Hi HS, Sorry for the delay. It is hard to find time to review a >3700 line driver :-o in detail.... Some review comments inline, although I still do not completely understand how all that this driver does and how it works. I'll try to find time to go through this driver in detail again next time you post it for review. On Tue, Jan 19, 2016 at 9:14 PM, <hs.liao@xxxxxxxxxxxx> wrote: > From: HS Liao <hs.liao@xxxxxxxxxxxx> > > This patch is first version of Mediatek Command Queue(CMDQ) driver. The > CMDQ is used to help read/write registers with critical time limitation, > such as updating display configuration during the vblank. It controls > Global Command Engine (GCE) hardware to achieve this requirement. > Currently, CMDQ only supports display related hardwares, but we expect > it can be extended to other hardwares for future requirements. > > Signed-off-by: HS Liao <hs.liao@xxxxxxxxxxxx> [snip] > diff --git a/drivers/soc/mediatek/mtk-cmdq.c b/drivers/soc/mediatek/mtk-cmdq.c > new file mode 100644 > index 0000000..7570f00 > --- /dev/null > +++ b/drivers/soc/mediatek/mtk-cmdq.c [snip] > +/* > + * Maximum prefetch buffer size. > + * Unit is instructions. > + */ > +#define CMDQ_MAX_PREFETCH_INSTUCTION 240 INSTRUCTION [snip] > + > +/* get lsb for subsys encoding in arg_a (range: 0 - 31) */ > + > +enum cmdq_eng { > + CMDQ_ENG_DISP_UFOE = 0, > + CMDQ_ENG_DISP_AAL, > + CMDQ_ENG_DISP_COLOR0, > + CMDQ_ENG_DISP_COLOR1, > + CMDQ_ENG_DISP_RDMA0, > + CMDQ_ENG_DISP_RDMA1, > + CMDQ_ENG_DISP_RDMA2, > + CMDQ_ENG_DISP_WDMA0, > + CMDQ_ENG_DISP_WDMA1, > + CMDQ_ENG_DISP_OVL0, > + CMDQ_ENG_DISP_OVL1, > + CMDQ_ENG_DISP_GAMMA, > + CMDQ_ENG_DISP_DSI0_CMD, > + CMDQ_ENG_DISP_DSI1_CMD, Why do these last two have "_CMD" at the end? > + CMDQ_MAX_ENGINE_COUNT /* ALWAYS keep at the end */ > +}; > + > +struct cmdq_command { > + struct cmdq *cqctx; > + u32 scenario; > + /* task priority (NOT HW thread priority) */ > + u32 priority; > + /* bit flag of used engines */ > + u64 engine_flag; > + /* > + * pointer of instruction buffer > + * This must point to an 64-bit aligned u32 array > + */ > + u32 *va_base; All of your "va" and "va_base" should be void *, not u32 *. > + /* size of instruction buffer, in bytes. */ > + u32 block_size; Better to use size_t for "size in bytes". > +}; > + > +enum cmdq_code { > + /* These are actual HW op code. */ > + CMDQ_CODE_MOVE = 0x02, > + CMDQ_CODE_WRITE = 0x04, > + CMDQ_CODE_JUMP = 0x10, > + CMDQ_CODE_WFE = 0x20, /* wait for event (and clear) */ > + CMDQ_CODE_CLEAR_EVENT = 0x21, /* clear event */ > + CMDQ_CODE_EOC = 0x40, /* end of command */ > +}; > + > +enum cmdq_task_state { > + TASK_STATE_IDLE, /* free task */ > + TASK_STATE_BUSY, /* task running on a thread */ > + TASK_STATE_KILLED, /* task process being killed */ > + TASK_STATE_ERROR, /* task execution error */ > + TASK_STATE_DONE, /* task finished */ > + TASK_STATE_WAITING, /* allocated but waiting for available thread */ > +}; > + > +struct cmdq_cmd_buf { > + atomic_t used; > + void *va; > + dma_addr_t pa; > +}; > + > +struct cmdq_task_cb { > + /* called by isr */ > + cmdq_async_flush_cb isr_cb; > + void *isr_data; > + /* called by releasing task */ > + cmdq_async_flush_cb done_cb; > + void *done_data; > +}; > + > +struct cmdq_task { > + struct cmdq *cqctx; > + struct list_head list_entry; > + > + /* state for task life cycle */ > + enum cmdq_task_state task_state; > + /* virtual address of command buffer */ > + u32 *va_base; > + /* physical address of command buffer */ > + dma_addr_t mva_base; > + /* size of allocated command buffer */ > + u32 buf_size; size_t > + /* It points to a cmdq_cmd_buf if this task use command buffer pool. */ > + struct cmdq_cmd_buf *cmd_buf; > + > + int scenario; > + int priority; > + u64 engine_flag; > + u32 command_size; > + u32 num_cmd; > + int reorder; > + /* HW thread ID; CMDQ_INVALID_THREAD if not running */ > + int thread; I think this driver will be a lot more clear if you do this: struct cmdq_thread *thread; And then use "NULL" for "invalid thread" instead of CMDQ_INVALID_THREAD. > + /* flag of IRQ received */ > + int irq_flag; > + /* callback functions */ > + struct cmdq_task_cb cb; > + /* work item when auto release is used */ > + struct work_struct auto_release_work; > + > + unsigned long long submit; /* submit time */ > + > + pid_t caller_pid; > + char caller_name[TASK_COMM_LEN]; > +}; > + > +struct cmdq_thread { > + u32 task_count; > + u32 wait_cookie; > + u32 next_cookie; > + struct cmdq_task *cur_task[CMDQ_MAX_TASK_IN_THREAD]; > +}; > + > +struct cmdq { > + struct device *dev; > + struct notifier_block pm_notifier; > + > + void __iomem *base_va; > + unsigned long base_pa; I think we can remove base_pa (it is only used in a debug print), and just call "base_va" as "base". > + u32 irq; > + > + /* > + * task information > + * task_cache: struct cmdq_task object cache > + * task_free_list: unused free tasks > + * task_active_list: active tasks > + * task_consume_wait_queue_item: task consumption work item > + * task_auto_release_wq: auto-release workqueue > + * task_consume_wq: task consumption workqueue (for queued tasks) > + */ > + struct kmem_cache *task_cache; > + struct list_head task_free_list; > + struct list_head task_active_list; > + struct list_head task_wait_list; > + struct work_struct task_consume_wait_queue_item; > + struct workqueue_struct *task_auto_release_wq; > + struct workqueue_struct *task_consume_wq; > + u16 task_count[CMDQ_MAX_THREAD_COUNT]; AFAICT, this task_count is not used? > + > + struct cmdq_thread thread[CMDQ_MAX_THREAD_COUNT]; > + > + /* mutex, spinlock, flag */ > + struct mutex task_mutex; /* for task list */ > + struct mutex clock_mutex; /* for clock operation */ > + spinlock_t thread_lock; /* for cmdq hardware thread */ > + int thread_usage; > + spinlock_t exec_lock; /* for exec task */ > + > + /* suspend */ > + bool suspended; > + > + /* command buffer pool */ > + struct cmdq_cmd_buf cmd_buf_pool[CMDQ_CMD_BUF_POOL_BUF_NUM]; > + > + /* > + * notification > + * wait_queue: for task done > + * thread_dispatch_queue: for thread acquiring > + */ > + wait_queue_head_t wait_queue[CMDQ_MAX_THREAD_COUNT]; > + wait_queue_head_t thread_dispatch_queue; > + > + /* ccf */ > + struct clk *clock; > +}; > + > +struct cmdq_event_name { > + enum cmdq_event event; > + char *name; const char * > +}; > + > +struct cmdq_subsys { > + u32 base_addr; > + int id; > + char *grp_name; const char * > +}; > + > +static const struct cmdq_event_name g_event_name[] = { > + /* Display start of frame(SOF) events */ > + {CMDQ_EVENT_DISP_OVL0_SOF, "CMDQ_EVENT_DISP_OVL0_SOF",}, You can drop the "," inside "}". > + {CMDQ_EVENT_DISP_OVL1_SOF, "CMDQ_EVENT_DISP_OVL1_SOF",}, > + {CMDQ_EVENT_DISP_RDMA0_SOF, "CMDQ_EVENT_DISP_RDMA0_SOF",}, > + {CMDQ_EVENT_DISP_RDMA1_SOF, "CMDQ_EVENT_DISP_RDMA1_SOF",}, > + {CMDQ_EVENT_DISP_RDMA2_SOF, "CMDQ_EVENT_DISP_RDMA2_SOF",}, > + {CMDQ_EVENT_DISP_WDMA0_SOF, "CMDQ_EVENT_DISP_WDMA0_SOF",}, > + {CMDQ_EVENT_DISP_WDMA1_SOF, "CMDQ_EVENT_DISP_WDMA1_SOF",}, > + /* Display end of frame(EOF) events */ > + {CMDQ_EVENT_DISP_OVL0_EOF, "CMDQ_EVENT_DISP_OVL0_EOF",}, > + {CMDQ_EVENT_DISP_OVL1_EOF, "CMDQ_EVENT_DISP_OVL1_EOF",}, > + {CMDQ_EVENT_DISP_RDMA0_EOF, "CMDQ_EVENT_DISP_RDMA0_EOF",}, > + {CMDQ_EVENT_DISP_RDMA1_EOF, "CMDQ_EVENT_DISP_RDMA1_EOF",}, > + {CMDQ_EVENT_DISP_RDMA2_EOF, "CMDQ_EVENT_DISP_RDMA2_EOF",}, > + {CMDQ_EVENT_DISP_WDMA0_EOF, "CMDQ_EVENT_DISP_WDMA0_EOF",}, > + {CMDQ_EVENT_DISP_WDMA1_EOF, "CMDQ_EVENT_DISP_WDMA1_EOF",}, > + /* Mutex end of frame(EOF) events */ > + {CMDQ_EVENT_MUTEX0_STREAM_EOF, "CMDQ_EVENT_MUTEX0_STREAM_EOF",}, > + {CMDQ_EVENT_MUTEX1_STREAM_EOF, "CMDQ_EVENT_MUTEX1_STREAM_EOF",}, > + {CMDQ_EVENT_MUTEX2_STREAM_EOF, "CMDQ_EVENT_MUTEX2_STREAM_EOF",}, > + {CMDQ_EVENT_MUTEX3_STREAM_EOF, "CMDQ_EVENT_MUTEX3_STREAM_EOF",}, > + {CMDQ_EVENT_MUTEX4_STREAM_EOF, "CMDQ_EVENT_MUTEX4_STREAM_EOF",}, > + /* Display underrun events */ > + {CMDQ_EVENT_DISP_RDMA0_UNDERRUN, "CMDQ_EVENT_DISP_RDMA0_UNDERRUN",}, > + {CMDQ_EVENT_DISP_RDMA1_UNDERRUN, "CMDQ_EVENT_DISP_RDMA1_UNDERRUN",}, > + {CMDQ_EVENT_DISP_RDMA2_UNDERRUN, "CMDQ_EVENT_DISP_RDMA2_UNDERRUN",}, > + /* Keep this at the end of HW events */ > + {CMDQ_MAX_HW_EVENT_COUNT, "CMDQ_MAX_HW_EVENT_COUNT",}, > + /* GPR events */ What are "GPR" events? > + {CMDQ_SYNC_TOKEN_GPR_SET_0, "CMDQ_SYNC_TOKEN_GPR_SET_0",}, > + {CMDQ_SYNC_TOKEN_GPR_SET_1, "CMDQ_SYNC_TOKEN_GPR_SET_1",}, > + {CMDQ_SYNC_TOKEN_GPR_SET_2, "CMDQ_SYNC_TOKEN_GPR_SET_2",}, > + {CMDQ_SYNC_TOKEN_GPR_SET_3, "CMDQ_SYNC_TOKEN_GPR_SET_3",}, > + {CMDQ_SYNC_TOKEN_GPR_SET_4, "CMDQ_SYNC_TOKEN_GPR_SET_4",}, > + /* This is max event and also can be used as mask. */ > + {CMDQ_SYNC_TOKEN_MAX, "CMDQ_SYNC_TOKEN_MAX",}, > + /* Invalid event */ > + {CMDQ_SYNC_TOKEN_INVALID, "CMDQ_SYNC_TOKEN_INVALID",}, > +}; > + > +static const struct cmdq_subsys g_subsys[] = { > + {0x1400, 1, "MMSYS"}, > + {0x1401, 2, "DISP"}, > + {0x1402, 3, "DISP"}, This isn't going to scale. These addresses could be different on different chips. Instead of a static table like this, we probably need specify to the connection between gce and other devices via devicetree phandles, and then use the phandles to lookup the corresponding device address range. > +}; > + > +static const char *cmdq_event_get_name(enum cmdq_event event) > +{ > + int i; > + > + for (i = 0; i < ARRAY_SIZE(g_event_name); i++) > + if (g_event_name[i].event == event) > + return g_event_name[i].name; > + > + return "CMDQ_EVENT_UNKNOWN"; > +} > + > +static void cmdq_event_set(void __iomem *gce_base_va, enum cmdq_event event) > +{ > + writel(CMDQ_SYNC_TOKEN_SET | event, > + gce_base_va + CMDQ_SYNC_TOKEN_UPD_OFFSET); > +} > + For any cmdq helper like this, just pass cmdq, and extract base in the helper, eg: static void cmdq_event_set(struct cmdq *cmdq, enum cmdq_event event) { writel(CMDQ_SYNC_TOKEN_SET | event, cqctx->base + CMDQ_SYNC_TOKEN_UPD_OFFSET); } [snip] > + > +static bool cmdq_scenario_is_prefetch(enum cmdq_scenario scenario) > +{ > + switch (scenario) { > + case CMDQ_SCENARIO_PRIMARY_DISP: > + /* > + * Primary DISP HW should enable prefetch. > + * Since thread 0/1 shares one prefetch buffer, > + * we allow only PRIMARY path to use prefetch. > + */ I don't do think we want to hard code this policy in the cmdq driver. There are systems that will only use the "sub" display channel, these systems should be able to do prefetch for the "SUB" display if it is the only one in use. > + return true; > + default: > + return false; > + } > + > + return false; > +} [snip] > +static u64 cmdq_scenario_get_flag(struct cmdq *cqctx, > + enum cmdq_scenario scenario) > +{ > + struct device *dev = cqctx->dev; > + u64 flag; > + > + switch (scenario) { > + case CMDQ_SCENARIO_PRIMARY_DISP: > + flag = ((1LL << CMDQ_ENG_DISP_OVL0) | > + (1LL << CMDQ_ENG_DISP_COLOR0) | > + (1LL << CMDQ_ENG_DISP_AAL) | > + (1LL << CMDQ_ENG_DISP_RDMA0) | > + (1LL << CMDQ_ENG_DISP_UFOE) | > + (1LL << CMDQ_ENG_DISP_DSI0_CMD)); > + break; > + case CMDQ_SCENARIO_SUB_DISP: > + flag = ((1LL << CMDQ_ENG_DISP_OVL1) | > + (1LL << CMDQ_ENG_DISP_COLOR1) | > + (1LL << CMDQ_ENG_DISP_GAMMA) | > + (1LL << CMDQ_ENG_DISP_RDMA1) | > + (1LL << CMDQ_ENG_DISP_DSI1_CMD)); > + break; Instead of encoding policy (these arbitrary "scenarios"), perhaps the cmdq driver should just provide these flag bits, and the display subsystem can use them to build the "flag" parameter itself. After all, the exact configuration of mmsys components is somewhat flexible. > + default: > + dev_err(dev, "unknown scenario type %d\n", scenario); > + flag = 0LL; > + break; > + } > + > + return flag; > +} [snip] > +static void cmdq_task_release_unlocked(struct cmdq_task *task) > +{ > + struct cmdq *cqctx = task->cqctx; > + > + /* This func should be inside cqctx->task_mutex mutex */ > + lockdep_assert_held(&cqctx->task_mutex); > + > + task->task_state = TASK_STATE_IDLE; > + task->thread = CMDQ_INVALID_THREAD; > + > + cmdq_task_free_command_buffer(task); > + > + /* remove