On Tue, 2018-11-27 at 19:09 +0900, Tomasz Figa wrote: > On Fri, Nov 23, 2018 at 5:24 AM Ezequiel Garcia <ezequiel@xxxxxxxxxxxxx> wrote: > [snip] > > > > +const struct rockchip_vpu_variant rk3288_vpu_variant = { > > > > + .enc_offset = 0x0, > > > > + .enc_fmts = rk3288_vpu_enc_fmts, > > > > + .num_enc_fmts = ARRAY_SIZE(rk3288_vpu_enc_fmts), > > > > + .codec_ops = rk3288_vpu_codec_ops, > > > > + .codec = RK_VPU_CODEC_JPEG, > > > > + .vepu_irq = rk3288_vepu_irq, > > > > + .init = rk3288_vpu_hw_init, > > > > + .clk_names = {"aclk", "hclk"}, > > > > > > nit: Spaces inside the brackets. > > > > > > > You mean you this style is prefered? > > > > .clk_names = { "aclk", "hclk" }, > > > > Grepping thru sources, it seems there is no convention on this, > > so it's your call. > > > > I thought this is a part of CodingStyle, but it doesn't seem to > mention it. I personally prefer to have the spaces there, but we can > go with your personal preferences here. :) OK. > [snip] > > > > + * by .vidioc_s_fmt_vid_cap_mplane() callback > > > > + */ > > > > + reg = VEPU_REG_IN_IMG_CTRL_ROW_LEN(pix_fmt->width); > > > > + vepu_write_relaxed(vpu, reg, VEPU_REG_INPUT_LUMA_INFO); > > > > + > > > > + reg = VEPU_REG_IN_IMG_CTRL_OVRFLR_D4(0) | > > > > + VEPU_REG_IN_IMG_CTRL_OVRFLB(0); > > > > > > For reference, this register controls the input crop, as the offset > > > from the right/bottom within the last macroblock. The offset from the > > > right must be divided by 4 and so the crop must be aligned to 4 pixels > > > horizontally. > > > > > > > OK, I'll add a comment. > > > > I meant to refer to the comment Hans had, about input images of > resolutions that are not of full macroblocks, so the comment would > probably go to the TODO file together with Hans's note. Got it. > [snip] > > > > +static inline u32 vepu_read(struct rockchip_vpu_dev *vpu, u32 reg) > > > > +{ > > > > + u32 val = readl(vpu->enc_base + reg); > > > > + > > > > + vpu_debug(6, "MARK: get reg[%03d]: %08x\n", reg / 4, val); > > > > > > I remember seeing this "MARK" in the logs when debugging. I don't > > > think it's desired here. > > > > > > How about printing "%s(%03d) = %08x\n" for reads and "%s(%08x, > > > %03d)\n" for writes? > > Actually, I missed the 0x prefix for hex values and possibly also > changing the decimal register offset to hexadecimal: > "%s(0x%04x) = 0x%08x\n" > > > > > Makes sense, but why a %s string format? > > > > For __func__, so that we end up with messages like: > > vepu_write(0x12345678, 0x0123) > vepu_read(0x0123) = 0x12345678 > vepu_debug already uses __func__, so it would look like this: [ 27.125090] vepu_write_relaxed:215: 0x001f = 0x01010101 [ 27.127413] vepu_write:221: 0x0069 = 0xfc000000 [ 27.129673] vepu_write_relaxed:215: 0x0036 = 0x00001000 [ 27.132079] vepu_write:221: 0x0067 = 0x00f01461 [ 27.135042] vepu_read:229: 0x006d = 0x00001003 [ 27.137450] vepu_read:229: 0x0035 = 0x00020318 [ 27.139778] vepu_write:221: 0x006d = 0x00000000 [ 27.142144] vepu_write:221: 0x0036 = 0x00000000 Unless we use a different debug macro for i/o access. > [snip] > > > > + dst->field = src->field; > > > > + dst->timecode = src->timecode; > > > > > > Time code is only valid if the buffer has V4L2_BUF_FLAG_TIMECODE set. > > > I don't think there is any use case for mem2mem devices for it. > > > > > > > Right. Other mem2mem drivers seem to pass thru the timecode like this: > > > > if (in_vb->flags & V4L2_BUF_FLAG_TIMECODE) > > out_vb->timecode = in_vb->timecode; > > > > It fails a v4l2-compliance test without it. > > > > Hmm, I don't