From: The etnaviv authors <dri-devel@xxxxxxxxxxxxxxxxxxxxx> This adds all the generated hardware description headers for the etnaviv DRM driver. Signed-off-by: Christian Gmeiner <christian.gmeiner@xxxxxxxxx> Signed-off-by: Russell King <rmk+kernel@xxxxxxxxxxxxxxxx> Signed-off-by: Lucas Stach <l.stach@xxxxxxxxxxxxxx> --- drivers/gpu/drm/etnaviv/cmdstream.xml.h | 218 +++++++++++++++++ drivers/gpu/drm/etnaviv/common.xml.h | 249 +++++++++++++++++++ drivers/gpu/drm/etnaviv/state.xml.h | 351 +++++++++++++++++++++++++++ drivers/gpu/drm/etnaviv/state_hi.xml.h | 407 ++++++++++++++++++++++++++++++++ 4 files changed, 1225 insertions(+) create mode 100644 drivers/gpu/drm/etnaviv/cmdstream.xml.h create mode 100644 drivers/gpu/drm/etnaviv/common.xml.h create mode 100644 drivers/gpu/drm/etnaviv/state.xml.h create mode 100644 drivers/gpu/drm/etnaviv/state_hi.xml.h diff --git a/drivers/gpu/drm/etnaviv/cmdstream.xml.h b/drivers/gpu/drm/etnaviv/cmdstream.xml.h new file mode 100644 index 000000000000..8c44ba9a694e --- /dev/null +++ b/drivers/gpu/drm/etnaviv/cmdstream.xml.h @@ -0,0 +1,218 @@ +#ifndef CMDSTREAM_XML +#define CMDSTREAM_XML + +/* Autogenerated file, DO NOT EDIT manually! + +This file was generated by the rules-ng-ng headergen tool in this git repository: +http://0x04.net/cgit/index.cgi/rules-ng-ng +git clone git://0x04.net/rules-ng-ng + +The rules-ng-ng source files this header was generated from are: +- cmdstream.xml ( 12589 bytes, from 2014-02-17 14:57:56) +- common.xml ( 18437 bytes, from 2015-03-25 11:27:41) + +Copyright (C) 2014 +*/ + + +#define FE_OPCODE_LOAD_STATE 0x00000001 +#define FE_OPCODE_END 0x00000002 +#define FE_OPCODE_NOP 0x00000003 +#define FE_OPCODE_DRAW_2D 0x00000004 +#define FE_OPCODE_DRAW_PRIMITIVES 0x00000005 +#define FE_OPCODE_DRAW_INDEXED_PRIMITIVES 0x00000006 +#define FE_OPCODE_WAIT 0x00000007 +#define FE_OPCODE_LINK 0x00000008 +#define FE_OPCODE_STALL 0x00000009 +#define FE_OPCODE_CALL 0x0000000a +#define FE_OPCODE_RETURN 0x0000000b +#define FE_OPCODE_CHIP_SELECT 0x0000000d +#define PRIMITIVE_TYPE_POINTS 0x00000001 +#define PRIMITIVE_TYPE_LINES 0x00000002 +#define PRIMITIVE_TYPE_LINE_STRIP 0x00000003 +#define PRIMITIVE_TYPE_TRIANGLES 0x00000004 +#define PRIMITIVE_TYPE_TRIANGLE_STRIP 0x00000005 +#define PRIMITIVE_TYPE_TRIANGLE_FAN 0x00000006 +#define PRIMITIVE_TYPE_LINE_LOOP 0x00000007 +#define PRIMITIVE_TYPE_QUADS 0x00000008 +#define VIV_FE_LOAD_STATE 0x00000000 + +#define VIV_FE_LOAD_STATE_HEADER 0x00000000 +#define VIV_FE_LOAD_STATE_HEADER_OP__MASK 0xf8000000 +#define VIV_FE_LOAD_STATE_HEADER_OP__SHIFT 27 +#define VIV_FE_LOAD_STATE_HEADER_OP_LOAD_STATE 0x08000000 +#define VIV_FE_LOAD_STATE_HEADER_FIXP 0x04000000 +#define VIV_FE_LOAD_STATE_HEADER_COUNT__MASK 0x03ff0000 +#define VIV_FE_LOAD_STATE_HEADER_COUNT__SHIFT 16 +#define VIV_FE_LOAD_STATE_HEADER_COUNT(x) (((x) << VIV_FE_LOAD_STATE_HEADER_COUNT__SHIFT) & VIV_FE_LOAD_STATE_HEADER_COUNT__MASK) +#define VIV_FE_LOAD_STATE_HEADER_OFFSET__MASK 0x0000ffff +#define VIV_FE_LOAD_STATE_HEADER_OFFSET__SHIFT 0 +#define VIV_FE_LOAD_STATE_HEADER_OFFSET(x) (((x) << VIV_FE_LOAD_STATE_HEADER_OFFSET__SHIFT) & VIV_FE_LOAD_STATE_HEADER_OFFSET__MASK) +#define VIV_FE_LOAD_STATE_HEADER_OFFSET__SHR 2 + +#define VIV_FE_END 0x00000000 + +#define VIV_FE_END_HEADER 0x00000000 +#define VIV_FE_END_HEADER_EVENT_ID__MASK 0x0000001f +#define VIV_FE_END_HEADER_EVENT_ID__SHIFT 0 +#define VIV_FE_END_HEADER_EVENT_ID(x) (((x) << VIV_FE_END_HEADER_EVENT_ID__SHIFT) & VIV_FE_END_HEADER_EVENT_ID__MASK) +#define VIV_FE_END_HEADER_EVENT_ENABLE 0x00000100 +#define VIV_FE_END_HEADER_OP__MASK 0xf8000000 +#define VIV_FE_END_HEADER_OP__SHIFT 27 +#define VIV_FE_END_HEADER_OP_END 0x10000000 + +#define VIV_FE_NOP 0x00000000 + +#define VIV_FE_NOP_HEADER 0x00000000 +#define VIV_FE_NOP_HEADER_OP__MASK 0xf8000000 +#define VIV_FE_NOP_HEADER_OP__SHIFT 27 +#define VIV_FE_NOP_HEADER_OP_NOP 0x18000000 + +#define VIV_FE_DRAW_2D 0x00000000 + +#define VIV_FE_DRAW_2D_HEADER 0x00000000 +#define VIV_FE_DRAW_2D_HEADER_COUNT__MASK 0x0000ff00 +#define VIV_FE_DRAW_2D_HEADER_COUNT__SHIFT 8 +#define VIV_FE_DRAW_2D_HEADER_COUNT(x) (((x) << VIV_FE_DRAW_2D_HEADER_COUNT__SHIFT) & VIV_FE_DRAW_2D_HEADER_COUNT__MASK) +#define VIV_FE_DRAW_2D_HEADER_DATA_COUNT__MASK 0x07ff0000 +#define VIV_FE_DRAW_2D_HEADER_DATA_COUNT__SHIFT 16 +#define VIV_FE_DRAW_2D_HEADER_DATA_COUNT(x) (((x) << VIV_FE_DRAW_2D_HEADER_DATA_COUNT__SHIFT) & VIV_FE_DRAW_2D_HEADER_DATA_COUNT__MASK) +#define VIV_FE_DRAW_2D_HEADER_OP__MASK 0xf8000000 +#define VIV_FE_DRAW_2D_HEADER_OP__SHIFT 27 +#define VIV_FE_DRAW_2D_HEADER_OP_DRAW_2D 0x20000000 + +#define VIV_FE_DRAW_2D_TOP_LEFT 0x00000008 +#define VIV_FE_DRAW_2D_TOP_LEFT_X__MASK 0x0000ffff +#define VIV_FE_DRAW_2D_TOP_LEFT_X__SHIFT 0 +#define VIV_FE_DRAW_2D_TOP_LEFT_X(x) (((x) << VIV_FE_DRAW_2D_TOP_LEFT_X__SHIFT) & VIV_FE_DRAW_2D_TOP_LEFT_X__MASK) +#define VIV_FE_DRAW_2D_TOP_LEFT_Y__MASK 0xffff0000 +#define VIV_FE_DRAW_2D_TOP_LEFT_Y__SHIFT 16 +#define VIV_FE_DRAW_2D_TOP_LEFT_Y(x) (((x) << VIV_FE_DRAW_2D_TOP_LEFT_Y__SHIFT) & VIV_FE_DRAW_2D_TOP_LEFT_Y__MASK) + +#define VIV_FE_DRAW_2D_BOTTOM_RIGHT 0x0000000c +#define VIV_FE_DRAW_2D_BOTTOM_RIGHT_X__MASK 0x0000ffff +#define VIV_FE_DRAW_2D_BOTTOM_RIGHT_X__SHIFT 0 +#define VIV_FE_DRAW_2D_BOTTOM_RIGHT_X(x) (((x) << VIV_FE_DRAW_2D_BOTTOM_RIGHT_X__SHIFT) & VIV_FE_DRAW_2D_BOTTOM_RIGHT_X__MASK) +#define VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y__MASK 0xffff0000 +#define VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y__SHIFT 16 +#define VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y(x) (((x) << VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y__SHIFT) & VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y__MASK) + +#define VIV_FE_DRAW_PRIMITIVES 0x00000000 + +#define VIV_FE_DRAW_PRIMITIVES_HEADER 0x00000000 +#define VIV_FE_DRAW_PRIMITIVES_HEADER_OP__MASK 0xf8000000 +#define VIV_FE_DRAW_PRIMITIVES_HEADER_OP__SHIFT 27 +#define VIV_FE_DRAW_PRIMITIVES_HEADER_OP_DRAW_PRIMITIVES 0x28000000 + +#define VIV_FE_DRAW_PRIMITIVES_COMMAND 0x00000004 +#define VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE__MASK 0x000000ff +#define VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE__SHIFT 0 +#define VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE(x) (((x) << VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE__SHIFT) & VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE__MASK) + +#define VIV_FE_DRAW_PRIMITIVES_START 0x00000008 + +#define VIV_FE_DRAW_PRIMITIVES_COUNT 0x0000000c + +#define VIV_FE_DRAW_INDEXED_PRIMITIVES 0x00000000 + +#define VIV_FE_DRAW_INDEXED_PRIMITIVES_HEADER 0x00000000 +#define VIV_FE_DRAW_INDEXED_PRIMITIVES_HEADER_OP__MASK 0xf8000000 +#define VIV_FE_DRAW_INDEXED_PRIMITIVES_HEADER_OP__SHIFT 27 +#define VIV_FE_DRAW_INDEXED_PRIMITIVES_HEADER_OP_DRAW_INDEXED_PRIMITIVES 0x30000000 + +#define VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND 0x00000004 +#define VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE__MASK 0x000000ff +#define VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE__SHIFT 0 +#define VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE(x) (((x) << VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE__SHIFT) & VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE__MASK) + +#define VIV_FE_DRAW_INDEXED_PRIMITIVES_START 0x00000008 + +#define VIV_FE_DRAW_INDEXED_PRIMITIVES_COUNT 0x0000000c + +#define VIV_FE_DRAW_INDEXED_PRIMITIVES_OFFSET 0x00000010 + +#define VIV_FE_WAIT 0x00000000 + +#define VIV_FE_WAIT_HEADER 0x00000000 +#define VIV_FE_WAIT_HEADER_DELAY__MASK 0x0000ffff +#define VIV_FE_WAIT_HEADER_DELAY__SHIFT 0 +#define VIV_FE_WAIT_HEADER_DELAY(x) (((x) << VIV_FE_WAIT_HEADER_DELAY__SHIFT) & VIV_FE_WAIT_HEADER_DELAY__MASK) +#define VIV_FE_WAIT_HEADER_OP__MASK 0xf8000000 +#define VIV_FE_WAIT_HEADER_OP__SHIFT 27 +#define VIV_FE_WAIT_HEADER_OP_WAIT 0x38000000 + +#define VIV_FE_LINK 0x00000000 + +#define VIV_FE_LINK_HEADER 0x00000000 +#define VIV_FE_LINK_HEADER_PREFETCH__MASK 0x0000ffff +#define VIV_FE_LINK_HEADER_PREFETCH__SHIFT 0 +#define VIV_FE_LINK_HEADER_PREFETCH(x) (((x) << VIV_FE_LINK_HEADER_PREFETCH__SHIFT) & VIV_FE_LINK_HEADER_PREFETCH__MASK) +#define VIV_FE_LINK_HEADER_OP__MASK 0xf8000000 +#define VIV_FE_LINK_HEADER_OP__SHIFT 27 +#define VIV_FE_LINK_HEADER_OP_LINK 0x40000000 + +#define VIV_FE_LINK_ADDRESS 0x00000004 + +#define VIV_FE_STALL 0x00000000 + +#define VIV_FE_STALL_HEADER 0x00000000 +#define VIV_FE_STALL_HEADER_OP__MASK 0xf8000000 +#define VIV_FE_STALL_HEADER_OP__SHIFT 27 +#define VIV_FE_STALL_HEADER_OP_STALL 0x48000000 + +#define VIV_FE_STALL_TOKEN 0x00000004 +#define VIV_FE_STALL_TOKEN_FROM__MASK 0x0000001f +#define VIV_FE_STALL_TOKEN_FROM__SHIFT 0 +#define VIV_FE_STALL_TOKEN_FROM(x) (((x) << VIV_FE_STALL_TOKEN_FROM__SHIFT) & VIV_FE_STALL_TOKEN_FROM__MASK) +#define VIV_FE_STALL_TOKEN_TO__MASK 0x00001f00 +#define VIV_FE_STALL_TOKEN_TO__SHIFT 8 +#define VIV_FE_STALL_TOKEN_TO(x) (((x) << VIV_FE_STALL_TOKEN_TO__SHIFT) & VIV_FE_STALL_TOKEN_TO__MASK) + +#define VIV_FE_CALL 0x00000000 + +#define VIV_FE_CALL_HEADER 0x00000000 +#define VIV_FE_CALL_HEADER_PREFETCH__MASK 0x0000ffff +#define VIV_FE_CALL_HEADER_PREFETCH__SHIFT 0 +#define VIV_FE_CALL_HEADER_PREFETCH(x) (((x) << VIV_FE_CALL_HEADER_PREFETCH__SHIFT) & VIV_FE_CALL_HEADER_PREFETCH__MASK) +#define VIV_FE_CALL_HEADER_OP__MASK 0xf8000000 +#define VIV_FE_CALL_HEADER_OP__SHIFT 27 +#define VIV_FE_CALL_HEADER_OP_CALL 0x50000000 + +#define VIV_FE_CALL_ADDRESS 0x00000004 + +#define VIV_FE_CALL_RETURN_PREFETCH 0x00000008 + +#define VIV_FE_CALL_RETURN_ADDRESS 0x0000000c + +#define VIV_FE_RETURN 0x00000000 + +#define VIV_FE_RETURN_HEADER 0x00000000 +#define VIV_FE_RETURN_HEADER_OP__MASK 0xf8000000 +#define VIV_FE_RETURN_HEADER_OP__SHIFT 27 +#define VIV_FE_RETURN_HEADER_OP_RETURN 0x58000000 + +#define VIV_FE_CHIP_SELECT 0x00000000 + +#define VIV_FE_CHIP_SELECT_HEADER 0x00000000 +#define VIV_FE_CHIP_SELECT_HEADER_OP__MASK 0xf8000000 +#define VIV_FE_CHIP_SELECT_HEADER_OP__SHIFT 27 +#define VIV_FE_CHIP_SELECT_HEADER_OP_CHIP_SELECT 0x68000000 +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP15 0x00008000 +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP14 0x00004000 +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP13 0x00002000 +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP12 0x00001000 +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP11 0x00000800 +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP10 0x00000400 +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP9 0x00000200 +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP8 0x00000100 +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP7 0x00000080 +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP6 0x00000040 +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP5 0x00000020 +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP4 0x00000010 +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP3 0x00000008 +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP2 0x00000004 +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP1 0x00000002 +#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP0 0x00000001 + + +#endif /* CMDSTREAM_XML */ diff --git a/drivers/gpu/drm/etnaviv/common.xml.h b/drivers/gpu/drm/etnaviv/common.xml.h new file mode 100644 index 000000000000..9e585d51fb78 --- /dev/null +++ b/drivers/gpu/drm/etnaviv/common.xml.h @@ -0,0 +1,249 @@ +#ifndef COMMON_XML +#define COMMON_XML + +/* Autogenerated file, DO NOT EDIT manually! + +This file was generated by the rules-ng-ng headergen tool in this git repository: +http://0x04.net/cgit/index.cgi/rules-ng-ng +git clone git://0x04.net/rules-ng-ng + +The rules-ng-ng source files this header was generated from are: +- state_vg.xml ( 5973 bytes, from 2015-03-25 11:26:01) +- common.xml ( 18437 bytes, from 2015-03-25 11:27:41) + +Copyright (C) 2015 +*/ + + +#define PIPE_ID_PIPE_3D 0x00000000 +#define PIPE_ID_PIPE_2D 0x00000001 +#define SYNC_RECIPIENT_FE 0x00000001 +#define SYNC_RECIPIENT_RA 0x00000005 +#define SYNC_RECIPIENT_PE 0x00000007 +#define SYNC_RECIPIENT_DE 0x0000000b +#define SYNC_RECIPIENT_VG 0x0000000f +#define SYNC_RECIPIENT_TESSELATOR 0x00000010 +#define SYNC_RECIPIENT_VG2 0x00000011 +#define SYNC_RECIPIENT_TESSELATOR2 0x00000012 +#define SYNC_RECIPIENT_VG3 0x00000013 +#define SYNC_RECIPIENT_TESSELATOR3 0x00000014 +#define ENDIAN_MODE_NO_SWAP 0x00000000 +#define ENDIAN_MODE_SWAP_16 0x00000001 +#define ENDIAN_MODE_SWAP_32 0x00000002 +#define chipModel_GC300 0x00000300 +#define chipModel_GC320 0x00000320 +#define chipModel_GC350 0x00000350 +#define chipModel_GC355 0x00000355 +#define chipModel_GC400 0x00000400 +#define chipModel_GC410 0x00000410 +#define chipModel_GC420 0x00000420 +#define chipModel_GC450 0x00000450 +#define chipModel_GC500 0x00000500 +#define chipModel_GC530 0x00000530 +#define chipModel_GC600 0x00000600 +#define chipModel_GC700 0x00000700 +#define chipModel_GC800 0x00000800 +#define chipModel_GC860 0x00000860 +#define chipModel_GC880 0x00000880 +#define chipModel_GC1000 0x00001000 +#define chipModel_GC2000 0x00002000 +#define chipModel_GC2100 0x00002100 +#define chipModel_GC4000 0x00004000 +#define RGBA_BITS_R 0x00000001 +#define RGBA_BITS_G 0x00000002 +#define RGBA_BITS_B 0x00000004 +#define RGBA_BITS_A 0x00000008 +#define chipFeatures_FAST_CLEAR 0x00000001 +#define chipFeatures_SPECIAL_ANTI_ALIASING 0x00000002 +#define chipFeatures_PIPE_3D 0x00000004 +#define chipFeatures_DXT_TEXTURE_COMPRESSION 0x00000008 +#define chipFeatures_DEBUG_MODE 0x00000010 +#define chipFeatures_Z_COMPRESSION 0x00000020 +#define chipFeatures_YUV420_SCALER 0x00000040 +#define chipFeatures_MSAA 0x00000080 +#define chipFeatures_DC 0x00000100 +#define