from active/waiting list */ > + list_del_init(&task->list_entry); > + /* insert into free list. Currently we don't shrink free list. */ > + list_add_tail(&task->list_entry, &cqctx->task_free_list); list_move_tail() > +} [snip] > +static struct cmdq_task *cmdq_core_acquire_task(struct cmdq_command *cmd_desc, > + struct cmdq_task_cb *cb) > +{ > + struct cmdq *cqctx = cmd_desc->cqctx; > + struct device *dev = cqctx->dev; > + int status; > + struct cmdq_task *task; > + > + task = cmdq_core_find_free_task(cqctx); > + if (!task) { > + dev_err(dev, "can't acquire task info\n"); > + return NULL; > + } > + > + /* initialize field values */ > + task->scenario = cmd_desc->scenario; > + task->priority = cmd_desc->priority; > + task->engine_flag = cmd_desc->engine_flag; > + task->task_state = TASK_STATE_WAITING; > + task->reorder = 0; > + task->thread = CMDQ_INVALID_THREAD; > + task->irq_flag = 0x0; > + memcpy(&task->cb, cb, sizeof(*cb)); task->cb = *cb; > + task->command_size = cmd_desc->block_size; > + > + /* store caller info for debug */ > + if (current) { > + task->caller_pid = current->pid; > + memcpy(task->caller_name, current->comm, sizeof(current->comm)); > + } > + > + status = cmdq_core_sync_command(task, cmd_desc); > + if (status < 0) { > + dev_err(dev, "fail to sync command\n"); > + cmdq_task_release_internal(task); > + return NULL; > + } > + > + /* insert into waiting list to process */ > + mutex_lock(&cqctx->task_mutex); > + if (task) { > + struct list_head *in_item = &cqctx->task_wait_list; > + struct cmdq_task *wait_task = NULL; > + struct list_head *p = NULL; > + > + task->submit = sched_clock(); > + > + /* > + * add to waiting list, keep it sorted by priority > + * so that we add high-priority tasks first. > + */ > + list_for_each(p, &cqctx->task_wait_list) { > + wait_task = list_entry(p, struct cmdq_task, list_entry); > + /* > + * keep the list sorted. > + * higher priority tasks are inserted > + * in front of the queue > + */ > + if (wait_task->priority < task->priority) > + break; > + > + in_item = p; > + } > + > + list_add(&task->list_entry, in_item); > + } > + mutex_unlock(&cqctx->task_mutex); > + > + return task; > +} > + > +static int cmdq_clk_enable(struct cmdq *cqctx) > +{ > + struct device *dev = cqctx->dev; > + int ret = 0; > + > + if (!cqctx->thread_usage) { > + ret = clk_prepare_enable(cqctx->clock); > + if (ret) { > + dev_err(dev, "prepare and enable clk:%s fail\n", > + CMDQ_CLK_NAME); > + return ret; > + } > + cmdq_event_reset(cqctx); AFAICT, we only need to reset the device when it power cycles, not whenever we re-enable its clock. I think cmdq_event_reset() here should really be a pm_runtime resume handler, and "cmdq_clk_enable()" should just do a clk_prepare_enable() and pm_runtime_get(). Then you won't need your own custom refcounting (thread_usage). You won't need clock_mutex, either. > + } > + cqctx->thread_usage++; > + > + return ret; > +} > + > +static void cmdq_clk_disable(struct cmdq *cqctx) > +{ > + cqctx->thread_usage--; > + if (cqctx->thread_usage <= 0) > + clk_disable_unprepare(cqctx->clock); > +} > + > +static int cmdq_core_find_free_thread(struct cmdq *cqctx, u32 scenario) > +{ > + struct device *dev = cqctx->dev; > + struct cmdq_thread *thread; > + int tid; > + u32 next_cookie; > + > + thread = cqctx->thread; > + tid = cmdq_scenario_get_thread(scenario); cmdq_core_acquire_thread() and cmdq_scenario_get_thread() should take cmdq, and return a struct cmdq_thread * instead of tid. On error, they should either return a standard linux error (-EBUSY/-EINVAL, etc) as ERR_PTR(), or if fine-grained error detection is not required, they can just return NULL. > + > + /* > + * Currently, we only support disp, > + * so it's error if tid is CMDQ_INVALID_THREAD. > + */ > + if (tid == CMDQ_INVALID_THREAD) { > + dev_err(dev, "got CMDQ_INVALID_THREAD!!!\n"); > + return tid; > + } > + > + /* > + * make sure the found thread has enough space for the task; > + * cmdq_thread->cur_task has size limitation. > + */ > + if (thread[tid].task_count >= CMDQ_MAX_TASK_IN_THREAD) > + tid = CMDQ_INVALID_THREAD; > + > + next_cookie = thread[tid].next_cookie % CMDQ_MAX_TASK_IN_THREAD; > + if (thread[tid].cur_task[next_cookie]) > + tid = CMDQ_INVALID_THREAD; > + > + return tid; > +} [snip] > +static int cmdq_thread_suspend(struct cmdq *cqctx, int tid) > +{ > + struct device *dev = cqctx->dev; > + void __iomem *gce_base_va = cqctx->base_va; > + u32 enabled; > + u32 status; > + > + /* write suspend bit */ > + writel(CMDQ_THR_SUSPEND, > + gce_base_va + CMDQ_THR_SUSPEND_TASK_OFFSET + > + CMDQ_THR_SHIFT * tid); All of these per-thread register accesses would be cleaner if we just they were in helper functions on the struct cmdq_thread *: First, when initializing cmdq->thread, save the thread's base: thread->base = cmdq->base + cmdq_thread_to_tid(cmdq, thread) * CMDQ_THR_SHIFT; Then, use these simple helper functions: static void cmdq_thread_writel(struct cmdq_thread *thread, u32 value, unsigned offset) { writel(value, thread->base + offset); } static u32 cmdq_thread_readl(struct cmdq_thread *thread, unsigned offset) { return readl(thread->base + offset); } cmdq_thread_writel(thread, CMDQ_THR_SUSPEND, CMDQ_THR_SUSPEND_TASK_OFFSET); enable = cmdq_thread_readl(thread, CMDQ_THR_ENABLE_TASK_OFFSET); > + > + /* If already disabled, treat as suspended successful. */ > + enabled = readl(gce_base_va + CMDQ_THR_ENABLE_TASK_OFFSET + > + CMDQ_THR_SHIFT * tid); > + if (!