[PATCH 3/9] v4l: Add sunxi Video Engine pixel format

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From: Florent Revest <florent.revest@xxxxxxxxxxxxxxxxxx>

Add support for the allwinner's proprietary pixel format described in
details here: http://linux-sunxi.org/File:Ve_tile_format_v1.pdf

This format is similar to V4L2_PIX_FMT_NV12M but the planes are divided
in tiles of 32x32px.

Signed-off-by: Florent Revest <florent.revest@xxxxxxxxxxxxxxxxxx>
---
 include/uapi/linux/videodev2.h | 1 +
 1 file changed, 1 insertion(+)

diff --git a/include/uapi/linux/videodev2.h b/include/uapi/linux/videodev2.h
index 35706204e81d..cee906681db7 100644
--- a/include/uapi/linux/videodev2.h
+++ b/include/uapi/linux/videodev2.h
@@ -669,6 +669,7 @@ struct v4l2_pix_format {
 #define V4L2_PIX_FMT_Z16      v4l2_fourcc('Z', '1', '6', ' ') /* Depth data 16-bit */
 #define V4L2_PIX_FMT_MT21C    v4l2_fourcc('M', 'T', '2', '1') /* Mediatek compressed block mode  */
 #define V4L2_PIX_FMT_INZI     v4l2_fourcc('I', 'N', 'Z', 'I') /* Intel Planar Greyscale 10-bit and Depth 16-bit */
+#define V4L2_PIX_FMT_SUNXI    v4l2_fourcc('S', 'X', 'I', 'Y') /* Sunxi VE's 32x32 tiled NV12 */
 
 /* 10bit raw bayer packed, 32 bytes for every 25 pixels, last LSB 6 bits unused */
 #define V4L2_PIX_FMT_IPU3_SBGGR10	v4l2_fourcc('i', 'p', '3', 'b') /* IPU3 packed 10-bit BGGR bayer */
-- 
2.16.2

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