On 07/13/17 12:38, Phil Elwell wrote: (I moved Phil's reply to after the email he replied to.) > On 13 Jul 2017 8:32 pm, "Frank Rowand" <frowand.list@xxxxxxxxx> wrote: > >> On 07/03/17 02:06, David Gibson wrote: >>> On Wed, Jun 14, 2017 at 05:52:25PM +0300, Pantelis Antoniou wrote: >>>> This patch enables an overlay to refer to a previous overlay's >>>> labels by performing a merge of symbol information at application >>>> time. >>> >>> This seems to be doing things the hard way. >>> >>> You're essentially extending the semantics of overlay application to >>> add the symbol merging. You've implemented these extended semantics >>> in libfdt, which is all very well, but that's not the only overlay >>> application implementation. >>> >>> >>> It seems to me a better approach would be to change dtc's -@ >>> implementation, so that in /plugin/ mode instead of making a global >>> __symbols__ node, it puts it into the individual fragments. That way >>> the existing overlay application semantics will update the __symbols__ >>> node. >> >> If the __symbols__ node was inside a fragment, then the existing >> code would add (or update) a __symbols__ node located at the location >> pointed to by the fragment's target path, instead of updating the >> node /__symbols__. >> >> It makes sense to me to have only one global __symbols__ node instead >> of several. >> >> If there is a global __symbols__ node then we have a single name >> space for symbols. >> >> If there are multiple __symbols__ nodes spread throughout the tree, >> then to me that would imply different name spaces spread throughout >> the tree, where namespaces are determined by fragments. This sounds >> confusing to me. Or if the intent is to have a single name space >> then the __symbols__ information would be scattered throughout the >> tree instead of located in a single node. >> >> My current patch (under review), targeted for Linux 4.13-rc1, puts >> an overlay's __symbols__ node properties into the overlay's >> changeset, so they get added when the overlay is loaded and >> removed when the overlay is unloaded. > Can we also consider a mechanism for overlay-local symbols, i.e. symbols > that are used purely to create links within an overlay - perhaps using a > particular naming convention? This would make it easier to instantiate an > overlay multiple times without having to uniquify all symbols, and it would > avoid polluting the global namespace without reason. > > Phil That is essentially the result you get if you compile the overlay dts without '-@'. There will be no __sympls__ node created even if there are symbols within the overlay. This is important if the overlay is for an add-on board which might have several instances plugged into different sockets on the base system. But Phil does bring up an interesting use case. If the add-on board ("level one add-on") in turn has a socket that an additional board ("level two add-on") can be plugged into, then the level two add-on overlay might have a need to reference a symbol from the overlay for the level one add-on. And since there may be multiple level one add-on cards in the system, the overlay for each of the level one add-ons would need to export its symbols in a name space only visible to the level two add-on plugged into that specific level on add-on. -Frank -- To unsubscribe from this list: send the line "unsubscribe devicetree" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html