(enabled & CMDQ_THR_ENABLED)) > + return 0; > + > + /* poll suspended status */ > + if (readl_poll_timeout_atomic(gce_base_va + > + CMDQ_THR_CURR_STATUS_OFFSET + > + CMDQ_THR_SHIFT * tid, > + status, > + status & CMDQ_THR_STATUS_SUSPENDED, > + 0, 10)) { > + dev_err(dev, "Suspend HW thread %d failed\n", tid); > + return -EFAULT; > + } > + > + return 0; > +} [snip] > +static void cmdq_core_parse_error(struct cmdq_task *task, int tid, > + const char **module_name, int *flag, > + u32 *inst_a, u32 *inst_b) Hmm. Instead of back calculating details of the failing task, I think it might be more natural to record these details when creating the command shouldn't you be able to use the task's cookie to look it up on the list of tasks to get its details? > +{ > + int irq_flag = task->irq_flag; > + u32 insts[2] = { 0 }; > + const char *module; > + > + /* > + * other cases, use instruction to judge > + * because scenario / HW flag are not sufficient > + */ > + if (cmdq_task_get_pc_and_inst(task, tid, insts)) { > + u32 op, arg_a, arg_b; > + > + op = insts[1] >> CMDQ_OP_CODE_SHIFT; > + arg_a = insts[1] & CMDQ_ARG_A_MASK; > + arg_b = insts[0]; > + > + switch (op) { > + case CMDQ_CODE_WRITE: > + module = cmdq_core_parse_module_from_subsys(arg_a); > + break; > + case CMDQ_CODE_WFE: > + /* arg_a is the event id */ > + module = cmdq_event_get_module((enum cmdq_event)arg_a); > + break; > + case CMDQ_CODE_MOVE: > + case CMDQ_CODE_JUMP: > + case CMDQ_CODE_EOC: > + default: > + module = "CMDQ"; > + break; > + } > + } else { > + module = "CMDQ"; > + } > + > + /* fill output parameter */ > + *module_name = module; > + *flag = irq_flag; > + *inst_a = insts[1]; > + *inst_b = insts[0]; > +} [snip] > +static int cmdq_task_insert_into_thread(struct cmdq_task *last, > + struct cmdq_task *task, > + int tid, int loop) > +{ > + struct cmdq *cqctx = task->cqctx; > + struct device *dev = cqctx->dev; > + void __iomem *gce_base_va = cqctx->base_va; > + int status = 0; > + struct cmdq_thread *thread; > + struct cmdq_task *prev_task; > + int index; > + int prev; > + int cookie; > + > + thread = &cqctx->thread[tid]; > + cookie = thread->next_cookie; > + > + /* > + * Traverse forward to adjust tasks' order > + * according to their priorities. > + */ AFAICT, this driver does not actually use priorities, so this can all be simplified. If we ever implement priorities, we can add this back, since there will then be a way to test it. > + for (prev = (cookie % CMDQ_MAX_TASK_IN_THREAD); loop > 0; loop--) { > + index = prev; > + if (index < 0) > + index = CMDQ_MAX_TASK_IN_THREAD - 1; > + > + prev = index - 1; > + if (prev < 0) > + prev = CMDQ_MAX_TASK_IN_THREAD - 1; > + > + prev_task = thread->cur_task[prev]; > + > + /* maybe the job is killed, search a new one */ > + for (; !prev_task && loop > 1; loop--) { > + dev_err(dev, > + "prev_task is NULL, prev:%d, loop:%d, index:%d\n", > + prev, loop, index); > + > + prev--; > + if (prev < 0) > + prev = CMDQ_MAX_TASK_IN_THREAD - 1; > + > + prev_task = thread->cur_task[prev]; > + } > + > + if (!prev_task) { > + dev_err(dev, > + "invalid task state for reorder %d %d\n", > + index, loop); > + status = -EFAULT; > + break; > + } > + > + /* insert this task */ > + if (loop <= 1) { > + thread->cur_task[index] = task; > + /* Jump: Absolute */ > + prev_task->va_base[prev_task->num_cmd - 1] = > + CMDQ_JUMP_BY_PA; > + /* Jump to here */ > + prev_task->va_base[prev_task->num_cmd - 2] = > + task->mva_base; > + > + /* re-fetch command buffer again. */ > + cmdq_core_invalidate_hw_fetched_buffer( > + gce_base_va, tid); > + > + break; > + } > + > + if (prev_task->priority < task->priority) { > + /* new task has higher priority */ > + > + thread->cur_task[index] = prev_task; > + prev_task->va_base[prev_task->num_cmd - 1] = > + task->va_base[task->num_cmd - 1]; > + prev_task->va_base[prev_task->num_cmd - 2] = > + task->va_base[task->num_cmd - 2]; > + > + /* Boot priority for the task */ > + prev_task->priority += CMDQ_MIN_AGE_VALUE; > + prev_task->reorder++; > + > + thread->cur_task[prev] = task; > + /* Jump: Absolute */ > + task->va_base[task->num_cmd - 1] = CMDQ_JUMP_BY_PA; > + /* Jump to here */ > + task->va_base[task->num_cmd - 2] = prev_task->mva_base; > + > + /* re-fetch command buffer again. */ > + cmdq_core_invalidate_hw_fetched_buffer( > + gce_base_va, tid); > + > + if (last == task) > + last = prev_task; > + } else { > + /* previous task has higher priority */ > + > + thread->cur_task[index] = task; > + /* Jump: Absolute */ > + prev_task->va_base[prev_task->num_cmd - 1] = > + CMDQ_JUMP_BY_PA; > + /* Jump to here */ > + prev_task->va_base[prev_task->num_cmd - 2] = > + task->mva_base; > + > + /* re-fetch command buffer again. */ > + cmdq_core_invalidate_hw_fetched_buffer( > + gce_base_va, tid); > + > + break; > + } > + } > + > + return status; > +} > + > +static int cmdq_task_exec_async_impl(struct cmdq_task *task, int tid) > +{ > + struct cmdq *cqctx = task->cqctx; > + struct device *dev = cqctx->dev; > + void __iomem *gce_base_va = cqctx->base_va; > + int status; > + struct cmdq_thread *thread; > + struct cmdq_task *last_task; > + unsigned long flags; > + int loop; > + int minimum; > + int cookie; > + int thread_prio; > + > + status = 0; > + thread = &cqctx->thread[tid]; > + > + spin_lock_irqsave(&cqctx->exec_lock, flags); > + > + /* update task's thread info */ > + task->thread = tid; > + task->irq_flag = 0; > + task->task_state = TASK_STATE_BUSY; > + > + if (thread->task_count <= 0) { > + bool is_prefetch; > + > + if (cmdq_thread_reset(cqctx, tid) < 0) { Do we really have to reset with the spin lock held and irqs disabled? This could take a while, right? > + spin_unlock_irqrestore(&cqctx->exec_lock, flags); > + return -EFAULT; > + } > + > + writel(CMDQ_THR_NO_TIMEOUT, > + gce_base_va + CMDQ_THR_INST_CYCLES_OFFSET + > + CMDQ_THR_SHIFT * tid); > + > + is_prefetch = cmdq_scenario_is_prefetch(task->scenario); > + if (is_prefetch) { > + writel(CMDQ_THR_PREFETCH_EN, > + gce_base_va + CMDQ_THR_PREFETCH_OFFSET + > + CMDQ_THR_SHIFT * tid); > + } > + > + thread_prio = CMDQ_THR_PRIO_DISPLAY_CONFIG; > + writel(task->mva_base, > + gce_base_va + CMDQ_THR_CURR_ADDR_OFFSET + > + CMDQ_THR_SHIFT * tid); > + writel(task->mva_base + task->command_size, > + gce_base_va + CMDQ_THR_END_ADDR_OFFSET + > + CMDQ_THR_SHIFT * tid); > + writel(thread_prio & CMDQ_THR_PRIORITY_MASK, > + gce_base_va + CMDQ_THR_CFG_OFFSET + > + CMDQ_THR_SHIFT * tid); > + > + writel(CMDQ_THR_IRQ_EN, > + gce_base_va + CMDQ_THR_IRQ_ENABLE_OFFSET + > + CMDQ_THR_SHIFT * tid); > + > + minimum = cmdq_thread_get_cookie(gce_base_va, tid); > + cmdq_thread_insert_task_by_cookie( > + thread, task, (minimum + 1), true); > + > + /* verify that we don't corrupt EOC + JUMP pattern */ > + cmdq_core_verfiy_task_command_end(task); > + > + /* enable HW thread */ > + writel(CMDQ_THR_ENABLED, > + gce_base_va + CMDQ_THR_ENABLE_TASK_OFFSET + > + CMDQ_THR_SHIFT * tid); > + } else { > + unsigned long curr_pa, end_pa; > + > + status = cmdq_thread_suspend(cqctx, tid); > + if (status < 0) { > + spin_unlock_irqrestore(&cqctx->exec_lock, flags); > + return status; > + } > + > + writel(CMDQ_THR_NO_TIMEOUT, > + gce_base_va + CMDQ_THR_INST_CYCLES_OFFSET + > + CMDQ_THR_SHIFT * tid); > + > + cookie = thread->next_cookie; > + > + /* > + * Boundary case tested: EOC have been executed, > + * but JUMP is not executed > + * Thread PC: 0x9edc0dd8, End: 0x9edc0de0, > + * Curr Cookie: 1, Next Cookie: 2 > + * PC = END - 8, EOC is executed > + * PC = END - 0, All CMDs are executed > + */ > + > + curr_pa = (unsigned long)readl(gce_base_va + > + CMDQ_THR_CURR_ADDR_OFFSET + > + CMDQ_THR_SHIFT * tid); > + end_pa = (unsigned long)readl(gce_base_va + > + CMDQ_THR_END_ADDR_OFFSET + > + CMDQ_THR_SHIFT * tid); > + if ((curr_pa == end_pa - 8) || (curr_pa == end_pa - 0)) { > + /* set to task directly */ > + writel(task->mva_base, > + gce_base_va + CMDQ_THR_CURR_ADDR_OFFSET + > + CMDQ_THR_SHIFT * tid); > + writel(task->mva_base + task->command_size, > + gce_base_va + CMDQ_THR_END_ADDR_OFFSET + > + CMDQ_THR_SHIFT * tid); > + thread->cur_task[cookie % CMDQ_MAX_TASK_IN_THREAD] = task; > + thread->task_count++; > + } else { > + /* Current task that shuld be processed */ > + minimum = cmdq_thread_get_cookie(gce_base_va, tid) + 1; > + if (minimum > CMDQ_MAX_COOKIE_VALUE) > + minimum = 0; > + > + /* Calculate loop count to adjust the tasks' order */ > + if (minimum <= cookie) > + loop = cookie - minimum; > + else > + /* Counter wrapped */ > + loop = (CMDQ_MAX_COOKIE_VALUE - minimum + 1) + > + cookie; > + > + if (loop < 0) { > + dev_err(dev, "reorder fail:\n"); > + dev_err(dev, " task count=%d\n", loop); > + dev_err(dev, " thread=%d\n", tid); > + dev_err(dev, " next cookie=%d\n", > + thread->next_cookie); > + dev_err(dev, " (HW) next cookie=%d\n", > + minimum); > + dev_err(dev, " task=0x%p\n", task); > + > + spin_unlock_irqrestore(&cqctx->exec_lock, > + flags); > + return -EFAULT; > + } > + > + if (loop > CMDQ_MAX_TASK_IN_THREAD) > + loop %= CMDQ_MAX_TASK_IN_THREAD; > + > + /* > + * By default, task is the last task, > + * and insert [cookie % CMDQ_MAX_TASK_IN_THREAD] > + */ > + last_task = task; /* Default last task */ > + > + status = cmdq_task_insert_into_thread( > + last_task, task, tid, loop); > + if (status < 0) { > + spin_unlock_irqrestore( > + &cqctx->exec_lock, flags); > + dev_err(dev, > + "invalid task state for reorder.\n"); > + return status; > + } > + > + smp_mb(); /* modify jump before enable thread */ > + > + writel(task->mva_base + task->command_size, > + gce_base_va + CMDQ_THR_END_ADDR_OFFSET + > + CMDQ_THR_SHIFT * tid); > + thread->task_count++; > + } > + > + thread->next_cookie += 1; > + if (thread->next_cookie > CMDQ_MAX_COOKIE_VALUE) > + thread->next_cookie = 0; > + > + /* verify that we don't corrupt EOC + JUMP pattern */ > + cmdq_core_verfiy_task_command_end(task); > + > + /* resume HW thread */ > + cmdq_thread_resume(cqctx, tid); > + } > + > + spin_unlock_irqrestore(&cqctx->exec_lock, flags); > + > + return status; > +} [snip] > +static int cmdq_core_resumed_notifier(struct cmdq *cqctx) > +{ > + /* > + * Note: > + * delay resume timing until process-unfreeze done in order to > + * ensure M4U driver had restore M4U port setting > + */ > + > + unsigned long flags = 0L; > + > + spin_lock_irqsave(&cqctx->thread_lock, flags); > + cqctx->suspended = false; > + > + /* > + * during suspending, there may be queued tasks. > + * we should process them if any. > + */ > + if (!work_pending(&cqctx->task_consume_wait_queue_item)) > + /* we use system global work queue (kernel thread kworker/n) */ > + queue_work(cqctx->task_consume_wq, > + &cqctx->task_consume_wait_queue_item); > + > + spin_unlock_irqrestore(&cqctx->thread_lock, flags); > + > + return 0; > +} > + > +static int cmdq_task_exec_async_with_retry(struct cmdq_task *task, int tid) Why do we want to automatically retry cmds that failed? > +{ > + struct device *dev = task->cqctx->dev; > + int retry; > + int status; > + > + retry = 0; > + status = -EFAULT; > + do { > + cmdq_core_verfiy_task_command_end(task); > + > + status = cmdq_task_exec_async_impl(task, tid); > + > + if (status >= 0) > + break; > + > + if ((task->task_state == TASK_STATE_KILLED) || > + (task->task_state == TASK_STATE_ERROR)) { > + dev_err(dev, "cmdq_task_exec_async_impl fail\n"); > + status = -EFAULT; > + break; > + } > + > + retry++; > + } while (retry < CMDQ_MAX_RETRY_COUNT); > + > + return status; > +} > + > +static int cmdq_core_get_time_in_ms(unsigned long long start, > + unsigned long long end) > +{ > + unsigned long long _duration = end - start; > + > + do_div(_duration, 1000000); > + return (int)_duration; > +} > + > +static void cmdq_core_consume_waiting_list(struct work_struct *work) > +{ > + struct list_head *p, *n = NULL; > + bool thread_acquired; > + unsigned long long consume_time; > + int waiting_time_ms; > + bool need_log; > + struct cmdq *cqctx; > + struct device *dev; > + > + cqctx = container_of(work, struct cmdq, > + task_consume_wait_queue_item); > + dev = cqctx->dev; > + > + /* > + * when we're suspending, > + * do not execute any tasks. delay & hold them. > + */ > + if (cqctx->suspended) > + return; > + > + consume_time = sched_clock(); > + > + mutex_lock(&cqctx->task_mutex); > + > + thread_acquired = false; > + > + /* scan and remove (if executed) waiting tasks */ > + list_for_each_safe(p, n, &cqctx->task_wait_list) { > + struct cmdq_task *task; > + struct cmdq_thread *thread = NULL; > + int tid; > + int