On Mon, Mar 10, 2014 at 10:57:10AM +0200, Roger Quadros wrote: > Hi Henrik, > > On 03/08/2014 05:11 PM, Henrik Rydberg wrote: > > Hi Roger, > > > > the MT implementation seems mostly fine, just one curiosity: > > > >> static irqreturn_t pixcir_ts_isr(int irq, void *dev_id) > >> { > >> struct pixcir_i2c_ts_data *tsdata = dev_id; > >> const struct pixcir_ts_platform_data *pdata = tsdata->chip; > >> + struct pixcir_report_data report; > >> > >> while (!tsdata->exiting) { > >> - pixcir_ts_poscheck(tsdata); > >> - > >> - if (gpio_get_value(pdata->gpio_attb)) > >> + /* parse packet */ > >> + pixcir_ts_parse(tsdata, &report); > >> + > >> + /* report it */ > >> + pixcir_ts_report(tsdata, &report); > >> + > >> + if (gpio_get_value(pdata->gpio_attb)) { > >> + if (report.num_touches) { > >> + /* > >> + * Last report with no finger up? > >> + * Do it now then. > >> + */ > >> + input_mt_sync_frame(tsdata->input); > >> + input_sync(tsdata->input); > > > > Why is this special handling needed? > > This is needed because the controller doesn't always report when all fingers > have left the screen. e.g. report might contain 3 fingers touched and then > gpio_attb line is de-asserted. There's no report with 0 fingers touched even > if the user's fingers have left the screen. So we never detect a BUTTON_UP. > > Without this s/w workaround we observe side effects like buttons being pressed > but not released. To me it looks like a bug in the controller. the other way would be to *also* use IRQF_TRIGGER_RISING, then you get an IRQ when fingers leave the screen. No ? -- balbi
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