drivers/media/platform/mtk-isp/isp_50/dip/mtk_dip-hw.h > create mode 100644 drivers/media/platform/mtk-isp/isp_50/dip/mtk_dip-sys.c > create mode 100644 drivers/media/platform/mtk-isp/isp_50/dip/mtk_dip-v4l2.c > Thanks for v2! The code is getting better, but there are still problems. Please check my comments inline. Note that it would be really good if you could collaborate more closely with Jungo working on the P1 driver, as I noticed similar problems in both drivers, with some being addressed only in one of the drivers, but not the other. > diff --git a/drivers/media/platform/mtk-isp/Makefile b/drivers/media/platform/mtk-isp/Makefile > new file mode 100644 > index 000000000000..b08d3bdf2800 > --- /dev/null > +++ b/drivers/media/platform/mtk-isp/Makefile > @@ -0,0 +1,7 @@ > +# SPDX-License-Identifier: GPL-2.0 > +# > +# Copyright (C) 2019 MediaTek Inc. > +# > + > +obj-y += isp_50/ > + > diff --git a/drivers/media/platform/mtk-isp/isp_50/Makefile b/drivers/media/platform/mtk-isp/isp_50/Makefile > new file mode 100644 > index 000000000000..564c3889c34c > --- /dev/null > +++ b/drivers/media/platform/mtk-isp/isp_50/Makefile > @@ -0,0 +1,7 @@ > +# SPDX-License-Identifier: GPL-2.0 > +# > +# Copyright (C) 2019 MediaTek Inc. > +# > + > +obj-$(CONFIG_VIDEO_MEDIATEK_ISP_DIP) += dip/ > + > diff --git a/drivers/media/platform/mtk-isp/isp_50/dip/Makefile b/drivers/media/platform/mtk-isp/isp_50/dip/Makefile > new file mode 100644 > index 000000000000..99e760d7d5a9 > --- /dev/null > +++ b/drivers/media/platform/mtk-isp/isp_50/dip/Makefile > @@ -0,0 +1,18 @@ > +# SPDX-License-Identifier: GPL-2.0 > +# > +# Copyright (C) 2019 MediaTek Inc. > +# > + > +$(info $(srctree)) > +ccflags-y += -I$(srctree)/drivers/media/platform/mtk-mdp3 > + > +obj-$(CONFIG_VIDEO_MEDIATEK_ISP_DIP) += mtk_dip-v4l2.o > + > +# Utilities to provide frame-based streaming model > +# with v4l2 user interfaces and alloc context managing > +# memory shared between ISP and coprocessor > +mtk_dip_util-objs := \ > +mtk_dip-dev.o \ > +mtk_dip-sys.o > + > +obj-$(CONFIG_VIDEO_MEDIATEK_ISP_DIP) += mtk_dip_util.o > diff --git a/drivers/media/platform/mtk-isp/isp_50/dip/mtk_dip-dev.c b/drivers/media/platform/mtk-isp/isp_50/dip/mtk_dip-dev.c > new file mode 100644 > index 000000000000..63256fa27428 > --- /dev/null > +++ b/drivers/media/platform/mtk-isp/isp_50/dip/mtk_dip-dev.c > @@ -0,0 +1,769 @@ > +// SPDX-License-Identifier: GPL-2.0 > +/* > + * Copyright (c) 2018 MediaTek Inc. > + * > + * Author: Frederic Chen <frederic.chen@xxxxxxxxxxxx> > + * > + */ > + > +#include <linux/dma-mapping.h> > +#include <linux/platform_device.h> > +#include <media/videobuf2-dma-contig.h> > +#include <media/v4l2-event.h> > +#include "mtk_dip-dev.h" > +#include "mtk-mdp3-regs.h" > +#include "mtk-img-ipi.h" > + > +int mtk_dip_pipe_init(struct mtk_dip_pipe *pipe, > + struct mtk_dip_dev *dip_dev, > + const struct mtk_dip_pipe_desc *setting, > + struct media_device *media_dev, > + struct v4l2_device *v4l2_dev) > +{ > + int ret, i, count = 0; > + > + pipe->dip_dev = dip_dev; > + pipe->desc = setting; > + pipe->num_nodes = MTK_DIP_VIDEO_NODE_ID_TOTAL_NUM; Rather than hardcoding the number, could we just pass ARRAY_SIZE(desc) to this function from the caller? > + > + atomic_set(&pipe->pipe_job_sequence, 0); > + INIT_LIST_HEAD(&pipe->pipe_job_running_list); > + INIT_LIST_HEAD(&pipe->pipe_job_pending_list); > + spin_lock_init(&pipe->job_lock); > + mutex_init(&pipe->lock); > + > + for (i = 0; i < MTK_DIP_VIDEO_NODE_ID_TOTAL_NUM; i++) { i < pipe->num_nodes > + if (i < MTK_DIP_VIDEO_NODE_ID_OUT_TOTAL_NUM) { > + pipe->nodes[i].desc = > + &pipe->desc->output_queue_descs[i]; > + } else { > + int cap_idx = i - MTK_DIP_VIDEO_NODE_ID_OUT_TOTAL_NUM; > + > + pipe->nodes[i].desc = > + &pipe->desc->capture_queue_descs[cap_idx]; > + } We shouldn't need this if/else block if we put all the descriptors in one array. > + > + pipe->nodes[i].flags = > + pipe->nodes[i].desc->flags; No need to wrap the line here. > + atomic_set(&pipe->nodes[i].sequence, 0); I don't see this sequence used anywhere else in the driver. > + spin_lock_init(&pipe->nodes[i].buf_list_lock); > + INIT_LIST_HEAD(&pipe->nodes[i].buf_list); > + > + if (pipe->nodes[i].flags & MEDIA_LNK_FL_ENABLED) > + count++; > + } > + > + if (pipe->desc->master >= 0 && > + pipe->desc->master < MTK_DIP_VIDEO_NODE_ID_TOTAL_NUM) { > + if (!(pipe->nodes[pipe->desc->master].flags & > + MEDIA_LNK_FL_ENABLED)) > + count++; > + > + pipe->nodes[pipe->desc->master].flags |= > + MEDIA_LNK_FL_ENABLED | MEDIA_LNK_FL_IMMUTABLE; > + } All the pipes seem to have master set to MTK_DIP_VIDEO_NODE_ID_NO_MASTER, so this seems to be dead code. > + > + atomic_set(&pipe->cnt_nodes_not_streaming, count); > + > + ret = mtk_dip_pipe_v4l2_register(pipe, media_dev, v4l2_dev); > + if (ret) { > + dev_err(&pipe->dip_dev->pdev->dev, > + "%s: failed(%d) to create V4L2 devices\n", > + pipe->desc->name, ret); > + > + goto err_destroy_pipe_lock; > + } > + > + return 0; > + > +err_destroy_pipe_lock: > + mutex_destroy(&pipe->lock); > + > + return ret; > +} > + > +int mtk_dip_pipe_release(struct mtk_dip_pipe *pipe) > +{ > + mtk_dip_pipe_v4l2_unregister(pipe); > + mutex_destroy(&pipe->lock); > + > + return 0; > +} > + > +int mtk_dip_pipe_next_job_id(struct mtk_dip_pipe *pipe) > +{ > + int global_job_id = atomic_inc_return(&pipe->pipe_job_sequence); > + > + return (global_job_id & 0x0000FFFF) | (pipe->desc->id << 16); > +} > + > +struct mtk_dip_pipe_job_info* > +mtk_dip_pipe_get_running_job_info(struct mtk_dip_pipe *pipe, int pipe_job_id) > +{ > + struct mtk_dip_pipe_job_info *job_info; > + > + spin_lock(&pipe->job_lock); > + list_for_each_entry(job_info, > + &pipe->pipe_job_running_list, list) { > + if (job_info->id == pipe_job_id) { > + spin_unlock(&pipe->job_lock); > + return job_info; > + } > + } > + spin_unlock(&pipe->job_lock); > + > + return NULL; > +} > + > +void mtk_dip_pipe_debug_job(struct mtk_dip_pipe *pipe, > + struct mtk_dip_pipe_job_info *job_info) > +{ > + int i; > + > + dev_dbg(&pipe->dip_dev->pdev->dev, "%s: pipe-job(%p),id(%d)\n", > + pipe->desc->name, job_info, job_info->id); > + > + for (i = 0; i < MTK_DIP_VIDEO_NODE_ID_TOTAL_NUM ; i++) { > + if (job_info->buf_map[i]) > + dev_dbg(&pipe->dip_dev->pdev->dev, "%s:%s:buf(%p)\n", > + pipe->desc->name, pipe->nodes[i].desc->name, i, > + job_info->buf_map[i]); > + } > +} We should remove this kind of excessive debugging code. I'd recommend keeping it as a local test-only patch on top of the driver. > + > +int mtk_dip_pipe_job_finish(struct mtk_dip_pipe *pipe, > + unsigned int pipe_job_info_id, > + enum vb2_buffer_state vbf_state) This function only returns 0. Should it be made void? > +{ > + struct mtk_dip_pipe_job_info *job_info; > + struct mtk_dip_dev_buffer *in_buf; > + int i, num_running_jobs; > + > + job_info = mtk_dip_pipe_get_running_job_info(pipe, pipe_job_info_id); Why don't we just pass mtk_dip_request as an argument ot this function? I can see that the both callers already have them. > + in_buf = job_info->buf_map[MTK_DIP_VIDEO_NODE_ID_RAW_OUT]; > + > + spin_lock(&pipe->job_lock); > + list_del(&job_info->list); > + num_running_jobs = --pipe->num_jobs; > + dev_dbg(&pipe->dip_dev->pdev->dev, > + "%s:%s: num of running jobs(%d)\n", > + __func__, pipe->desc->name, pipe->num_jobs); > + spin_unlock(&pipe->job_lock); > + > + for (i = 0; i < MTK_DIP_VIDEO_NODE_ID_TOTAL_NUM; i++) { > + struct mtk_dip_dev_buffer *dev_buf = job_info->buf_map[i]; > + struct mtk_dip_video_device *node; > + > + if (!dev_buf) > + continue; > + > + if (in_buf && dev_buf != in_buf) Is it possible that in_buf is NULL? > + dev_buf->vbb.vb2_buf.timestamp = > + in_buf->vbb.vb2_buf.timestamp; > + > + vb2_buffer_done(&dev_buf->vbb.vb2_buf, vbf_state); > + > + node = mtk_dip_vbq_to_node(dev_buf->vbb.vb2_buf.vb2_queue); > + spin_lock(&node->buf_list_lock); > + list_del(&dev_buf->list); > + spin_unlock(&node->buf_list_lock); > + > + dev_dbg(&pipe->dip_dev->pdev->dev, > + "%s:%s: return buf, idx(%d), state(%d)\n", > + pipe->desc->name, node->desc->name, > + dev_buf->vbb.vb2_buf.index, vbf_state); > + } This looks almost the same as what's being done inside mtk_dip_hw_streamoff(). Could we just call this function from the loop there? > + > + dev_dbg(&pipe->dip_dev->pdev->dev, > + "%s:%s: finished job id(%d), vbf_state(%d), running jobs(%d)\n", > + __func__, pipe->desc->name, pipe_job_info_id, vbf_state, > + num_running_jobs); > + > + return 0; > +} > + > +static __u32 get_pixel_byte_by_fmt(__u32 pix_fmt) > +{ > + switch (pix_fmt) { > + case V4L2_PIX_FMT_MTISP_B8: > + case V4L2_PIX_FMT_MTISP_F8: > + return 8; > + case V4L2_PIX_FMT_MTISP_B10: > + case V4L2_PIX_FMT_MTISP_F10: > + return 10; > + case V4L2_PIX_FMT_MTISP_B12: > + case V4L2_PIX_FMT_MTISP_F12: > + return 12; > + case V4L2_PIX_FMT_MTISP_B14: > + case V4L2_PIX_FMT_MTISP_F14: > + return 14; > + case V4L2_PIX_FMT_MTISP_U8: > + case V4L2_PIX_FMT_MTISP_U10: > + case V4L2_PIX_FMT_MTISP_U12: > + case V4L2_PIX_FMT_MTISP_U14: >From all the formats above, we only have B10 and F10 in in_fmts[]. Are they all supported by DIP? If so, are they only missing in in_fmts[] or the driver needs more changes to support them? > + return 16; > + default: > + return 0; > + } > +} > + > +static __u32 > +mtk_dip_pass1_cal_main_stride(__u32 width, __u32 pix_fmt) > +{ > + __u32 stride; > + __u32 pixel_byte = get_pixel_byte_by_fmt(pix_fmt); > + > + width = ALIGN(width, 4); > + stride = ALIGN(DIV_ROUND_UP(width * pixel_byte, 8), 2); > + > + return ALIGN(stride, 4); > +} > + > +static __u32 > +mtk_dip_pass1_cal_pack_stride(__u32 width, __u32 pix_fmt) > +{ > + __u32 stride; > + __u32 pixel_byte = get_pixel_byte_by_fmt(pix_fmt); The __ types are only for UAPI structures. Please use the types without the prefix. > + > + width = ALIGN(width, 4); > + stride = DIV_ROUND_UP(width * 3, 2); > + stride = DIV_ROUND_UP(stride * pixel_byte, 8); > + > + if (pix_fmt == V4L2_PIX_FMT_MTISP_F10) > + stride = ALIGN(stride, 4); > + else > + stride = ALIGN(stride, 8); Could you explain all the calculations done above? > + > + return stride; > +} > + > +static int is_stride_need_to_align(u32 format, u32 *need_aligned_fmts, > + int length) > +{ > + int i; > + > + for (i = 0; i < length; i++) { > + if (format == need_aligned_fmts[i]) > + return true; > + } > + > + return false; > +} > + > +/* Stride that is accepted by MDP HW */ > +static u32 dip_mdp_fmt_get_stride(struct v4l2_pix_format_mplane *mfmt, > + const struct mtk_dip_dev_format *fmt, > + unsigned int plane) > +{ > + enum mdp_color c = fmt->mdp_color; > + u32 bytesperline = (mfmt->width * fmt->row_depth[plane]) / 8; > + u32 stride = (bytesperline * MDP_COLOR_BITS_PER_PIXEL(c)) > + / fmt->row_depth[0]; > + > + if (plane == 0) > + return stride; > + > + if (plane < MDP_COLOR_GET_PLANE_COUNT(c)) { > + if (MDP_COLOR_IS_BLOCK_MODE(c)) > + stride = stride / 2; > + return stride; > + } > + > + return 0; > +} > + > +/* Stride that is accepted by MDP HW of format with contiguous planes */ > +static u32 > +dip_mdp_fmt_get_stride_contig(const struct mtk_dip_dev_format *fmt, > + u32 pix_stride, > + unsigned int plane) > +{ > + enum mdp_color c = fmt->mdp_color; > + u32 stride = pix_stride; > + > + if (plane == 0) > + return stride; > + > + if (plane < MDP_COLOR_GET_PLANE_COUNT(c)) { > + stride = stride >> MDP_COLOR_GET_H_SUBSAMPLE(c); > + if (MDP_COLOR_IS_UV_COPLANE(c) && !MDP_COLOR_IS_BLOCK_MODE(c)) > + stride = stride * 2; > + return stride; > + } > + > + return 0; > +} > + > +/* Plane size that is accepted by MDP HW */ > +static u32 > +dip_mdp_fmt_get_plane_size(const struct mtk_dip_dev_format *fmt, > + u32 stride, u32 height, > + unsigned int plane) > +{ > + enum mdp_color c = fmt->mdp_color; > + u32 bytesperline; > + > + bytesperline = (stride * fmt->row_depth[0]) > + / MDP_COLOR_BITS_PER_PIXEL(c); Hmm, stride and bytesperline should be exactly the same thing. Could you explain what's happening here? > + if (plane == 0) > + return bytesperline * height; > + if (plane < MDP_COLOR_GET_PLANE_COUNT(c)) { > + height = height >> MDP_COLOR_GET_V_SUBSAMPLE(c); > + if (MDP_COLOR_IS_BLOCK_MODE(c)) > + bytesperline = bytesperline * 2; > + return bytesperline * height; > + } > + > + return 0; > +} > + > +static int mtk_dip_pipe_get_stride(struct mtk_dip_pipe *pipe, > + struct v4l2_pix_format_mplane *mfmt, > + const struct mtk_dip_dev_format *dfmt, > + int plane, > + char *buf_name) > +{ > + int bpl; > + u32 fmts_pass1_main[] = { > + V4L2_PIX_FMT_MTISP_B8, > + V4L2_PIX_FMT_MTISP_B10 > + }; > + u32 fmts_pass1_pack[] = { > + V4L2_PIX_FMT_MTISP_F8, > + V4L2_PIX_FMT_MTISP_F10 > + }; We don't seem to have B8 and F8 formats in in_fmts[]. Are they just missing there or there is something else missing too? > + > + if (is_stride_need_to_align(mfmt->pixelformat, fmts_pass1_main, > + ARRAY_SIZE(fmts_pass1_main))) > + bpl = mtk_dip_pass1_cal_main_stride(mfmt->width, > + mfmt->pixelformat); > + else if (is_stride_need_to_align(mfmt->pixelformat, fmts_pass1_pack, > + ARRAY_SIZE(fmts_pass1_pack))) > + bpl = mtk_dip_pass1_cal_pack_stride(mfmt->width, > + mfmt->pixelformat); > + else > + bpl = dip_mdp_fmt_get_stride(mfmt, dfmt, plane); Please add the information about necessary alignment to struct mtk_dip_dev_format instead of hardcoding in the local arrays above. > + > + dev_dbg(&pipe->dip_dev->pdev->dev, > + "%s:%s:%s: plane(%d), pixelformat(%x) width(%d), stride(%d)", > + __func__, pipe->desc->name, buf_name, plane, > + mfmt->pixelformat, mfmt->width, bpl); > + > + return bpl; > +} > + > +void mtk_dip_pipe_set_img_fmt(struct mtk_dip_pipe *pipe, The function name is confusing. "Set" in V4L2 sounds like changing the active format. How about mtk_dip_pipe_try_fmt()? > + struct mtk_dip_video_device *node, > + struct v4l2_pix_format_mplane *mfmt_to_fill, This is quite a long name. It should be evident that this argument is an output, so "fmt" should be good enough. > + const struct mtk_dip_dev_format *dev_fmt) > +{ > + int i; > + > + mfmt_to_fill->pixelformat = dev_fmt->format; > + mfmt_to_fill->num_planes = dev_fmt->num_planes; > + mfmt_to_fill->ycbcr_enc = V4L2_YCBCR_ENC_DEFAULT; > + mfmt_to_fill->quantization = V4L2_QUANTIZATION_DEFAULT; > + mfmt_to_fill->colorspace = dev_fmt->colorspace; > + mfmt_to_fill->field = V4L2_FIELD_NONE; > + > + memset(mfmt_to_fill->reserved, 0, sizeof(mfmt_to_fill->reserved)); The core already takes care of zeroing the reserved fields. > + > + dev_dbg(&pipe->dip_dev->pdev->dev, > + "%s:%s:%s: Fmt(%c%c%c%c), w(%d),h(%d), f(%d)\n", > + __func__, pipe->desc->name, node->desc->name, > + mfmt_to_fill->pixelformat & 0xff, > + mfmt_to_fill->pixelformat >> 8 & 0xff, > + mfmt_to_fill->pixelformat >> 16 & 0xff, > + mfmt_to_fill->pixelformat >> 24 & 0xff, > + mfmt_to_fill->width, mfmt_to_fill->height, > + mfmt_to_fill->field); No need for this print. There is already built in printing of formats in the core when format-related ioctls are called. > + > + for (i = 0; i < mfmt_to_fill->num_planes; ++i) { > + u32 min_bpl = (mfmt_to_fill->width * dev_fmt->row_depth[i]) / 8; Shouldn't this use DIV_ROUND_UP()? I can see some row_depth not being a multiple of 8. > + u32 bpl = mfmt_to_fill->plane_fmt[i].bytesperline; In current V4L2 API, bytesperline is always set by the driver, so no need to preserve what came from the userspace. > + u32 sizeimage; > + > + if (bpl < min_bpl) > + bpl = min_bpl; > + > + sizeimage = (bpl * mfmt_to_fill->height * dev_fmt->depth[i]) > + / dev_fmt->row_depth[i]; Shouldn't this be bpl * fmt->height? > + mfmt_to_fill->plane_fmt[i].bytesperline = bpl; > + if (mfmt_to_fill->plane_fmt[i].sizeimage < sizeimage) > + mfmt_to_fill->plane_fmt[i].sizeimage = sizeimage; Same with sizeimage. It's defined to be always written by the driver. > + > + memset(mfmt_to_fill->plane_fmt[i].reserved, > + 0, sizeof(mfmt_to_fill->plane_fmt[i].reserved)); The core takes care of this already. > + > + dev_dbg(&pipe->dip_dev->pdev->dev, > + "%s:%s:%s: plane(%d): bpl(%u), min_bpl(%u), s(%u)\n", > + __func__, pipe->desc->name, node->desc->name, > + i, bpl, min_bpl, mfmt_to_fill->plane_fmt[i].sizeimage); The core already has an appropriate debug message. > + } > +} > + > +static void set_meta_fmt(struct mtk_dip_pipe *pipe, > + struct v4l2_meta_format *metafmt_to_fill, > + const struct mtk_dip_dev_format *dev_fmt) > +{ > + metafmt_to_fill->dataformat = dev_fmt->format; > + > + if (dev_fmt->buffer_size <= 0) { > + dev_dbg(&pipe->dip_dev->pdev->dev, > + "%s: Invalid meta buf size(%u), use default(%u)\n", > + pipe->desc->name, dev_fmt->buffer_size, > + MTK_DIP_DEV_META_BUF_DEFAULT_SIZE); > + > + metafmt_to_fill->buffersize = > + MTK_DIP_DEV_META_BUF_DEFAULT_SIZE; > + } else { > + metafmt_to_fill->buffersize = dev_fmt->buffer_size; > + } > +} > + > +void mtk_dip_pipe_load_default_fmt(struct mtk_dip_pipe *pipe, > + struct mtk_dip_video_device *node, > + struct v4l2_format *fmt_to_fill) > +{ > + int idx = node->desc->default_fmt_idx; > + > + if (node->desc->num_fmts == 0) { > + dev_err(&pipe->dip_dev->pdev->dev, > + "%s:%s: desc->num_fmts is 0, no format support list\n", > + __func__, node->desc->name); > + > + return; > + } Is this even possible? > + > + if (idx >= node->desc->num_fmts) { > + dev_err(&pipe->dip_dev->pdev->dev, > + "%s:%s: invalid idx(%d), must < num_fmts(%d)\n", > + __func__, node->desc->name, idx, node->desc->num_fmts); > + > + idx = 0; > + } Is this possible too? > + > + fmt_to_fill->type = node->desc->buf_type; > + if (mtk_dip_buf_is_meta(node->desc->buf_type)) { > + set_meta_fmt(pipe, &fmt_to_fill->fmt.meta, > + &node->desc->fmts[idx]); > + } else { > + fmt_to_fill->fmt.pix_mp.width = node->desc->default_width; > + fmt_to_fill->fmt.pix_mp.height = node->desc->default_height; > + mtk_dip_pipe_set_img_fmt(pipe, node, &fmt_to_fill->fmt.pix_mp, > + &node->desc->fmts[idx]); > + } > +} > + > +const struct mtk_dip_dev_format* > +mtk_dip_pipe_find_fmt(struct mtk_dip_pipe *pipe, > + struct mtk_dip_video_device *node, > + u32 format) > +{ > + int i; > + > + for (i = 0; i < node->desc->num_fmts; i++) { > + if (node->desc->fmts[i].format == format) > + return &node->desc->fmts[i]; > + } > + > + return NULL; > +} > + > +static enum mdp_ycbcr_profile > +map_ycbcr_prof_mplane(struct v4l2_pix_format_mplane *pix_mp, u32 mdp_color) > +{ > + if (MDP_COLOR_IS_RGB(mdp_color)) > + return MDP_YCBCR_PROFILE_FULL_BT601; Similar comment as below. > + > + switch (pix_mp->colorspace) { > + case V4L2_COLORSPACE_JPEG: > + return MDP_YCBCR_PROFILE_JPEG; > + case V4L2_COLORSPACE_REC709: > + case V4L2_COLORSPACE_DCI_P3: > + if (pix_mp->quantization == V4L2_QUANTIZATION_FULL_RANGE) > + return MDP_YCBCR_PROFILE_FULL_BT709; > + return MDP_YCBCR_PROFILE_BT709; > + case V4L2_COLORSPACE_BT2020: > + if (pix_mp->quantization == V4L2_QUANTIZATION_FULL_RANGE) > + return MDP_YCBCR_PROFILE_FULL_BT2020; > + return MDP_YCBCR_PROFILE_BT2020; > + } > + /* V4L2_COLORSPACE_SRGB or else */ > + if (pix_mp->quantization == V4L2_QUANTIZATION_FULL_RANGE) > + return MDP_YCBCR_PROFILE_FULL_BT601; > + > + return MDP_YCBCR_PROFILE_BT601; > +} > + > +static inline int is_contig_mp_buffer(struct mtk_dip_dev_buffer *dev_buf) > +{ > + return !