Re: [PATCH v2 6/6] libfdt: Add overlay application function

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On Tue, Jul 12, 2016 at 3:34 PM, David Gibson
<david@xxxxxxxxxxxxxxxxxxxxx> wrote:
> On Mon, Jul 11, 2016 at 09:20:44PM +0100, Phil Elwell wrote:
>> On 11/07/2016 20:56, Maxime Ripard wrote:
> [snip]
>
>> > +static int overlay_merge(void *fdt, void *fdto)
>> > +{
>> > +   int fragment;
>> > +
>> > +   fdt_for_each_subnode(fragment, fdto, 0) {
>> > +           int overlay;
>> > +           int target;
>> > +           int ret;
>> > +
>> > +           target = overlay_get_target(fdt, fdto, fragment);
>> > +           if (target < 0)
>> > +                   continue;
>> > +
>> > +           overlay = fdt_subnode_offset(fdto, fragment, "__overlay__");
>> > +           if (overlay < 0)
>> > +                   return overlay;
>
>> Why does the absence of a target cause a fragment to be ignored but
>> the absence of an "__overlay__" property cause the merging to be
>> abandoned with an error? Can't we just ignore fragments that aren't
>> recognised?
>
> So, I had the same question.  But fragments we can't make sense MUST
> cause failures, and not be silently ignored.
>
> An incompletely applied overlay is almost certainly going to cause you
> horrible grief at some point, so you absolutely want to know early if
> your overlay is in a format your tool doesn't understand.

Cards on the table time - at Raspberry Pi we've found it convenient to
selectively enable or disable fragments within an overlay based on
user-supplied parameters. The way I've implemented this is by using
"__dormant__" as an antonym to "__overlay__" (partly chosen because it
is the same length), and then pre-processing the overlay before
applying it. This scheme works with the kernel overlay support and our
firmware loader (obviously).

Although I could invent a similar scheme that uses antonyms of
"target" and "target-path", I don't see why this is inherently safer.

Phil (phil@xxxxxxxxxxxxxxx)
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