On Wed, Jul 13, 2016 at 10:38:03AM +0200, Maxime Ripard wrote: > Hi David, > > On Wed, Jul 13, 2016 at 12:34:04AM +1000, David Gibson wrote: > > On Mon, Jul 11, 2016 at 09:20:44PM +0100, Phil Elwell wrote: > > > On 11/07/2016 20:56, Maxime Ripard wrote: > > [snip] > > > > > > +static int overlay_merge(void *fdt, void *fdto) > > > > +{ > > > > + int fragment; > > > > + > > > > + fdt_for_each_subnode(fragment, fdto, 0) { > > > > + int overlay; > > > > + int target; > > > > + int ret; > > > > + > > > > + target = overlay_get_target(fdt, fdto, fragment); > > > > + if (target < 0) > > > > + continue; > > > > + > > > > + overlay = fdt_subnode_offset(fdto, fragment, "__overlay__"); > > > > + if (overlay < 0) > > > > + return overlay; > > > > > Why does the absence of a target cause a fragment to be ignored but > > > the absence of an "__overlay__" property cause the merging to be > > > abandoned with an error? Can't we just ignore fragments that aren't > > > recognised? > > > > So, I had the same question. But fragments we can't make sense MUST > > cause failures, and not be silently ignored. > > > > An incompletely applied overlay is almost certainly going to cause you > > horrible grief at some point, so you absolutely want to know early if > > your overlay is in a format your tool doesn't understand. > > I'm not sure how we can achieve that without applying it once, and see > if it fails. The obvious things are easy to detect (like a missing > __overlay__ node), but some others really aren't (like a poorly > formatted phandle, or one that overflows) without applying it > entirely. And that seems difficult without malloc. So, atomically applying either the whole overlay or nothing would be a nice property, but it is indeed infeasibly difficult to achieve without malloc(). Well.. we sort of could by making apply_overlay() take an output buffer separate from the base tree, but that's not what I'm suggesting. I'm fine with the base tree being trashed with an incomplete application when apply_overlay() reports failure. WHat I'm not ok with is *silent* failure. If you ignore fragments you don't understand, then - if the overlay uses features that aren't supported by this version of the code - you'll end up with an incompletely applied overlay while the apply_overlay() function *reports success*. That is a recipe for disaster. -- David Gibson | I'll have my music baroque, and my code david AT gibson.dropbear.id.au | minimalist, thank you. NOT _the_ _other_ | _way_ _around_! http://www.ozlabs.org/~dgibson
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