Hi Jerome Thank you for your patch. This is nice ! > Add support platforms_num != 1 in dai_link. Initially, the main purpose of > this change was to make the platform optional in the dai_link, instead of > inserting the dummy platform driver. > > This particular case had just been solved by Kuninori Morimoto with > commit 1d7689892878 ("ASoC: soc-core: allow no Platform on dai_link"). > > However, this change may still be useful for those who need multiple > platform components on a single dai_link (it solves one of the FIXME > note in soc-core) > > Cc: Kuninori Morimoto <kuninori.morimoto.gx@xxxxxxxxxxx> > Signed-off-by: Jerome Brunet <jbrunet@xxxxxxxxxxxx> > --- (snip) > diff --git a/sound/soc/soc-core.c b/sound/soc/soc-core.c > index 002ddbf4e5a3..3053a4a461b3 100644 > --- a/sound/soc/soc-core.c > +++ b/sound/soc/soc-core.c > @@ -887,7 +887,7 @@ static int soc_bind_dai_link(struct snd_soc_card *card, > struct snd_soc_dai_link *dai_link) > { > struct snd_soc_pcm_runtime *rtd; > - struct snd_soc_dai_link_component *codecs; > + struct snd_soc_dai_link_component *dlc; > struct snd_soc_component *component; > int i; This is nitpick, but having both "codecs" and "platforms" is easy to read / understand code. > @@ -1051,22 +1053,22 @@ static int soc_init_dai_link(struct snd_soc_card *card, > struct snd_soc_dai_link *link) > { > int i; > - struct snd_soc_dai_link_component *codec; > + struct snd_soc_dai_link_component *dlc; Same here. For other parts Acked-by: Kuninori Morimoto <kuninori.morimoto.gx@xxxxxxxxxxx> Thank you for your help !! Best regards --- Kuninori Morimoto