(MDP_COLOR_GET_PLANE_COUNT(dev_buf->dev_fmt->mdp_color) == 1); > +} > + > +static int fill_ipi_img_param_mp(struct mtk_dip_pipe *pipe, > + struct img_image_buffer *b, > + struct mtk_dip_dev_buffer *dev_buf, > + char *buf_name) Please prefix the functions with mtk_dip_. > +{ > + struct v4l2_pix_format_mplane *pix_mp; > + const struct mtk_dip_dev_format *mdp_fmt; > + unsigned int i; > + unsigned int total_plane_size = 0; > + > + if (!dev_buf->dev_fmt) { > + dev_err(&pipe->dip_dev->pdev->dev, > + "%s: %s's dev format not set\n", > + __func__, buf_name); > + return -EINVAL; > + } Is this even possible? > + > + pix_mp = &dev_buf->fmt.fmt.pix_mp; > + mdp_fmt = dev_buf->dev_fmt; > + > + b->usage = dev_buf->dma_port; > + b->format.colorformat = dev_buf->dev_fmt->mdp_color; > + b->format.width = dev_buf->fmt.fmt.pix_mp.width; > + b->format.height = dev_buf->fmt.fmt.pix_mp.height; > + b->format.ycbcr_prof = > + map_ycbcr_prof_mplane(pix_mp, > + dev_buf->dev_fmt->mdp_color); > + dev_dbg(&pipe->dip_dev->pdev->dev, > + "%s: buf(%s), IPI: w(%d),h(%d),c(0x%x)\n", > + pipe->desc->name, > + buf_name, > + b->format.width, > + b->format.height, > + b->format.colorformat); > + > + for (i = 0; i < pix_mp->num_planes; ++i) { > + u32 stride = mtk_dip_pipe_get_stride(pipe, pix_mp, mdp_fmt, > + i, buf_name); Shouldn't stride be just equal to pix_mp.plane[i].bytesperline? > + > + b->format.plane_fmt[i].stride = stride; > + b->format.plane_fmt[i].size = Shouldn't size be just equal to pix_mp.plane[i].sizeimage? > + dip_mdp_fmt_get_plane_size(mdp_fmt, stride, > + pix_mp->height, i); > + b->iova[i] = dev_buf->isp_daddr[i]; > + dev_dbg(&pipe->dip_dev->pdev->dev, > + "Non-contiguous-mp-buf:plane(%i),stride(%d),size(%d),iova(%lx)", > + i, > + b->format.plane_fmt[i].stride, > + b->format.plane_fmt[i].size, > + b->iova[i]); > + total_plane_size += b->format.plane_fmt[i].size; > + } > + > + if (!is_contig_mp_buffer(dev_buf)) { Shouldn't this be just (pix_mp->num_planes > 1)? > + dev_dbg(&pipe->dip_dev->pdev->dev, > + "Non-contiguous-mp-buf(%s),total-plane-size(%d),dma_port(%d)\n", > + buf_name, > + total_plane_size, > + b->usage); > + return 0; > + } > + > + for (; i < MDP_COLOR_GET_PLANE_COUNT(b->format.colorformat); ++i) { I don't see these MDP_ macros defined anywhere. Please don't use macros defined from other drivers. We can embed this information in the mtk_dip_dev_format struct. One would normally call it num_cplanes (color planes). However, I would just make this driver support M formats only and forget about formats with only memory planes count != color planes count. > + u32 stride = dip_mdp_fmt_get_stride_contig > + (mdp_fmt, b->format.plane_fmt[0].stride, i); > + > + b->format.plane_fmt[i].stride = stride; > + b->format.plane_fmt[i].size = > + dip_mdp_fmt_get_plane_size(mdp_fmt, stride, > + pix_mp->height, i); > + b->iova[i] = b->iova[i - 1] + b->format.plane_fmt[i - 1].size; > + dev_dbg(&pipe->dip_dev->pdev->dev, > + "Contiguous-mp-buf:plane(%i),stride(%d),size(%d),iova(%lx)", > + i, > + b->format.plane_fmt[i].stride, > + b->format.plane_fmt[i].size, > + b->iova[i]); > + total_plane_size += b->format.plane_fmt[i].size; > + } > + > + dev_dbg(&pipe->dip_dev->pdev->dev, > + "Contiguous-mp-buf(%s),v4l2-sizeimage(%d),total-plane-size(%d)\n", > + buf_name, > + pix_mp->plane_fmt[0].sizeimage, > + total_plane_size); > + > + return 0; > +} > + > +static int fill_input_ipi_param(struct mtk_dip_pipe *pipe, > + struct img_input *iin, > + struct mtk_dip_dev_buffer *dev_buf, > + char *buf_name) > +{ > + struct img_image_buffer *img = &iin->buffer; > + > + return fill_ipi_img_param_mp(pipe, img, dev_buf, > + buf_name); > +} > + > +static int fill_output_ipi_param(struct mtk_dip_pipe *pipe, > + struct img_output *iout, > + struct mtk_dip_dev_buffer *dev_buf_out, > + struct mtk_dip_dev_buffer *dev_buf_in, > + char *buf_name) > +{ > + int ret; > + struct img_image_buffer *img = &iout->buffer; > + > + ret = fill_ipi_img_param_mp(pipe, img, dev_buf_out, > + buf_name); > + iout->crop.left = 0; > + iout->crop.top = 0; > + iout->crop.width = dev_buf_in->fmt.fmt.pix_mp.width; > + iout->crop.height = dev_buf_in->fmt.fmt.pix_mp.height; > + iout->crop.left_subpix = 0; > + iout->crop.top_subpix = 0; > + iout->crop.width_subpix = 0; > + iout->crop.height_subpix = 0; So we don't support cropping? > + iout->rotation = dev_buf_out->rotation; > + > + dev_dbg(&pipe->dip_dev->pdev->dev, > + "%s: buf(%s) IPI-ext:c_l(%d),c_t(%d),c_w(%d),c_h(%d)\n", > + pipe->desc->name, > + buf_name, > + iout->crop.left, > + iout->crop.top, > + iout->crop.width, > + iout->crop.height); > + > + dev_dbg(&pipe->dip_dev->pdev->dev, > + "c_ls(%d),c_ts(%d),c_ws(%d),c_hs(%d),rot(%d)\n", > + iout->crop.left_subpix, > + iout->crop.top_subpix, > + iout->crop.width_subpix, > + iout->crop.height_subpix, > + iout->rotation); > + > + return ret; > +} > + > +void mtk_dip_pipe_ipi_params_config(struct mtk_dip_request *req) > +{ > + struct mtk_dip_pipe *pipe = req->dip_pipe; > + struct platform_device *pdev = pipe->dip_dev->pdev; > + struct mtk_dip_pipe_job_info *pipe_job_info = &req->job_info; > + int out_img_buf_idx; > + int in_img_buf_idx; > + struct img_ipi_frameparam *dip_param = &req->img_fparam.frameparam; > + struct mtk_dip_dev_buffer *dev_buf_in; > + struct mtk_dip_dev_buffer *dev_buf_out; > + struct mtk_dip_dev_buffer *dev_buf_tuning; > + int i = 0; > + int mdp_ids[2] = {MTK_DIP_VIDEO_NODE_ID_MDP0_CAPTURE, > + MTK_DIP_VIDEO_NODE_ID_MDP1_CAPTURE}; > + char *mdp_names[2] = {"mdp0", "mdp1"}; > + > + dev_dbg(&pdev->dev, > + "%s:%s: pipe-job id(%d)\n", > + __func__, pipe->desc->name, > + pipe_job_info->id); > + > + /* Fill ipi params for DIP driver */ > + memset(dip_param, 0, sizeof(*dip_param)); > + dip_param->index = pipe_job_info->id; > + dip_param->type = STREAM_ISP_IC; > + > + /* Tuning buffer */ > + dev_buf_tuning = > + pipe_job_info->buf_map[MTK_DIP_VIDEO_NODE_ID_TUNING_OUT]; > + if (dev_buf_tuning) { > + dev_dbg(&pdev->dev, > + "Tuning buf queued: scp_daddr(%pad),isp_daddr(%pad)\n", > + &dev_buf_tuning->scp_daddr[0], > + &dev_buf_tuning->isp_daddr[0]); > + dip_param->tuning_data.pa = > + (uint32_t)dev_buf_tuning->scp_daddr[0]; > + dip_param->tuning_data.present = true; > + dip_param->tuning_data.iova = > + (uint32_t)dev_buf_tuning->isp_daddr[0]; Why are these casts needed? > + } else { > + dev_dbg(&pdev->dev, > + "No enqueued tuning buffer: scp_daddr(%llx),present(%llx),isp_daddr(%llx\n", > + dip_param->tuning_data.pa, > + dip_param->tuning_data.present, > + dip_param->tuning_data.iova); > + } > + > + in_img_buf_idx = 0; > + > + /* Raw-in buffer */ > + dev_buf_in = > + pipe_job_info->buf_map[MTK_DIP_VIDEO_NODE_ID_RAW_OUT]; > + if (dev_buf_in) { > + struct img_input *iin = &dip_param->inputs[in_img_buf_idx]; > + > + fill_input_ipi_param(pipe, iin, dev_buf_in, "RAW"); > + in_img_buf_idx++; > + } Is it possible that we don't have an input buffer? > + > + /* Array of MDP buffers */ > + out_img_buf_idx = 0; > + > + for (i = 0; i < ARRAY_SIZE(mdp_ids); i++) { > + dev_buf_out = > + pipe_job_info->buf_map[mdp_ids[i]]; > + if (dev_buf_out) { > + struct img_output *iout = > + &dip_param->outputs[out_img_buf_idx]; > + > + fill_output_ipi_param(pipe, iout, dev_buf_out, > + dev_buf_in, mdp_names[i]); > + out_img_buf_idx++; > + } > + } > + > + dip_param->num_outputs = out_img_buf_idx; > + dip_param->num_inputs = in_img_buf_idx; Wouldn't this be always 1? > +} > + > +void mtk_dip_pipe_try_enqueue(struct mtk_dip_pipe *pipe) > +{ > + struct mtk_dip_pipe_job_info *job_info; > + struct mtk_dip_pipe_job_info *tmp_job_info; > + struct list_head enqueue_job_list; > + > + INIT_LIST_HEAD(&enqueue_job_list); You can merge this with the declaration by using > + if (!pipe->streaming) > + return; > + > + spin_lock(&pipe->job_lock); > + list_for_each_entry_safe(job_info, tmp_job_info, > + &pipe->pipe_job_pending_list, > + list) { > + list_del(&job_info->list); > + pipe->num_pending_jobs--; > + dev_dbg(&pipe->dip_dev->pdev->dev, > + "%s:%s: current num of pending jobs(%d)\n", > + __func__, pipe->desc->name, > + pipe->num_pending_jobs); > + list_add_tail(&job_info->list, > + &enqueue_job_list); > + } > + spin_unlock(&pipe->job_lock); > + > + list_for_each_entry_safe(job_info, tmp_job_info, > + &enqueue_job_list, > + list) { > + struct mtk_dip_request *req = > + mtk_dip_pipe_job_info_to_req(job_info); > + > + list_del(&job_info->list); > + > + spin_lock(&pipe->job_lock); > + list_add_tail(&job_info->list, > + &pipe->pipe_job_running_list); > + pipe->num_jobs++; > + dev_dbg(&pipe->dip_dev->pdev->dev, > + "%s:%s: current num of running jobs(%d)\n", > + __func__, pipe->desc->name, > + pipe->num_jobs); > + spin_unlock(&pipe->job_lock); > + > + mtk_dip_hw_enqueue(&pipe->dip_dev->dip_hw, req); > + } Please check my comments to the P1 RFCv3 for a similar block of code. > +} > diff --git a/drivers/media/platform/mtk-isp/isp_50/dip/mtk_dip-dev.h b/drivers/media/platform/mtk-isp/isp_50/dip/mtk_dip-dev.h > new file mode 100644 > index 000000000000..e3372c291f9a > --- /dev/null > +++ b/drivers/media/platform/mtk-isp/isp_50/dip/mtk_dip-dev.h > @@ -0,0 +1,337 @@ > +/* SPDX-License-Identifier: GPL-2.0 */ > +/* > + * Copyright (c) 2018 MediaTek Inc. > + * > + * Author: Frederic Chen <frederic.chen@xxxxxxxxxxxx> > + * > + */ > + > +#ifndef _MTK_DIP_DEV_H_ > +#define _MTK_DIP_DEV_H_ > + > +#include <linux/types.h> > +#include <linux/platform_device.h> > +#include <media/v4l2-ctrls.h> > +#include <media/v4l2-subdev.h> > +#include <media/v4l2-device.h> > +#include <linux/videodev2.h> > +#include <media/videobuf2-core.h> > +#include <media/videobuf2-v4l2.h> > + > +#include "mtk_dip-hw.h" > + > +#define MTK_DIP_PIPE_ID_PREVIEW 0 > +#define MTK_DIP_PIPE_ID_CAPTURE 1 > +#define MTK_DIP_PIPE_ID_REPROCESS 2 > +#define MTK_DIP_PIPE_ID_TOTAL_NUM 3 > + > +#define MTK_DIP_VIDEO_NODE_ID_RAW_OUT 0 > +#define MTK_DIP_VIDEO_NODE_ID_TUNING_OUT 1 > +#define MTK_DIP_VIDEO_NODE_ID_OUT_TOTAL_NUM 2 > +#define MTK_DIP_VIDEO_NODE_ID_MDP0_CAPTURE 2 > +#define MTK_DIP_VIDEO_NODE_ID_MDP1_CAPTURE 3 > +#define MTK_DIP_VIDEO_NODE_ID_CAPTURE_TOTAL_NUM 2 > +#define MTK_DIP_VIDEO_NODE_ID_TOTAL_NUM \ > + (MTK_DIP_VIDEO_NODE_ID_OUT_TOTAL_NUM + \ > + MTK_DIP_VIDEO_NODE_ID_CAPTURE_TOTAL_NUM) > + > +#define MTK_DIP_VIDEO_NODE_ID_NO_MASTER -1 > + > +#define MTK_DIP_OUTPUT_MIN_WIDTH 2U > +#define MTK_DIP_OUTPUT_MIN_HEIGHT 2U > +#define MTK_DIP_OUTPUT_MAX_WIDTH 5376U > +#define MTK_DIP_OUTPUT_MAX_HEIGHT 4032U > +#define MTK_DIP_CAPTURE_MIN_WIDTH 2U > +#define MTK_DIP_CAPTURE_MIN_HEIGHT 2U > +#define MTK_DIP_CAPTURE_MAX_WIDTH 5376U > +#define MTK_DIP_CAPTURE_MAX_HEIGHT 4032U > + > +#define MTK_DIP_DEV_DIP_MEDIA_MODEL_NAME "MTK-ISP-DIP-V4L2" > +#define MTK_DIP_DEV_DIP_PREVIEW_NAME \ > + MTK_DIP_DEV_DIP_MEDIA_MODEL_NAME > +#define MTK_DIP_DEV_DIP_CAPTURE_NAME "MTK-ISP-DIP-CAP-V4L2" > +#define MTK_DIP_DEV_DIP_REPROCESS_NAME "MTK-ISP-DIP-REP-V4L2" Could we have a bit more user friendly names here? For example: Driver name: "mtk-cam-dip" Preview pipe: "%s %s", dev_driver_string(), "preview" Capture pipe: "%s %s", dev_driver_string(), "capture" Preview pipe: "%s %s", dev_driver_string(), "reprocess" (For reference, I suggested "mtk-cam-p1" for P1, so that would be consistent with the above.) > + > +#define MTK_DIP_DEV_META_BUF_DEFAULT_SIZE (1024 * 128) > +#define MTK_DIP_DEV_META_BUF_POOL_MAX_SIZE (1024 * 1024 * 6) > + > +#define V4L2_CID_MTK_DIP_MAX 100 Why 100? I think we just have 1 rotation control. Please just use 1 explicitly in the code, without this intermediate constant. > + > +enum mtk_dip_pixel_mode { > + mtk_dip_pixel_mode_default = 0, > + mtk_dip_pixel_mode_1, > + mtk_dip_pixel_mode_2, > + mtk_dip_pixel_mode_4, > + mtk_dip_pixel_mode_num, > +}; This doesn't seem to be used anywhere. > + > +struct mtk_dip_dev_format { > + u32 format; > + u32 mdp_color; > + u32 colorspace; > + u8 depth[VIDEO_MAX_PLANES]; > + u8 row_depth[VIDEO_MAX_PLANES]; > + u8 num_planes; > + u8 walign; > + u8 halign; > + u8 salign; > + u32 flags; > + u32 buffer_size; > +}; Please document all the structures defined in the driver using kerneldoc. > + > +struct mtk_dip_pipe_job_info { > + int id; > + struct mtk_dip_dev_buffer* > + buf_map[MTK_DIP_VIDEO_NODE_ID_TOTAL_NUM]; > + struct list_head list; > +}; Is there any reason to separate this from mtk_dip_request? > + > +struct mtk_dip_dev_buffer { > + struct vb2_v4l2_buffer vbb; > + struct v4l2_format fmt; > + const struct mtk_dip_dev_format *dev_fmt; > + int pipe_job_id; > + dma_addr_t isp_daddr[VB2_MAX_PLANES]; > + dma_addr_t scp_daddr[VB2_MAX_PLANES]; > + unsigned int dma_port; > + int rotation; > + struct list_head list; > +}; > + > +struct mtk_dip_pipe_desc { > + char *name; Shouldn't this be const char *? > + int master; > + int id; > + const struct mtk_dip_video_device_desc *output_queue_descs; > + int total_output_queues; > + const struct mtk_dip_video_device_desc *capture_queue_descs; > + int total_capture_queues; > +}; > + > +struct mtk_dip_video_device_desc { > + int id; > + char *name; Shouldn't this be const char *? > + u32 buf_type; > + u32 cap; > + int smem_alloc; > + const struct mtk_dip_dev_format *fmts; > + int num_fmts; > + char *description; Shouldn't this be const char *? > + int default_width; > + int default_height; > + unsigned int dma_port; > + const struct v4l2_frmsizeenum *frmsizeenum; > + const struct v4l2_ioctl_ops *ops; > + u32 flags; > + int default_fmt_idx; > +}; > + > +struct mtk_dip_dev_queue { > + struct vb2_queue vbq; > + /* Serializes vb2 queue and video device operations */ > + struct mutex lock; > + const struct mtk_dip_dev_format *dev_fmt; > + int rotation; > +}; > + > +struct mtk_dip_video_device { > + struct video_device vdev; > + struct mtk_dip_dev_queue dev_q; > + struct v4l2_format vdev_fmt; > + struct media_pad vdev_pad; > + struct v4l2_mbus_framefmt pad_fmt; > + struct v4l2_ctrl_handler ctrl_handler; > + u32 flags; > + const struct mtk_dip_video_device_desc *desc; > + atomic_t sequence; > + struct list_head buf_list; > + /* protect the in-device buffer list */ > + spinlock_t buf_list_lock; > +}; > + > +struct mtk_dip_pipe { > + struct mtk_dip_dev *dip_dev; > + struct mtk_dip_video_device nodes[MTK_DIP_VIDEO_NODE_ID_TOTAL_NUM]; > + int num_nodes; > + atomic_t cnt_nodes_not_streaming; > + int streaming; > + struct media_pad *subdev_pads; > + struct media_pipeline pipeline; > + struct v4l2_subdev subdev; > + struct v4l2_subdev_fh *fh; > + atomic_t pipe_job_sequence; > + struct list_head pipe_job_pending_list; > + int num_pending_jobs; > + struct list_head pipe_job_running_list; > + int num_jobs; > + /* Serializes pipe's stream on/off and buffers enqueue operations */ > + struct mutex lock; > + spinlock_t job_lock; /* protect the pipe job list */ > + const struct mtk_dip_pipe_desc *desc; > +}; > + > +struct mtk_dip_dev { > + struct platform_device *pdev; > + struct media_device mdev; > + struct v4l2_device v4l2_dev; > + struct mtk_dip_pipe dip_pipe[MTK_DIP_PIPE_ID_TOTAL_NUM]; > + struct mtk_dip_hw dip_hw; nit: There isn't