On Mon, Dec 23, 2013 at 10:23 AM, Pawel Moll <pawel.moll@xxxxxxx> wrote: > In "Device Tree powered" systems, platform devices are usually > massively populated with of_platform_populate() call, executed > at some level of initcalls, either by generic architecture > or by platform-specific code. > > There are situations though where certain devices must be > created (and bound with drivers) before all the others. > This presents small challenge in DT-driven systems, as > devices explicitly created in early code would be created > again by of_platform_populate(). Isn't this already at least partially solved with the aux data support? I'm guessing the difference here is how the early device is created. > This patch tries to solve that issue in a generic way, > adding a "populated" flag which is set in the device_node > structure when a device is being created in the core. > Later, of_platform_populate() skips such nodes (and > its children) in a similar way to the non-available ones. Couldn't you store a struct device ptr in struct device_node instead? In any case I'd like to see this contained within the DT code. I don't see why the driver core needs to be modified for a DT specific problem. Rob -- To unsubscribe from this list: send the line "unsubscribe devicetree" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html