Hi, On Wed, 2018-08-22 at 13:59 -0300, Ezequiel Garcia wrote: > From: Shunqian Zheng <zhengsq@xxxxxxxxxxxxxx> > > Add V4L2_CID_JPEG_LUMA/CHROMA_QUANTIZATION controls to allow userspace > configure the JPEG quantization tables. How about having a single control for quantization? In MPEG-2/H.264/H.265, we have a single control exposed as a structure, which contains the tables for both luma and chroma. In the case of JPEG, it's not that big a deal, but for advanced video formats, it would be too much hassle to have one control per table. In order to keep the interface consistent, I think it'd be best to merge both matrices into a single control. What do you think? Paul > Signed-off-by: Shunqian Zheng <zhengsq@xxxxxxxxxxxxxx> > Signed-off-by: Ezequiel Garcia <ezequiel@xxxxxxxxxxxxx> > --- > Documentation/media/uapi/v4l/extended-controls.rst | 13 +++++++++++++ > drivers/media/v4l2-core/v4l2-ctrls.c | 13 +++++++++++++ > include/uapi/linux/v4l2-controls.h | 3 +++ > 3 files changed, 29 insertions(+) > > diff --git a/Documentation/media/uapi/v4l/extended-controls.rst b/Documentation/media/uapi/v4l/extended-controls.rst > index 9f7312bf3365..1189750a022c 100644 > --- a/Documentation/media/uapi/v4l/extended-controls.rst > +++ b/Documentation/media/uapi/v4l/extended-controls.rst > @@ -3354,6 +3354,19 @@ JPEG Control IDs > Specify which JPEG markers are included in compressed stream. This > control is valid only for encoders. > > +.. _jpeg-quant-tables-control: > + > +``V4L2_CID_JPEG_LUMA_QUANTIZATION (__u8 matrix)`` > + Sets the luma quantization table to be used for encoding > + or decoding a V4L2_PIX_FMT_JPEG_RAW format buffer. This table is > + a 8x8-byte matrix, and it's expected to be in JPEG zigzag order, > + as per the JPEG specification. > + > +``V4L2_CID_JPEG_CHROMA_QUANTIZATION (__u8 matrix)`` > + Sets the chroma quantization table to be used for encoding > + or decoding a V4L2_PIX_FMT_JPEG_RAW format buffer. This table is > + a 8x8-byte matrix, and it's expected to be in JPEG zigzag order, > + as per the JPEG specification. > > > .. flat-table:: > diff --git a/drivers/media/v4l2-core/v4l2-ctrls.c b/drivers/media/v4l2-core/v4l2-ctrls.c > index 6ab15f4a0fea..677af8069bfc 100644 > --- a/drivers/media/v4l2-core/v4l2-ctrls.c > +++ b/drivers/media/v4l2-core/v4l2-ctrls.c > @@ -999,6 +999,8 @@ const char *v4l2_ctrl_get_name(u32 id) > case V4L2_CID_JPEG_RESTART_INTERVAL: return "Restart Interval"; > case V4L2_CID_JPEG_COMPRESSION_QUALITY: return "Compression Quality"; > case V4L2_CID_JPEG_ACTIVE_MARKER: return "Active Markers"; > + case V4L2_CID_JPEG_LUMA_QUANTIZATION: return "Luminance Quantization Matrix"; > + case V4L2_CID_JPEG_CHROMA_QUANTIZATION: return "Chrominance Quantization Matrix"; > > /* Image source controls */ > /* Keep the order of the 'case's the same as in v4l2-controls.h! */ > @@ -1286,6 +1288,17 @@ void v4l2_ctrl_fill(u32 id, const char **name, enum v4l2_ctrl_type *type, > case V4L2_CID_DETECT_MD_REGION_GRID: > *type = V4L2_CTRL_TYPE_U8; > break; > + case V4L2_CID_JPEG_LUMA_QUANTIZATION: > + case V4L2_CID_JPEG_CHROMA_QUANTIZATION: > + *min = *def = 0; > + *max = 0xff; > + *step = 1; > + *type = V4L2_CTRL_TYPE_U8; > + if (dims) { > + memset(dims, 0, V4L2_CTRL_MAX_DIMS * sizeof(dims[0])); > + dims[0] = dims[1] = 8; > + } > + break; > case V4L2_CID_DETECT_MD_THRESHOLD_GRID: > *type = V4L2_CTRL_TYPE_U16; > break; > diff --git a/include/uapi/linux/v4l2-controls.h b/include/uapi/linux/v4l2-controls.h > index e4ee10ee917d..a466acf40625 100644 > --- a/include/uapi/linux/v4l2-controls.h > +++ b/include/uapi/linux/v4l2-controls.h > @@ -987,6 +987,9 @@ enum v4l2_jpeg_chroma_subsampling { > #define V4L2_JPEG_ACTIVE_MARKER_DQT (1 << 17) > #define V4L2_JPEG_ACTIVE_MARKER_DHT (1 << 18) > > +#define V4L2_CID_JPEG_LUMA_QUANTIZATION (V4L2_CID_JPEG_CLASS_BASE + 5) > +#define V4L2_CID_JPEG_CHROMA_QUANTIZATION (V4L2_CID_JPEG_CLASS_BASE + 6) > + > > /* Image source controls */ > #define V4L2_CID_IMAGE_SOURCE_CLASS_BASE (V4L2_CTRL_CLASS_IMAGE_SOURCE | 0x900) -- Paul Kocialkowski, Bootlin (formerly Free Electrons) Embedded Linux and kernel engineering https://bootlin.com
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