much benefit from having the separate mtk_dip_hw struct here. On the contrary it causes long dereference chains, which only clutter the code, e.g. "&pipe->dip_dev->dip_hw.scp_pdev->dev". > +}; > + > +struct mtk_dip_request { > + struct media_request req; > + struct mtk_dip_pipe *dip_pipe; > + struct mtk_dip_pipe_job_info job_info; Is there a need to have mtk_dip_pipe_job_info as a separate struct rather than just having the fields here? > + struct img_frameparam img_fparam; > + struct work_struct fw_work; > + struct work_struct mdp_work; > + /* It is used only in timeout handling flow */ > + struct work_struct mdpcb_work; > + struct mtk_dip_hw_subframe *working_buf; > + atomic_t buf_count; > +}; > + > +int mtk_dip_dev_media_register(struct device *dev, > + struct media_device *media_dev, > + const char *model); > + > +void mtk_dip_dev_v4l2_release(struct mtk_dip_dev *dip_dev); > + > +int mtk_dip_dev_v4l2_register(struct device *dev, > + struct media_device *media_dev, > + struct v4l2_device *v4l2_dev); > + > +int mtk_dip_pipe_v4l2_register(struct mtk_dip_pipe *pipe, > + struct media_device *media_dev, > + struct v4l2_device *v4l2_dev); > + > +void mtk_dip_pipe_v4l2_unregister(struct mtk_dip_pipe *pipe); > + > +int mtk_dip_pipe_queue_buffers(struct media_request *req, int initial); > + > +int mtk_dip_pipe_init(struct mtk_dip_pipe *pipe, > + struct mtk_dip_dev *dip_dev, > + const struct mtk_dip_pipe_desc *setting, > + struct media_device *media_dev, > + struct v4l2_device *v4l2_dev); > + > +void mtk_dip_pipe_ipi_params_config(struct mtk_dip_request *req); > + > +int mtk_dip_pipe_release(struct mtk_dip_pipe *pipe); > + > +struct mtk_dip_pipe_job_info * > +mtk_dip_pipe_get_running_job_info(struct mtk_dip_pipe *pipe, > + int pipe_job_id); > + > +int mtk_dip_pipe_next_job_id(struct mtk_dip_pipe *pipe); > + > +void mtk_dip_pipe_debug_job(struct mtk_dip_pipe *pipe, > + struct mtk_dip_pipe_job_info *pipe_job_info); > + > +int mtk_dip_pipe_job_finish(struct mtk_dip_pipe *pipe, > + unsigned int pipe_job_info_id, > + enum vb2_buffer_state state); > + > +const struct mtk_dip_dev_format * > +mtk_dip_pipe_find_fmt(struct mtk_dip_pipe *pipe, > + struct mtk_dip_video_device *node, > + u32 format); > + > +void mtk_dip_pipe_set_img_fmt(struct mtk_dip_pipe *pipe, > + struct mtk_dip_video_device *node, > + struct v4l2_pix_format_mplane *mfmt_to_fill, > + const struct mtk_dip_dev_format *dev_fmt); > + > +void mtk_dip_pipe_load_default_fmt(struct mtk_dip_pipe *pipe, > + struct mtk_dip_video_device *node, > + struct v4l2_format *fmt_to_fill); > + > +void mtk_dip_pipe_try_enqueue(struct mtk_dip_pipe *pipe); > + > +void mtk_dip_hw_enqueue(struct mtk_dip_hw *dip_hw, struct mtk_dip_request *req); > + > +int mtk_dip_hw_streamoff(struct mtk_dip_pipe *pipe); > + > +int mtk_dip_hw_streamon(struct mtk_dip_pipe *pipe); > + > +static inline struct mtk_dip_pipe* > +mtk_dip_dev_get_pipe(struct mtk_dip_dev *dip_dev, unsigned int pipe_id) > +{ > + if (pipe_id < 0 && pipe_id >= MTK_DIP_PIPE_ID_TOTAL_NUM) > + return NULL; > + > + return &dip_dev->dip_pipe[pipe_id]; > +} > + > +static inline struct mtk_dip_video_device* > +mtk_dip_file_to_node(struct file *file) > +{ > + return container_of(video_devdata(file), > + struct mtk_dip_video_device, vdev); > +} > + > +static inline struct mtk_dip_pipe* > +mtk_dip_subdev_to_pipe(struct v4l2_subdev *sd) > +{ > + return container_of(sd, struct mtk_dip_pipe, subdev); > +} > + > +static inline struct mtk_dip_dev* > +mtk_dip_mdev_to_dev(struct media_device *mdev) > +{ > + return container_of(mdev, struct mtk_dip_dev, mdev); > +} > + > +static inline struct mtk_dip_video_device* > +mtk_dip_vbq_to_node(struct vb2_queue *vq) > +{ > + return container_of(vq, struct mtk_dip_video_device, dev_q.vbq); > +} > + > +static inline struct mtk_dip_dev_buffer* > +mtk_dip_vb2_buf_to_dev_buf(struct vb2_buffer *vb) > +{ > + return container_of(vb, struct mtk_dip_dev_buffer, vbb.vb2_buf); > +} > + > +static inline struct mtk_dip_dev *mtk_dip_hw_to_dev(struct mtk_dip_hw *dip_hw) > +{ > + return container_of(dip_hw, struct mtk_dip_dev, dip_hw); > +} > + > +static inline struct mtk_dip_request* > +mtk_dip_pipe_job_info_to_req(struct mtk_dip_pipe_job_info *job_info) > +{ > + return container_of(job_info, struct mtk_dip_request, job_info); > +} > + > +static inline struct mtk_dip_request* > +mtk_dip_hw_fw_work_to_req(struct work_struct *fw_work) > +{ > + return container_of(fw_work, struct mtk_dip_request, fw_work); > +} > + > +static inline struct mtk_dip_request* > +mtk_dip_hw_mdp_work_to_req(struct work_struct *mdp_work) > +{ > + return container_of(mdp_work, struct mtk_dip_request, mdp_work); > +} > + > +static inline struct mtk_dip_request * > +mtk_dip_hw_mdpcb_work_to_req(struct work_struct *mdpcb_work) > +{ > + return container_of(mdpcb_work, struct mtk_dip_request, mdpcb_work); > +} > + > +static inline int mtk_dip_buf_is_meta(u32 type) > +{ > + return type == V4L2_BUF_TYPE_META_CAPTURE || > + type == V4L2_BUF_TYPE_META_OUTPUT; > +} > + > +static inline int mtk_dip_pipe_get_pipe_from_job_id(int pipe_job_id) > +{ > + return (pipe_job_id >> 16) & 0x0000FFFF; Please use lowercase for hex numbers. > +} > + > +#endif /* _MTK_DIP_DEV_H_ */ > diff --git a/drivers/media/platform/mtk-isp/isp_50/dip/mtk_dip-hw.h b/drivers/media/platform/mtk-isp/isp_50/dip/mtk_dip-hw.h > new file mode 100644 > index 000000000000..2dd4dae4336c > --- /dev/null > +++ b/drivers/media/platform/mtk-isp/isp_50/dip/mtk_dip-hw.h > @@ -0,0 +1,155 @@ > +/* SPDX-License-Identifier: GPL-2.0 */ > +/* > + * Copyright (c) 2018 MediaTek Inc. > + * > + * Author: Frederic Chen <frederic.chen@xxxxxxxxxxxx> > + * Holmes Chiou <holmes.chiou@xxxxxxxxxxxx> > + * > + */ > + > +#ifndef _MTK_DIP_HW_H_ > +#define _MTK_DIP_HW_H_ > + > +#include <linux/clk.h> > +#include "mtk-img-ipi.h" > + > +#define DIP_COMPOSER_THREAD_TIMEOUT 16U Unused. > +#define DIP_COMPOSING_MAX_NUM 3 > +#define DIP_MAX_ERR_COUNT 188U > +#define DIP_FLUSHING_WQ_TIMEOUT (16U * DIP_MAX_ERR_COUNT) Any rationale behind this particular numbers? Please add comments explaining them. > + > +#define DIP_FRM_SZ (76 * 1024) > +#define DIP_SUB_FRM_SZ (16 * 1024) > +#define DIP_TUNING_SZ (32 * 1024) > +#define DIP_COMP_SZ (24 * 1024) > +#define DIP_FRAMEPARAM_SZ (4 * 1024) > + > +#define DIP_TUNING_OFFSET DIP_SUB_FRM_SZ > +#define DIP_COMP_OFFSET (DIP_TUNING_OFFSET + DIP_TUNING_SZ) > +#define DIP_FRAMEPARAM_OFFSET (DIP_COMP_OFFSET + DIP_COMP_SZ) > +#define DIP_SUB_FRM_DATA_NUM 32 > +#define DIP_SCP_WORKINGBUF_OFFSET (5 * 1024 * 1024) What is this offset? It's 5 MB, which is 2x bigger than the total frame data (32 * 76 * 1024). > +#define DIP_V4l2_META_BUF_OFFSET (DIP_SCP_WORKINGBUF_OFFSET + \ Please use only uppsercase in macro names. That said, this macro isn't used anywhere. > + DIP_SUB_FRM_DATA_NUM * DIP_FRM_SZ) > + > +#define MTK_DIP_CLK_NUM 2 > + > +enum STREAM_TYPE_ENUM { > + STREAM_UNKNOWN, > + STREAM_BITBLT, > + STREAM_GPU_BITBLT, > + STREAM_DUAL_BITBLT, > + STREAM_2ND_BITBLT, > + STREAM_ISP_IC, > + STREAM_ISP_VR, > + STREAM_ISP_ZSD, > + STREAM_ISP_IP, > + STREAM_ISP_VSS, > + STREAM_ISP_ZSD_SLOW, > + STREAM_WPE, > + STREAM_WPE2, > +}; > + > +enum mtk_dip_hw_user_state { > + DIP_STATE_INIT = 0, > + DIP_STATE_OPENED, > + DIP_STATE_STREAMON, > + DIP_STATE_STREAMOFF > +}; Are these 2 enums above a part of the firmware ABI? > + > +struct mtk_dip_hw_working_buf { > + dma_addr_t scp_daddr; > + void *vaddr; > + dma_addr_t isp_daddr; > +}; > + > +struct mtk_dip_hw_subframe { > + struct mtk_dip_hw_working_buf buffer; > + int size; > + struct mtk_dip_hw_working_buf config_data; > + struct mtk_dip_hw_working_buf tuning_buf; > + struct mtk_dip_hw_working_buf frameparam; > + struct list_head list_entry; > +}; > + > +enum frame_state { > + FRAME_STATE_INIT = 0, > + FRAME_STATE_COMPOSING, > + FRAME_STATE_RUNNING, > + FRAME_STATE_DONE, > + FRAME_STATE_STREAMOFF, > + FRAME_STATE_ERROR, > + FRAME_STATE_HW_TIMEOUT > +}; Are these values a part of the firmware ABI? If so, they should be defined as macros, with explicit values assigned. > + > +struct mtk_dip_hw_working_buf_list { > + struct list_head list; > + u32 cnt; > + spinlock_t lock; /* protect the list and cnt */ > + > +}; > + > +struct mtk_dip_hw { > + struct clk_bulk_data clks[MTK_DIP_CLK_NUM]; > + struct workqueue_struct *composer_wq; > + struct workqueue_struct *mdp_wq; > + wait_queue_head_t working_buf_wq; > + wait_queue_head_t flushing_wq; > + wait_queue_head_t flushing_hw_wq; > + atomic_t num_composing; /* increase after ipi */ > + /* increase after calling MDP driver */ > + atomic_t num_running; > + /*MDP/GCE callback workqueue */ > + struct workqueue_struct *mdpcb_workqueue; > + /* for MDP driver */ > + struct platform_device *mdp_pdev; > + /* for SCP driver */ > + struct platform_device *scp_pdev; > + struct rproc *rproc_handle; > + struct mtk_dip_hw_working_buf_list dip_freebufferlist; > + struct mtk_dip_hw_working_buf_list dip_usedbufferlist; > + dma_addr_t working_buf_mem_scp_daddr; > + void *working_buf_mem_vaddr; > + dma_addr_t working_buf_mem_isp_daddr; > + int working_buf_mem_size; > + struct mtk_dip_hw_subframe working_buf[DIP_SUB_FRM_DATA_NUM]; > + /* increase after enqueue */ > + atomic_t dip_enque_cnt; > + /* increase after stream on, decrease when stream off */ > + atomic_t dip_stream_cnt; > + /* To serialize request opertion to DIP co-procrosser and hadrware */ > + struct mutex hw_op_lock; > + /* To restrict the max number of request be send to SCP */ > + struct semaphore sem; > +}; > + > +static inline void > +mtk_dip_wbuf_to_ipi_img_sw_addr(struct img_sw_addr *ipi_addr, > + struct mtk_dip_hw_working_buf *wbuf) > +{ > + ipi_addr->va = (u64)wbuf->vaddr; Why would IPI need VA? Actually, we shouldn't even pass kernel pointers to the firmware for security reasons. > + ipi_addr->pa = (u32)wbuf->scp_daddr; > +} > + > +static inline void > +mtk_dip_wbuf_to_ipi_img_addr(struct img_addr *ipi_addr, > + struct mtk_dip_hw_working_buf *wbuf) > +{ > + ipi_addr->va = (u64)wbuf->vaddr; Ditto. > + ipi_addr->pa = (u32)wbuf->scp_daddr; > + ipi_addr->iova = (u32)wbuf->isp_daddr; > +} > + > +static inline void > +mtk_dip_wbuf_to_ipi_tuning_addr(struct tuning_addr *ipi_addr, > + struct mtk_dip_hw_working_buf *wbuf) > +{ > + ipi_addr->pa = (u32)wbuf->scp_daddr; > + ipi_addr->iova = (u32)wbuf->isp_daddr; > +} > + > +int mtk_dip_hw_working_buf_pool_init(struct mtk_dip_hw *dip_hw); > +void mtk_dip_hw_working_buf_pool_release(struct mtk_dip_hw *dip_hw); > + > +#endif /* _MTK_DIP_HW_H_ */ > + > diff --git a/drivers/media/platform/mtk-isp/isp_50/dip/mtk_dip-sys.c b/drivers/media/platform/mtk-isp/isp_50/dip/mtk_dip-sys.c > new file mode 100644 > index 000000000000..603be116b03f > --- /dev/null > +++ b/drivers/media/platform/mtk-isp/isp_50/dip/mtk_dip-sys.c > @@ -0,0 +1,794 @@ > +// SPDX-License-Identifier: GPL-2.0 > +/* > + * Copyright (c) 2018 MediaTek Inc. > + * > + * Author: Frederic Chen <frederic.chen@xxxxxxxxxxxx> > + * Holmes Chiou <holmes.chiou@xxxxxxxxxxxx> > + * > + */ > + > +#include <linux/device.h> > +#include <linux/dma-iommu.h> > +#include <linux/freezer.h> > +#include <linux/platform_data/mtk_scp.h> > +#include <linux/pm_runtime.h> > +#include <linux/remoteproc.h> > +#include <linux/slab.h> > +#include <linux/spinlock.h> > +#include <linux/wait.h> > +#include "mtk-mdp3-cmdq.h" > +#include "mtk_dip-dev.h" > +#include "mtk_dip-hw.h" > + > +int mtk_dip_hw_working_buf_pool_init(struct mtk_dip_hw *dip_hw) > +{ > + int i; > + struct mtk_dip_dev *dip_dev = mtk_dip_hw_to_dev(dip_hw); > + const int working_buf_size = round_up(DIP_FRM_SZ, PAGE_SIZE); > + phys_addr_t working_buf_paddr; > + > + INIT_LIST_HEAD(&dip_hw->dip_freebufferlist.list); > + spin_lock_init(&dip_hw->dip_freebufferlist.lock); > + dip_hw->dip_freebufferlist.cnt = 0; > + > + INIT_LIST_HEAD(&dip_hw->dip_usedbufferlist.list); > + spin_lock_init(&dip_hw->dip_usedbufferlist.lock); > + dip_hw->dip_usedbufferlist.cnt = 0; > + > + init_waitqueue_head(&dip_hw->working_buf_wq); > + > + dip_hw->working_buf_mem_size = DIP_SUB_FRM_DATA_NUM * working_buf_size + > + DIP_SCP_WORKINGBUF_OFFSET; > + dip_hw->working_buf_mem_vaddr = > + dma_alloc_coherent(&dip_hw->scp_pdev->dev, > + dip_hw->working_buf_mem_size, > + &dip_hw->working_buf_mem_scp_daddr, > + GFP_KERNEL); > + if (!dip_hw->working_buf_mem_vaddr) { > + dev_err(&dip_dev->pdev->dev, > + "memory alloc size %ld failed\n", > + dip_hw->working_buf_mem_size); > + return -ENOMEM; > + } > + > + /* > + * We got the incorrect physical address mapped when > + * using dma_map_single() so I used dma_map_page_attrs() > + * directly to workaround here. > + * > + * When I use dma_map_single() to map the address, the > + * physical address retrieved back with iommu_get_domain_for_dev() > + * and iommu_iova_to_phys() was not equal to the > + * SCP dma address (it should be the same as the physical address > + * since we don't have iommu), and was shifted by 0x4000000. > + */ > + working_buf_paddr = dip_hw->working_buf_mem_scp_daddr; > + dip_hw->working_buf_mem_isp_daddr = > + dma_map_page_attrs(&dip_dev->pdev->dev, > + phys_to_page(working_buf_paddr), > + 0, dip_hw->working_buf_mem_size, > + DMA_BIDIRECTIONAL, > + DMA_ATTR_SKIP_CPU_SYNC); > + if (dma_mapping_error(&dip_dev->pdev->dev, > + dip_hw->working_buf_mem_isp_daddr)) { > + dev_err(&dip_dev->pdev->dev, > + "failed to map buffer: s_daddr(%pad)\n", > + &dip_hw->working_buf_mem_scp_daddr); > + dma_free_coherent(&dip_hw->scp_pdev->dev, > + dip_hw->working_buf_mem_size, > + dip_hw->working_buf_mem_vaddr, > + dip_hw->working_buf_mem_scp_daddr); > + > + return -ENOMEM; > + } > + > + dev_dbg(&dip_dev->pdev->dev, > + "%s: working_buf_mem: vaddr(%p), scp_daddr(%pad)\n", > + __func__, > + dip_hw->working_buf_mem_vaddr, > + &dip_hw->working_buf_mem_scp_daddr); > + > + for (i = 0; i < DIP_SUB_FRM_DATA_NUM; i++) { > + struct mtk_dip_hw_subframe *buf = &dip_hw->working_buf[i]; > + > + /* > + * Total: 0 ~ 72 KB > + * SubFrame: 0 ~ 16 KB > + */ > + buf->buffer.scp_daddr = dip_hw->working_buf_mem_scp_daddr + > + DIP_SCP_WORKINGBUF_OFFSET + i * working_buf_size; > + buf->buffer.vaddr = dip_hw->working_buf_mem_vaddr + > + DIP_SCP_WORKINGBUF_OFFSET + i * working_buf_size; > + buf->buffer.isp_daddr = dip_hw->working_buf_mem_isp_daddr + > + DIP_SCP_WORKINGBUF_OFFSET + i * working_buf_size; Could you move out the offset to a local variable so that we don't duplicate the same calculation 3 times? > + buf->size = working_buf_size; > + > + dev_dbg(&dip_dev->pdev->dev, > + "%s: buf(%d), scp_daddr(%pad), isp_daddr(%pad)\n", > + __func__, i, &buf->buffer.scp_daddr, > + &buf->buffer.isp_daddr); > + > + /* Tuning: 16 ~ 48 KB */ > + buf->tuning_buf.scp_daddr = > + buf->buffer.scp_daddr + DIP_TUNING_OFFSET; > + buf->tuning_buf.vaddr = > + buf->buffer.vaddr + DIP_TUNING_OFFSET; > + buf->tuning_buf.isp_daddr = > + buf->buffer.isp_daddr + DIP_TUNING_OFFSET; > + > + dev_dbg(&dip_dev->pdev->dev, > + "%s: tuning_buf(%d), scp_daddr(%pad), isp_daddr(%pad)\n", > + __func__, i, &buf->tuning_buf.scp_daddr, > + &buf->tuning_buf.isp_daddr); > + > + /* Config_data: 48 ~ 72 KB */ > + buf->config_data.scp_daddr = > + buf->buffer.scp_daddr + DIP_COMP_OFFSET; > + buf->config_data.vaddr = buf->buffer.vaddr + DIP_COMP_OFFSET; > + > + dev_dbg(&dip_dev->pdev->dev, > + "%s: config_data(%d), scp_daddr(%pad), vaddr(%p)\n", > + __func__, i, &buf->config_data.scp_daddr, > + buf->config_data.vaddr); > + > + /* Frame parameters: 72 ~ 76 KB */ > + buf->frameparam.scp_daddr = > + buf->buffer.scp_daddr + DIP_FRAMEPARAM_OFFSET; > + buf->frameparam.vaddr = > + buf->buffer.vaddr + DIP_FRAMEPARAM_OFFSET; > + > + dev_dbg(&dip_dev->pdev->dev, > + "%s: frameparam(%d), scp_daddr(%pad), vaddr(%p)\n", > + __func__, i, &buf->frameparam.scp_daddr, > + buf->frameparam.vaddr); > + > + list_add_tail(&buf->list_entry, > + &dip_hw->dip_freebufferlist.list); > + dip_hw->dip_freebufferlist.cnt++; > + } > + > + return 0; > +} > + > +void mtk_dip_hw_working_buf_pool_release(struct mtk_dip_hw *dip_hw) > +{ > + /* All the buffer should be in the freebufferlist when release */ > + struct mtk_dip_dev *dip_dev = mtk_dip_hw_to_dev(dip_hw); > + u32 i; > + > + if (dip_hw->dip_usedbufferlist.cnt) > + dev_warn(&dip_dev->pdev->dev, > + "%s: dip_usedbufferlist is not empty (%d/%d)\n", > + __func__, dip_hw->dip_usedbufferlist.cnt, i); > + > + dma_unmap_page_attrs(&dip_dev->pdev->dev, > + dip_hw->working_buf_mem_isp_daddr, > + dip_hw->working_buf_mem_size, DMA_BIDIRECTIONAL, > + DMA_ATTR_SKIP_CPU_SYNC); > + > + dma_free_coherent(&dip_hw->scp_pdev->dev, dip_hw->working_buf_mem_size, > + dip_hw->working_buf_mem_vaddr, > + dip_hw->working_buf_mem_scp_daddr); > +} > + > +static void mtk_dip_hw_working_buf_free(struct mtk_dip_hw *dip_hw, > + struct mtk_dip_hw_subframe *working_buf) > +{ > + struct mtk_dip_dev *dip_dev = mtk_dip_hw_to_dev(dip_hw); > + > + if (!working_buf) > + return; > + > + spin_lock(&dip_hw->dip_usedbufferlist.lock); > + list_del(&working_buf->list_entry); > + dip_hw->dip_usedbufferlist.cnt--; > + dev_dbg(&dip_dev->pdev->dev, > + "%s: Free used