Hi Sakari,
On 03/24/2014 01:08 AM, Sakari Ailus wrote:
Hi Jacek,
[...]
+static int v4l2_flash_set_intensity(struct v4l2_flash *flash,
+ unsigned int intensity)
+{
+ struct led_classdev *led_cdev = flash->led_cdev;
+ unsigned int fault;
+ int ret;
+
+ ret = led_get_flash_fault(led_cdev, &fault);
+ if (ret < 0 || fault)
+ return -EINVAL;
Is it meaningful to check the faults here?
The existing flash controller drivers mostly do not. The responsibility is
left to the user --- something the user should probably do after the strobe
has expectedly finished. This isn't particularly very well documented in the
spec, though.
I was influenced by the documentation which says that sometimes strobing
the flash may not be possible due to faults. But I agree that checking
the faults should be user's responsibility.
Also, the presence of every fault does not prevent using the flash.
+ led_set_brightness(led_cdev, intensity);
Where do you convert between the LED framework brightness and the value used
by the V4L2 controls?
I think that there is no need for conversion. AFAIK the LED subsystem
doesn't specify units of the brightness. It specifies LED_FULL enum
value but not all LED drivers stick to it. Moreover it limits
brightness resolution to 256 levels.
+
+ return ret;
+}
+
+static int v4l2_flash_s_ctrl(struct v4l2_ctrl *c)
+{
+ struct v4l2_flash *flash = ctrl_to_flash(c);
+ struct led_classdev *led_cdev = flash->led_cdev;
+ int ret = 0;
+
+ switch (c->id) {
+ case V4L2_CID_FLASH_LED_MODE:
+ switch (c->val) {
+ case V4L2_FLASH_LED_MODE_NONE:
+ /* clear flash mode on releae */
It's not uncommon for the user to leave the mode to something else than none
when the user goes away. Could there be other ways to mediate access?
IMHO user space application should release the mode on exit as any other
resource it acquires. However if it is terminated unexpectedly
the sysfs will remain locked forever. Maybe a dedicated sysfs
attribute should be provided in the LED subsystem for controlling the
sysfs lock state? It would have to be always available for the user
though.
+static int v4l2_flash_init_controls(struct v4l2_flash *flash,
+ struct v4l2_flash_ctrl_config *config)
+
+{
+ unsigned int mask;
+ struct v4l2_ctrl *ctrl;
+ struct v4l2_ctrl_config *ctrl_cfg;
+ bool has_flash = config->flags & V4L2_FLASH_CFG_LED_FLASH;
+ bool has_torch = config->flags & V4L2_FLASH_CFG_LED_TORCH;
+ int ret, num_ctrls;
+
+ if (!has_flash && !has_torch)
+ return -EINVAL;
+
+ num_ctrls = has_flash ? 8 : 2;
+ if (config->flags & V4L2_FLASH_CFG_FAULTS_MASK)
+ ++num_ctrls;
+
+ v4l2_ctrl_handler_init(&flash->hdl, num_ctrls);
+
+ mask = 1 << V4L2_FLASH_LED_MODE_NONE;
+ if (has_flash)
+ mask |= 1 << V4L2_FLASH_LED_MODE_FLASH;
+ if (has_torch)
+ mask |= 1 << V4L2_FLASH_LED_MODE_TORCH;
I don't expect to see this on LED flash devices. :-)
I don't get your point here. Could you be more specific? :)
Torch only mode is supported by V4L2_CID_FLASH_LED_MODE control,
isn't it?
Regards,
Jacek Anaszewski
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