chipFeatures_PIPE_2D 0x00000200 +#define chipFeatures_ETC1_TEXTURE_COMPRESSION 0x00000400 +#define chipFeatures_FAST_SCALER 0x00000800 +#define chipFeatures_HIGH_DYNAMIC_RANGE 0x00001000 +#define chipFeatures_YUV420_TILER 0x00002000 +#define chipFeatures_MODULE_CG 0x00004000 +#define chipFeatures_MIN_AREA 0x00008000 +#define chipFeatures_NO_EARLY_Z 0x00010000 +#define chipFeatures_NO_422_TEXTURE 0x00020000 +#define chipFeatures_BUFFER_INTERLEAVING 0x00040000 +#define chipFeatures_BYTE_WRITE_2D 0x00080000 +#define chipFeatures_NO_SCALER 0x00100000 +#define chipFeatures_YUY2_AVERAGING 0x00200000 +#define chipFeatures_HALF_PE_CACHE 0x00400000 +#define chipFeatures_HALF_TX_CACHE 0x00800000 +#define chipFeatures_YUY2_RENDER_TARGET 0x01000000 +#define chipFeatures_MEM32 0x02000000 +#define chipFeatures_PIPE_VG 0x04000000 +#define chipFeatures_VGTS 0x08000000 +#define chipFeatures_FE20 0x10000000 +#define chipFeatures_BYTE_WRITE_3D 0x20000000 +#define chipFeatures_RS_YUV_TARGET 0x40000000 +#define chipFeatures_32_BIT_INDICES 0x80000000 +#define chipMinorFeatures0_FLIP_Y 0x00000001 +#define chipMinorFeatures0_DUAL_RETURN_BUS 0x00000002 +#define chipMinorFeatures0_ENDIANNESS_CONFIG 0x00000004 +#define chipMinorFeatures0_TEXTURE_8K 0x00000008 +#define chipMinorFeatures0_CORRECT_TEXTURE_CONVERTER 0x00000010 +#define chipMinorFeatures0_SPECIAL_MSAA_LOD 0x00000020 +#define chipMinorFeatures0_FAST_CLEAR_FLUSH 0x00000040 +#define chipMinorFeatures0_2DPE20 0x00000080 +#define chipMinorFeatures0_CORRECT_AUTO_DISABLE 0x00000100 +#define chipMinorFeatures0_RENDERTARGET_8K 0x00000200 +#define chipMinorFeatures0_2BITPERTILE 0x00000400 +#define chipMinorFeatures0_SEPARATE_TILE_STATUS_WHEN_INTERLEAVED 0x00000800 +#define chipMinorFeatures0_SUPER_TILED 0x00001000 +#define chipMinorFeatures0_VG_20 0x00002000 +#define chipMinorFeatures0_TS_EXTENDED_COMMANDS 0x00004000 +#define chipMinorFeatures0_COMPRESSION_FIFO_FIXED 0x00008000 +#define chipMinorFeatures0_HAS_SIGN_FLOOR_CEIL 0x00010000 +#define chipMinorFeatures0_VG_FILTER 0x00020000 +#define chipMinorFeatures0_VG_21 0x00040000 +#define chipMinorFeatures0_SHADER_HAS_W 0x00080000 +#define chipMinorFeatures0_HAS_SQRT_TRIG 0x00100000 +#define chipMinorFeatures0_MORE_MINOR_FEATURES 0x00200000 +#define chipMinorFeatures0_MC20 0x00400000 +#define chipMinorFeatures0_MSAA_SIDEBAND 0x00800000 +#define chipMinorFeatures0_BUG_FIXES0 0x01000000 +#define chipMinorFeatures0_VAA 0x02000000 +#define chipMinorFeatures0_BYPASS_IN_MSAA 0x04000000 +#define chipMinorFeatures0_HZ 0x08000000 +#define chipMinorFeatures0_NEW_TEXTURE 0x10000000 +#define chipMinorFeatures0_2D_A8_TARGET 0x20000000 +#define chipMinorFeatures0_CORRECT_STENCIL 0x40000000 +#define chipMinorFeatures0_ENHANCE_VR 0x80000000 +#define chipMinorFeatures1_RSUV_SWIZZLE 0x00000001 +#define chipMinorFeatures1_V2_COMPRESSION 0x00000002 +#define chipMinorFeatures1_VG_DOUBLE_BUFFER 0x00000004 +#define chipMinorFeatures1_EXTRA_EVENT_STATES 0x00000008 +#define chipMinorFeatures1_NO_STRIPING_NEEDED 0x00000010 +#define chipMinorFeatures1_TEXTURE_STRIDE 0x00000020 +#define chipMinorFeatures1_BUG_FIXES3 0x00000040 +#define chipMinorFeatures1_AUTO_DISABLE 0x00000080 +#define chipMinorFeatures1_AUTO_RESTART_TS 0x00000100 +#define chipMinorFeatures1_DISABLE_PE_GATING 0x00000200 +#define chipMinorFeatures1_L2_WINDOWING 0x00000400 +#define chipMinorFeatures1_HALF_FLOAT 0x00000800 +#define chipMinorFeatures1_PIXEL_DITHER 0x00001000 +#define chipMinorFeatures1_TWO_STENCIL_REFERENCE 0x00002000 +#define chipMinorFeatures1_EXTENDED_PIXEL_FORMAT 0x00004000 +#define chipMinorFeatures1_CORRECT_MIN_MAX_DEPTH 0x00008000 +#define chipMinorFeatures1_2D_DITHER 0x00010000 +#define chipMinorFeatures1_BUG_FIXES5 0x00020000 +#define chipMinorFeatures1_NEW_2D 0x00040000 +#define chipMinorFeatures1_NEW_FP 0x00080000 +#define chipMinorFeatures1_TEXTURE_HALIGN 0x00100000 +#define chipMinorFeatures1_NON_POWER_OF_TWO 0x00200000 +#define chipMinorFeatures1_LINEAR_TEXTURE_SUPPORT 0x00400000 +#define chipMinorFeatures1_HALTI0 0x00800000 +#define chipMinorFeatures1_CORRECT_OVERFLOW_VG 0x01000000 +#define chipMinorFeatures1_NEGATIVE_LOG_FIX 0x02000000 +#define chipMinorFeatures1_RESOLVE_OFFSET 0x04000000 +#define chipMinorFeatures1_OK_TO_GATE_AXI_CLOCK 0x08000000 +#define chipMinorFeatures1_MMU_VERSION 0x10000000 +#define chipMinorFeatures1_WIDE_LINE 0x20000000 +#define chipMinorFeatures1_BUG_FIXES6 0x40000000 +#define chipMinorFeatures1_FC_FLUSH_STALL 0x80000000 +#define chipMinorFeatures2_LINE_LOOP 0x00000001 +#define chipMinorFeatures2_LOGIC_OP 0x00000002 +#define chipMinorFeatures2_UNK2 0x00000004 +#define chipMinorFeatures2_SUPERTILED_TEXTURE 0x00000008 +#define chipMinorFeatures2_UNK4 0x00000010 +#define chipMinorFeatures2_RECT_PRIMITIVE 0x00000020 +#define chipMinorFeatures2_COMPOSITION 0x00000040 +#define chipMinorFeatures2_CORRECT_AUTO_DISABLE_COUNT 0x00000080 +#define chipMinorFeatures2_UNK8 0x00000100 +#define chipMinorFeatures2_UNK9 0x00000200 +#define chipMinorFeatures2_UNK10 0x00000400 +#define chipMinorFeatures2_SAMPLERBASE_16 0x00000800 +#define chipMinorFeatures2_UNK12 0x00001000 +#define chipMinorFeatures2_UNK13 0x00002000 +#define chipMinorFeatures2_UNK14 0x00004000 +#define chipMinorFeatures2_EXTRA_TEXTURE_STATE 0x00008000 +#define chipMinorFeatures2_FULL_DIRECTFB 0x00010000 +#define chipMinorFeatures2_2D_TILING 0x00020000 +#define chipMinorFeatures2_THREAD_WALKER_IN_PS 0x00040000 +#define chipMinorFeatures2_TILE_FILLER 0x00080000 +#define chipMinorFeatures2_UNK20 0x00100000 +#define chipMinorFeatures2_2D_MULTI_SOURCE_BLIT 0x00200000 +#define chipMinorFeatures2_UNK22 0x00400000 +#define chipMinorFeatures2_UNK23 0x00800000 +#define chipMinorFeatures2_UNK24 0x01000000 +#define chipMinorFeatures2_MIXED_STREAMS 0x02000000 +#define chipMinorFeatures2_2D_420_L2CACHE 0x04000000 +#define chipMinorFeatures2_UNK27 0x08000000 +#define chipMinorFeatures2_2D_NO_INDEX8_BRUSH 0x10000000 +#define chipMinorFeatures2_TEXTURE_TILED_READ 0x20000000 +#define chipMinorFeatures2_UNK30 0x40000000 +#define chipMinorFeatures2_UNK31 0x80000000 +#define chipMinorFeatures3_ROTATION_STALL_FIX 0x00000001 +#define chipMinorFeatures3_UNK1 0x00000002 +#define chipMinorFeatures3_2D_MULTI_SOURCE_BLT_EX 0x00000004 +#define chipMinorFeatures3_UNK3 0x00000008 +#define chipMinorFeatures3_UNK4 0x00000010 +#define chipMinorFeatures3_UNK5 0x00000020 +#define chipMinorFeatures3_UNK6 0x00000040 +#define chipMinorFeatures3_UNK7 0x00000080 +#define chipMinorFeatures3_UNK8 0x00000100 +#define chipMinorFeatures3_UNK9 0x00000200 +#define chipMinorFeatures3_BUG_FIXES10 0x00000400 +#define chipMinorFeatures3_UNK11 0x00000800 +#define chipMinorFeatures3_BUG_FIXES11 0x00001000 +#define chipMinorFeatures3_UNK13 0x00002000 +#define chipMinorFeatures3_UNK14 0x00004000 +#define chipMinorFeatures3_UNK15 0x00008000 +#define chipMinorFeatures3_UNK16 0x00010000 +#define chipMinorFeatures3_UNK17 0x00020000 +#define chipMinorFeatures3_UNK18 0x00040000 +#define chipMinorFeatures3_UNK19 0x00080000 +#define chipMinorFeatures3_UNK20 0x00100000 +#define chipMinorFeatures3_UNK21 0x00200000 +#define chipMinorFeatures3_UNK22 0x00400000 +#define chipMinorFeatures3_UNK23 0x00800000 +#define chipMinorFeatures3_UNK24 0x01000000 +#define chipMinorFeatures3_UNK25 0x02000000 +#define chipMinorFeatures3_UNK26 0x04000000 +#define chipMinorFeatures3_UNK27 0x08000000 +#define chipMinorFeatures3_UNK28 0x10000000 +#define chipMinorFeatures3_UNK29 0x20000000 +#define chipMinorFeatures3_UNK30 0x40000000 +#define chipMinorFeatures3_UNK31 0x80000000 +#define chipMinorFeatures4_UNK0 0x00000001 +#define chipMinorFeatures4_UNK1 0x00000002 +#define chipMinorFeatures4_UNK2 0x00000004 +#define chipMinorFeatures4_UNK3 0x00000008 +#define chipMinorFeatures4_UNK4 0x00000010 +#define chipMinorFeatures4_UNK5 0x00000020 +#define chipMinorFeatures4_UNK6 0x00000040 +#define chipMinorFeatures4_UNK7 0x00000080 +#define chipMinorFeatures4_UNK8 0x00000100 +#define chipMinorFeatures4_UNK9 0x00000200 +#define chipMinorFeatures4_UNK10 0x00000400 +#define chipMinorFeatures4_UNK11 0x00000800 +#define chipMinorFeatures4_UNK12 0x00001000 +#define chipMinorFeatures4_UNK13 0x00002000 +#define chipMinorFeatures4_UNK14 0x00004000 +#define chipMinorFeatures4_UNK15 0x00008000 +#define chipMinorFeatures4_UNK16 0x00010000 +#define chipMinorFeatures4_UNK17 0x00020000 +#define chipMinorFeatures4_UNK18 0x00040000 +#define chipMinorFeatures4_UNK19 0x00080000 +#define chipMinorFeatures4_UNK20 0x00100000 +#define chipMinorFeatures4_UNK21 0x00200000 +#define chipMinorFeatures4_UNK22 0x00400000 +#define chipMinorFeatures4_UNK23 0x00800000 +#define chipMinorFeatures4_UNK24 0x01000000 +#define chipMinorFeatures4_UNK25 0x02000000 +#define chipMinorFeatures4_UNK26 0x04000000 +#define chipMinorFeatures4_UNK27 0x08000000 +#define chipMinorFeatures4_UNK28 0x10000000 +#define chipMinorFeatures4_UNK29 0x20000000 +#define chipMinorFeatures4_UNK30 0x40000000 +#define chipMinorFeatures4_UNK31 0x80000000 + +#endif /* COMMON_XML */ diff --git a/drivers/gpu/drm/etnaviv/state.xml.h b/drivers/gpu/drm/etnaviv/state.xml.h new file mode 100644 index 000000000000..368218304566 --- /dev/null +++ b/drivers/gpu/drm/etnaviv/state.xml.h @@ -0,0 +1,351 @@ +#ifndef STATE_XML +#define STATE_XML + +/* Autogenerated file, DO NOT EDIT manually! + +This file was generated by the rules-ng-ng headergen tool in this git repository: +http://0x04.net/cgit/index.cgi/rules-ng-ng +git clone git://0x04.net/rules-ng-ng + +The rules-ng-ng source files this header was generated from are: +- state.xml ( 18882 bytes, from 2015-03-25 11:42:32) +- common.xml ( 18437 bytes, from 2015-03-25 11:27:41) +- state_hi.xml ( 23420 bytes, from 2015-03-25 11:47:21) +- state_2d.xml ( 51549 bytes, from 2015-03-25 11:25:06) +- state_3d.xml ( 54600 bytes, from 2015-03-25 11:25:19) +- state_vg.xml ( 5973 bytes, from 2015-03-25 11:26:01) + +Copyright (C) 2015 +*/ + + +#define VARYING_COMPONENT_USE_UNUSED 0x00000000 +#define VARYING_COMPONENT_USE_USED 0x00000001 +#define VARYING_COMPONENT_USE_POINTCOORD_X 0x00000002 +#define VARYING_COMPONENT_USE_POINTCOORD_Y 0x00000003 +#define FE_VERTEX_STREAM_CONTROL_VERTEX_STRIDE__MASK 0x000000ff +#define FE_VERTEX_STREAM_CONTROL_VERTEX_STRIDE__SHIFT 0 +#define FE_VERTEX_STREAM_CONTROL_VERTEX_STRIDE(x) (((x) << FE_VERTEX_STREAM_CONTROL_VERTEX_STRIDE__SHIFT) & FE_VERTEX_STREAM_CONTROL_VERTEX_STRIDE__MASK) +#define VIVS_FE 0x00000000 + +#define VIVS_FE_VERTEX_ELEMENT_CONFIG(i0) (0x00000600 + 0x4*(i0)) +#define VIVS_FE_VERTEX_ELEMENT_CONFIG__ESIZE 0x00000004 +#define VIVS_FE_VERTEX_ELEMENT_CONFIG__LEN 0x00000010 +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE__MASK 0x0000000f +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE__SHIFT 0 +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_BYTE 0x00000000 +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_UNSIGNED_BYTE 0x00000001 +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_SHORT 0x00000002 +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_UNSIGNED_SHORT 0x00000003 +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_INT 0x00000004 +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_UNSIGNED_INT 0x00000005 +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_FLOAT 0x00000008 +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_HALF_FLOAT 0x00000009 +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_FIXED 0x0000000b +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_INT_10_10_10_2 0x0000000c +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_TYPE_UNSIGNED_INT_10_10_10_2 0x0000000d +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_ENDIAN__MASK 0x00000030 +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_ENDIAN__SHIFT 4 +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_ENDIAN(x) (((x) << VIVS_FE_VERTEX_ELEMENT_CONFIG_ENDIAN__SHIFT) & VIVS_FE_VERTEX_ELEMENT_CONFIG_ENDIAN__MASK) +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_NONCONSECUTIVE 0x00000080 +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_STREAM__MASK 0x00000700 +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_STREAM__SHIFT 8 +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_STREAM(x) (((x) << VIVS_FE_VERTEX_ELEMENT_CONFIG_STREAM__SHIFT) & VIVS_FE_VERTEX_ELEMENT_CONFIG_STREAM__MASK) +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_NUM__MASK 0x00003000 +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_NUM__SHIFT 12 +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_NUM(x) (((x) << VIVS_FE_VERTEX_ELEMENT_CONFIG_NUM__SHIFT) & VIVS_FE_VERTEX_ELEMENT_CONFIG_NUM__MASK) +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_NORMALIZE__MASK 0x0000c000 +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_NORMALIZE__SHIFT 14 +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_NORMALIZE_OFF 0x00000000 +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_NORMALIZE_ON 0x00008000 +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_START__MASK 0x00ff0000 +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_START__SHIFT 16 +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_START(x) (((x) << VIVS_FE_VERTEX_ELEMENT_CONFIG_START__SHIFT) & VIVS_FE_VERTEX_ELEMENT_CONFIG_START__MASK) +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_END__MASK 0xff000000 +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_END__SHIFT 24 +#define VIVS_FE_VERTEX_ELEMENT_CONFIG_END(x) (((x) << VIVS_FE_VERTEX_ELEMENT_CONFIG_END__SHIFT) & VIVS_FE_VERTEX_ELEMENT_CONFIG_END__MASK) + +#define VIVS_FE_CMD_STREAM_BASE_ADDR 0x00000640 + +#define VIVS_FE_INDEX_STREAM_BASE_ADDR 0x00000644 + +#define VIVS_FE_INDEX_STREAM_CONTROL 0x00000648 +#define VIVS_FE_INDEX_STREAM_CONTROL_TYPE__MASK 0x00000003 +#define VIVS_FE_INDEX_STREAM_CONTROL_TYPE__SHIFT 0 +#define VIVS_FE_INDEX_STREAM_CONTROL_TYPE_UNSIGNED_CHAR 0x00000000 +#define VIVS_FE_INDEX_STREAM_CONTROL_TYPE_UNSIGNED_SHORT 0x00000001 +#define VIVS_FE_INDEX_STREAM_CONTROL_TYPE_UNSIGNED_INT 0x00000002 + +#define VIVS_FE_VERTEX_STREAM_BASE_ADDR 0x0000064c + +#define VIVS_FE_VERTEX_STREAM_CONTROL 0x00000650 + +#define VIVS_FE_COMMAND_ADDRESS 0x00000654 + +#define VIVS_FE_COMMAND_CONTROL 0x00000658 +#define VIVS_FE_COMMAND_CONTROL_PREFETCH__MASK 0x0000ffff +#define VIVS_FE_COMMAND_CONTROL_PREFETCH__SHIFT 0 +#define VIVS_FE_COMMAND_CONTROL_PREFETCH(x) (((x) << VIVS_FE_COMMAND_CONTROL_PREFETCH__SHIFT) & VIVS_FE_COMMAND_CONTROL_PREFETCH__MASK) +#define VIVS_FE_COMMAND_CONTROL_ENABLE 0x00010000 + +#define VIVS_FE_DMA_STATUS 0x0000065c + +#define VIVS_FE_DMA_DEBUG_STATE 0x00000660 +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE__MASK 0x0000001f +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE__SHIFT 0 +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_IDLE 0x00000000 +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_DEC 0x00000001 +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_ADR0 0x00000002 +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_LOAD0 0x00000003 +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_ADR1 0x00000004 +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_LOAD1 0x00000005 +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_3DADR 0x00000006 +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_3DCMD 0x00000007 +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_3DCNTL 0x00000008 +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_3DIDXCNTL 0x00000009 +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_INITREQDMA 0x0000000a +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_DRAWIDX 0x0000000b +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_DRAW 0x0000000c +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_2DRECT0 0x0000000d +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_2DRECT1 0x0000000e +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_2DDATA0 0x0000000f +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_2DDATA1 0x00000010 +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_WAITFIFO 0x00000011 +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_WAIT 0x00000012 +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_LINK 0x00000013 +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_END 0x00000014 +#define VIVS_FE_DMA_DEBUG_STATE_CMD_STATE_STALL 0x00000015 +#define VIVS_FE_DMA_DEBUG_STATE_CMD_DMA_STATE__MASK 0x00000300 +#define VIVS_FE_DMA_DEBUG_STATE_CMD_DMA_STATE__SHIFT 8 +#define VIVS_FE_DMA_DEBUG_STATE_CMD_DMA_STATE_IDLE 0x00000000 +#define VIVS_FE_DMA_DEBUG_STATE_CMD_DMA_STATE_START 0x00000100 +#define VIVS_FE_DMA_DEBUG_STATE_CMD_DMA_STATE_REQ 0x00000200 +#define VIVS_FE_DMA_DEBUG_STATE_CMD_DMA_STATE_END 0x00000300 +#define VIVS_FE_DMA_DEBUG_STATE_CMD_FETCH_STATE__MASK 0x00000c00 +#define VIVS_FE_DMA_DEBUG_STATE_CMD_FETCH_STATE__SHIFT 10 +#define VIVS_FE_DMA_DEBUG_STATE_CMD_FETCH_STATE_IDLE 0x00000000 +#define VIVS_FE_DMA_DEBUG_STATE_CMD_FETCH_STATE_RAMVALID 0x00000400 +#define VIVS_FE_DMA_DEBUG_STATE_CMD_FETCH_STATE_VALID 0x00000800 +#define VIVS_FE_DMA_DEBUG_STATE_REQ_DMA_STATE__MASK 0x00003000 +#define VIVS_FE_DMA_DEBUG_STATE_REQ_DMA_STATE__SHIFT 12 +#define VIVS_FE_DMA_DEBUG_STATE_REQ_DMA_STATE_IDLE 0x00000000 +#define VIVS_FE_DMA_DEBUG_STATE_REQ_DMA_STATE_WAITIDX 0x00001000 +#define VIVS_FE_DMA_DEBUG_STATE_REQ_DMA_STATE_CAL 0x00002000 +#define VIVS_FE_DMA_DEBUG_STATE_CAL_STATE__MASK 0x0000c000 +#define VIVS_FE_DMA_DEBUG_STATE_CAL_STATE__SHIFT 14 +#define VIVS_FE_DMA_DEBUG_STATE_CAL_STATE_IDLE 0x00000000 +#define VIVS_FE_DMA_DEBUG_STATE_CAL_STATE_LDADR 0x00004000 +#define VIVS_FE_DMA_DEBUG_STATE_CAL_STATE_IDXCALC 0x00008000 +#define VIVS_FE_DMA_DEBUG_STATE_VE_REQ_STATE__MASK 0x00030000 +#define VIVS_FE_DMA_DEBUG_STATE_VE_REQ_STATE__SHIFT 16 +#define VIVS_FE_DMA_DEBUG_STATE_VE_REQ_STATE_IDLE 0x00000000 +#define VIVS_FE_DMA_DEBUG_STATE_VE_REQ_STATE_CKCACHE 0x00010000 +#define VIVS_FE_DMA_DEBUG_STATE_VE_REQ_STATE_MISS 0x00020000 + +#define VIVS_FE_DMA_ADDRESS 0x00000664 + +#define VIVS_FE_DMA_LOW 0x00000668 + +#define VIVS_FE_DMA_HIGH 0x0000066c + +#define VIVS_FE_AUTO_FLUSH 0x00000670 + +#define VIVS_FE_UNK00678 0x00000678 + +#define VIVS_FE_UNK0067C 0x0000067c + +#define VIVS_FE_VERTEX_STREAMS(i0) (0x00000000 + 0x4*(i0)) +#define VIVS_FE_VERTEX_STREAMS__ESIZE 0x00000004 +#define VIVS_FE_VERTEX_STREAMS__LEN 0x00000008 + +#define VIVS_FE_VERTEX_STREAMS_BASE_ADDR(i0) (0x00000680 + 0x4*(i0)) + +#define VIVS_FE_VERTEX_STREAMS_CONTROL(i0) (0x000006a0 + 0x4*(i0)) + +#define VIVS_FE_UNK00700(i0) (0x00000700 + 0x4*(i0)) +#define VIVS_FE_UNK00700__ESIZE 0x00000004 +#define VIVS_FE_UNK00700__LEN 0x00000010 + +#define VIVS_FE_UNK00740(i0) (0x00000740 + 0x4*(i0)) +#define VIVS_FE_UNK00740__ESIZE 0x00000004 +#define VIVS_FE_UNK00740__LEN 0x00000010 + +#define VIVS_FE_UNK00780(i0) (0x00000780 + 0x4*(i0)) +#define VIVS_FE_UNK00780__ESIZE 0x00000004 +#define VIVS_FE_UNK00780__LEN 0x00000010 + +#define VIVS_GL 0x00000000 + +#define VIVS_GL_PIPE_SELECT 0x00003800 +#define VIVS_GL_PIPE_SELECT_PIPE__MASK 0x00000001 +#define VIVS_GL_PIPE_SELECT_PIPE__SHIFT 0 +#define VIVS_GL_PIPE_SELECT_PIPE(x) (((x) << VIVS_GL_PIPE_SELECT_PIPE__SHIFT) & VIVS_GL_PIPE_SELECT_PIPE__MASK) + +#define VIVS_GL_EVENT 0x00003804 +#define VIVS_GL_EVENT_EVENT_ID__MASK 0x0000001f +#define VIVS_GL_EVENT_EVENT_ID__SHIFT 0 +#define VIVS_GL_EVENT_EVENT_ID(x) (((x) << VIVS_GL_EVENT_EVENT_ID__SHIFT) & VIVS_GL_EVENT_EVENT_ID__MASK) +#define VIVS_GL_EVENT_FROM_FE 0x00000020 +#define VIVS_GL_EVENT_FROM_PE 0x00000040 +#define VIVS_GL_EVENT_SOURCE__MASK 0x00001f00 +#define VIVS_GL_EVENT_SOURCE__SHIFT 8 +#define VIVS_GL_EVENT_SOURCE(x) (((x) << VIVS_GL_EVENT_SOURCE__SHIFT) & VIVS_GL_EVENT_SOURCE__MASK) + +#define VIVS_GL_SEMAPHORE_TOKEN 0x00003808 +#define VIVS_GL_SEMAPHORE_TOKEN_FROM__MASK 0x0000001f +#define VIVS_GL_SEMAPHORE_TOKEN_FROM__SHIFT 0 +#define VIVS_GL_SEMAPHORE_TOKEN_FROM(x) (((x) << VIVS_GL_SEMAPHORE_TOKEN_FROM__SHIFT) & VIVS_GL_SEMAPHORE_TOKEN_FROM__MASK) +#define VIVS_GL_SEMAPHORE_TOKEN_TO__MASK 0x00001f00 +#define VIVS_GL_SEMAPHORE_TOKEN_TO__SHIFT 8 +#define VIVS_GL_SEMAPHORE_TOKEN_TO(x) (((x) << VIVS_GL_SEMAPHORE_TOKEN_TO__SHIFT) & VIVS_GL_SEMAPHORE_TOKEN_TO__MASK) + +#define VIVS_GL_FLUSH_CACHE 0x0000380c +#define VIVS_GL_FLUSH_CACHE_DEPTH 0x00000001 +#define VIVS_GL_FLUSH_CACHE_COLOR 0x00000002 +#define VIVS_GL_FLUSH_CACHE_TEXTURE 0x00000004 +#define VIVS_GL_FLUSH_CACHE_PE2D 0x00000008 +#define VIVS_GL_FLUSH_CACHE_TEXTUREVS 0x00000010 +#define VIVS_GL_FLUSH_CACHE_SHADER_L1 0x00000020 +#define VIVS_GL_FLUSH_CACHE_SHADER_L2 