buffer(%pad)\n", > + __func__, &working_buf->buffer.scp_daddr); > + spin_unlock(&dip_hw->dip_usedbufferlist.lock); > + > + spin_lock(&dip_hw->dip_freebufferlist.lock); > + list_add_tail(&working_buf->list_entry, > + &dip_hw->dip_freebufferlist.list); > + dip_hw->dip_freebufferlist.cnt++; > + spin_unlock(&dip_hw->dip_freebufferlist.lock); > +} > + > +static struct mtk_dip_hw_subframe* > +mtk_dip_hw_working_buf_alloc(struct mtk_dip_hw *dip_hw) > +{ > + struct mtk_dip_hw_subframe *working_buf; > + > + spin_lock(&dip_hw->dip_freebufferlist.lock); > + if (list_empty(&dip_hw->dip_freebufferlist.list)) { > + spin_unlock(&dip_hw->dip_freebufferlist.lock); > + return NULL; > + } > + > + working_buf = list_first_entry(&dip_hw->dip_freebufferlist.list, > + struct mtk_dip_hw_subframe, list_entry); > + list_del(&working_buf->list_entry); > + dip_hw->dip_freebufferlist.cnt--; > + spin_unlock(&dip_hw->dip_freebufferlist.lock); > + > + spin_lock(&dip_hw->dip_usedbufferlist.lock); > + list_add_tail(&working_buf->list_entry, > + &dip_hw->dip_usedbufferlist.list); > + dip_hw->dip_usedbufferlist.cnt++; > + spin_unlock(&dip_hw->dip_usedbufferlist.lock); Do we really need this usedbufferlist? > + > + return working_buf; > +} > + > +static void mtk_dip_notify(struct mtk_dip_request *req) > +{ > + struct mtk_dip_hw *dip_hw = &req->dip_pipe->dip_dev->dip_hw; > + struct mtk_dip_dev *dip_dev = req->dip_pipe->dip_dev; > + struct mtk_dip_pipe *pipe = req->dip_pipe; > + struct img_ipi_frameparam *iparam = &req->img_fparam.frameparam; > + enum vb2_buffer_state vbf_state; > + int ret; > + > + if (iparam->state != FRAME_STATE_HW_TIMEOUT) > + vbf_state = VB2_BUF_STATE_DONE; > + else > + vbf_state = VB2_BUF_STATE_ERROR; > + > + ret = mtk_dip_pipe_job_finish(pipe, iparam->index, vbf_state); > + if (ret) > + dev_dbg(&dip_dev->pdev->dev, "%s: finish CB failed(%d)\n", > + __func__, ret); I can see that function only returns 0. > + > + pm_runtime_put_autosuspend(&pipe->dip_dev->pdev->dev); It's necessary to call pm_runtime_mask_last_busy() before this for autosuspend to work in any useful way. > + > + mtk_dip_hw_working_buf_free(dip_hw, req->working_buf); > + req->working_buf = NULL; > + wake_up(&dip_hw->working_buf_wq); > + wake_up(&dip_hw->flushing_wq); > + > + dev_dbg(&dip_dev->pdev->dev, > + "%s:%s: job id(%d), frame_no(%d) finished\n", > + __func__, pipe->desc->name, iparam->index, iparam->frame_no); > +} > + > +static void mdp_cb_timeout_worker(struct work_struct *work) > +{ > + struct mtk_dip_request *req = mtk_dip_hw_mdpcb_work_to_req(work); > + struct img_ipi_param ipi_param; > + > + dev_dbg(&req->dip_pipe->dip_dev->pdev->dev, > + "%s: send frame no(%d) HW timeout dbg IPI\n", > + __func__, req->img_fparam.frameparam.frame_no); > + > + ipi_param.usage = IMG_IPI_DEBUG; > + scp_ipi_send(req->dip_pipe->dip_dev->dip_hw.scp_pdev, SCP_IPI_DIP, > + (void *)&ipi_param, sizeof(ipi_param), 0); > + mtk_dip_notify(req); > +} > + > +/* Maybe in IRQ context of cmdq */ > +static void dip_mdp_cb_func(struct cmdq_cb_data data) > +{ > + struct mtk_dip_request *req; > + struct mtk_dip_dev *dip_dev; > + > + if (!data.data) { > + pr_err("%s: data->data is NULL\n", > + __func__); > + return; > + } I'd just make this: if (WARN_ON(!data.data)) return; > + > + req = data.data; We could just assign this in the declaration and also make the check above test for !req instead. > + dip_dev = req->dip_pipe->dip_dev; > + > + dev_dbg(&dip_dev->pdev->dev, "%s: req(%p), idx(%d), no(%d), s(%d), n_in(%d), n_out(%d)\n", > + __func__, > + req, > + req->img_fparam.frameparam.index, > + req->img_fparam.frameparam.frame_no, > + req->img_fparam.frameparam.state, > + req->img_fparam.frameparam.num_inputs, > + req->img_fparam.frameparam.num_outputs); > + > + if (data.sta != CMDQ_CB_NORMAL) { > + dev_err(&dip_dev->pdev->dev, "%s: frame no(%d) HW timeout\n", > + __func__, req->img_fparam.frameparam.frame_no); > + req->img_fparam.frameparam.state = FRAME_STATE_HW_TIMEOUT; > + INIT_WORK(&req->mdpcb_work, mdp_cb_timeout_worker); > + queue_work(req->dip_pipe->dip_dev->dip_hw.mdpcb_workqueue, > + &req->mdpcb_work); > + } else { > + mtk_dip_notify(req); > + } > +} > + > +static void dip_runner_func(struct work_struct *work) > +{ > + struct mtk_dip_request *req = mtk_dip_hw_mdp_work_to_req(work); > + struct mtk_dip_dev *dip_dev = req->dip_pipe->dip_dev; > + struct img_config *config_data = > + (struct img_config *)req->img_fparam.frameparam.config_data.va; Could we get a proper pointer from the driver (not IPI) structures? I think that should be req->working_buf->config_data? > + u32 num; > + > + /* > + * Call MDP/GCE API to do HW excecution > + * Pass the framejob to MDP driver > + */ > + req->img_fparam.frameparam.state = FRAME_STATE_COMPOSING; Should this be really composing? I thought we just finished composing at this point. > + num = atomic_inc_return(&dip_dev->dip_hw.num_running); I don't see where this counter is decremented. Could we just remove it? > + dev_dbg(&dip_dev->pdev->dev, > + "%s,MDP running num(%d)\n", __func__, num); > + mdp_cmdq_sendtask(dip_dev->dip_hw.mdp_pdev, > + config_data, > + &req->img_fparam.frameparam, > + NULL, > + false, > + dip_mdp_cb_func, > + req); It's not a regular convention in the kernel coding style to wrap the lines for each single argument. > +} > + > +static void dip_scp_handler(void *data, unsigned int len, void *priv) > +{ > + struct mtk_dip_pipe_job_info *pipe_job_info; > + struct mtk_dip_pipe *pipe; > + int pipe_id; > + struct mtk_dip_request *req; > + struct img_ipi_frameparam *frameparam; > + struct mtk_dip_dev *dip_dev = (struct mtk_dip_dev *)priv; > + struct mtk_dip_hw *dip_hw = &dip_dev->dip_hw; > + struct img_ipi_param *ipi_param; > + u32 num; > + int ret; > + > + if (WARN_ONCE(!data, "%s: failed due to NULL data\n", __func__)) > + return; > + > + ipi_param = (struct img_ipi_param *)data; > + > + if (ipi_param->usage != IMG_IPI_FRAME) { Should we check len before dereferencing the pointer? > + dev_dbg(&dip_dev->pdev->dev, > + "%s: recevied SCP_IPI_DIP ACK, ipi_param.usage(%d)\n", > + __func__, ipi_param->usage); Is this an expected situation? If not, perhaps we should at least print a warning here? > + return; > + } > + > + frameparam = (struct img_ipi_frameparam *)ipi_param->frm_param.va; Are we getting a kernel virtual address from the firmware here? That's a recipe for a disaster. What if there is a bug (or a security hole) there and the address ends up accidentally (or deliberately) pointing to some critical kernel data? We should get some kind of job identifier from the firmware and then try to find a matching request in our request list. Then any buffer addresses should be retrieved from the request struct itself. > + pipe_id = mtk_dip_pipe_get_pipe_from_job_id(frameparam->index); > + pipe = mtk_dip_dev_get_pipe(dip_dev, pipe_id); > + nit: The next line is directly related to previous, so no need for the blank line. > + if (!pipe) { > + dev_warn(&dip_dev->pdev->dev, > + "%s: get invalid img_ipi_frameparam index(%d) from firmware\n", > + __func__, frameparam->frame_no); > + return; > + } > + > + pipe_job_info = mtk_dip_pipe_get_running_job_info(pipe, > + frameparam->index); > + > + if (WARN_ONCE(!pipe_job_info, "%s: frame_no(%d) is lost\n", > + __func__, frameparam->frame_no)) > + return; > + > + req = mtk_dip_pipe_job_info_to_req(pipe_job_info); > + memcpy(&req->img_fparam.frameparam, frameparam, > + sizeof(req->img_fparam.frameparam)); > + num = atomic_dec_return(&dip_hw->num_composing); > + down(&dip_hw->sem); I think this should be up()? > + > + dev_dbg(&dip_dev->pdev->dev, > + "%s: frame_no(%d) is back, composing num(%d)\n", > + __func__, frameparam->frame_no, num); > + > + wake_up(&dip_dev->dip_hw.flushing_hw_wq); > + > + INIT_WORK(&req->mdp_work, dip_runner_func); > + ret = queue_work(dip_hw->mdp_wq, &req->mdp_work); > + if (!ret) { > + dev_dbg(&dip_dev->pdev->dev, > + "frame_no(%d) queue_work failed to mdp_wq: %d\n", > + frameparam->frame_no, ret); > + } It shouldn't be possible for this to fail given that it's a new request and the work was just initialized above. > +} > + > +static bool > +mtk_dip_hw_is_working_buf_allocated(struct mtk_dip_request *req) > +{ > + req->working_buf = > + mtk_dip_hw_working_buf_alloc(&req->dip_pipe->dip_dev->dip_hw); > + > + if (!req->working_buf) { > + dev_dbg(&req->dip_pipe->dip_dev->pdev->dev, > + "%s:%s:req(%p): no free working buffer available\n", > + __func__, req->dip_pipe->desc->name, req); > + return false; > + } > + > + return true; > +} > + > +static void dip_submit_worker(struct work_struct *work) Shouldn't this be called dip_composer_workfunc()? > +{ > + struct mtk_dip_request *req = mtk_dip_hw_fw_work_to_req(work); > + struct mtk_dip_hw *dip_hw = &req->dip_pipe->dip_dev->dip_hw; > + struct mtk_dip_dev *dip_dev = req->dip_pipe->dip_dev; > + struct img_ipi_param ipi_param; > + struct mtk_dip_hw_subframe *buf; > + int ret; > + > + dev_dbg(&dip_dev->pdev->dev, > + "%s: to send frame_no(%d),num(%d)\n", > + __func__, req->img_fparam.frameparam.frame_no, > + atomic_read(&dip_hw->num_composing)); > + > + wait_event_freezable(dip_hw->working_buf_wq, > + mtk_dip_hw_is_working_buf_allocated(req)); > + up(&dip_hw->sem); Shouldn't this be down_freezable()? The idea to use semaphores was to avoid such custom wait_event() calls like above. Basically the semaphore should be initialized with the total number of composer buffers and once down() is called that number of times, any further down() would block until some up() is called. > + > + dev_dbg(&dip_dev->pdev->dev, > + "%s: wakeup frame_no(%d),num(%d)\n", > + __func__, req->img_fparam.frameparam.frame_no, > + atomic_read(&dip_hw->num_composing)); > + > + buf = req->working_buf; > + mtk_dip_wbuf_to_ipi_img_addr(&req->img_fparam.frameparam.subfrm_data, > + &buf->buffer); > + memset(buf->buffer.vaddr, 0, DIP_SUB_FRM_SZ); > + mtk_dip_wbuf_to_ipi_img_sw_addr(&req->img_fparam.frameparam.config_data, > + &buf->config_data); > + memset(buf->config_data.vaddr, 0, DIP_COMP_SZ); > + > + if (!req->img_fparam.frameparam.tuning_data.present) { > + /* > + * When user enqueued without tuning buffer, > + * it would use driver internal buffer. > + */ > + dev_dbg(&dip_dev->pdev->dev, > + "%s: frame_no(%d) has no tuning_data\n", > + __func__, req->img_fparam.frameparam.frame_no); > + > + mtk_dip_wbuf_to_ipi_tuning_addr > + (&req->img_fparam.frameparam.tuning_data, > + &buf->tuning_buf); > + memset(buf->tuning_buf.vaddr, 0, DIP_TUNING_SZ); > + } > + > + req->img_fparam.frameparam.state = FRAME_STATE_COMPOSING; > + mtk_dip_wbuf_to_ipi_img_sw_addr(&req->img_fparam.frameparam.self_data, > + &buf->frameparam); > + memcpy(buf->frameparam.vaddr, &req->img_fparam.frameparam, > + sizeof(req->img_fparam.frameparam)); Is img_fparam really used at this stage? I can only see ipi_param passed to the IPI. > + > + ipi_param.usage = IMG_IPI_FRAME; > + mtk_dip_wbuf_to_ipi_img_sw_addr(&ipi_param.frm_param, > + &buf->frameparam); > + > + mutex_lock(&dip_hw->hw_op_lock); > + atomic_inc(&dip_hw->num_composing); Do we still need this num_composing counter once we have the semaphore? > + ret = scp_ipi_send(dip_hw->scp_pdev, SCP_IPI_DIP, &ipi_param, > + sizeof(ipi_param), 0); > + if (ret) > + dev_dbg(&dip_dev->pdev->dev, "%s: send SCP_IPI_DIP_FRAME failed %d\n", > + __func__, ret); This is an error, isn't it? We need to have proper error handling here, which at this stage would mean completing the request with buffers returned with ERROR state. > + mutex_unlock(&dip_hw->hw_op_lock); > + > + dev_dbg(&dip_dev->pdev->dev, > + "%s: frame_no(%d),idx(0x%x), composing num(%d)\n", > + __func__, req->img_fparam.frameparam.frame_no, > + req->img_fparam.frameparam.index, > + atomic_read(&dip_hw->num_composing)); > +} > + > +static int mtk_dip_hw_res_init(struct mtk_dip_hw *dip_hw) > +{ > + struct mtk_dip_dev *dip_dev = mtk_dip_hw_to_dev(dip_hw); > + int ret; > + > + dip_hw->mdp_pdev = mdp_get_plat_device(dip_dev->pdev); > + if (!dip_hw->mdp_pdev) { > + dev_dbg(&dip_dev->pdev->dev, > + "%s: failed to get MDP device\n", > + __func__); > + return -EINVAL; > + } > + > + dip_hw->mdpcb_workqueue = > + alloc_ordered_workqueue("%s", > + __WQ_LEGACY | WQ_MEM_RECLAIM | > + WQ_FREEZABLE, > + "mdp_callback"); > + if (!dip_hw->mdpcb_workqueue) { > + dev_err(&dip_dev->pdev->dev, > + "%s: unable to alloc mdpcb workqueue\n", __func__); > + ret = -ENOMEM; > + goto destroy_mdpcb_wq; > + } > + > + dip_hw->composer_wq = > + alloc_ordered_workqueue("%s", > + __WQ_LEGACY | WQ_MEM_RECLAIM | > + WQ_FREEZABLE, > + "dip_composer"); > + if (!dip_hw->composer_wq) { > + dev_err(&dip_dev->pdev->dev, > + "%s: unable to alloc composer workqueue\n", __func__); > + ret = -ENOMEM; > + goto destroy_dip_composer_wq; > + } > + > + dip_hw->mdp_wq = > + alloc_ordered_workqueue("%s", > + __WQ_LEGACY | WQ_MEM_RECLAIM | > + WQ_FREEZABLE, > + "dip_runner"); > + if (!dip_hw->mdp_wq) { > + dev_err(&dip_dev->pdev->dev, > + "%s: unable to alloc dip_runner\n", __func__); > + ret = -ENOMEM; > + goto destroy_dip_runner_wq; > + } > + > + init_waitqueue_head(&dip_hw->flushing_wq); > + init_waitqueue_head(&dip_hw->flushing_hw_wq); nit: To avoid confusing workqueues with waitqueues, I'd suggest using _waitq suffix, which seems to be quite common in the kernel code. (And _workq or _workqueue for workqueues are not common at all.) > + > + return 0; > + > +destroy_dip_runner_wq: > + destroy_workqueue(dip_hw->mdp_wq); > + > +destroy_dip_composer_wq: > + destroy_workqueue(dip_hw->composer_wq); > + > +destroy_mdpcb_wq: > + destroy_workqueue(dip_hw->mdpcb_workqueue); Let's use consistent naming, i.e. mdpcb_wq. > + > + return ret; > +} > + > +static int mtk_dip_hw_res_release(struct mtk_dip_dev *dip_dev) > +{ > + flush_workqueue(dip_dev->dip_hw.mdp_wq); > + destroy_workqueue(dip_dev->dip_hw.mdp_wq); > + dip_dev->dip_hw.mdp_wq = NULL; > + > + flush_workqueue(dip_dev->dip_hw.mdpcb_workqueue); > + destroy_workqueue(dip_dev->dip_hw.mdpcb_workqueue); > + dip_dev->dip_hw.mdpcb_workqueue = NULL; > + > + flush_workqueue(dip_dev->dip_hw.composer_wq); > + destroy_workqueue(dip_dev->dip_hw.composer_wq); > + dip_dev->dip_hw.composer_wq = NULL; > + > + atomic_set(&dip_dev->dip_hw.num_composing, 0); > + atomic_set(&dip_dev->dip_hw.num_running, 0); > + atomic_set(&dip_dev->dip_hw.dip_enque_cnt, 0); > + > + return 0; > +} > + > +static bool mtk_dip_pipe_running_job_list_empty(struct mtk_dip_pipe *pipe, > + int *num) > +{ > + spin_lock(&pipe->job_lock); > + *num = pipe->num_jobs; We can just check list_empty(&pipe->pipe_job_running_list) here and remove pipe->num_jobs completely. > + spin_unlock(&pipe->job_lock); > + > + return !