On 10/13/18 11:21, Frank Rowand wrote: > On 10/13/18 05:51, Joe Perches wrote: >> On Fri, 2018-10-12 at 21:53 -0700, frowand.list@xxxxxxxxx wrote: >>> From: Frank Rowand <frank.rowand@xxxxxxxx> >>> >>> Multiple overlay fragments adding or deleting the same node is not >>> supported. Replace code comment of such, with check to detect the >>> attempt and fail the overlay apply. >>> >>> Devicetree unittest where multiple fragments added the same node was >>> added in the previous patch in the series. After applying this patch >>> the unittest messages will no longer include: >>> >>> Duplicate name in motor-1, renamed to "controller#1" >>> OF: overlay: of_overlay_apply() err=0 >>> ### dt-test ### of_overlay_fdt_apply() expected -22, ret=0, overlay_bad_add_dup_node >>> ### dt-test ### FAIL of_unittest_overlay_high_level():2419 Adding overlay 'overlay_bad_add_dup_node' failed >>> >>> ... >>> >>> ### dt-test ### end of unittest - 210 passed, 1 failed >>> >>> but will instead include: >>> >>> OF: overlay: ERROR: multiple overlay fragments add and/or delete node /testcase-data-2/substation@100/motor-1/controller >>> >>> ... >>> >>> ### dt-test ### end of unittest - 211 passed, 0 failed >> [] >>> diff --git a/drivers/of/overlay.c b/drivers/of/overlay.c >> [] >>> @@ -523,6 +515,54 @@ static int build_changeset_symbols_node(struct overlay_changeset *ovcs, >>> } >>> >>> /** >>> + * check_changeset_dup_add_node() - changeset validation: duplicate add node >>> + * @ovcs: Overlay changeset >>> + * >>> + * Check changeset @ovcs->cset for multiple add node entries for the same >>> + * node. >>> + * >>> + * Returns 0 on success, -ENOMEM if memory allocation failure, or -EINVAL if >>> + * invalid overlay in @ovcs->fragments[]. >>> + */ >>> +static int check_changeset_dup_add_node(struct overlay_changeset *ovcs) >>> +{ >>> + struct of_changeset_entry *ce_1, *ce_2; >>> + char *fn_1, *fn_2; >>> + int name_match; >>> + >>> + list_for_each_entry(ce_1, &ovcs->cset.entries, node) { >>> + >>> + if (ce_1->action == OF_RECONFIG_ATTACH_NODE || >>> + ce_1->action == OF_RECONFIG_DETACH_NODE) { >>> + >>> + ce_2 = ce_1; >>> + list_for_each_entry_continue(ce_2, &ovcs->cset.entries, node) { >>> + if (ce_2->action == OF_RECONFIG_ATTACH_NODE || >>> + ce_2->action == OF_RECONFIG_DETACH_NODE) { >>> + /* inexpensive name compare */ >>> + if (!of_node_cmp(ce_1->np->full_name, >>> + ce_2->np->full_name)) { >> >> A bit of odd indentation here. >> This line is normally aligned to the second ( on the line above. > > Yes, thanks. This line gets joined into a single line in version 3, so I will leave the bad formatting in patch 12 to make my life easier when moving to version 3. >> >>> + /* expensive full path name compare */ >>> + fn_1 = kasprintf(GFP_KERNEL, "%pOF", ce_1->np); >>> + fn_2 = kasprintf(GFP_KERNEL, "%pOF", ce_2->np); >>> + name_match = !strcmp(fn_1, fn_2); >>> + kfree(fn_1); >>> + kfree(fn_2); >>> + if (name_match) { >>> + pr_err("ERROR: multiple overlay fragments add and/or delete node %pOF\n", >>> + ce_1->np); >>> + return -EINVAL; >>> + } >>> + } >>> + } >>> + } >>> + } >>> + } >>> + >>> + return 0; >>> +} >> >> Style trivia: >> >> Using inverted tests and continue would reduce indentation. > > Yes, thanks. In version 3, fixed in patch 13/18 instead of 12/18, where this pattern has been split into two functions. -Frank > > -Frank > > >> >> list_for_each_entry(ce_1, &ovcs->cset.entries, node) { >> if (ce_1->action != OF_RECONFIG_ATTACH_NODE && >> ce_1->action != OF_RECONFIG_DETACH_NODE) >> continue; >> >> ce_2 = ce_1; >> list_for_each_entry_continue(ce_2, &ovcs->cset.entries, node) { >> if (ce_2->action != OF_RECONFIG_ATTACH_NODE && >> ce_2->action != OF_RECONFIG_DETACH_NODE) >> continue; >> >> /* inexpensive name compare */ >> if (of_node_cmp(ce_1->np->full_name, ce_2->np->full_name)) >> continue; >> >> /* expensive full path name compare */ >> fn_1 = kasprintf(GFP_KERNEL, "%pOF", ce_1->np); >> fn_2 = kasprintf(GFP_KERNEL, "%pOF", ce_2->np); >> name_match = !strcmp(fn_1, fn_2); >> kfree(fn_1); >> kfree(fn_2); >> if (name_match) { >> pr_err("ERROR: multiple overlay fragments add and/or delete node %pOF\n", >> ce_1->np); >> return -EINVAL; >> } >> } >> } >> >> >> > >