status; > + enum cmdq_hw_thread_priority thread_prio; > + > + task = list_entry(p, struct cmdq_task, list_entry); > + > + thread_prio = CMDQ_THR_PRIO_DISPLAY_CONFIG; > + > + waiting_time_ms = cmdq_core_get_time_in_ms( > + task->submit, consume_time); > + need_log = waiting_time_ms >= CMDQ_PREALARM_TIMEOUT_MS; > + /* allocate hw thread */ > + tid = cmdq_core_acquire_thread(cqctx, task->scenario); > + if (tid != CMDQ_INVALID_THREAD) > + thread = &cqctx->thread[tid]; > + > + if (tid == CMDQ_INVALID_THREAD || !thread) { Move computation of consume_time, waiting_time_ms & need_log here, when printing a warning message, since this is the only place you need them. Also, why bother converting to ms? Just leave time in unsigned long long. BTW, why sched_clock() instead of ktime? > + /* have to wait, remain in wait list */ > + dev_warn(dev, "acquire thread fail, need to wait\n"); > + if (need_log) /* task wait too long */ > + dev_warn(dev, "waiting:%dms, task:0x%p\n", > + waiting_time_ms, task); > + continue; > + } > + > + /* some task is ready to run */ > + thread_acquired = true; > + > + /* > + * start execution > + * remove from wait list and put into active list > + */ > + list_del_init(&task->list_entry); > + list_add_tail(&task->list_entry, > + &cqctx->task_active_list); list_move_tail(&task->list_entry, &cqctx->task_active_list); > + > + /* run task on thread */ > + status = cmdq_task_exec_async_with_retry(task, tid); > + if (status < 0) { > + dev_err(dev, "%s fail, release task 0x%p\n", > + __func__, task); > + cmdq_task_remove_thread(task); > + cmdq_task_release_unlocked(task); > + task = NULL; > + } > + } > + > + if (thread_acquired) { > + /* > + * notify some task's sw thread to change their waiting state. > + * (if they have already called cmdq_task_wait_and_release()) > + */ > + wake_up_all(&cqctx->thread_dispatch_queue); > + } > + > + mutex_unlock(&cqctx->task_mutex); > +} [snip] > +static int cmdq_task_wait_result(struct cmdq_task *task, int tid, int wait_q) > +{ > + struct cmdq *cqctx = task->cqctx; > + struct cmdq_thread *thread = &cqctx->thread[tid]; > + int status = 0; > + unsigned long flags; > + struct cmdq_task_error_report error_report = { > + .throw_err = false, > + .module = NULL, > + .inst_a = 0, > + .inst_b = 0, > + .irq_flag = 0, > + }; This should be sufficient: struct cmdq_task_error_report error_report = { 0 }; > + > + /* > + * Note that although we disable IRQ, HW continues to execute > + * so it's possible to have pending IRQ > + */ > + spin_lock_irqsave(&cqctx->exec_lock, flags); > + > + if (task->task_state != TASK_STATE_DONE) > + status = cmdq_task_handle_error_result( > + task, tid, wait_q, &error_report); This error handling does too much with the spin lock held and irqs disabled. > + > + if (thread->task_count <= 0) > + cmdq_thread_disable(cqctx, tid); > + else > + cmdq_thread_resume(cqctx, tid); > + > + spin_unlock_irqrestore(&cqctx->exec_lock, flags); > + > + if (error_report.throw_err) { > + u32 op = error_report.inst_a >> CMDQ_OP_CODE_SHIFT; > + > + switch (op) { > + case CMDQ_CODE_WFE: > + dev_err(cqctx->dev, > + "%s in CMDQ IRQ:0x%02x, INST:(0x%08x, 0x%08x), OP:WAIT EVENT:%s\n", > + error_report.module, error_report.irq_flag, > + error_report.inst_a, error_report.inst_b, > + cmdq_event_get_name(error_report.inst_a & > + CMDQ_ARG_A_MASK)); > + break; > + default: > + dev_err(cqctx->dev, > + "%s in CMDQ IRQ:0x%02x, INST:(0x%08x, 0x%08x), OP:%s\n", > + error_report.module, error_report.irq_flag, > + error_report.inst_a, error_report.inst_b, > + cmdq_core_parse_op(op)); > + break; > + } > + } > + > + return status; > +} > + > +static int cmdq_task_wait_done(struct cmdq_task *task) > +{ > + struct cmdq *cqctx = task->cqctx; > + struct device *dev = cqctx->dev; > + int wait_q; > + int tid; > + unsigned long timeout = msecs_to_jiffies( > + CMDQ_ACQUIRE_THREAD_TIMEOUT_MS); > + > + tid = task->thread; > + if (tid == CMDQ_INVALID_THREAD) { You don't need this first "if" check. Just do the wait_event_timeout() here. If tid != CMDQ_INVALID_THREAD, it will return immediately. > + /* > + * wait for acquire thread > + * (this is done by cmdq_core_consume_waiting_list); > + */ > + wait_q = wait_event_timeout( > + cqctx->thread_dispatch_queue, > + (task->thread != CMDQ_INVALID_THREAD), timeout); > + > + if (!wait_q || task->thread == CMDQ_INVALID_THREAD) { Why "task->thread == CMDQ_INVALID_THREAD" check here? It is either not needed or racy. > + mutex_lock(&cqctx->task_mutex); > + > + /* > + * it's possible that the task was just consumed now. > + * so check again. > + */ > + if (task->thread == CMDQ_INVALID_THREAD) { > + /* > + * Task may have released, > + * or starved to death. > + */ > + dev_err(dev, > + "task(0x%p) timeout with invalid thread\n", > + task); > + > + /* > + * remove from waiting list, > + * so that it won't be consumed in the future > + */ > + list_del_init(&task->list_entry); > + > + mutex_unlock(&cqctx->task_mutex); > + return -EINVAL; > + } > + > + /* valid thread, so we keep going */ > + mutex_unlock(&cqctx->task_mutex); > + } > + } > + > + tid = task->thread; > + if (tid < 0 || tid >= CMDQ_MAX_THREAD_COUNT) { > + dev_err(dev, "invalid thread %d in %s\n", tid, __func__); > + return -EINVAL; > + } > + > + /* start to wait */ > + wait_q = wait_event_timeout(task->cqctx->wait_queue[tid], > + (task->task_state != TASK_STATE_BUSY && > + task->task_state != TASK_STATE_WAITING), > + msecs_to_jiffies(CMDQ_DEFAULT_TIMEOUT_MS)); > + if (!wait_q) > + dev_dbg(dev, "timeout!