(*num); > +} > + > +static int mtk_dip_hw_flush_pipe_jobs(struct mtk_dip_pipe *pipe) > +{ > + int num; > + int ret = wait_event_freezable_timeout nit: Could we avoid mixing non-trivial code with declarations? > + (pipe->dip_dev->dip_hw.flushing_wq, > + mtk_dip_pipe_running_job_list_empty(pipe, &num), > + msecs_to_jiffies(DIP_FLUSHING_WQ_TIMEOUT)); We shouldn't wait here for all the jobs to complete, just those that are already queued to hardware. The stop operation should be as instant as possible. This should basically be done like this: - remove any pending jobs not queued to the hardware yet, - wait for the hardware to finish anything that can't be cancelled - possibly the same wait as done in mtk_dip_suspend(). > + > + if (!ret && num) { > + dev_err(&pipe->dip_dev->pdev->dev, > + "%s: flushing is aborted, num(%d)\n", > + __func__, num); > + return -EINVAL; > + } > + > + dev_dbg(&pipe->dip_dev->pdev->dev, > + "%s: wakeup num(%d)\n", __func__, num); > + return 0; > +} > + > +static int mtk_dip_hw_connect(struct mtk_dip_dev *dip_dev) > +{ > + int ret; > + struct img_ipi_param ipi_param; > + > + pm_runtime_get_sync(&dip_dev->pdev->dev); > + > + scp_ipi_register(dip_dev->dip_hw.scp_pdev, SCP_IPI_DIP, dip_scp_handler, > + dip_dev); > + memset(&ipi_param, 0, sizeof(ipi_param)); > + ipi_param.usage = IMG_IPI_INIT; > + ret = scp_ipi_send(dip_dev->dip_hw.scp_pdev, SCP_IPI_DIP, &ipi_param, > + sizeof(ipi_param), 200); > + if (ret) { > + dev_dbg(&dip_dev->pdev->dev, "%s: send SCP_IPI_DIP_FRAME failed %d\n", > + __func__, ret); > + return -EBUSY; > + } > + > + pm_runtime_put_autosuspend(&dip_dev->pdev->dev); > + > + ret = mtk_dip_hw_res_init(&dip_dev->dip_hw); There isn't anything in that function that couldn't be just done once in probe. Could we just move it there? > + if (ret) { > + dev_err(&dip_dev->pdev->dev, > + "%s: mtk_dip_hw_res_init failed(%d)\n", __func__, ret); > + > + return -EBUSY; > + } > + > + return 0; > +} > + > +static void mtk_dip_hw_disconnect(struct mtk_dip_dev *dip_dev) > +{ > + int ret; > + No need to send IMG_IPI_DEINIT? > + ret = mtk_dip_hw_res_release(dip_dev); > + if (ret) > + dev_err(&dip_dev->pdev->dev, > + "%s: mtk_dip_hw_res_release failed ret(%d)\n", > + __func__, ret); No need to call scp_ipi_unregister()? > +} > + > +int mtk_dip_hw_streamon(struct mtk_dip_pipe *pipe) > +{ > + struct mtk_dip_dev *dip_dev = pipe->dip_dev; > + int count, ret; > + > + mutex_lock(&dip_dev->dip_hw.hw_op_lock); > + count = atomic_read(&dip_dev->dip_hw.dip_stream_cnt); No need to use atomics if this is already protected with a mutex. > + if (!count) { > + ret = mtk_dip_hw_connect(pipe->dip_dev); > + if (ret) { > + dev_err(&pipe->dip_dev->pdev->dev, > + "%s:%s: pipe(%d) connect to dip_hw failed\n", > + __func__, pipe->desc->name, pipe->desc->id); > + > + mutex_unlock(&dip_dev->dip_hw.hw_op_lock); > + > + return ret; > + } > + > + count = atomic_inc_return(&dip_dev->dip_hw.dip_stream_cnt); > + } > + mutex_unlock(&dip_dev->dip_hw.hw_op_lock); > + > + mutex_lock(&pipe->lock); > + pipe->streaming = 1; > + dev_dbg(&pipe->dip_dev->pdev->dev, > + "%s:%s: started stream, id(%d), stream cnt(%d)\n", > + __func__, pipe->desc->name, pipe->desc->id, count); > + mtk_dip_pipe_try_enqueue(pipe); > + mutex_unlock(&pipe->lock); > + > + return 0; > +} > + > +int mtk_dip_hw_streamoff(struct mtk_dip_pipe *pipe) > +{ > + struct mtk_dip_dev *dip_dev = pipe->dip_dev; > + struct mtk_dip_pipe_job_info *job_info; > + struct mtk_dip_pipe_job_info *tmp_job_info; > + s32 count; > + int ret; > + > + mutex_lock(&pipe->lock); Given that we end up calling this from mtk_dip_vb2_stop_streaming(), after the locking changes I suggested, this function will be called with this lock acquired already. > + dev_dbg(&dip_dev->pdev->dev, > + "%s:%s: streamoff, removing all running jobs\n", > + __func__, pipe->desc->name); > + > + spin_lock(&pipe->job_lock); The loop below is quite heavy weight as for something that runs under a spinlock (that by definition should only protect short critical sections). Could we just splice the list into a local list_head under the spinlock and then just iterate over the local list after releasing the spinlock? > + list_for_each_entry_safe(job_info, tmp_job_info, > + &pipe->pipe_job_running_list, list) { Don't we need to stop the hardware first? > + struct mtk_dip_request *req = > + mtk_dip_pipe_job_info_to_req(job_info); > + int i; > + > + for (i = 0; i < MTK_DIP_VIDEO_NODE_ID_TOTAL_NUM; i++) { > + struct mtk_dip_dev_buffer *dev_buf = > + job_info->buf_map[i]; > + struct mtk_dip_video_device *node; > + > + if (!dev_buf) > + continue; > + > + node = mtk_dip_vbq_to_node > + (dev_buf->vbb.vb2_buf.vb2_queue); > + vb2_buffer_done(&dev_buf->vbb.vb2_buf, > + VB2_BUF_STATE_ERROR); > + dev_dbg(&dip_dev->pdev->dev, > + "%s:%s: return buf, idx(%d), state(%d)\n", > + pipe->desc->name, node->desc->name, > + dev_buf->vbb.vb2_buf.index, > + VB2_BUF_STATE_ERROR); > + } I can see that there is an existing mtk_dip_return_all_buffers() function that would return all the buffers of given video node when it's being stopped. How does this code interfere with that code? Actually, I'm not fully sure anymore what's the expected behavior here. I've asked on #v4l and will let you know once we figure out. > + > + pipe->num_jobs--; > + list_del(&job_info->list); We don't need to delete and decrement here. Just set to 0 and init list head after the loop. (The latter wouldn't be needed if we splice the list into a local list head.) > + > + dev_dbg(&pipe->dip_dev->pdev->dev, > + "%s:%s: not run job, id(%d), no(%d), state(%d), job cnt(%d)\n", > + __func__, pipe->desc->name, job_info->id, > + req->img_fparam.frameparam.frame_no, > + VB2_BUF_STATE_ERROR, pipe->num_jobs); > + } > + spin_unlock(&pipe->job_lock); > + > + ret = mtk_dip_hw_flush_pipe_jobs(pipe); > + if (WARN_ON(ret != 0)) { > + dev_err(&dip_dev->pdev->dev, > + "%s:%s: mtk_dip_hw_flush_pipe_jobs, ret(%d)\n", > + __func__, pipe->desc->name, ret); > + } I suppose this should be the very first thing to do in this function. > + > + pipe->streaming = 0; > + mutex_unlock(&pipe->lock); > + > + mutex_lock(&dip_dev->dip_hw.hw_op_lock); > + count = atomic_read(&dip_dev->dip_hw.dip_stream_cnt); > + if (count > 0 && atomic_dec_and_test(&dip_dev->dip_hw.dip_stream_cnt)) { It shouldn't be possible for count to be <= 0 at this point. Are you seeing cases like that when running the code? > + mtk_dip_hw_disconnect(dip_dev); > + > + dev_dbg(&dip_dev->pdev->dev, "%s: dip_hw disconnected, stream cnt(%d)\n", > + __func__, atomic_read(&dip_dev->dip_hw.dip_stream_cnt)); > + } > + dev_dbg(&pipe->dip_dev->pdev->dev, > + "%s:%s: stopped stream id(%d), stream cnt(%d)\n", > + __func__, pipe->desc->name, pipe->desc->id, count); > + > + mutex_unlock(&dip_dev->dip_hw.hw_op_lock); > + > + return 0; > +} > + > +void mtk_dip_hw_enqueue(struct mtk_dip_hw *dip_hw, > + struct mtk_dip_request *req) > +{ > + struct img_ipi_frameparam *frameparams = &req->img_fparam.frameparam; > + struct mtk_dip_dev *dip_dev = mtk_dip_hw_to_dev(dip_hw); > + int ret; > + struct mtk_dip_dev_buffer **map = req->job_info.buf_map; > + > + /* > + * Workaround to pass v4l2 compliance test when it pass only one buffer > + * to DIP. The check is already done in request_validate(). > + */ > + if (!map[MTK_DIP_VIDEO_NODE_ID_RAW_OUT] || > + (!map[MTK_DIP_VIDEO_NODE_ID_MDP0_CAPTURE] && > + !map[MTK_DIP_VIDEO_NODE_ID_MDP1_CAPTURE])){ > + dev_dbg(&dip_dev->pdev->dev, > + "won't trigger hw job: raw(%p), mdp0(%p), mdp1(%p)\n", > + map[MTK_DIP_VIDEO_NODE_ID_RAW_OUT], > + map[MTK_DIP_VIDEO_NODE_ID_MDP0_CAPTURE], > + map[MTK_DIP_VIDEO_NODE_ID_MDP1_CAPTURE]); > + > + mtk_dip_pipe_job_finish(req->dip_pipe, req->job_info.id, > + VB2_BUF_STATE_DONE); > + return; > + } Please remove the workarounds. There is no value in passing the test if there is a workaround for it. If it keeps failing we at least know that we need to fix something. > + > + mtk_dip_pipe_ipi_params_config(req); > + frameparams->state = FRAME_STATE_INIT; > + frameparams->frame_no = atomic_inc_return(&dip_hw->dip_enque_cnt); typo: enqueue > + > + dev_dbg(&dip_dev->pdev->dev, > + "%s: hw job id(%d), frame_no(%d) into worklist\n", > + __func__, frameparams->index, frameparams->frame_no); > + > + INIT_WORK(&req->fw_work, dip_submit_worker); > + pm_runtime_get_sync(&dip_dev->pdev->dev); Aren't we still just only composing the job? Should we wait with this call until we actually queue the job to the ISP hardware? > + ret = queue_work(dip_hw->composer_wq, &req->fw_work); > + if (!ret) > + dev_dbg(&dip_dev->pdev->dev, > + "frame_no(%d) queue_work failed, already on a queue\n", > + frameparams->frame_no, ret); How is this possible? (I recall seeing this somewhere already. Was it the P1 driver?) > +} > diff --git a/drivers/media/platform/mtk-isp/isp_50/dip/mtk_dip-v4l2.c b/drivers/media/platform/mtk-isp/isp_50/dip/mtk_dip-v4l2.c > new file mode 100644 > index 000000000000..7b454952566f > --- /dev/null > +++ b/drivers/media/platform/mtk-isp/isp_50/dip/mtk_dip-v4l2.c > @@ -0,0 +1,1786 @@ > +// SPDX-License-Identifier: GPL-2.0 > +/* > + * Copyright (c) 2018 MediaTek Inc. > + * > + * Author: Frederic Chen <frederic.chen@xxxxxxxxxxxx> > + * > + */ > + > +#include <linux/platform_device.h> > +#include <linux/module.h> > +#include <linux/of_device.h> > +#include <linux/platform_data/mtk_scp.h> > +#include <linux/pm_runtime.h> > +#include <linux/remoteproc.h> > +#include <linux/videodev2.h> > +#include <media/videobuf2-dma-contig.h> > +#include <media/v4l2-ioctl.h> > +#include <media/v4l2-subdev.h> > +#include <media/v4l2-event.h> > +#include "mtk_dip-dev.h" > +#include "mtk_dip-hw.h" > +#include "mtk-mdp3-regs.h" > + > +static int mtk_dip_subdev_open(struct v4l2_subdev *sd, > + struct v4l2_subdev_fh *fh) > +{ > + struct mtk_dip_pipe *pipe = mtk_dip_subdev_to_pipe(sd); > + > + dev_dbg(&pipe->dip_dev->pdev->dev, "%s:%s: pipe(%d) open\n", > + __func__, pipe->desc->name, pipe->desc->id); > + > + pipe->fh = fh; What is this needed for? > + > + return 0; > +} > + > +static int mtk_dip_subdev_close(struct v4l2_subdev *sd, > + struct v4l2_subdev_fh *fh) > +{ > + struct mtk_dip_pipe *pipe = mtk_dip_subdev_to_pipe(sd); > + > + dev_dbg(&pipe->dip_dev->pdev->dev, "%s:%s: pipe(%d) close\n", > + __func__, pipe->desc->name, pipe->desc->id); > + > + return 0; > +} Do we need to implement this? > + > +static int mtk_dip_subdev_s_stream(struct v4l2_subdev *sd, > + int enable) > +{ > + struct mtk_dip_pipe *pipe = mtk_dip_subdev_to_pipe(sd); > + int ret; > + > + if (enable) { > + ret = mtk_dip_hw_streamon(pipe); > + if (ret) { > + dev_err(&pipe->dip_dev->pdev->dev, > + "%s:%s: pipe(%d) streamon failed\n", > + __func__, pipe->desc->name, pipe->desc->id); > + } CodingStyle: No brackets needed for only 1 statement. > + > + return ret; > + } nit: Since the 2 cases are symmetrical (as opposed to success and failure), I would put them in if/else. > + > + ret = mtk_dip_hw_streamoff(pipe); > + if (ret) { > + dev_err(&pipe->dip_dev->pdev->dev, > + "%s:%s: pipe(%d) streamon off with errors\n", > + __func__, pipe->desc->name, pipe->desc->id); > + } CodingStyle: No brackets needed for only 1 statement. > + > + return ret; > +} > + > +static int mtk_dip_link_setup(struct media_entity *entity, > + const struct media_pad *local, > + const struct media_pad *remote, > + u32 flags) > +{ > + struct mtk_dip_pipe *pipe = > + container_of(entity, struct mtk_dip_pipe, subdev.entity); > + u32 pad = local->index; > + int count; > + > + WARN_ON(entity->obj_type != MEDIA_ENTITY_TYPE_V4L2_SUBDEV); > + WARN_ON(pad >= pipe->num_nodes); > + > + mutex_lock(&pipe->lock); > + if (!vb2_start_streaming_called(&pipe->nodes[pad].dev_q.vbq)) { > + int enable = flags & MEDIA_LNK_FL_ENABLED; > + int node_enabled = > + pipe->nodes[pad].flags & MEDIA_LNK_FL_ENABLED; > + > + if (enable && !node_enabled) > + atomic_inc_return(&pipe->cnt_nodes_not_streaming); > + > + if (!enable && node_enabled) > + atomic_dec_return(&pipe->cnt_nodes_not_streaming); Given that we need to acquire the big pipe mutex anyway, there is probably no need to be too smart here anyway. I suggested this method with counter with hope that we could simplify the locking, but apparently that didn't have such effect. Let's just make this simple: 1) serialize full link_setup, start_streaming and stop_streaming with pipe->lock, 2) keep two bitmasks, pipe->nodes_streaming and pipe->nodes_enabled, 3) use media_pipeline_start/stop() to lock the enabled state, as suggested in my comment for mtk_dip_vb2_start_streaming(), so that we don't need to think about streaming state here in this function. > + } > + pipe->nodes[pad].flags &= ~(MEDIA_LNK_FL_ENABLED); No need for the parentheses. > + pipe->nodes[pad].flags |= MEDIA_LNK_FL_ENABLED & flags; The typical convention is to have the constants on the right. > + count = atomic_read(&pipe->cnt_nodes_not_streaming); > + mutex_unlock(&pipe->lock); > + > + dev_dbg(&pipe->dip_dev->pdev->dev, > + "%s: link setup, flags(0x%x), (%s)%d -->(%s)%d, cnt_nodes_ns(%d)\n", > + pipe->desc->name, flags, local->entity->name, local->index, > + remote->entity->name, remote->index, count); > + > + return 0; > +} > + > +static int mtk_dip_vb2_buf_prepare(struct vb2_buffer *vb) > +{ > + struct mtk_dip_pipe *pipe = vb2_get_drv_priv(vb->vb2_queue); > + struct mtk_dip_video_device *node = mtk_dip_vbq_to_node(vb->vb2_queue); > + struct device *dev = &pipe->dip_dev->pdev->dev; > + const struct v4l2_format *fmt = &node->vdev_fmt; > + unsigned int size; > + int i; > + > + if (vb->vb2_queue->type == V4L2_BUF_TYPE_META_CAPTURE || > + vb->vb2_queue->type == V4L2_BUF_TYPE_META_OUTPUT){ > + if (vb->planes[0].length < fmt->fmt.meta.buffersize) { For OUTPUT we need to check bytesused and also it must be equal to the metadata size in that case. > + dev_dbg(dev, > + "%s:%s:%s: size error(user:%d, required:%d)\n", > + __func__, pipe->desc->name, node->desc->name, > + vb->planes[0].length, fmt->fmt.meta.buffersize); > + return -EINVAL; > + } else { > + return 0; > + } This comment will not apply anymore if we split to separate vb2 ops for meta queues, but normally one would put tis return 0 outside of the if block. > + } > + > + for (i = 0; i < vb->num_planes; i++) { > + size = fmt->fmt.pix_mp.plane_fmt[i].sizeimage; > + if (vb->planes[i].length < size) { > + dev_dbg(dev, > + "%s:%s:%s: size error(user:%d, max:%d)\n", > + __func__, pipe->desc->name, node->desc->name, > + vb->planes[i].length, size); > + return -EINVAL; > + } > + } > + > + return 0; > +} > + > +static int mtk_dip_vb2_buf_out_validate(struct vb2_buffer *vb) > +{ > + struct vb2_v4l2_buffer *v4l2_buf = to_vb2_v4l2_buffer(vb); > + > + if (v4l2_buf->field == V4L2_FIELD_ANY) > + v4l2_buf->field = V4L2_FIELD_NONE; > + > + if (v4l2_buf->field != V4L2_FIELD_NONE) > + return -EINVAL; > + > + return 0; > +} > + > +static int mtk_dip_vb2_queue_buf_init(struct vb2_buffer *vb) > +{ > + struct vb2_v4l2_buffer *b = to_vb2_v4l2_buffer(vb); > + struct mtk_dip_dev_buffer *dev_buf = mtk_dip_vb2_buf_to_dev_buf(vb); > + struct mtk_dip_pipe *pipe = vb2_get_drv_priv(vb->vb2_queue); > + struct mtk_dip_video_device *node = mtk_dip_vbq_to_node(vb->vb2_queue); > + int i; > + > + for (i = 0; i < vb->num_planes; i++) { > + if (node->desc->smem_alloc) { Rather than having two completely different conditional blocks, could we have different vb2 ops for video and meta queues? > + void *cpu_addr; > + phys_addr_t buf_paddr; > + > + dev_buf->scp_daddr[i] = > + vb2_dma_contig_plane_dma_addr(vb, i); > + cpu_addr = vb2_plane_vaddr(vb, i); > + if (!cpu_addr) { > + dev_err(&pipe->dip_dev->pdev->dev, > + "%s:%s: vb2_plane_vaddr NULL: s_daddr(%pad)\n", > + pipe->desc->name, node->desc->name, > + &dev_buf->scp_daddr[i]); > + return -EINVAL; > + } Why do we need cpu_addr here? It's not used any further. > + > + /* > + * We got the incorrect physical address mapped when > + * using dma_map_single() so I used dma_map_page_attrs() > + * directly to workaround here. Please see the detail in > + * mtk_dip-sys.c > + */ > + buf_paddr = dev_buf->scp_daddr[i]; > + dev_buf->isp_daddr[i] = > + dma_map_page_attrs(&pipe->dip_dev->pdev->dev, > + phys_to_page(buf_paddr), > + 0, vb->planes[i].length, > + DMA_BIDIRECTIONAL, Is it really bidirectional? I think this would depend on whether it's OUTPUT or CAPTURE. > + DMA_ATTR_SKIP_CPU_SYNC); > + if (dma_mapping_error(&pipe->dip_dev->pdev->dev, > + dev_buf->isp_daddr[i])) { > + dev_err(&pipe->dip_dev->pdev->dev, > + "%s:%s: failed to map buffer: s_daddr(%pad)\n", > + pipe->desc->name, node->desc->name, > + &dev_buf->scp_daddr[i]); > + return -EINVAL; > + } > + } else { > + dev_buf->scp_daddr[i] = 0; > + dev_buf->isp_daddr[i] = > + vb2_dma_contig_plane_dma_addr(vb, i); > + } > + > + dev_dbg(&pipe->dip_dev->pdev->dev, > + "%s:%s: buf type(%d), idx(%d), mem(%d), p(%d) i_daddr(%pad), s_daddr(%pad)\n", > + pipe->desc->name, node->desc->name, b->vb2_buf.type, > + b->vb2_buf.index, b->vb2_buf.memory, i, > + &dev_buf->isp_daddr[i], &dev_buf->scp_daddr[i]); > + } > + > + return 0; > +} > + > +static void mtk_dip_vb2_queue_buf_cleanup(struct vb2_buffer *vb) > +{ > + struct mtk_dip_dev_buffer *dev_buf = mtk_dip_vb2_buf_to_dev_buf(vb); > + struct mtk_dip_pipe *pipe = vb2_get_drv_priv(vb->vb2_queue); > + struct mtk_dip_video_device *node = mtk_dip_vbq_to_node(vb->vb2_queue); > + int i; > + > + if (!node->desc->smem_alloc) > + return; > + > + for (i = 0; i < vb->num_planes; i++) { > + if (node->desc->smem_alloc) This was already checked few lines above. > + dma_unmap_page_attrs(&pipe->dip_dev->pdev->dev, > + dev_buf->isp_daddr[i], > + vb->planes[i].length, > + DMA_BIDIRECTIONAL, > + DMA_ATTR_SKIP_CPU_SYNC); > + } > +} > + > +static void mtk_dip_vb2_buf_queue(struct vb2_buffer *vb) > +{ > + struct vb2_v4l2_buffer *b = to_vb2_v4l2_buffer(vb); > + struct mtk_dip_dev_buffer *dev_buf = mtk_dip_vb2_buf_to_dev_buf(vb); > + struct mtk_dip_request *req = (struct mtk_dip_request *)vb->request; > + struct mtk_dip_video_device *node = > + mtk_dip_vbq_to_node(vb->vb2_queue); > + int buf_count; > + > + dev_buf->fmt = node->vdev_fmt; > + dev_buf->dev_fmt = node->dev_q.dev_fmt; > + dev_buf->dma_port = node->desc->dma_port; > + dev_buf->rotation = node->dev_q.rotation; > + > + dev_dbg(&req->dip_pipe->dip_dev->pdev->dev, Sounds like it might be beneficial to have a local variable for dip_dev. > + "%s:%s: buf type(%d), idx(%d), mem(%d), i_daddr(%pad), s_daddr(%pad)\n", > + req->dip_pipe->desc->name, node->desc->name, b->vb2_buf.type, > + b->vb2_buf.index, b->vb2_buf.memory, &dev_buf->isp_daddr, > + &dev_buf->scp_daddr); > + > + spin_lock(&node->buf_list_lock); > + list_add_tail(&dev_buf->list, &node->buf_list); > + spin_unlock(&node->buf_list_lock); > + > + buf_count = atomic_dec_return(&req->buf_count); > + if (!buf_count) { > + mutex_lock(&req->dip_pipe->lock); > + mtk_dip_pipe_try_enqueue(req->dip_pipe); > + mutex_unlock(&req->dip_pipe->lock); > + } > + > + dev_dbg(&req->dip_pipe->dip_dev->pdev->dev, > + "%s:%s:%s:%s:buf_count(%d)\n", > + __func__, req->dip_pipe->desc->name, node->desc->name, > + req->req.debug_str, buf_count); > +} > + > +static int mtk_dip_vb2_queue_setup(struct vb2_queue *vq, > + unsigned int *num_buffers, > + unsigned int *num_planes, > + unsigned int sizes[], > + struct device *alloc_devs[]) > +{ > + struct mtk_dip_pipe *pipe = vb2_get_drv_priv(vq); > + struct mtk_dip_video_device *node = mtk_dip_vbq_to_node(vq); > + const struct v4l2_format *fmt = &node->vdev_fmt; > + unsigned int size; > + int i; > + > + vq->dma_attrs |= DMA_ATTR_NON_CONSISTENT; Please keep this a downstream patch added on top of the driver patches. > + > + if (!