see the spec defining it to be copied by a mem2mem device > and I wonder if it's actually of any use for those. Hans, could you > comment on this? > I asked Hans about this and he said timecode should behave as timestamp, and be carried from the output queue to the capture queue. This helper will take care of it: https://patchwork.linuxtv.org/patch/52961/ > > > > + dst->vb2_buf.timestamp = src->vb2_buf.timestamp; > > > > + dst->flags &= ~V4L2_BUF_FLAG_TSTAMP_SRC_MASK; > > > > + dst->flags |= src->flags & V4L2_BUF_FLAG_TSTAMP_SRC_MASK; > > > > > > Not V4L2_BUF_FLAG_TIMESTAMP_COPY? > > > > > > > I believe v4l core should take care of it in __fill_v4l2_buffer, > > as timestamp_flags is set when the vb2_queue structs are init'ed. > > > > Ah, okay, I confused this with V4L2_BUF_FLAG_TIMESTAMP_MASK. > > > > > + > > > > + if (bytesused) { > > > > > > Should we check whether bytesused (read from hardware) is not bigger > > > than size of the buffer? > > > > > > > Good catch, makes sense. OTOH, if bytesused is bigger than the dst > > buffer, it is also bigger than the bounce buffer. I guess the IOMMU > > helps prevents nasty issues? > > > > Yes, in that case it would likely trigger an IOMMU fault. > > Another thing is whether there isn't some special bit somewhere high > in the register we're reading from that we're not aware of, which > would make the bytesused bigger than the buffer. > > [snip] > > > > +void rockchip_vpu_irq_done(struct rockchip_vpu_dev *vpu, > > > > + unsigned int bytesused, > > > > + enum vb2_buffer_state result) > > > > +{ > > > > + struct rockchip_vpu_ctx *ctx = > > > > + (struct rockchip_vpu_ctx *)v4l2_m2m_get_curr_priv(vpu->m2m_dev); > > > > > > I don't think we need to cast from void *? > > > > > > > Right. > > > > > > + > > > > + /* Atomic watchdog cancel. The worker may still be > > > > + * running after calling this. > > > > + */ > > > > > > Wrong multi-line comment style. > > > > > > > Right. > > > > > > + cancel_delayed_work(&vpu->watchdog_work); > > > > + if (ctx) > > > > + rockchip_vpu_job_finish(vpu, ctx, bytesused, result); > > > > +} > > > > + > > > > +void rockchip_vpu_watchdog(struct work_struct *work) > > > > +{ > > > > + struct rockchip_vpu_dev *vpu; > > > > + struct rockchip_vpu_ctx *ctx; > > > > + > > > > + vpu = container_of(to_delayed_work(work), > > > > + struct rockchip_vpu_dev, watchdog_work); > > > > + ctx = (struct rockchip_vpu_ctx *)v4l2_m2m_get_curr_priv(vpu->m2m_dev); > > > > > > Ditto. > > > > > > > + if (ctx) { > > > > > > Is !ctx possible here? > > > > > > > Yes, it's possible because cancel_delayed_work doesn't flush > > the worker, so the top-half competes with the watchdog delayed > > worker. > > > > Ah, right. What prevents a race between rockchip_vpu_irq_done() and > rockchip_vpu_watchdog() and both running rockchip_job_finish() on the > same context? > Right, missed that. It would be possible to end up calling rockchip_job_finish twice. > Perhaps in rockchip_vpu_irq_done() we could check the return value of > cancel_delayed_work() and if it's false, just give up and let the > watchdog handle the current ctx? > Yes, that should work. [..] > > > > +static int __maybe_unused rockchip_vpu_runtime_resume(struct device *dev) > > > > +{ > > > > + struct rockchip_vpu_dev *vpu = dev_get_drvdata(dev); > > > > + > > > > + return clk_bulk_enable(vpu->variant->num_clocks, vpu->clocks); > > > > > > Something for the TODO list: We should disable the clocks as soon as > > > the hardware becomes idle, because it's super cheap and the delay > > > between the idle and autosuspend is quite significant. > > > > > > > You mean getting rid of autosuspend, right? > > > > Not exactly. The autosuspend is to avoid too frequent *power* > transitions, which could be costly. Actually, even if we get rid of > it, the genpd code will still throttle runtime suspends based on the > PM domain suspend/resume latency it measured. > > The only way to control the clocks without throttling is managing them > explicitly, just before the call to pm_runtime_put_autosuspend() or > after pm_runtime_get_sync(). > OK. [..] > > > > > Right. However, it seems to me we still need to set a value, > > and return it to userspace when userspace doesn't provide any. > > > > There was another discussion about this wrt the venus driver and the > conclusion is to specify this for codecs as follows: > > For compressed formats (and only those!) userspace can set sizeimage to a > proposed value. The driver may either ignore it and just set its own value, > or modify it to satisfy HW requirements. The returned value will be used > by REQBUFS when it allocates buffers. > > So I guess the driver could reset it to default if it doesn't sound > reasonable (0?). > OK. > [snip] > > > > +void rockchip_vpu_enc_reset_src_fmt(struct rockchip_vpu_dev *vpu, > > > > + struct rockchip_vpu_ctx *ctx) > > > > +{ > > > > + struct v4l2_pix_format_mplane *fmt = &ctx->src_fmt; > > > > + unsigned int width, height; > > > > + > > > > + ctx->vpu_src_fmt = rockchip_vpu_get_default_fmt(ctx, false); > > > > + > > > > + memset(fmt, 0, sizeof(*fmt)); > > > > + > > > > + width = clamp(fmt->width, ctx->vpu_dst_fmt->frmsize.min_width, > > > > + ctx->vpu_dst_fmt->frmsize.max_width); > > > > + height = clamp(fmt->height, ctx->vpu_dst_fmt->frmsize.min_height, > > > > + ctx->vpu_dst_fmt->frmsize.max_height); > > > > + fmt->field = V4L2_FIELD_NONE; > > > > + fmt->colorspace = ctx->colorspace; > > > > + fmt->ycbcr_enc = ctx->ycbcr_enc; > > > > + fmt->xfer_func = ctx->xfer_func; > > > > + fmt->quantization = ctx->quantization; > > > > > > Ditto. > > > > > > > + > > > > + fill_pixfmt_mp(fmt, ctx->vpu_src_fmt->fourcc, width, height); > > > > +} > > > > > > These two don't seem to be very encoder-specific. In particular, > > > rockchip_vpu_enc_reset_dst_fmt() is not even used by the encoder after > > > the context is initialized, but it's going to be used by the decoder > > > to reset the raw format when the coded format changes (similarly to > > > rockchip_vpu_enc_reset_src_fmt() for encoder). > > > > > > > Yeah, I'm aware there might be some commong logic here, but since > > the driver is an encoder only for now, I decided to let it be. > > > > However, I've made sure the driver is ready to support > > decoding and other variants, with fairly simple changes. > > > > Fair enough. > > [snip] > > > > +void rockchip_vpu_jpeg_render(struct rockchip_vpu_jpeg_ctx *ctx) > > > > > > nit: I'm not sure "render" is the right word here. Maybe it's just me, > > > but I associate it with rendering of visible graphics. Perhaps > > > "assemble" would be better? > > > > > > > I don't think render is gfx only, but.. it might be confusing, so > > how about "rockchip_vpu_jpeg_header_prepare" or "rockchip_vpu_jpeg_header_set" ? > > > > This function might be moved to lib/jpeg.c, so getting the name > > right is not that much of a nitpick. > > > > rockchip_vpu_jpeg_header_assemble()? (My preference for "assemble" > comes from building the header from the pieces as the function does.) > OK, let's go with _assemble. Thanks, Ezequiel