0x00000040 + +#define VIVS_GL_FLUSH_MMU 0x00003810 +#define VIVS_GL_FLUSH_MMU_FLUSH_FEMMU 0x00000001 +#define VIVS_GL_FLUSH_MMU_FLUSH_UNK1 0x00000002 +#define VIVS_GL_FLUSH_MMU_FLUSH_UNK2 0x00000004 +#define VIVS_GL_FLUSH_MMU_FLUSH_PEMMU 0x00000008 +#define VIVS_GL_FLUSH_MMU_FLUSH_UNK4 0x00000010 + +#define VIVS_GL_VERTEX_ELEMENT_CONFIG 0x00003814 + +#define VIVS_GL_MULTI_SAMPLE_CONFIG 0x00003818 +#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES__MASK 0x00000003 +#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES__SHIFT 0 +#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_NONE 0x00000000 +#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_2X 0x00000001 +#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_4X 0x00000002 +#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_MASK 0x00000008 +#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_ENABLES__MASK 0x000000f0 +#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_ENABLES__SHIFT 4 +#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_ENABLES(x) (((x) << VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_ENABLES__SHIFT) & VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_ENABLES__MASK) +#define VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_ENABLES_MASK 0x00000100 +#define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK12__MASK 0x00007000 +#define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK12__SHIFT 12 +#define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK12(x) (((x) << VIVS_GL_MULTI_SAMPLE_CONFIG_UNK12__SHIFT) & VIVS_GL_MULTI_SAMPLE_CONFIG_UNK12__MASK) +#define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK12_MASK 0x00008000 +#define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK16__MASK 0x00030000 +#define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK16__SHIFT 16 +#define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK16(x) (((x) << VIVS_GL_MULTI_SAMPLE_CONFIG_UNK16__SHIFT) & VIVS_GL_MULTI_SAMPLE_CONFIG_UNK16__MASK) +#define VIVS_GL_MULTI_SAMPLE_CONFIG_UNK16_MASK 0x00080000 + +#define VIVS_GL_VARYING_TOTAL_COMPONENTS 0x0000381c +#define VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__MASK 0x000000ff +#define VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__SHIFT 0 +#define VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM(x) (((x) << VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__SHIFT) & VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM__MASK) + +#define VIVS_GL_VARYING_NUM_COMPONENTS 0x00003820 +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR0__MASK 0x00000007 +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR0__SHIFT 0 +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR0(x) (((x) << VIVS_GL_VARYING_NUM_COMPONENTS_VAR0__SHIFT) & VIVS_GL_VARYING_NUM_COMPONENTS_VAR0__MASK) +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR1__MASK 0x00000070 +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR1__SHIFT 4 +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR1(x) (((x) << VIVS_GL_VARYING_NUM_COMPONENTS_VAR1__SHIFT) & VIVS_GL_VARYING_NUM_COMPONENTS_VAR1__MASK) +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR2__MASK 0x00000700 +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR2__SHIFT 8 +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR2(x) (((x) << VIVS_GL_VARYING_NUM_COMPONENTS_VAR2__SHIFT) & VIVS_GL_VARYING_NUM_COMPONENTS_VAR2__MASK) +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR3__MASK 0x00007000 +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR3__SHIFT 12 +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR3(x) (((x) << VIVS_GL_VARYING_NUM_COMPONENTS_VAR3__SHIFT) & VIVS_GL_VARYING_NUM_COMPONENTS_VAR3__MASK) +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR4__MASK 0x00070000 +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR4__SHIFT 16 +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR4(x) (((x) << VIVS_GL_VARYING_NUM_COMPONENTS_VAR4__SHIFT) & VIVS_GL_VARYING_NUM_COMPONENTS_VAR4__MASK) +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR5__MASK 0x00700000 +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR5__SHIFT 20 +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR5(x) (((x) << VIVS_GL_VARYING_NUM_COMPONENTS_VAR5__SHIFT) & VIVS_GL_VARYING_NUM_COMPONENTS_VAR5__MASK) +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR6__MASK 0x07000000 +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR6__SHIFT 24 +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR6(x) (((x) << VIVS_GL_VARYING_NUM_COMPONENTS_VAR6__SHIFT) & VIVS_GL_VARYING_NUM_COMPONENTS_VAR6__MASK) +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR7__MASK 0x70000000 +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR7__SHIFT 28 +#define VIVS_GL_VARYING_NUM_COMPONENTS_VAR7(x) (((x) << VIVS_GL_VARYING_NUM_COMPONENTS_VAR7__SHIFT) & VIVS_GL_VARYING_NUM_COMPONENTS_VAR7__MASK) + +#define VIVS_GL_VARYING_COMPONENT_USE(i0) (0x00003828 + 0x4*(i0)) +#define VIVS_GL_VARYING_COMPONENT_USE__ESIZE 0x00000004 +#define VIVS_GL_VARYING_COMPONENT_USE__LEN 0x00000002 +#define VIVS_GL_VARYING_COMPONENT_USE_COMP0__MASK 0x00000003 +#define VIVS_GL_VARYING_COMPONENT_USE_COMP0__SHIFT 0 +#define VIVS_GL_VARYING_COMPONENT_USE_COMP0(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP0__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP0__MASK) +#define VIVS_GL_VARYING_COMPONENT_USE_COMP1__MASK 0x0000000c +#define VIVS_GL_VARYING_COMPONENT_USE_COMP1__SHIFT 2 +#define VIVS_GL_VARYING_COMPONENT_USE_COMP1(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP1__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP1__MASK) +#define VIVS_GL_VARYING_COMPONENT_USE_COMP2__MASK 0x00000030 +#define VIVS_GL_VARYING_COMPONENT_USE_COMP2__SHIFT 4 +#define VIVS_GL_VARYING_COMPONENT_USE_COMP2(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP2__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP2__MASK) +#define VIVS_GL_VARYING_COMPONENT_USE_COMP3__MASK 0x000000c0 +#define VIVS_GL_VARYING_COMPONENT_USE_COMP3__SHIFT 6 +#define VIVS_GL_VARYING_COMPONENT_USE_COMP3(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP3__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP3__MASK) +#define VIVS_GL_VARYING_COMPONENT_USE_COMP4__MASK 0x00000300 +#define VIVS_GL_VARYING_COMPONENT_USE_COMP4__SHIFT 8 +#define VIVS_GL_VARYING_COMPONENT_USE_COMP4(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP4__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP4__MASK) +#define VIVS_GL_VARYING_COMPONENT_USE_COMP5__MASK 0x00000c00 +#define VIVS_GL_VARYING_COMPONENT_USE_COMP5__SHIFT 10 +#define VIVS_GL_VARYING_COMPONENT_USE_COMP5(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP5__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP5__MASK) +#define VIVS_GL_VARYING_COMPONENT_USE_COMP6__MASK 0x00003000 +#define VIVS_GL_VARYING_COMPONENT_USE_COMP6__SHIFT 12 +#define VIVS_GL_VARYING_COMPONENT_USE_COMP6(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP6__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP6__MASK) +#define VIVS_GL_VARYING_COMPONENT_USE_COMP7__MASK 0x0000c000 +#define VIVS_GL_VARYING_COMPONENT_USE_COMP7__SHIFT 14 +#define VIVS_GL_VARYING_COMPONENT_USE_COMP7(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP7__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP7__MASK) +#define VIVS_GL_VARYING_COMPONENT_USE_COMP8__MASK 0x00030000 +#define VIVS_GL_VARYING_COMPONENT_USE_COMP8__SHIFT 16 +#define VIVS_GL_VARYING_COMPONENT_USE_COMP8(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP8__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP8__MASK) +#define VIVS_GL_VARYING_COMPONENT_USE_COMP9__MASK 0x000c0000 +#define VIVS_GL_VARYING_COMPONENT_USE_COMP9__SHIFT 18 +#define VIVS_GL_VARYING_COMPONENT_USE_COMP9(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP9__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP9__MASK) +#define VIVS_GL_VARYING_COMPONENT_USE_COMP10__MASK 0x00300000 +#define VIVS_GL_VARYING_COMPONENT_USE_COMP10__SHIFT 20 +#define VIVS_GL_VARYING_COMPONENT_USE_COMP10(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP10__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP10__MASK) +#define VIVS_GL_VARYING_COMPONENT_USE_COMP11__MASK 0x00c00000 +#define VIVS_GL_VARYING_COMPONENT_USE_COMP11__SHIFT 22 +#define VIVS_GL_VARYING_COMPONENT_USE_COMP11(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP11__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP11__MASK) +#define VIVS_GL_VARYING_COMPONENT_USE_COMP12__MASK 0x03000000 +#define VIVS_GL_VARYING_COMPONENT_USE_COMP12__SHIFT 24 +#define VIVS_GL_VARYING_COMPONENT_USE_COMP12(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP12__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP12__MASK) +#define VIVS_GL_VARYING_COMPONENT_USE_COMP13__MASK 0x0c000000 +#define VIVS_GL_VARYING_COMPONENT_USE_COMP13__SHIFT 26 +#define VIVS_GL_VARYING_COMPONENT_USE_COMP13(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP13__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP13__MASK) +#define VIVS_GL_VARYING_COMPONENT_USE_COMP14__MASK 0x30000000 +#define VIVS_GL_VARYING_COMPONENT_USE_COMP14__SHIFT 28 +#define VIVS_GL_VARYING_COMPONENT_USE_COMP14(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP14__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP14__MASK) +#define VIVS_GL_VARYING_COMPONENT_USE_COMP15__MASK 0xc0000000 +#define VIVS_GL_VARYING_COMPONENT_USE_COMP15__SHIFT 30 +#define VIVS_GL_VARYING_COMPONENT_USE_COMP15(x) (((x) << VIVS_GL_VARYING_COMPONENT_USE_COMP15__SHIFT) & VIVS_GL_VARYING_COMPONENT_USE_COMP15__MASK) + +#define VIVS_GL_UNK03834 0x00003834 + +#define VIVS_GL_UNK03838 0x00003838 + +#define VIVS_GL_API_MODE 0x0000384c +#define VIVS_GL_API_MODE_OPENGL 0x00000000 +#define VIVS_GL_API_MODE_OPENVG 0x00000001 +#define VIVS_GL_API_MODE_OPENCL 0x00000002 + +#define VIVS_GL_CONTEXT_POINTER 0x00003850 + +#define VIVS_GL_UNK03A00 0x00003a00 + +#define VIVS_GL_STALL_TOKEN 0x00003c00 +#define VIVS_GL_STALL_TOKEN_FROM__MASK 0x0000001f +#define VIVS_GL_STALL_TOKEN_FROM__SHIFT 0 +#define VIVS_GL_STALL_TOKEN_FROM(x) (((x) << VIVS_GL_STALL_TOKEN_FROM__SHIFT) & VIVS_GL_STALL_TOKEN_FROM__MASK) +#define VIVS_GL_STALL_TOKEN_TO__MASK 0x00001f00 +#define VIVS_GL_STALL_TOKEN_TO__SHIFT 8 +#define VIVS_GL_STALL_TOKEN_TO(x) (((x) << VIVS_GL_STALL_TOKEN_TO__SHIFT) & VIVS_GL_STALL_TOKEN_TO__MASK) +#define VIVS_GL_STALL_TOKEN_FLIP0 0x40000000 +#define VIVS_GL_STALL_TOKEN_FLIP1 0x80000000 + +#define VIVS_DUMMY 0x00000000 + +#define VIVS_DUMMY_DUMMY 0x0003fffc + + +#endif /* STATE_XML */ diff --git a/drivers/gpu/drm/etnaviv/state_hi.xml.h b/drivers/gpu/drm/etnaviv/state_hi.xml.h new file mode 100644 index 000000000000..0064f2640396 --- /dev/null +++ b/drivers/gpu/drm/etnaviv/state_hi.xml.h @@ -0,0 +1,407 @@ +#ifndef STATE_HI_XML +#define STATE_HI_XML + +/* Autogenerated file, DO NOT EDIT manually! + +This file was generated by the rules-ng-ng headergen tool in this git repository: +http://0x04.net/cgit/index.cgi/rules-ng-ng +git clone git://0x04.net/rules-ng-ng + +The rules-ng-ng source files this header was generated from are: +- state_hi.xml ( 23420 bytes, from 2015-03-25 11:47:21) +- common.xml ( 18437 bytes, from 2015-03-25 11:27:41) + +Copyright (C) 2015 +*/ + + +#define MMU_EXCEPTION_SLAVE_NOT_PRESENT 0x00000001 +#define MMU_EXCEPTION_PAGE_NOT_PRESENT 0x00000002 +#define MMU_EXCEPTION_WRITE_VIOLATION 0x00000003 +#define VIVS_HI 0x00000000 + +#define VIVS_HI_CLOCK_CONTROL 0x00000000 +#define VIVS_HI_CLOCK_CONTROL_CLK3D_DIS 0x00000001 +#define VIVS_HI_CLOCK_CONTROL_CLK2D_DIS 0x00000002 +#define VIVS_HI_CLOCK_CONTROL_FSCALE_VAL__MASK 0x000001fc +#define VIVS_HI_CLOCK_CONTROL_FSCALE_VAL__SHIFT 2 +#define VIVS_HI_CLOCK_CONTROL_FSCALE_VAL(x) (((x) << VIVS_HI_CLOCK_CONTROL_FSCALE_VAL__SHIFT) & VIVS_HI_CLOCK_CONTROL_FSCALE_VAL__MASK) +#define VIVS_HI_CLOCK_CONTROL_FSCALE_CMD_LOAD 0x00000200 +#define VIVS_HI_CLOCK_CONTROL_DISABLE_RAM_CLK_GATING 0x00000400 +#define VIVS_HI_CLOCK_CONTROL_DISABLE_DEBUG_REGISTERS 0x00000800 +#define VIVS_HI_CLOCK_CONTROL_SOFT_RESET 0x00001000 +#define VIVS_HI_CLOCK_CONTROL_IDLE_3D 0x00010000 +#define VIVS_HI_CLOCK_CONTROL_IDLE_2D 0x00020000 +#define VIVS_HI_CLOCK_CONTROL_IDLE_VG 0x00040000 +#define VIVS_HI_CLOCK_CONTROL_ISOLATE_GPU 0x00080000 +#define VIVS_HI_CLOCK_CONTROL_DEBUG_PIXEL_PIPE__MASK 0x00f00000 +#define VIVS_HI_CLOCK_CONTROL_DEBUG_PIXEL_PIPE__SHIFT 20 +#define VIVS_HI_CLOCK_CONTROL_DEBUG_PIXEL_PIPE(x) (((x) << VIVS_HI_CLOCK_CONTROL_DEBUG_PIXEL_PIPE__SHIFT) & VIVS_HI_CLOCK_CONTROL_DEBUG_PIXEL_PIPE__MASK) + +#define VIVS_HI_IDLE_STATE 0x00000004 +#define VIVS_HI_IDLE_STATE_FE 0x00000001 +#define VIVS_HI_IDLE_STATE_DE 0x00000002 +#define VIVS_HI_IDLE_STATE_PE 0x00000004 +#define VIVS_HI_IDLE_STATE_SH 0x00000008 +#define VIVS_HI_IDLE_STATE_PA 0x00000010 +#define VIVS_HI_IDLE_STATE_SE 0x00000020 +#define VIVS_HI_IDLE_STATE_RA 0x00000040 +#define VIVS_HI_IDLE_STATE_TX 0x00000080 +#define VIVS_HI_IDLE_STATE_VG 0x00000100 +#define VIVS_HI_IDLE_STATE_IM 0x00000200 +#define VIVS_HI_IDLE_STATE_FP 0x00000400 +#define VIVS_HI_IDLE_STATE_TS 0x00000800 +#define VIVS_HI_IDLE_STATE_AXI_LP 0x80000000 + +#define VIVS_HI_AXI_CONFIG 0x00000008 +#define VIVS_HI_AXI_CONFIG_AWID__MASK 0x0000000f +#define VIVS_HI_AXI_CONFIG_AWID__SHIFT 0 +#define VIVS_HI_AXI_CONFIG_AWID(x) (((x) << VIVS_HI_AXI_CONFIG_AWID__SHIFT) & VIVS_HI_AXI_CONFIG_AWID__MASK) +#define VIVS_HI_AXI_CONFIG_ARID__MASK 0x000000f0 +#define VIVS_HI_AXI_CONFIG_ARID__SHIFT 4 +#define VIVS_HI_AXI_CONFIG_ARID(x) (((x) << VIVS_HI_AXI_CONFIG_ARID__SHIFT) & VIVS_HI_AXI_CONFIG_ARID__MASK) +#define VIVS_HI_AXI_CONFIG_AWCACHE__MASK 0x00000f00 +#define