\n"); > + > + /* wake up and continue */ > + return cmdq_task_wait_result(task, tid, wait_q); > +} > + > +static int cmdq_task_wait_and_release(struct cmdq_task *task) > +{ > + struct cmdq *cqctx; > + int status; > + int tid; > + > + if (!task) { > + pr_err("%s err ptr=0x%p\n", __func__, task); > + return -EFAULT; > + } > + > + if (task->task_state == TASK_STATE_IDLE) { > + pr_err("%s task=0x%p is IDLE\n", __func__, task); > + return -EFAULT; > + } > + > + cqctx = task->cqctx; > + > + /* wait for task finish */ > + tid = task->thread; tid is not used. > + status = cmdq_task_wait_done(task); > + > + /* release */ > + cmdq_task_remove_thread(task); > + cmdq_task_release_internal(task); > + > + return status; > +} > + > +static void cmdq_core_auto_release_work(struct work_struct *work_item) > +{ > + struct cmdq_task *task; > + int status; > + struct cmdq_task_cb cb; > + > + task = container_of(work_item, struct cmdq_task, auto_release_work); > + memcpy(&cb, &task->cb, sizeof(cb)); Just: cb = task->cb; But, why do you need to make a copy? Can't you just access task->cb directly? > + status = cmdq_task_wait_and_release(task); > + task = NULL; task is not used again, don't set to NULL. > + > + /* isr fail, so call isr_cb here to prevent lock */ > + if (status && cb.isr_cb) > + cb.isr_cb(cb.isr_data); > + > + if (cb.done_cb) > + cb.done_cb(cb.done_data); > +} [snip] > +static irqreturn_t cmdq_irq_handler(int irq, void *dev) > +{ > + struct cmdq *cqctx = dev; > + int i; > + u32 irq_status; > + bool handled = false; > + > + if (cqctx->irq == irq) { > + irq_status = readl(cqctx->base_va + > + CMDQ_CURR_IRQ_STATUS_OFFSET); > + irq_status &= CMDQ_IRQ_MASK; > + for (i = 0; > + (irq_status != CMDQ_IRQ_MASK) && i < CMDQ_MAX_THREAD_COUNT; > + i++) { > + /* STATUS bit set to 0 means IRQ asserted */ > + if (irq_status & BIT(i)) > + continue; > + > + /* > + * We mark irq_status to 1 to denote finished > + * processing, and we can early-exit if no more > + * threads being asserted. > + */ > + irq_status |= BIT(i); > + > + cmdq_core_handle_irq(cqctx, i); > + handled = true; > + } > + } > + > + if (handled) { > + queue_work(cqctx->task_consume_wq, > + &cqctx->task_consume_wait_queue_item); Since you need to queue work anyway, why no just do this all in a threaded irq and use a mutex instead of spinlock for exec_lock. > + return IRQ_HANDLED; > + } > + > + return IRQ_NONE; > +} > + > +static int cmdq_core_initialize(struct platform_device *pdev, > + struct cmdq **cqctx) > +{ > + struct cmdq *lcqctx; /* local cmdq context */ > + int i; > + int ret = 0; > + > + lcqctx = devm_kzalloc(&pdev->dev, sizeof(*lcqctx), GFP_KERNEL); > + > + /* save dev */ > + lcqctx->dev = &pdev->dev; > + > + /* initial cmdq device related data */ > + ret = cmdq_dev_init(pdev, lcqctx); > + if (ret) { > + dev_err(&pdev->dev, "failed to init cmdq device\n"); > + goto fail_dev; > + } > + > + /* initial mutex, spinlock */ > + mutex_init(&lcqctx->task_mutex); > + mutex_init(&lcqctx->clock_mutex); > + spin_lock_init(&lcqctx->thread_lock); > + spin_lock_init(&lcqctx->exec_lock); > + > + /* initial wait queue for notification */ > + for (i = 0; i < ARRAY_SIZE(lcqctx->wait_queue); i++) > + init_waitqueue_head(&lcqctx->wait_queue[i]); > + init_waitqueue_head(&lcqctx->thread_dispatch_queue); > + > + /* create task pool */ > + lcqctx->task_cache = kmem_cache_create( > + CMDQ_DRIVER_DEVICE_NAME "_task", > + sizeof(struct cmdq_task), > + __alignof__(struct cmdq_task), > + SLAB_POISON | SLAB_HWCACHE_ALIGN | SLAB_RED_ZONE, > + &cmdq_task_ctor); > + > + /* initialize task lists */ > + INIT_LIST_HEAD(&lcqctx->task_free_list); > + INIT_LIST_HEAD(&lcqctx->task_active_list); > + INIT_LIST_HEAD(&lcqctx->task_wait_list); > + INIT_WORK(&lcqctx->task_consume_wait_queue_item, > + cmdq_core_consume_waiting_list); > + > + /* initialize command buffer pool */ > + ret = cmdq_cmd_buf_pool_init(lcqctx); > + if (ret) { > + dev_err(&pdev->dev, "failed to init command buffer pool\n"); > + goto fail_cmd_buf_pool; > + } > + > + lcqctx->task_auto_release_wq = alloc_ordered_workqueue( > + "%s", WQ_MEM_RECLAIM | WQ_HIGHPRI, "cmdq_auto_release"); > + lcqctx->task_consume_wq = alloc_ordered_workqueue( > + "%s", WQ_MEM_RECLAIM | WQ_HIGHPRI, "cmdq_task"); > + > + *cqctx = lcqctx; > + return ret; > + > +fail_cmd_buf_pool: > + destroy_workqueue(lcqctx->task_auto_release_wq); > + destroy_workqueue(lcqctx->task_consume_wq); > + kmem_cache_destroy(lcqctx->task_cache); > + > +fail_dev: > + return ret; > +} > + > +static int cmdq_rec_realloc_cmd_buffer(struct cmdq_rec *handle, u32 size) > +{ > + void *new_buf; > + > + new_buf = krealloc(handle->buf_ptr, size, GFP_KERNEL | __GFP_ZERO); > + if (!new_buf) > + return -ENOMEM; > + handle->buf_ptr = new_buf; > + handle->buf_size = size; > + return 0; > +} > + > +static struct cmdq *cmdq_rec_get_valid_ctx(struct cmdq_rec *handle) > +{ Make the caller for all cmdq_rec() APIs pass in struct cmdq *, also, and get rid of all of this NULL checking. > + if (!handle) { > + WARN_ON(1); > + return NULL; > + } > + > + WARN_ON(!handle->cqctx); > + return handle->cqctx; > +} > + > +static int cmdq_rec_stop_running_task(struct cmdq_rec *handle) > +{ > + int status; > + > + status = cmdq_core_release_task(handle->running_task_ptr); > + handle->running_task_ptr = NULL; > + return status; > +} > + > +int cmdq_rec_create(struct platform_device *pdev, Use struct device *, not struct platform_device *. Although, I think it would be better if this API was: struct cmdq_rec *cmdq_rec_create(struct cmdq *cmdq, enum cmdq_scenario scenario) > + enum cmdq_scenario scenario, > + struct cmdq_rec **handle_ptr) > +{ > + struct cmdq *cqctx; > + struct device *dev = &pdev->dev; > + struct cmdq_rec *handle; > + int ret; > + > + cqctx = platform_get_drvdata(pdev); > + if (!cqctx) { > + dev_err(dev, "cmdq context is NULL\n"); > + return -EINVAL; > + } > + > + if (scenario < 0 || scenario >= CMDQ_MAX_SCENARIO_COUNT) { > + dev_err(dev, "unknown scenario type %d\n", scenario); > + return -EINVAL; > + } > + > + handle = kzalloc(sizeof(*handle), GFP_KERNEL); > + if (!handle) > + return -ENOMEM; > + > + handle->cqctx = platform_get_drvdata(pdev); > + handle->scenario = scenario; > + handle->engine_flag = cmdq_scenario_get_flag(cqctx, scenario); > + handle->priority = CMDQ_THR_PRIO_NORMAL; > + > + ret = cmdq_rec_realloc_cmd_buffer(handle, CMDQ_INITIAL_CMD_BLOCK_SIZE); > + if (ret) { > + kfree(handle); > + return ret; > + } > + > + *handle_ptr = handle; > + > + return 0; > +} > +EXPORT_SYMBOL(cmdq_rec_create); [snip] > +static int cmdq_suspend(struct device *dev) > +{ > + struct cmdq *cqctx; > + void __iomem *gce_base_va; > + unsigned long flags = 0L; > + u32 exec_threads; > + int ref_count; > + bool kill_tasks = false; > + struct cmdq_task *task; > + struct list_head *p; > + int i; > + > + cqctx = dev_get_drvdata(dev); > + gce_base_va = cqctx->base_va; > + exec_threads = readl(gce_base_va + CMDQ_CURR_LOADED_THR_OFFSET); > + ref_count = cqctx->thread_usage; > + > + if ((ref_count > 0) || (exec_threads & CMDQ_THR_EXECUTING)) { > + dev_err(dev, > + "[SUSPEND] other running, kill tasks. threads:0x%08x, ref:%d\n", > + exec_threads, ref_count); > + kill_tasks = true; > + } > + > + /* > + * We need to ensure the system is ready to suspend, > + * so kill all running CMDQ tasks > + * and release HW engines. > + */ > + if (kill_tasks) { > + /* remove all active task from thread */ > + dev_err(dev, "[SUSPEND] remove all active tasks\n"); > + list_for_each(p, &cqctx->task_active_list) { > + task = list_entry(p, struct cmdq_task, list_entry); > + if (task->thread != CMDQ_INVALID_THREAD) { > + spin_lock_irqsave(&cqctx->exec_lock, flags); > + cmdq_thread_force_remove_task( > + task, task->thread); > + task->task_state = TASK_STATE_KILLED; > + spin_unlock_irqrestore( > + &cqctx->exec_lock, flags); > + > + /* > + * release all thread and > + * mark all active tasks as "KILLED" > + * (so that thread won't release again) > + */ > + dev_err(dev, > + "[SUSPEND] release all threads and HW clocks\n"); > + cmdq_task_remove_thread(task); > + } > + } > + > + /* disable all HW thread */ > + dev_err(dev, "[SUSPEND] disable all HW threads\n"); > + for (i = 0; i < CMDQ_MAX_THREAD_COUNT; i++) > + cmdq_thread_disable(cqctx, i); > + > + /* reset all cmdq_thread */ > + memset(&cqctx->thread[0], 0, sizeof(cqctx->thread)); This is actually confusing, because this actually sets the tids to 0, which is a valid thread. Do you really want this?: memset(cqctx->thread, -1, sizeof(cqctx->thread)); Which would all the threads to CMDQ_INVALID_THREAD ? > + } > + > + spin_lock_irqsave(&cqctx->thread_lock, flags); > + cqctx->suspended = true; > + spin_unlock_irqrestore(&cqctx->thread_lock, flags); > + > + /* ALWAYS allow suspend */ > + return 0; > +} [snip] > diff --git a/include/soc/mediatek/cmdq.h b/include/soc/mediatek/cmdq.h > new file mode 100644 > index 0000000..2ec349f > --- /dev/null > +++ b/include/soc/mediatek/cmdq.h > @@ -0,0 +1,225 @@ > +/* > + * Copyright (c) 2015 MediaTek Inc. > + * > + * This program is free software; you can redistribute it and/or modify > + * it under the terms of the GNU General Public License version 2 as > + * published by the Free Software Foundation. > + * > + * This program is distributed in the hope that it will be useful, > + * but WITHOUT ANY WARRANTY; without even the implied warranty of > + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the > + * GNU General Public License for more details. > + */ > + > +#ifndef __MTK_CMDQ_H__ > +#define __MTK_CMDQ_H__ > + > +#include <linux/platform_device.h> > +#include <linux/types.h> > + > +enum cmdq_scenario { > + CMDQ_SCENARIO_PRIMARY_DISP, > + CMDQ_SCENARIO_SUB_DISP, > + CMDQ_MAX_SCENARIO_COUNT > +}; > + > +enum cmdq_hw_thread_priority { > + CMDQ_THR_PRIO_NORMAL = 0, /* nomral (low) priority */ > + CMDQ_THR_PRIO_DISPLAY_CONFIG = 3, /* display config (high) priority */ > + CMDQ_THR_PRIO_MAX = 7, /* maximum possible priority */ > +}; We only ever use CMDQ_THR_PRIO_DISPLAY_CONFIG. I suggest you add support for priorities later in a follow-up patch when/if they are useful. > + > +/* events for CMDQ and display */ > +enum cmdq_event { > + /* Display start of frame(SOF) events */ > + CMDQ_EVENT_DISP_OVL0_SOF = 11, > + CMDQ_EVENT_DISP_OVL1_SOF = 12, > + CMDQ_EVENT_DISP_RDMA0_SOF = 13, > + CMDQ_EVENT_DISP_RDMA1_SOF = 14, > + CMDQ_EVENT_DISP_RDMA2_SOF = 15, > + CMDQ_EVENT_DISP_WDMA0_SOF = 16, > + CMDQ_EVENT_DISP_WDMA1_SOF = 17, > + /* Display end of frame(EOF) events */ > + CMDQ_EVENT_DISP_OVL0_EOF = 39, > + CMDQ_EVENT_DISP_OVL1_EOF = 40, > + CMDQ_EVENT_DISP_RDMA0_EOF = 41, > + CMDQ_EVENT_DISP_RDMA1_EOF = 42, > + CMDQ_EVENT_DISP_RDMA2_EOF = 43, > + CMDQ_EVENT_DISP_WDMA0_EOF = 44, > + CMDQ_EVENT_DISP_WDMA1_EOF = 45, > + /* Mutex end of frame(EOF) events */ > + CMDQ_EVENT_MUTEX0_STREAM_EOF = 53, > + CMDQ_EVENT_MUTEX1_STREAM_EOF = 54, > + CMDQ_EVENT_MUTEX2_STREAM_EOF = 55, > + CMDQ_EVENT_MUTEX3_STREAM_EOF = 56, > + CMDQ_EVENT_MUTEX4_STREAM_EOF = 57, > + /* Display underrun events */ > + CMDQ_EVENT_DISP_RDMA0_UNDERRUN = 63, > + CMDQ_EVENT_DISP_RDMA1_UNDERRUN = 64, > + CMDQ_EVENT_DISP_RDMA2_UNDERRUN = 65, > + /* Keep this at the end of HW events */ > + CMDQ_MAX_HW_EVENT_COUNT = 260, > + /* GPR events */ > + CMDQ_SYNC_TOKEN_GPR_SET_0 = 400, > + CMDQ_SYNC_TOKEN_GPR_SET_1 = 401, > + CMDQ_SYNC_TOKEN_GPR_SET_2 = 402, > + CMDQ_SYNC_TOKEN_GPR_SET_3 = 403, > + CMDQ_SYNC_TOKEN_GPR_SET_4 = 404, > + /* This is max event and also can be used as mask. */ > + CMDQ_SYNC_TOKEN_MAX = (0x1ff), > + /* Invalid event */ > + CMDQ_SYNC_TOKEN_INVALID = (-1), > +}; > + > +/* called after isr done or task done */ > +typedef int (*cmdq_async_flush_cb)(void *data); > + > +struct cmdq_task; > +struct cmdq; > + > +struct cmdq_rec { > + struct cmdq *cqctx; > + u64 engine_flag; > + int scenario; > + u32 block_size; /* command size */ > + void *buf_ptr; > + u32 buf_size; > + /* running task after flush */ > + struct cmdq_task *running_task_ptr; > + /* > + * HW thread priority > + * high priority implies prefetch > + */ > + enum cmdq_hw_thread_priority priority; > + bool finalized; > + u32 prefetch_count; > +}; > + > +/** > + * cmdq_rec_create() - create command queue recorder handle For all of these comments, I think you mean "command queue record", not recorder. Thanks, -Dan -- To unsubscribe from this list: send the line "unsubscribe devicetree" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html