Re: [PATCH v6 0/6] Add Rockchip VPU JPEG encoder

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On Mon, 2018-10-01 at 14:54 -0300, Ezequiel Garcia wrote:
> On Fri, 2018-09-28 at 14:33 +0200, Hans Verkuil wrote:
> > On 09/17/2018 07:30 PM, Ezequiel Garcia wrote:
> > > This series adds support for JPEG encoding via the VPU block
> > > present in Rockchip platforms. Currently, support for RK3288
> > > and RK3399 is included.
> > > 
> > > Please, see the previous versions of this cover letter for
> > > more information.
> > > 
> > > Compared to v5, the only change is in the V4L2_CID_JPEG_QUANTIZATION
> > > control. We've decided to support only baseline profile,
> > > and only add 8-bit luma and chroma tables.
> > > 
> > > struct v4l2_ctrl_jpeg_quantization {
> > >        __u8    luma_quantization_matrix[64];
> > >        __u8    chroma_quantization_matrix[64];
> > > };
> > > 
> > > By doing this, it's clear that we don't currently support anything
> > > but baseline.
> > > 
> > > This series should apply cleanly on top of
> > > 
> > >   git://linuxtv.org/hverkuil/media_tree.git br-cedrus tag.
> > > 
> > > If everyone is happy with this series, I'd like to route the devicetree
> > > changes through the rockchip tree, and the rest via the media subsystem.
> > 
> > OK, so I have what is no doubt an annoying question: do we really need
> > a JPEG_RAW format?
> > 
> 
> Not annoying, as it helps clarify a few things :-)
> I think we do need the JPEG_RAW format. The way I see it, using
> JPEG opens a can of worms...
> 
> > The JPEG header is really easy to parse for a decoder and really easy to
> > prepend to the compressed image for the encoder.
> > 
> > The only reason I can see for a JPEG_RAW is if the image must start at
> > some specific address alignment. Although even then you can just pad the
> > JPEG header that you will add according to the alignment requirements.
> > 
> > I know I am very late with this question, but I never looked all that
> > closely at what a JPEG header looks like. But this helped:
> > 
> > https://en.wikipedia.org/wiki/JPEG_File_Interchange_Format
> > 
> > and it doesn't seem difficult at all to parse or create the header.
> > 
> > 
> 
> ... I think that having JPEG_RAW as the compressed format
> is much more clear for userspace, as it explicitly specifies
> what is expected.
> 
> This way, for a stateless encoder, applications are required
> to set quantization and/or entropy tables, and are then in
> charge of using the compressed JPEG_RAW payload in whatever form
> they want. Stupid simple.
> 
> On the other side, if the stateless encoder driver supports
> JPEG (creating headers in-kernel), it means that:
> 
> *) applications should pass a quality control, if supported,
> and the driver will use hardcoded tables or...
> 
> *) applications pass quantization control and, if supported,
> entropy control. The kernel uses them to create the JPEG frame.
> But also, some drivers (e.g. Rockchip), use default entropy
> tables, which should now be in the kernel.
> 
> So the application would have to query controls to find out
> what to do. Not exactly hard, but I think having the JPEG_RAW
> is much simpler and more clear.
> 
> Now, for stateless decoders, supporting JPEG_RAW means
> the application has to pass quantization and entropy
> controls, probably using the Request API.
> Given the application has parsed the JPEG,
> it knows the width and height and can request
> buffers accordingly.
> 
> The hardware is stateless, and so is the driver.
> 
> On the other hand, supporting JPEG would mean that
> drivers will have to parse the image, extracting
> the quantization and entropy tables.
> 
> Format negotiation is now more complex,
> either we follow the stateful spec, introducing a little
> state machine in the driver... or we use the Request API,
> but that means parsing on both sides kernel and application.
> 
> Either way, using JPEG_RAW is just waaay simpler and puts
> things where they belong. 
> 

As discussed on IRC, I'm sending a v7 for this series,
fixing only the checkpatch issues and the extra line in the
binding document.

We've agreed to move forward with JPEG_RAW, for the reasons
stated above.

Plus, we've agreed to keep this in staging until the userspace
support for JPEG_RAW format is clear.

Regards,
Ezequiel



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