*num_planes) { > + *num_planes = 1; > + sizes[0] = fmt->fmt.pix_mp.plane_fmt[0].sizeimage; > + } > + > + if (node->desc->id == MTK_DIP_VIDEO_NODE_ID_TUNING_OUT) { > + int max_meta_bufs_per_pipe; > + > + size = fmt->fmt.meta.buffersize; > + max_meta_bufs_per_pipe = > + MTK_DIP_DEV_META_BUF_POOL_MAX_SIZE / > + round_up(size, PAGE_SIZE) / MTK_DIP_PIPE_ID_TOTAL_NUM; > + *num_buffers = clamp_val(*num_buffers, 1, > + max_meta_bufs_per_pipe); > + sizes[0] = size; > + > + dev_dbg(&pipe->dip_dev->pdev->dev, > + "%s:%s:%s: n_p(%d), n_b(%d), s[%d](%u)\n", > + __func__, pipe->desc->name, node->desc->name, > + *num_planes, *num_buffers, 0, sizes[0]); > + nit: Stray blank line. > + } else { > + for (i = 0; i < *num_planes; i++) { > + if (sizes[i] < fmt->fmt.pix_mp.plane_fmt[i].sizeimage) { > + dev_dbg(&pipe->dip_dev->pdev->dev, > + "%s:%s:%s: invalid buf: %u < %u\n", > + __func__, pipe->desc->name, > + node->desc->name, sizes[0], size); > + return -EINVAL; > + } > + sizes[i] = fmt->fmt.pix_mp.plane_fmt[i].sizeimage; For VIDIOC_CREATEBUFS we also need to handle the case when *num_planes > 0 and then we need to honor the values already present in sizes[]. (Note that the code above overrides *num_planes to 1, so we lose the information. The code needs to be restructured to handle that.) > + dev_dbg(&pipe->dip_dev->pdev->dev, > + "%s:%s:%s: n_p(%d), n_b(%d), s[%d](%u)\n", > + __func__, pipe->desc->name, node->desc->name, > + *num_planes, *num_buffers, i, sizes[i]); > + } > + } > + > + return 0; > +} > + > +static void mtk_dip_return_all_buffers(struct mtk_dip_pipe *pipe, > + struct mtk_dip_video_device *node, > + enum vb2_buffer_state state) > +{ > + struct mtk_dip_dev_buffer *b, *b0; > + > + spin_lock(&node->buf_list_lock); > + list_for_each_entry_safe(b, b0, &node->buf_list, list) { > + list_del(&b->list); > + if (b->vbb.vb2_buf.state == VB2_BUF_STATE_ACTIVE) Are you seeing some buffers with state other than ACTIVE here? If so, that's a bug somewhere else in the driver, which needs to be fixed. This check shouldn't be here. > + vb2_buffer_done(&b->vbb.vb2_buf, state); > + } > + spin_unlock(&node->buf_list_lock); > +} > + > +static int mtk_dip_vb2_start_streaming(struct vb2_queue *vq, unsigned int count) > +{ > + struct mtk_dip_pipe *pipe = vb2_get_drv_priv(vq); > + struct mtk_dip_video_device *node = mtk_dip_vbq_to_node(vq); > + int cnt_node_ns; > + int ret; > + > + if (!(node->flags & MEDIA_LNK_FL_ENABLED)) { > + dev_err(&pipe->dip_dev->pdev->dev, > + "%s:%s: stream on failed, node is not enabled\n", > + pipe->desc->name, node->desc->name); > + > + ret = -ENOLINK; > + goto fail_return_bufs; > + } > + > + mutex_lock(&pipe->lock); > + cnt_node_ns = atomic_dec_return(&pipe->cnt_nodes_not_streaming); > + mutex_unlock(&pipe->lock); This still isn't really synchronized. One could disable the link at this point. I believe that in the previous round of the review I suggested checking the enable state after calling media_pipeline_start(), because it locks the enable status for links that don't have the DYNAMIC flag. That would solve the problem. > + > + dev_dbg(&pipe->dip_dev->pdev->dev, > + "%s:%s:%s cnt_nodes_not_streaming(%d)\n", > + __func__, pipe->desc->name, node->desc->name, cnt_node_ns); > + > + if (cnt_node_ns) > + return 0; > + > + ret = media_pipeline_start(&node->vdev.entity, &pipe->pipeline); > + if (ret < 0) { > + dev_err(&pipe->dip_dev->pdev->dev, > + "%s:%s: media_pipeline_start failed(%d)\n", > + pipe->desc->name, node->desc->name, ret); > + > + goto fail_return_bufs; > + } > + > + /* Start streaming of the whole pipeline */ > + ret = v4l2_subdev_call(&pipe->subdev, video, s_stream, 1); > + if (ret < 0) { > + dev_err(&pipe->dip_dev->pdev->dev, > + "%s:%s: sub dev s_stream(1) failed(%d)\n", > + pipe->desc->name, node->desc->name, ret); > + > + goto fail_stop_pipeline; > + } > + > + return 0; > + > +fail_stop_pipeline: > + media_pipeline_stop(&node->vdev.entity); > + > +fail_return_bufs: > + mtk_dip_return_all_buffers(pipe, node, VB2_BUF_STATE_QUEUED); > + > + return ret; > +} > + > +static void mtk_dip_vb2_stop_streaming(struct vb2_queue *vq) > +{ > + struct mtk_dip_pipe *pipe = vb2_get_drv_priv(vq); > + struct mtk_dip_video_device *node = mtk_dip_vbq_to_node(vq); > + int ret; > + int count; > + int is_pipe_streamon; > + > + WARN_ON(!(node->flags & MEDIA_LNK_FL_ENABLED)); > + > + mutex_lock(&pipe->lock); > + count = atomic_inc_return(&pipe->cnt_nodes_not_streaming); > + is_pipe_streamon = pipe->streaming; > + mutex_unlock(&pipe->lock); > + We protect the access to pipe->streaming with the mutex above, but do we have any guarantee that after we release the mutex the value doesn't change? We should likely do the whole stop operation holding the pipe lock. > + dev_dbg(&pipe->dip_dev->pdev->dev, > + "%s:%s:%s cnt_nodes_not_streaming(%d), is_pipe_streamon(%d)\n", > + __func__, pipe->desc->name, node->desc->name, count, > + is_pipe_streamon); > + > + if (count && is_pipe_streamon) { For v4l2_subdev_call() shouldn't this be !count && is_pipe_streamon? > + ret = v4l2_subdev_call(&pipe->subdev, video, s_stream, 0); > + if (ret) > + dev_err(&pipe->dip_dev->pdev->dev, > + "%s:%s: sub dev s_stream(0) failed(%d)\n", > + pipe->desc->name, node->desc->name, ret); > + media_pipeline_stop(&node->vdev.entity); We should do this one when the last node stops streaming to solve the enable state locking issue as described in my comment to _start_streaming(). > + } > + > + mtk_dip_return_all_buffers(pipe, node, VB2_BUF_STATE_ERROR); > +} > + > +static int mtk_dip_videoc_querycap(struct file *file, void *fh, > + struct v4l2_capability *cap) > +{ > + struct mtk_dip_pipe *pipe = video_drvdata(file); > + > + strlcpy(cap->driver, pipe->desc->name, > + sizeof(cap->driver)); > + strlcpy(cap->card, pipe->desc->name, > + sizeof(cap->card)); > + snprintf(cap->bus_info, sizeof(cap->bus_info), > + "platform:%s", dev_name(pipe->dip_dev->mdev.dev)); > + > + return 0; > +} > + > +static int mtk_dip_videoc_try_fmt(struct file *file, void *fh, > + struct v4l2_format *f) I don't see this function returning any error codes. Please make it void. > +{ > + struct mtk_dip_pipe *pipe = video_drvdata(file); > + struct mtk_dip_video_device *node = mtk_dip_file_to_node(file); > + const struct mtk_dip_dev_format *dev_fmt; > + struct v4l2_format try_fmt; > + > + memset(&try_fmt, 0, sizeof(try_fmt)); > + try_fmt.type = node->dev_q.vbq.type; This should come from f.type and should have been already validated by the core. Actually, why don't we use f directly? > + dev_fmt = mtk_dip_pipe_find_fmt(pipe, node, > + f->fmt.pix_mp.pixelformat); > + > + if (!dev_fmt) { > + dev_fmt = &node->desc->fmts[node->desc->default_fmt_idx]; > + dev_dbg(&pipe->dip_dev->pdev->dev, > + "%s:%s:%s: dev_fmt(%d) not found, use default(%d)\n", > + __func__, pipe->desc->name, node->desc->name, > + f->fmt.pix_mp.pixelformat, dev_fmt->format); > + } > + > + if (V4L2_TYPE_IS_OUTPUT(node->desc->buf_type)) { > + try_fmt.fmt.pix_mp.width = clamp_val(f->fmt.pix_mp.width, > + MTK_DIP_OUTPUT_MIN_WIDTH, > + MTK_DIP_OUTPUT_MAX_WIDTH); > + try_fmt.fmt.pix_mp.height = > + clamp_val(f->fmt.pix_mp.height, > + MTK_DIP_OUTPUT_MIN_HEIGHT, > + MTK_DIP_OUTPUT_MAX_HEIGHT); > + } else { > + try_fmt.fmt.pix_mp.width = clamp_val(f->fmt.pix_mp.width, > + MTK_DIP_CAPTURE_MIN_WIDTH, > + MTK_DIP_CAPTURE_MAX_WIDTH); > + try_fmt.fmt.pix_mp.height = > + clamp_val(f->fmt.pix_mp.height, > + MTK_DIP_CAPTURE_MIN_HEIGHT, > + MTK_DIP_CAPTURE_MAX_HEIGHT); > + } We have these limits already as a part of the frmsizeenum field of the mtk_dip_video_device_desc struct. Could we just use that and remove the conditional handling? > + > + node->dev_q.dev_fmt = dev_fmt; Why are we changing the format on the node inside TRY_FMT? > + try_fmt.fmt.pix_mp.field = V4L2_FIELD_NONE; > + mtk_dip_pipe_set_img_fmt(pipe, node, &try_fmt.fmt.pix_mp, dev_fmt); > + > + *f = try_fmt; > + > + return 0; > +} > + > +static int mtk_dip_videoc_g_fmt(struct file *file, void *fh, > + struct v4l2_format *f) > +{ > + struct mtk_dip_video_device *node = mtk_dip_file_to_node(file); > + > + *f = node->vdev_fmt; > + > + return 0; > +} > + > +static int mtk_dip_videoc_s_fmt(struct file *file, void *fh, > + struct v4l2_format *f) > +{ > + struct mtk_dip_video_device *node = mtk_dip_file_to_node(file); > + struct mtk_dip_pipe *pipe = video_drvdata(file); > + int ret; > + > + if (pipe->streaming) > + return -EBUSY; We should use vb2_is_busy() here, because it's not allowed to change formats after allocating buffers. > + > + ret = mtk_dip_videoc_try_fmt(file, fh, f); > + if (!ret) > + node->vdev_fmt = *f; > + > + return ret; > +} > + > +static int mtk_dip_videoc_enum_framesizes(struct file *file, void *priv, > + struct v4l2_frmsizeenum *sizes) > +{ > + struct mtk_dip_pipe *pipe = video_drvdata(file); > + struct mtk_dip_video_device *node = mtk_dip_file_to_node(file); > + const struct mtk_dip_dev_format *dev_fmt; > + > + dev_fmt = mtk_dip_pipe_find_fmt(pipe, node, sizes->pixel_format); > + > + if (!dev_fmt || sizes->index) > + return -EINVAL; > + > + sizes->type = node->desc->frmsizeenum->type; > + sizes->stepwise.max_width = > + node->desc->frmsizeenum->stepwise.max_width; > + sizes->stepwise.min_width = > + node->desc->frmsizeenum->stepwise.min_width; > + sizes->stepwise.max_height = > + node->desc->frmsizeenum->stepwise.max_height; > + sizes->stepwise.min_height = > + node->desc->frmsizeenum->stepwise.min_height; > + sizes->stepwise.step_height = > + node->desc->frmsizeenum->stepwise.step_height; > + sizes->stepwise.step_width = > + node->desc->frmsizeenum->stepwise.step_width; > + > + return 0; > +} > + > +static int mtk_dip_videoc_enum_fmt(struct file *file, void *fh, > + struct v4l2_fmtdesc *f) > +{ > + struct mtk_dip_video_device *node = mtk_dip_file_to_node(file); > + > + if (f->index >= node->desc->num_fmts) > + return -EINVAL; > + > + strscpy(f->description, node->desc->description, > + sizeof(f->description)); > + f->pixelformat = node->desc->fmts[f->index].format; > + f->flags = 0; > + > + return 0; > +} > + > +static int mtk_dip_meta_enum_format(struct file *file, void *fh, > + struct v4l2_fmtdesc *f) > +{ > + struct mtk_dip_video_device *node = mtk_dip_file_to_node(file); > + > + if (f->index > 0) > + return -EINVAL; > + > + strscpy(f->description, node->desc->description, > + sizeof(f->description)); > + > + f->pixelformat = node->vdev_fmt.fmt.meta.dataformat; > + f->flags = 0; > + > + return 0; > +} > + > +static int mtk_dip_videoc_g_meta_fmt(struct file *file, void *fh, > + struct v4l2_format *f) > +{ > + struct mtk_dip_video_device *node = mtk_dip_file_to_node(file); > + *f = node->vdev_fmt; > + > + return 0; > +} > + > +static int handle_buf_rotate_config(struct v4l2_ctrl *ctrl) > +{ > + struct mtk_dip_video_device *node = > + container_of(ctrl->handler, struct mtk_dip_video_device, > + ctrl_handler); > + > + if (ctrl->val != 0 && ctrl->val != 90 && > + ctrl->val != 180 && ctrl->val != 270) { > + pr_err("%s: Invalid buffer rotation %d", node->desc->name, > + ctrl->val); > + return -EINVAL; > + } There is no need to check this here, because the framework already ensures the values are valid. > + > + node->dev_q.rotation = ctrl->val; Given the above, this could be just put directly into mtk_dip_video_device_s_ctrl(). > + > + return 0; > +} > + > +static int mtk_dip_video_device_s_ctrl(struct v4l2_ctrl *ctrl) > +{ > + int ret = 0; > + > + switch (ctrl->id) { > + case V4L2_CID_ROTATE: > + ret = handle_buf_rotate_config(ctrl); nit: We can just return directly from here. > + break; > + default: > + break; There should be no need to handle default here, as the control framework will not call us with any settable controls we haven't explicitly registered. > + } > + > + return ret; > +} > + > +/******************** function pointers ********************/ > + > +static const struct v4l2_subdev_internal_ops mtk_dip_subdev_internal_ops = { > + .open = mtk_dip_subdev_open, > + .close = mtk_dip_subdev_close, > +}; > + > +static const struct v4l2_subdev_video_ops mtk_dip_subdev_video_ops = { > + .s_stream = mtk_dip_subdev_s_stream, > +}; > + > +static const struct v4l2_subdev_ops mtk_dip_subdev_ops = { > + .video = &mtk_dip_subdev_video_ops, > +}; > + > +static const struct media_entity_operations mtk_dip_media_ops = { > + .link_setup = mtk_dip_link_setup, > + .link_validate = v4l2_subdev_link_validate, > +}; > + > +static struct media_request *mtk_dip_request_alloc(struct media_device *mdev) > +{ > + return kzalloc(sizeof(struct mtk_dip_request), GFP_KERNEL); That's potentially error-prone. I'd add a properly typed local variable, let's say mtk_req, allocate with sizeof(*mtk_req) and then return &mtk_dev->req. > +} > + > +static void mtk_dip_request_free(struct media_request *req) > +{ A similar comment her. Please retrieve mtk_dip_request pointer properly using a helper (with container_of() inside) to a local variable and then free it. > + kfree(req); > +} > + > +static int mtk_dip_vb2_request_validate(struct media_request *req) > +{ > + struct media_request_object *obj; > + struct mtk_dip_dev *dip_dev = mtk_dip_mdev_to_dev(req->mdev); > + struct mtk_dip_request *dip_req = (struct mtk_dip_request *)req; Please avoid such direct casts and use properly typed helpers instead, using container_of() if needed. > + struct mtk_dip_pipe *pipe = NULL; > + struct mtk_dip_pipe *pipe_prev = NULL; > + struct mtk_dip_dev_buffer **map = dip_req->job_info.buf_map; > + int buf_count = 0; > + > + memset(map, 0, sizeof(dip_req->job_info.buf_map)); > + > + list_for_each_entry(obj, &req->objects, list) { > + struct vb2_buffer *vb; > + struct mtk_dip_dev_buffer *dev_buf; > + struct mtk_dip_video_device *node; > + > + if (!vb2_request_object_is_buffer(obj)) > + continue; > + > + vb = container_of(obj, struct vb2_buffer, req_obj); > + node = mtk_dip_vbq_to_node(vb->vb2_queue); > + pipe = vb2_get_drv_priv(vb->vb2_queue); > + if (pipe_prev && pipe != pipe_prev) { > + dev_warn(&dip_dev->pdev->dev, > + "%s:%s:%s:found buf of different pipes(%p,%p)\n", > + __func__, node->desc->name, > + req->debug_str, pipe, pipe_prev); Userspace misbehavior should not trigger kernel warnings. Please make this dev_dbg(). > + return -EINVAL; > + } > + > + pipe_prev = pipe; > + dev_buf = mtk_dip_vb2_buf_to_dev_buf(vb); > + dip_req->job_info.buf_map[node->desc->id] = dev_buf; > + buf_count++; > + > + dev_dbg(&pipe->dip_dev->pdev->dev, > + "%s:%s: added buf(%p) to pipe-job(%p), buf_count(%d)\n", > + pipe->desc->name, node->desc->name, dev_buf, > + dip_req->job_info, buf_count); > + } > + > + if (!pipe) { > + dev_warn(&dip_dev->pdev->dev, > + "%s: no buffer in the request(%p)\n", > + req->debug_str, req); > + > + return vb2_request_validate(req); Shouldn't this be an error? > + } > + > + /* > + * Workaround to pass V4L2 comliance test since it can't know > + * which buffer is required and may enqueue only 1 buffer. > + * It seems that we should return an error here and let the > + * user to enqueue required buffer instead of showing a debug > + * message only. > + */ > + if (!map[MTK_DIP_VIDEO_NODE_ID_RAW_OUT] || > + (!map[MTK_DIP_VIDEO_NODE_ID_MDP0_CAPTURE] && > + !map[MTK_DIP_VIDEO_NODE_ID_MDP1_CAPTURE])) > + dev_dbg(&dip_dev->pdev->dev, > + "won't trigger hw job: raw(%p), mdp0(%p), mdp1(%p)\n", > + map[MTK_DIP_VIDEO_NODE_ID_RAW_OUT], > + map[MTK_DIP_VIDEO_NODE_ID_MDP0_CAPTURE], > + map[MTK_DIP_VIDEO_NODE_ID_MDP1_CAPTURE]); > + > + atomic_set(&dip_req->buf_count, buf_count); > + dip_req->job_info.id = mtk_dip_pipe_next_job_id(pipe); > + dip_req->dip_pipe = pipe; > + mtk_dip_pipe_debug_job(pipe, &dip_req->job_info); > + > + spin_lock(&pipe->job_lock); > + list_add_tail(&dip_req->job_info.list, &pipe->pipe_job_pending_list); > + pipe->num_pending_jobs++; .req_validate() must not change any driver state (e.g. internal queues). It should only validate the request itself. The proper place do to this is .req_queue(). > + dev_dbg(&dip_dev->pdev->dev, > + "%s:%s: current num of pending jobs(%d)\n", > + __func__, pipe->desc->name, pipe->num_pending_jobs); > + spin_unlock(&pipe->job_lock); > + > + return vb2_request_validate(req); > +} > + > +static const struct media_device_ops mtk_dip_media_req_ops = { > + .req_validate = mtk_dip_vb2_request_validate, > + .req_queue = vb2_request_queue, > + .req_alloc = mtk_dip_request_alloc, > + .req_free = mtk_dip_request_free, > +}; > + > +static const struct v4l2_ctrl_ops mtk_dip_video_device_ctrl_ops = { > + .s_ctrl = mtk_dip_video_device_s_ctrl, > +}; > + > +static const struct vb2_ops mtk_dip_vb2_ops = { > + .buf_queue = mtk_dip_vb2_buf_queue, > + .queue_setup = mtk_dip_vb2_queue_setup, > + .buf_init = mtk_dip_vb2_queue_buf_init, > + .buf_prepare = mtk_dip_vb2_buf_prepare, > + .buf_out_validate = mtk_dip_vb2_buf_out_validate, > + .buf_cleanup = mtk_dip_vb2_queue_buf_cleanup, > + .start_streaming = mtk_dip_vb2_start_streaming, > + .stop_streaming = mtk_dip_vb2_stop_streaming, > + .wait_prepare = vb2_ops_wait_prepare, > + .wait_finish = vb2_ops_wait_finish, > +}; > + > +static const struct v4l2_file_operations mtk_dip_v4l2_fops = { > + .unlocked_ioctl = video_ioctl2, > + .open = v4l2_fh_open, > + .release = vb2_fop_release, > + .poll = vb2_fop_poll, > + .mmap = vb2_fop_mmap, > +#ifdef CONFIG_COMPAT > + .compat_ioctl32 = v4l2_compat_ioctl32, > +#endif > +}; > + > +int mtk_dip_dev_media_register(struct device *dev, > + struct media_device *media_dev, > + const char *model) > +{ > + int ret; > + > + media_dev->dev = dev; > + strlcpy(media_dev->model, model, sizeof(media_dev->model)); Could we just use dev_driver_string() instead? > + snprintf(media_dev->bus_info, sizeof(media_dev->bus_info), > + "platform:%s", dev_name(dev)); > + media_dev->hw_revision = 0; > + media_dev->ops = &mtk_dip_media_req_ops; > + media_device_init(media_dev); > + > + ret = media_device_register(media_dev); > + if (ret) { > + dev_err(dev, "failed to register media device (%d)\n", ret); > + media_device_unregister(media_dev); > + media_device_cleanup(media_dev); Please return from here to make it clear which code is for failure and which for success. > + } > + > + dev_dbg(dev, "Registered media device: %s, %p", media_dev->model, > + media_dev); > + > + return ret; And return 0 here. > +} > + > +int mtk_dip_dev_v4l2_register(struct device *dev, > + struct media_device *media_dev, > + struct v4l2_device *v4l2_dev) > +{ > + int ret; > + > + v4l2_dev->mdev = media_dev; > + v4l2_dev->ctrl_handler = NULL; > + > + ret = v4l2_device_register(dev, v4l2_dev); > + if (ret) { > + dev_err(dev, "failed to register V4L2 device (%d)\n", ret); > + v4l2_device_unregister(v4l2_dev); > + } > + > + dev_dbg(dev, "Registered v4l2 device: %p", v4l2_dev); > + > + return ret; > +} There is only 1 function call inside of this function, so there is not much point in having a separate function for this. Please just move back to the caller. > + > +static int mtk_dip_video_device_v4l2_register(struct mtk_dip_pipe *pipe, > + struct mtk_dip_video_device *node) > +{ > + struct vb2_queue *vbq = &node->dev_q.vbq; > + struct video_device *vdev = &node->vdev; > + struct media_link *link; > + int ret; > + > + /* Initialize miscellaneous variables */ I'd remove comments like this, because this is obvious from reading the code alone. > + mutex_init(&node->dev_q.lock); > + > + /* Initialize formats to default values */ > + vdev->device_caps = node->desc->cap; > + vdev->ioctl_ops = node->desc->ops; > + node->vdev_fmt.type = node->desc->buf_type; > + mtk_dip_pipe_load_default_fmt(pipe, node, &node->vdev_fmt); > + > + /* Initialize media entities */ > + ret = media_entity_pads_init(&vdev->entity, 1, &node->vdev_pad); > + if (ret) { > + dev_err(&pipe->dip_dev->pdev->dev, > + "failed initialize media entity (%d)\n", ret); > + goto err_mutex_destroy; > + } > + > + node->vdev_pad.flags = V4L2_TYPE_IS_OUTPUT(node->desc->buf_type) ? > + MEDIA_PAD_FL_SOURCE : MEDIA_PAD_FL_SINK; > + > + /* Initialize vbq */ > + vbq->type = node->vdev_fmt.type; > + vbq->io_modes = VB2_MMAP | VB2_DMABUF; > + vbq->ops = &mtk_dip_vb2_ops; > + vbq->mem_ops = &vb2_dma_contig_memops; > + vbq->supports_requests = true; > + vbq->buf_struct_size = sizeof(struct mtk_dip_dev_buffer); > + vbq->timestamp_flags = V4L2_BUF_FLAG_TIMESTAMP_MONOTONIC; This is a memory to memory device so this should be TIMESTAMP_COPY and the driver should copy the time stamp from the input frame buffer to the output buffers. > + vbq->min_buffers_needed = 0; > + vbq->drv_priv = pipe; > + vbq->lock = &node->dev_q.lock; > + > + ret = vb2_queue_init(vbq); > + if (ret) { > + dev_err(&pipe->dip_dev->pdev->dev, > + "%s:%s:%s: failed to init vb2 queue(%d)\n", > + __func__, pipe->desc->name, node->desc->name, > + ret); > + goto err_media_entity_cleanup; > + } > + > + /* Initialize vdev */ > + snprintf(vdev->name, sizeof(vdev->name), "%s %s", pipe->desc->name, > + node->desc->name); > + vdev->entity.name = vdev->name; > + vdev->entity.function = MEDIA_ENT_F_IO_V4L; > + vdev->entity.ops = NULL; > + vdev->release = video_device_release_empty; > + vdev->fops = &mtk_dip_v4l2_fops; > + vdev->lock = &node->dev_q.lock; > + vdev->ctrl_handler = &node->ctrl_handler; > + vdev->v4l2_dev = &pipe->dip_dev->v4l2_dev; > + vdev->queue = &node->dev_q.vbq; > + vdev->vfl_dir = V4L2_TYPE_IS_OUTPUT(node->desc->buf_type) ? > + VFL_DIR_TX : VFL_DIR_RX; > + > + if (node->desc->smem_alloc) { > + vdev->queue->dev = &pipe->dip_dev->dip_hw.scp_pdev->dev; > + dev_dbg(&pipe->dip_dev->pdev->dev, > + "%s:%s: select smem_vb2_alloc_ctx(%p)\n", > + pipe->desc->name, node->desc->name, > + vdev->queue->dev); > + } else { > + vdev->queue->dev = &pipe->dip_dev->pdev->dev; > + dev_dbg(&pipe->dip_dev->pdev->dev, > + "%s:%s: select default_vb2_alloc_ctx(%p)\n", > + pipe->desc->name, node->desc->name, > + &pipe->dip_dev->pdev->dev); > + } > + > + video_set_drvdata(vdev, pipe); > + > + ret = video_register_device(vdev, VFL_TYPE_GRABBER, -1); > + if (ret) { > + dev_err(&pipe->dip_dev->pdev->dev, > + "failed to register video device (%d)\n", ret); > + goto err_vb2_queue_release; > + } > + dev_dbg(&pipe->dip_dev->pdev->dev, "registered vdev: %s\n", > + vdev->name); > + > + /* Create link between video node and the subdev pad */ > + if (V4L2_TYPE_IS_OUTPUT(node->desc->buf_type)) > + ret = media_create_pad_link(&vdev->entity, 0, > + &pipe->subdev.entity, > + node->desc->id, node->flags); > + else > + ret = media_create_pad_link(&pipe->subdev.entity, > + node->desc->id, &vdev->entity, > + 0, node->flags); > + if (ret) > + goto err_video_unregister_device; > + > + vdev->intf_devnode = media_devnode_create(&pipe->dip_dev->mdev, > + MEDIA_INTF_T_V4L_VIDEO, 0, > + VIDEO_MAJOR, vdev->minor); > + if (!vdev->intf_devnode) { > + ret = -ENOMEM; > + goto err_rm_links; > + } > + > + link = media_create_intf_link(&vdev->entity, > + &vdev->intf_devnode->intf, > + node->flags); > + if (!link) { > + ret = -ENOMEM; > + goto err_rm_devnode; > + } > + > + return 0; > + > +err_rm_devnode: > + media_devnode_remove(vdev->intf_devnode); > + > +err_rm_links: > + media_entity_remove_links(&vdev->entity); > + > +err_video_unregister_device: > + video_unregister_device(vdev); > + > +err_vb2_queue_release: > + vb2_queue_release(&node->dev_q.vbq); > + > +err_media_entity_cleanup: > + media_entity_cleanup(&node->vdev.entity); > + > +err_mutex_destroy: > + mutex_destroy(&node->dev_q.lock); > + > + return ret; > +} > + > +static int mtk_dip_pipe_v4l2_ctrl_init(struct mtk_dip_pipe *dip_pipe) > +{ > + struct mtk_dip_video_device *node; > + int i; > + > + for (i = 0; i < MTK_DIP_VIDEO_NODE_ID_TOTAL_NUM; i++) > + v4l2_ctrl_handler_init(&dip_pipe->nodes[i].ctrl_handler, > + V4L2_CID_MTK_DIP_MAX); Do we need to init the handler for nodes that don't expose any controls? > + > + /* Only MDP 0 support rotate in MT8183 */ > + node = &dip_pipe->nodes[MTK_DIP_VIDEO_NODE_ID_MDP0_CAPTURE]; > + if (v4l2_ctrl_new_std(&node->ctrl_handler, > + &mtk_dip_video_device_ctrl_ops, > + V4L2_CID_ROTATE, 0, 270, 90, 0) == NULL) { > + dev_err(&dip_pipe->dip_dev->pdev->dev, > + "%s create rotate ctrl failed:(%d)", > + node->desc->name, node->ctrl_handler.error); > + > + return -EPROBE_DEFER; Why defer here? Isn't this just a critical error? Also, the proper way to check for control registration error is to check the control handler error rather than the control pointer. An example registration code: https://elixir.bootlin.com/linux/v5.3-rc2/source/drivers/media/platform/qcom/venus/vdec_ctrls.c#L79 > + } > + > + return 0; > +} > + > +static void mtk_dip_pipe_v4l2_ctrl_release(struct mtk_dip_pipe *dip_pipe) > +{ > + int i; > + > + for (i = 0; i < MTK_DIP_VIDEO_NODE_ID_TOTAL_NUM; i++) > + v4l2_ctrl_handler_free(&dip_pipe->nodes[i].ctrl_handler); > +} > + > +int mtk_dip_pipe_v4l2_register(struct mtk_dip_pipe *pipe, > + struct media_device *media_dev, > + struct v4l2_device *v4l2_dev) > +{ > + int i, ret; > + > + ret = mtk_dip_pipe_v4l2_ctrl_init(pipe); > + if (ret) { > + dev_err(&pipe->dip_dev->pdev->dev, > + "%s: failed(%d) to initialize ctrls\n", > + pipe->desc->name, ret); > + > + return ret; > + } > + > + pipe->streaming = 0; > + > + /* Initialize subdev media entity */ > + pipe->subdev_pads = devm_kcalloc(&pipe->dip_dev->pdev->dev, > + pipe->num_nodes, > + sizeof(*pipe->subdev_pads), > + GFP_KERNEL); > + if (!pipe->subdev_pads) { > + dev_err(&pipe->dip_dev->pdev->dev, > + "failed to alloc pipe->subdev_pads (%d)\n", ret); > + ret = -ENOMEM; > + goto err_release_ctrl; > + } > + ret = media_entity_pads_init(&pipe->subdev.entity, > + pipe->num_nodes, > + pipe->subdev_pads); > + if (ret) { > + dev_err(&pipe->dip_dev->pdev->dev, > + "failed initialize subdev media entity (%d)\n", ret); > + goto err_free_subdev_pads; > + } > + > + /* Initialize subdev */ > + v4l2_subdev_init(&pipe->subdev, &mtk_dip_subdev_ops); > + > + pipe->subdev.entity.function = > + MEDIA_ENT_F_PROC_VIDEO_PIXEL_FORMATTER; > + pipe->subdev.entity.ops = &mtk_dip_media_ops; > + pipe->subdev.flags = > + V4L2_SUBDEV_FL_HAS_DEVNODE | V4L2_SUBDEV_FL_HAS_EVENTS; > + pipe->subdev.ctrl_handler = NULL; > + pipe->subdev.internal_ops = &mtk_dip_subdev_internal_ops; > + > + for (i = 0; i < pipe->num_nodes; i++) > + pipe->subdev_pads[i].flags = > + V4L2_TYPE_IS_OUTPUT(pipe->nodes[i].desc->buf_type) ? > + MEDIA_PAD_FL_SINK : MEDIA_PAD_FL_SOURCE; Isn't this the other way around? > + > + snprintf(pipe->subdev.name, sizeof(pipe->subdev.name), > + "%s", pipe->desc->name); > + v4l2_set_subdevdata(&pipe->subdev, pipe); > + > + ret = v4l2_device_register_subdev(&pipe->dip_dev->v4l2_dev, > + &pipe->subdev); > + if (ret) { > + dev_err(&pipe->dip_dev->pdev->dev, > + "failed initialize subdev (%d)\n", ret); > + goto err_media_entity_cleanup; > + } > + > + dev_dbg(&pipe->dip_dev->pdev->dev, > + "register subdev: %s, ctrl_handler %p\n", > + pipe->subdev.name, pipe->subdev.ctrl_handler); > + > + ret = v4l2_device_register_subdev_nodes(&pipe->dip_dev->v4l2_dev); > + if (ret) { > + dev_err(&pipe->dip_dev->pdev->dev, > + "failed to register subdevs (%d)\n", ret); > + goto err_unregister_subdev; > + } This should be only called once for the v4l2_dev, but the code here would end up calling this once per each pipe. > + > + /* Create video nodes and links */ > + for (i = 0; i < pipe->num_nodes; i++) { > + ret = mtk_dip_video_device_v4l2_register(pipe, > + &pipe->nodes[i]); > + if (ret) > + goto err_unregister_subdev; > + } > + > + return 0; > + > +err_unregister_subdev: > + v4l2_device_unregister_subdev(&pipe->subdev); > + > +err_media_entity_cleanup: > + media_entity_cleanup(&pipe->subdev.entity); > + > +err_free_subdev_pads: > + devm_kfree(&pipe->dip_dev->pdev->dev, pipe->subdev_pads); > + > +err_release_ctrl: > + mtk_dip_pipe_v4l2_ctrl_release(pipe); > + > + return ret; > +} > + > +void mtk_dip_pipe_v4l2_unregister(struct mtk_dip_pipe *pipe) > +{ > + unsigned int i; > + > + for (i = 0; i < pipe->num_nodes; i++) { > + video_unregister_device(&pipe->nodes[i].vdev); > + vb2_queue_release(&pipe->nodes[i].dev_q.vbq); > + media_entity_cleanup(&pipe->nodes[i].vdev.entity); > + mutex_destroy(&pipe->nodes[i].dev_q.lock); > + } > + > + v4l2_device_unregister_subdev(&pipe->subdev); > + media_entity_cleanup(&pipe->subdev.entity); > + v4l2_device_unregister(&pipe->dip_dev->v4l2_dev); Wouldn't this end up unregistering the same v4l2_dev more than 1 time? Please make sure that the driver works when compiled as a module and then unloaded and reloaded again. > + media_device_unregister(&pipe->dip_dev->mdev); > + media_device_cleanup(&pipe->dip_dev->mdev); > + mtk_dip_pipe_v4l2_ctrl_release(pipe); > +} > + > +/******************************************** > + * MTK DIP V4L2 Settings * > + ********************************************/ > + > +static const struct v4l2_ioctl_ops mtk_dip_v4l2_video_out_ioctl_ops = { > + .vidioc_querycap = mtk_dip_videoc_querycap, > + > + .vidioc_enum_framesizes = mtk_dip_videoc_enum_framesizes, > + .vidioc_enum_fmt_vid_cap_mplane = mtk_dip_videoc_enum_fmt, > + .vidioc_g_fmt_vid_cap_mplane = mtk_dip_videoc_g_fmt, > + .vidioc_s_fmt_vid_cap_mplane = mtk_dip_videoc_s_fmt, > + .vidioc_try_fmt_vid_cap_mplane = mtk_dip_videoc_try_fmt, No need for cap ioctls on an out node. > + > + .vidioc_enum_fmt_vid_out_mplane = mtk_dip_videoc_enum_fmt, > + .vidioc_g_fmt_vid_out_mplane = mtk_dip_videoc_g_fmt, > + .vidioc_s_fmt_vid_out_mplane = mtk_dip_videoc_s_fmt, > + .vidioc_try_fmt_vid_out_mplane = mtk_dip_videoc_try_fmt, > + > + .vidioc_reqbufs = vb2_ioctl_reqbufs, > + .vidioc_create_bufs = vb2_ioctl_create_bufs, > + .vidioc_prepare_buf = vb2_ioctl_prepare_buf, > + .vidioc_querybuf = vb2_ioctl_querybuf, > + .vidioc_qbuf = vb2_ioctl_qbuf, > + .vidioc_dqbuf = vb2_ioctl_dqbuf, > + .vidioc_streamon = vb2_ioctl_streamon, > + .vidioc_streamoff = vb2_ioctl_streamoff, > + .vidioc_expbuf = vb2_ioctl_expbuf, > + > + .vidioc_subscribe_event = v4l2_ctrl_subscribe_event, > + .vidioc_unsubscribe_event = v4l2_event_unsubscribe, > +}; > + > +static const struct v4l2_ioctl_ops mtk_dip_v4l2_video_cap_ioctl_ops = { > + .vidioc_querycap = mtk_dip_videoc_querycap, > + > + .vidioc_enum_framesizes = mtk_dip_videoc_enum_framesizes, > + .vidioc_enum_fmt_vid_cap_mplane = mtk_dip_videoc_enum_fmt, > + .vidioc_g_fmt_vid_cap_mplane = mtk_dip_videoc_g_fmt, > + .vidioc_s_fmt_vid_cap_mplane = mtk_dip_videoc_s_fmt, > + .vidioc_try_fmt_vid_cap_mplane = mtk_dip_videoc_try_fmt, > + > + .vidioc_enum_fmt_vid_out_mplane = mtk_dip_videoc_enum_fmt, > + .vidioc_g_fmt_vid_out_mplane = mtk_dip_videoc_g_fmt, > + .vidioc_s_fmt_vid_out_mplane = mtk_dip_videoc_s_fmt, > + .vidioc_try_fmt_vid_out_mplane = mtk_dip_videoc_try_fmt, No need for out ioctls on a cap node. > + > + .vidioc_reqbufs = vb2_ioctl_reqbufs, > + .vidioc_create_bufs = vb2_ioctl_create_bufs, > + .vidioc_prepare_buf = vb2_ioctl_prepare_buf, > + .vidioc_querybuf = vb2_ioctl_querybuf, > + .vidioc_qbuf = vb2_ioctl_qbuf, > + .vidioc_dqbuf = vb2_ioctl_dqbuf, > + .vidioc_streamon = vb2_ioctl_streamon, > + .vidioc_streamoff = vb2_ioctl_streamoff, > + .vidioc_expbuf = vb2_ioctl_expbuf, > + > + .vidioc_subscribe_event = v4l2_ctrl_subscribe_event, > + .vidioc_unsubscribe_event = v4l2_event_unsubscribe, > +}; > + > +static const struct v4l2_ioctl_ops mtk_dip_v4l2_meta_out_ioctl_ops = { > + .vidioc_querycap = mtk_dip_videoc_querycap, > + > + .vidioc_enum_fmt_meta_cap = mtk_dip_meta_enum_format, > + .vidioc_g_fmt_meta_cap = mtk_dip_videoc_g_meta_fmt, > + .vidioc_s_fmt_meta_cap = mtk_dip_videoc_g_meta_fmt, > + .vidioc_try_fmt_meta_cap = mtk_dip_videoc_g_meta_fmt, > + > + .vidioc_enum_fmt_meta_out = mtk_dip_meta_enum_format, > + .vidioc_g_fmt_meta_out = mtk_dip_videoc_g_meta_fmt, > + .vidioc_s_fmt_meta_out = mtk_dip_videoc_g_meta_fmt, > + .vidioc_try_fmt_meta_out = mtk_dip_videoc_g_meta_fmt, > + > + .vidioc_reqbufs = vb2_ioctl_reqbufs, > + .vidioc_create_bufs = vb2_ioctl_create_bufs, > + .vidioc_prepare_buf = vb2_ioctl_prepare_buf, > + .vidioc_querybuf = vb2_ioctl_querybuf, > + .vidioc_qbuf = vb2_ioctl_qbuf, > + .vidioc_dqbuf = vb2_ioctl_dqbuf, > + .vidioc_streamon = vb2_ioctl_streamon, > + .vidioc_streamoff = vb2_ioctl_streamoff, > + .vidioc_expbuf = vb2_ioctl_expbuf, > +}; > + > +static const struct mtk_dip_dev_format fw_param_fmts[] = { > + { > + .format = V4L2_META_FMT_MTISP_PARAMS, > + .buffer_size = 1024 * 128, > + }, > +}; > + > +static const struct mtk_dip_dev_format in_fmts[] = { > + { > + .format = V4L2_PIX_FMT_MTISP_B10, > + .mdp_color = MDP_COLOR_BAYER10, > + .colorspace = V4L2_COLORSPACE_SRGB, > + .depth = { 10 }, > + .row_depth = { 10 }, > + .num_planes = 1, > + }, > + { > + .format = V4L2_PIX_FMT_MTISP_F10, > + .mdp_color = MDP_COLOR_FULLG10, > + .colorspace = V4L2_COLORSPACE_RAW, > + .depth = { 15 }, > + .row_depth = { 15 }, > + .num_planes = 1, > + }, > + { > + .format = V4L2_PIX_FMT_VYUY, > + .mdp_color = MDP_COLOR_VYUY, > + .colorspace = V4L2_COLORSPACE_BT2020, Is the color space tied to particular pixel format on hardware level? > + .depth = { 16 }, > + .row_depth = { 16 }, > + .num_planes = 1, > + }, > + { > + .format = V4L2_PIX_FMT_YUYV, > + .mdp_color = MDP_COLOR_YUYV, > + .colorspace = V4L2_COLORSPACE_BT2020, > + .depth = { 16 }, > + .row_depth = { 16 }, > + .num_planes = 1, > + }, > + { > + .format = V4L2_PIX_FMT_YVYU, > + .mdp_color = MDP_COLOR_YVYU, > + .colorspace = V4L2_COLORSPACE_BT2020, > + .depth = { 16 }, > + .row_depth = { 16 }, > + .num_planes = 1, > + }, > + { > + .format = V4L2_PIX_FMT_NV12, > + .mdp_color = MDP_COLOR_NV12, > + .colorspace = V4L2_COLORSPACE_BT2020, > + .depth = { 12 }, > + .row_depth = { 8 }, > + .num_planes = 1, > + }, > + { > + .format = V4L2_PIX_FMT_YUV420M, > + .mdp_color = MDP_COLOR_I420, > + .colorspace = V4L2_COLORSPACE_BT2020, > + .depth = { 8, 2, 2 }, > + .row_depth = { 8, 4, 4 }, > + .num_planes = 3, > + }, > + { > + .format = V4L2_PIX_FMT_YVU420M, > + .mdp_color = MDP_COLOR_YV12, > + .colorspace = V4L2_COLORSPACE_BT2020, > + .depth = { 8, 2, 2 }, > + .row_depth = { 8, 4, 4 }, > + .num_planes = 3, > + }, > + { > + .format = V4L2_PIX_FMT_NV12M, > + .mdp_color = MDP_COLOR_NV12, > + .colorspace = V4L2_COLORSPACE_BT2020, > + .depth = { 8, 4 }, > + .row_depth = { 8, 8 }, What is depth and what is row_depth? They both seem to not match NV12, which should have 16 bits per sample in the CbCr plane. > + .num_planes = 2, > + }, > +}; > + > +static const struct mtk_dip_dev_format out_fmts[] = { > + { > + .format = V4L2_PIX_FMT_VYUY, > + .mdp_color = MDP_COLOR_VYUY, > + .colorspace = MDP_YCBCR_PROFILE_BT601, > + .depth = { 16 }, > + .row_depth = { 16 }, > + .num_planes = 1, > + }, > + { > + .format = V4L2_PIX_FMT_YUYV, > + .mdp_color = MDP_COLOR_YUYV, > + .colorspace = MDP_YCBCR_PROFILE_BT601, > + .depth = { 16 }, > + .row_depth = { 16 }, > + .num_planes = 1, > + }, > + { > + .format = V4L2_PIX_FMT_YVYU, > + .mdp_color = MDP_COLOR_YVYU, > + .colorspace = MDP_YCBCR_PROFILE_BT601, > + .depth = { 16 }, > + .row_depth = { 16 }, > + .num_planes = 1, > + }, > + { > + .format = V4L2_PIX_FMT_YVU420, > + .mdp_color = MDP_COLOR_YV12, > + .colorspace = MDP_YCBCR_PROFILE_BT601, > + .depth = { 12 }, > + .row_depth = { 8 }, > + .num_planes = 1, > + }, > + { > + .format = V4L2_PIX_FMT_NV12, > + .mdp_color = MDP_COLOR_NV12, > + .colorspace = MDP_YCBCR_PROFILE_BT601, > + .depth = { 12 }, > + .row_depth = { 8 }, > + .num_planes = 1, > + }, > + { > + .format = V4L2_PIX_FMT_YUV420M, > + .mdp_color = MDP_COLOR_I420, > + .colorspace = V4L2_COLORSPACE_BT2020, Is this correct? The other entries above use MDP_YCBCR_PROFILE_ macros, while this and further entries use V4L2_COLORSPACE_. > + .depth = { 8, 2, 2 }, > + .row_depth = { 8, 4, 4 }, > + .num_planes = 3, > + }, > + { > + .format = V4L2_PIX_FMT_YVU420M, > + .mdp_color = MDP_COLOR_YV12, > + .colorspace = V4L2_COLORSPACE_BT2020, > + .depth = { 8, 2, 2 }, > + .row_depth = { 8, 4, 4 }, > + .num_planes = 3, > + }, > + { > + .format = V4L2_PIX_FMT_NV12M, > + .mdp_color = MDP_COLOR_NV12, > + .colorspace = V4L2_COLORSPACE_BT2020, Why does NV12M have a different colorspace than NV12? > + .depth = { 8, 4 }, > + .row_depth = { 8, 8 }, > + .num_planes = 2, > + } > +}; > + > +static const struct v4l2_frmsizeenum in_frmsizeenum = { > + .type = V4L2_FRMSIZE_TYPE_CONTINUOUS, > + .stepwise.max_width = MTK_DIP_CAPTURE_MAX_WIDTH, > + .stepwise.min_width = MTK_DIP_CAPTURE_MIN_WIDTH, > + .stepwise.max_height = MTK_DIP_CAPTURE_MAX_HEIGHT, > + .stepwise.min_height = MTK_DIP_CAPTURE_MIN_HEIGHT, > + .stepwise.step_height = 1, > + .stepwise.step_width = 1, > +}; > + > +static const struct v4l2_frmsizeenum out_frmsizeenum = { > + .type = V4L2_FRMSIZE_TYPE_CONTINUOUS, > + .stepwise.max_width = MTK_DIP_OUTPUT_MAX_WIDTH, > + .stepwise.min_width = MTK_DIP_OUTPUT_MIN_WIDTH, > + .stepwise.max_height = MTK_DIP_OUTPUT_MAX_HEIGHT, > + .stepwise.min_height = MTK_DIP_OUTPUT_MIN_HEIGHT, > + .stepwise.step_height = 1, > + .stepwise.step_width = 1, > +}; > + > +static const struct mtk_dip_video_device_desc > +output_queues_setting[MTK_DIP_VIDEO_NODE_ID_OUT_TOTAL_NUM] = { > + { > + .id = MTK_DIP_VIDEO_NODE_ID_RAW_OUT, > + .name = "Raw Input", > + .cap = V4L2_CAP_VIDEO_OUTPUT_MPLANE | V4L2_CAP_STREAMING, > + .buf_type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE, > + .smem_alloc = 0, > + .flags = MEDIA_LNK_FL_ENABLED, > + .fmts = in_fmts, > + .num_fmts = ARRAY_SIZE(in_fmts), > + .default_fmt_idx = 0, > + .default_width = MTK_DIP_OUTPUT_MAX_WIDTH, > + .default_height = MTK_DIP_OUTPUT_MAX_HEIGHT, > + .dma_port = 0, > + .frmsizeenum = &in_frmsizeenum, > + .ops = &mtk_dip_v4l2_video_out_ioctl_ops, > + .description = "Main image source", > + }, > + { > + .id = MTK_DIP_VIDEO_NODE_ID_TUNING_OUT, > + .name = "Tuning", > + .cap = V4L2_CAP_META_OUTPUT | V4L2_CAP_STREAMING, > + .buf_type = V4L2_BUF_TYPE_META_OUTPUT, > + .smem_alloc = 1, > + .flags = 0, > + .fmts = fw_param_fmts, > + .num_fmts = 1, Please still use ARRAY_SIZE() even if the array has just 1 entry. > + .default_fmt_idx = 0, > + .dma_port = 0, > + .frmsizeenum = &in_frmsizeenum, > + .ops = &mtk_dip_v4l2_meta_out_ioctl_ops, > + .description = "Tuning data", > + }, > +}; > + > +static const struct mtk_dip_video_device_desc > +reprocess_output_queues_setting[MTK_DIP_VIDEO_NODE_ID_OUT_TOTAL_NUM] = { > + { > + .id = MTK_DIP_VIDEO_NODE_ID_RAW_OUT, > + .name = "Raw Input", > + .cap = V4L2_CAP_VIDEO_OUTPUT_MPLANE | V4L2_CAP_STREAMING, > + .buf_type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE, > + .smem_alloc = 0, > + .flags = MEDIA_LNK_FL_ENABLED, > + .fmts = in_fmts, > + .num_fmts = ARRAY_SIZE(in_fmts), > + .default_fmt_idx = 5, > + .default_width = MTK_DIP_OUTPUT_MAX_WIDTH, > + .default_height = MTK_DIP_OUTPUT_MAX_HEIGHT, > + .dma_port = 0, > + .frmsizeenum = &in_frmsizeenum, > + .ops = &mtk_dip_v4l2_video_out_ioctl_ops, > + .description = "Source image to be process", > + > + }, > + { > + .id = MTK_DIP_VIDEO_NODE_ID_TUNING_OUT, > + .name = "Tuning", > + .cap = V4L2_CAP_META_OUTPUT | V4L2_CAP_STREAMING, > + .buf_type = V4L2_BUF_TYPE_META_OUTPUT, > + .smem_alloc = 1, > + .flags = 0, > + .fmts = fw_param_fmts, > + .num_fmts = 1, > + .default_fmt_idx = 0, > + .dma_port = 0, > + .frmsizeenum = &in_frmsizeenum, > + .ops = &mtk_dip_v4l2_meta_out_ioctl_ops, > + .description = "Tuning data for image enhancement", > + }, > +}; The entries here seem to be almost the same to output_queues_setting[], the only difference seems to be default_fmt_idx and description. What's the difference between the capture and reprocess pipes? > + > +static const struct mtk_dip_video_device_desc > +capture_queues_setting[MTK_DIP_VIDEO_NODE_ID_CAPTURE_TOTAL_NUM] = { > + { > + .id = MTK_DIP_VIDEO_NODE_ID_MDP0_CAPTURE, > + .name = "MDP0", > + .cap = V4L2_CAP_VIDEO_CAPTURE_MPLANE | V4L2_CAP_STREAMING, > + .buf_type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE, > + .smem_alloc = 0, > + .flags = MEDIA_LNK_FL_DYNAMIC | MEDIA_LNK_FL_ENABLED, > + .fmts = out_fmts, > + .num_fmts = ARRAY_SIZE(out_fmts), > + .default_fmt_idx = 1, > + .default_width = MTK_DIP_CAPTURE_MAX_WIDTH, > + .default_height = MTK_DIP_CAPTURE_MAX_HEIGHT, > + .dma_port = 0, > + .frmsizeenum = &out_frmsizeenum, > + .ops = &mtk_dip_v4l2_video_cap_ioctl_ops, > + .description = "Output quality enhanced image", > + }, > + { > + .id = MTK_DIP_VIDEO_NODE_ID_MDP1_CAPTURE, > + .name = "MDP1", > + .cap = V4L2_CAP_VIDEO_CAPTURE_MPLANE | V4L2_CAP_STREAMING, > + .buf_type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE, > + .smem_alloc = 0, > + .flags = MEDIA_LNK_FL_DYNAMIC | MEDIA_LNK_FL_ENABLED, > + .fmts = out_fmts, > + .num_fmts = ARRAY_SIZE(out_fmts), > + .default_fmt_idx = 1, > + .default_width = MTK_DIP_CAPTURE_MAX_WIDTH, > + .default_height = MTK_DIP_CAPTURE_MAX_HEIGHT, > + .dma_port = 0, > + .frmsizeenum = &out_frmsizeenum, > + .ops = &mtk_dip_v4l2_video_cap_ioctl_ops, > + .description = "Output quality enhanced image", > + > + }, > +}; > + > +static const struct mtk_dip_pipe_desc > +pipe_settings[MTK_DIP_PIPE_ID_TOTAL_NUM] = { > + { > + .name = MTK_DIP_DEV_DIP_PREVIEW_NAME, This string macro is only used here. Please just explicitly put the string here. Also, as per my other comment, this should probably be just a suffix that's added to dev_driver_string(). > + .id = MTK_DIP_PIPE_ID_PREVIEW, > + .master = MTK_DIP_VIDEO_NODE_ID_NO_MASTER, > + .output_queue_descs = output_queues_setting, > + .total_output_queues = MTK_DIP_VIDEO_NODE_ID_OUT_TOTAL_NUM, > + .capture_queue_descs = capture_queues_setting, > + .total_capture_queues = MTK_DIP_VIDEO_NODE_ID_CAPTURE_TOTAL_NUM, Why do we need this split into output and capture descriptors? They have the same type. > + }, > + { > + .name = MTK_DIP_DEV_DIP_CAPTURE_NAME, Ditto. > + .id = MTK_DIP_PIPE_ID_CAPTURE, > + .master = MTK_DIP_VIDEO_NODE_ID_NO_MASTER, > + .output_queue_descs = output_queues_setting, > + .total_output_queues = MTK_DIP_VIDEO_NODE_ID_OUT_TOTAL_NUM, > + .capture_queue_descs = capture_queues_setting, > + .total_capture_queues = MTK_DIP_VIDEO_NODE_ID_CAPTURE_TOTAL_NUM, > + }, > + { > + .name = MTK_DIP_DEV_DIP_REPROCESS_NAME, Ditto. > + .id = MTK_DIP_PIPE_ID_REPROCESS, > + .master = MTK_DIP_VIDEO_NODE_ID_NO_MASTER, > + .output_queue_descs = reprocess_output_queues_setting, > + .total_output_queues = MTK_DIP_VIDEO_NODE_ID_OUT_TOTAL_NUM, > + .capture_queue_descs = capture_queues_setting, > + .total_capture_queues = MTK_DIP_VIDEO_NODE_ID_CAPTURE_TOTAL_NUM, > + }, > +}; > + > +static int mtk_dip_dev_v4l2_init(struct mtk_dip_dev *dip_dev) > +{ > + struct media_device *media_dev = &dip_dev->mdev; > + struct v4l2_device *v4l2_dev = &dip_dev->v4l2_dev; > + int i; > + int ret; > + > + ret = mtk_dip_dev_media_register(&dip_dev->pdev->dev, Do we need to store pdev in dip_dev? Wouldn't storing just dev there simplify things? > + media_dev, > + MTK_DIP_DEV_DIP_MEDIA_MODEL_NAME); Do we need to pass a constant to this function? Could we just use it directly from there? Also, why not just pass dip_dev instead of the 2 first arguments? > + if (ret) { > + dev_err(&dip_dev->pdev->dev, > + "%s: media device register failed(%d)\n", > + __func__, ret); > + return ret; > + } > + > + ret = mtk_dip_dev_v4l2_register(&dip_dev->pdev->dev, > + media_dev, > + v4l2_dev); > + if (ret) { > + dev_err(&dip_dev->pdev->dev, > + "%s: v4l2 device register failed(%d)\n", > + __func__, ret); > + goto err_release_media_device; > + } > + > + for (i = 0; i < MTK_DIP_PIPE_ID_TOTAL_NUM; i++) { > + ret = mtk_dip_pipe_init(&dip_dev->dip_pipe[i], dip_dev, > + &pipe_settings[i], media_dev, v4l2_dev); nit: The usual convention is to pass the arguments from the "broadest" datastructures, e.g. the main driver structure - dip_dev, to the most specific ones, so dip_dev should be made the first argument. There isn't much point in passing media_dev and v4l2_dev here, because we already have them in dip_dev. > + if (ret) { > + dev_err(&dip_dev->pdev->dev, > + "%s: Pipe id(%d) init failed(%d)\n", > + dip_dev->dip_pipe[i].desc->name, > + i, ret); > + goto err_release_pipe; > + } > + } > + > + return 0; > + > +err_release_pipe: > + for (i = i - 1; i >= 0; i--) nit: The initial decrement could be just written as i--. > + mtk_dip_pipe_release(&dip_dev->dip_pipe[i]); > + > + v4l2_device_unregister(v4l2_dev); > + > +err_release_media_device: > + media_device_unregister(media_dev); > + media_device_cleanup(media_dev); Could we move this two into a function called mtk_dip_dev_media_unregister() to be consistent with the initialization? > + > + return ret; > +} > + > +void mtk_dip_dev_v4l2_release(struct mtk_dip_dev *dip_dev) > +{ > + int i; > + > + for (i = 0; i < MTK_DIP_PIPE_ID_TOTAL_NUM; i++) > + mtk_dip_pipe_release(&dip_dev->dip_pipe[i]); > + > + v4l2_device_unregister(&dip_dev->v4l2_dev); > + media_device_unregister(&dip_dev->mdev); > + media_device_cleanup(&dip_dev->mdev); > +} > + > +static int mtk_dip_probe(struct platform_device *pdev) > +{ > + struct mtk_dip_dev *dip_dev; > + struct mtk_dip_hw *dip_hw; > + struct device_node *node; > + struct platform_device *larb_pdev; > + phandle rproc_phandle; > + int ret; > + > + dip_dev = devm_kzalloc(&pdev->dev, sizeof(*dip_dev), GFP_KERNEL); > + if (!dip_dev) > + return -ENOMEM; > + > + dip_dev->pdev = pdev; > + dev_set_drvdata(&pdev->dev, dip_dev); > + dip_hw = &dip_dev->dip_hw; > + > + node = of_parse_phandle(pdev->dev.of_node, "mediatek,larb", 0); > + if (!node) { > + dev_err(&pdev->dev, "No mediatek,larb found"); > + return -EINVAL; > + } > + > + larb_pdev = of_find_device_by_node(node); > + if (!larb_pdev) { > + dev_err(&pdev->dev, "No mediatek,larb device found"); > + return -EINVAL; > + } We shouldn't need this custom larb handling anymore. > + > + dip_hw->clks[0].id = "larb5"; > + dip_hw->clks[1].id = "dip"; > + > + ret = devm_clk_bulk_get(&pdev->dev, MTK_DIP_CLK_NUM, Could we use ARRAY_SIZE(clks) instead? > + dip_hw->clks); > + if (ret) { > + dev_err(&pdev->dev, "Failed to get LARB5 and DIP clks:%d\n", > + ret); > + return ret; > + } > + > + dip_hw->scp_pdev = scp_get_pdev(dip_dev->pdev); > + if (!dip_hw->scp_pdev) { > + dev_err(&dip_dev->pdev->dev, > + "%s: failed to get scp device\n", > + __func__); > + return -EINVAL; > + } > + > + if (of_property_read_u32(dip_dev->pdev->dev.of_node, > + "mediatek,scp", > + &rproc_phandle)) { > + dev_err(&dip_dev->pdev->dev, > + "%s: could not get scp device\n", > + __func__); > + return -EINVAL; > + } > + > + dip_hw->rproc_handle = rproc_get_by_phandle(rproc_phandle); > + if (!dip_hw->rproc_handle) { > + dev_err(&dip_dev->pdev->dev, > + "%s: could not get DIP's rproc_handle\n", > + __func__); > + return -EINVAL; > + } > + > + atomic_set(&dip_hw->dip_stream_cnt, 0); > + atomic_set(&dip_hw->dip_enque_cnt, 0); > + atomic_set(&dip_hw->num_composing, 0); > + atomic_set(&dip_hw->num_running, 0); > + mutex_init(&dip_hw->hw_op_lock); > + /* Limited by the co-processor side's stack size */ > + sema_init(&dip_hw->sem, DIP_COMPOSING_MAX_NUM); > + > + ret = mtk_dip_hw_working_buf_pool_init(dip_hw); > + if (ret) { > + dev_err(&pdev->dev, "working buffer init failed(%d)\n", ret); > + return ret; > + } > + > + ret = mtk_dip_dev_v4l2_init(dip_dev); > + if (ret) > + dev_err(&pdev->dev, "v4l2 init failed(%d)\n", ret); Don't we need to clean up the buffer pool initialization if we fail here? > + It's also necessary to initialize autosuspend here by calling pm_runtime_use_autosuspend() and pm_runtime_set_autosuspend_delay(). The delay should be something around 2-3 times the time it takes to suspend and resume the device. > + pm_runtime_enable(&pdev->dev); > + > + return ret; > +} > + > +static int mtk_dip_remove(struct platform_device *pdev) > +{ > + struct mtk_dip_dev *dip_dev = dev_get_drvdata(&pdev->dev); > + > + mtk_dip_hw_working_buf_pool_release(&dip_dev->dip_hw); There might be already something running at this point and we would free the buffers here. Generally the order of remove should be the opposite to the probe. > + mtk_dip_dev_v4l2_release(dip_dev); > + pm_runtime_disable(&pdev->dev); > + mutex_destroy(&dip_dev->dip_hw.hw_op_lock); > + > + return 0; > +} > + > +static int __maybe_unused mtk_dip_pm_suspend(struct device *dev) Perhaps mtk_dip_runtime_suspend()? > +{ > + struct mtk_dip_dev *dip_dev = dev_get_drvdata(dev); > + > + clk_bulk_disable_unprepare(MTK_DIP_CLK_NUM, dip_dev->dip_hw.clks); > + dev_dbg(dev, "%s: disabled dip clks\n", __func__); > + > + return 0; > +} > + > +static int __maybe_unused mtk_dip_pm_resume(struct device *dev) mtk_dip_runtime_resume()? > +{ > + struct mtk_dip_dev *dip_dev = dev_get_drvdata(dev); > + int ret = clk_bulk_prepare_enable(MTK_DIP_CLK_NUM, > + dip_dev->dip_hw.clks); > + if (ret) { > + dev_err(dev, "%s: failed to enable dip clks(%d)\n", > + __func__, ret); > + return ret; > + } > + dev_dbg(dev, "%s: enabled dip clks\n", __func__); > + > + ret = rproc_boot(dip_dev->dip_hw.rproc_handle); > + if (ret) > + dev_err(dev, "%s: FW load failed(rproc:%p):%d\n", > + __func__, dip_dev->dip_hw.rproc_handle, ret); nit: Please return ret from here and keep the path below only for success. > + else > + dev_dbg(dev, "%s: FW loaded(rproc:%p)\n", > + __func__, dip_dev->dip_hw.rproc_handle); > + > + return ret; > +} > + > +static int mtk_dip_get_scp_job_num(struct mtk_dip_dev *dip_dev) > +{ > + int num; > + > + mutex_lock(&dip_dev->dip_hw.hw_op_lock); > + num = atomic_read(&dip_dev->dip_hw.num_composing); > + mutex_unlock(&dip_dev->dip_hw.hw_op_lock); It's not allowed to use sleeping operations in a wait_event condition, because the condition could be evaluated while the current process already enters the UNINTERRUPTIBLE state. Given that this is already an atomic_t, there shouldn't be any special synchronization needed here. Please just use atomic_read() in the wait_event_timeout() call directly. > + > + return num; > +} > + > +static int __maybe_unused mtk_dip_suspend(struct device *dev) > +{ > + struct mtk_dip_dev *dip_dev = dev_get_drvdata(dev); > + int ret, num; > + > + if (pm_runtime_suspended(dev)) { > + dev_dbg(dev, "%s: pm_runtime_suspended is true, no action\n", > + __func__); > + return 0; > + } > + > + ret = wait_event_timeout(dip_dev->dip_hw.flushing_hw_wq, > + !(num = mtk_dip_get_scp_job_num(dip_dev)), > + msecs_to_jiffies(200)); Is 200 milliseconds a reasonable timeout here, i.e. for any potential use case it would always take less than 200 ms to wait for all the tasks running in the ISP? > + if (!ret && num) { > + dev_err(dev, "%s: flushing SCP job timeout, num(%d)\n", > + __func__, num); > + > + return -EBUSY; > + } > + > + return mtk_dip_pm_suspend(dev); We should call pm_runtime_force_suspend() instead, so that it also handles any device dependencies or power domains. > +} > + > +static int __maybe_unused mtk_dip_resume(struct device *dev) > +{ > + if (pm_runtime_suspended(dev)) { > + dev_dbg(dev, "%s: pm_runtime_suspended is true, no action\n", > + __func__); > + return 0; > + } > + > + return mtk_dip_pm_resume(dev); pm_runtime_force_resume() > +} > + > +static const struct dev_pm_ops mtk_dip_pm_ops = { > + SET_SYSTEM_SLEEP_PM_OPS(mtk_dip_suspend, mtk_dip_resume) > + SET_RUNTIME_PM_OPS(mtk_dip_suspend, mtk_dip_resume, NULL) I think you meant mtk_dip_pm_suspend/resume for the runtime PM ops? Best regards, Tomasz