VIVS_HI_AXI_CONFIG_AWCACHE__SHIFT 8 +#define VIVS_HI_AXI_CONFIG_AWCACHE(x) (((x) << VIVS_HI_AXI_CONFIG_AWCACHE__SHIFT) & VIVS_HI_AXI_CONFIG_AWCACHE__MASK) +#define VIVS_HI_AXI_CONFIG_ARCACHE__MASK 0x0000f000 +#define VIVS_HI_AXI_CONFIG_ARCACHE__SHIFT 12 +#define VIVS_HI_AXI_CONFIG_ARCACHE(x) (((x) << VIVS_HI_AXI_CONFIG_ARCACHE__SHIFT) & VIVS_HI_AXI_CONFIG_ARCACHE__MASK) + +#define VIVS_HI_AXI_STATUS 0x0000000c +#define VIVS_HI_AXI_STATUS_WR_ERR_ID__MASK 0x0000000f +#define VIVS_HI_AXI_STATUS_WR_ERR_ID__SHIFT 0 +#define VIVS_HI_AXI_STATUS_WR_ERR_ID(x) (((x) << VIVS_HI_AXI_STATUS_WR_ERR_ID__SHIFT) & VIVS_HI_AXI_STATUS_WR_ERR_ID__MASK) +#define VIVS_HI_AXI_STATUS_RD_ERR_ID__MASK 0x000000f0 +#define VIVS_HI_AXI_STATUS_RD_ERR_ID__SHIFT 4 +#define VIVS_HI_AXI_STATUS_RD_ERR_ID(x) (((x) << VIVS_HI_AXI_STATUS_RD_ERR_ID__SHIFT) & VIVS_HI_AXI_STATUS_RD_ERR_ID__MASK) +#define VIVS_HI_AXI_STATUS_DET_WR_ERR 0x00000100 +#define VIVS_HI_AXI_STATUS_DET_RD_ERR 0x00000200 + +#define VIVS_HI_INTR_ACKNOWLEDGE 0x00000010 +#define VIVS_HI_INTR_ACKNOWLEDGE_INTR_VEC__MASK 0x7fffffff +#define VIVS_HI_INTR_ACKNOWLEDGE_INTR_VEC__SHIFT 0 +#define VIVS_HI_INTR_ACKNOWLEDGE_INTR_VEC(x) (((x) << VIVS_HI_INTR_ACKNOWLEDGE_INTR_VEC__SHIFT) & VIVS_HI_INTR_ACKNOWLEDGE_INTR_VEC__MASK) +#define VIVS_HI_INTR_ACKNOWLEDGE_AXI_BUS_ERROR 0x80000000 + +#define VIVS_HI_INTR_ENBL 0x00000014 +#define VIVS_HI_INTR_ENBL_INTR_ENBL_VEC__MASK 0xffffffff +#define VIVS_HI_INTR_ENBL_INTR_ENBL_VEC__SHIFT 0 +#define VIVS_HI_INTR_ENBL_INTR_ENBL_VEC(x) (((x) << VIVS_HI_INTR_ENBL_INTR_ENBL_VEC__SHIFT) & VIVS_HI_INTR_ENBL_INTR_ENBL_VEC__MASK) + +#define VIVS_HI_CHIP_IDENTITY 0x00000018 +#define VIVS_HI_CHIP_IDENTITY_FAMILY__MASK 0xff000000 +#define VIVS_HI_CHIP_IDENTITY_FAMILY__SHIFT 24 +#define VIVS_HI_CHIP_IDENTITY_FAMILY(x) (((x) << VIVS_HI_CHIP_IDENTITY_FAMILY__SHIFT) & VIVS_HI_CHIP_IDENTITY_FAMILY__MASK) +#define VIVS_HI_CHIP_IDENTITY_PRODUCT__MASK 0x00ff0000 +#define VIVS_HI_CHIP_IDENTITY_PRODUCT__SHIFT 16 +#define VIVS_HI_CHIP_IDENTITY_PRODUCT(x) (((x) << VIVS_HI_CHIP_IDENTITY_PRODUCT__SHIFT) & VIVS_HI_CHIP_IDENTITY_PRODUCT__MASK) +#define VIVS_HI_CHIP_IDENTITY_REVISION__MASK 0x0000f000 +#define VIVS_HI_CHIP_IDENTITY_REVISION__SHIFT 12 +#define VIVS_HI_CHIP_IDENTITY_REVISION(x) (((x) << VIVS_HI_CHIP_IDENTITY_REVISION__SHIFT) & VIVS_HI_CHIP_IDENTITY_REVISION__MASK) + +#define VIVS_HI_CHIP_FEATURE 0x0000001c + +#define VIVS_HI_CHIP_MODEL 0x00000020 + +#define VIVS_HI_CHIP_REV 0x00000024 + +#define VIVS_HI_CHIP_DATE 0x00000028 + +#define VIVS_HI_CHIP_TIME 0x0000002c + +#define VIVS_HI_CHIP_MINOR_FEATURE_0 0x00000034 + +#define VIVS_HI_CACHE_CONTROL 0x00000038 + +#define VIVS_HI_MEMORY_COUNTER_RESET 0x0000003c + +#define VIVS_HI_PROFILE_READ_BYTES8 0x00000040 + +#define VIVS_HI_PROFILE_WRITE_BYTES8 0x00000044 + +#define VIVS_HI_CHIP_SPECS 0x00000048 +#define VIVS_HI_CHIP_SPECS_STREAM_COUNT__MASK 0x0000000f +#define VIVS_HI_CHIP_SPECS_STREAM_COUNT__SHIFT 0 +#define VIVS_HI_CHIP_SPECS_STREAM_COUNT(x) (((x) << VIVS_HI_CHIP_SPECS_STREAM_COUNT__SHIFT) & VIVS_HI_CHIP_SPECS_STREAM_COUNT__MASK) +#define VIVS_HI_CHIP_SPECS_REGISTER_MAX__MASK 0x000000f0 +#define VIVS_HI_CHIP_SPECS_REGISTER_MAX__SHIFT 4 +#define VIVS_HI_CHIP_SPECS_REGISTER_MAX(x) (((x) << VIVS_HI_CHIP_SPECS_REGISTER_MAX__SHIFT) & VIVS_HI_CHIP_SPECS_REGISTER_MAX__MASK) +#define VIVS_HI_CHIP_SPECS_THREAD_COUNT__MASK 0x00000f00 +#define VIVS_HI_CHIP_SPECS_THREAD_COUNT__SHIFT 8 +#define VIVS_HI_CHIP_SPECS_THREAD_COUNT(x) (((x) << VIVS_HI_CHIP_SPECS_THREAD_COUNT__SHIFT) & VIVS_HI_CHIP_SPECS_THREAD_COUNT__MASK) +#define VIVS_HI_CHIP_SPECS_VERTEX_CACHE_SIZE__MASK 0x0001f000 +#define VIVS_HI_CHIP_SPECS_VERTEX_CACHE_SIZE__SHIFT 12 +#define VIVS_HI_CHIP_SPECS_VERTEX_CACHE_SIZE(x) (((x) << VIVS_HI_CHIP_SPECS_VERTEX_CACHE_SIZE__SHIFT) & VIVS_HI_CHIP_SPECS_VERTEX_CACHE_SIZE__MASK) +#define VIVS_HI_CHIP_SPECS_SHADER_CORE_COUNT__MASK 0x01f00000 +#define VIVS_HI_CHIP_SPECS_SHADER_CORE_COUNT__SHIFT 20 +#define VIVS_HI_CHIP_SPECS_SHADER_CORE_COUNT(x) (((x) << VIVS_HI_CHIP_SPECS_SHADER_CORE_COUNT__SHIFT) & VIVS_HI_CHIP_SPECS_SHADER_CORE_COUNT__MASK) +#define VIVS_HI_CHIP_SPECS_PIXEL_PIPES__MASK 0x0e000000 +#define VIVS_HI_CHIP_SPECS_PIXEL_PIPES__SHIFT 25 +#define VIVS_HI_CHIP_SPECS_PIXEL_PIPES(x) (((x) << VIVS_HI_CHIP_SPECS_PIXEL_PIPES__SHIFT) & VIVS_HI_CHIP_SPECS_PIXEL_PIPES__MASK) +#define VIVS_HI_CHIP_SPECS_VERTEX_OUTPUT_BUFFER_SIZE__MASK 0xf0000000 +#define VIVS_HI_CHIP_SPECS_VERTEX_OUTPUT_BUFFER_SIZE__SHIFT 28 +#define VIVS_HI_CHIP_SPECS_VERTEX_OUTPUT_BUFFER_SIZE(x) (((x) << VIVS_HI_CHIP_SPECS_VERTEX_OUTPUT_BUFFER_SIZE__SHIFT) & VIVS_HI_CHIP_SPECS_VERTEX_OUTPUT_BUFFER_SIZE__MASK) + +#define VIVS_HI_PROFILE_WRITE_BURSTS 0x0000004c + +#define VIVS_HI_PROFILE_WRITE_REQUESTS 0x00000050 + +#define VIVS_HI_PROFILE_READ_BURSTS 0x00000058 + +#define VIVS_HI_PROFILE_READ_REQUESTS 0x0000005c + +#define VIVS_HI_PROFILE_READ_LASTS 0x00000060 + +#define VIVS_HI_GP_OUT0 0x00000064 + +#define VIVS_HI_GP_OUT1 0x00000068 + +#define VIVS_HI_GP_OUT2 0x0000006c + +#define VIVS_HI_AXI_CONTROL 0x00000070 +#define VIVS_HI_AXI_CONTROL_WR_FULL_BURST_MODE 0x00000001 + +#define VIVS_HI_CHIP_MINOR_FEATURE_1 0x00000074 + +#define VIVS_HI_PROFILE_TOTAL_CYCLES 0x00000078 + +#define VIVS_HI_PROFILE_IDLE_CYCLES 0x0000007c + +#define VIVS_HI_CHIP_SPECS_2 0x00000080 +#define VIVS_HI_CHIP_SPECS_2_BUFFER_SIZE__MASK 0x000000ff +#define VIVS_HI_CHIP_SPECS_2_BUFFER_SIZE__SHIFT 0 +#define VIVS_HI_CHIP_SPECS_2_BUFFER_SIZE(x) (((x) << VIVS_HI_CHIP_SPECS_2_BUFFER_SIZE__SHIFT) & VIVS_HI_CHIP_SPECS_2_BUFFER_SIZE__MASK) +#define VIVS_HI_CHIP_SPECS_2_INSTRUCTION_COUNT__MASK 0x0000ff00 +#define VIVS_HI_CHIP_SPECS_2_INSTRUCTION_COUNT__SHIFT 8 +#define VIVS_HI_CHIP_SPECS_2_INSTRUCTION_COUNT(x) (((x) << VIVS_HI_CHIP_SPECS_2_INSTRUCTION_COUNT__SHIFT) & VIVS_HI_CHIP_SPECS_2_INSTRUCTION_COUNT__MASK) +#define VIVS_HI_CHIP_SPECS_2_NUM_CONSTANTS__MASK 0xffff0000 +#define VIVS_HI_CHIP_SPECS_2_NUM_CONSTANTS__SHIFT 16 +#define VIVS_HI_CHIP_SPECS_2_NUM_CONSTANTS(x) (((x) << VIVS_HI_CHIP_SPECS_2_NUM_CONSTANTS__SHIFT) & VIVS_HI_CHIP_SPECS_2_NUM_CONSTANTS__MASK) + +#define VIVS_HI_CHIP_MINOR_FEATURE_2 0x00000084 + +#define VIVS_HI_CHIP_MINOR_FEATURE_3 0x00000088 + +#define VIVS_HI_CHIP_MINOR_FEATURE_4 0x00000094 + +#define VIVS_PM 0x00000000 + +#define VIVS_PM_POWER_CONTROLS 0x00000100 +#define VIVS_PM_POWER_CONTROLS_ENABLE_MODULE_CLOCK_GATING 0x00000001 +#define VIVS_PM_POWER_CONTROLS_DISABLE_STALL_MODULE_CLOCK_GATING 0x00000002 +#define VIVS_PM_POWER_CONTROLS_DISABLE_STARVE_MODULE_CLOCK_GATING 0x00000004 +#define VIVS_PM_POWER_CONTROLS_TURN_ON_COUNTER__MASK 0x000000f0 +#define VIVS_PM_POWER_CONTROLS_TURN_ON_COUNTER__SHIFT 4 +#define VIVS_PM_POWER_CONTROLS_TURN_ON_COUNTER(x) (((x) << VIVS_PM_POWER_CONTROLS_TURN_ON_COUNTER__SHIFT) & VIVS_PM_POWER_CONTROLS_TURN_ON_COUNTER__MASK) +#define VIVS_PM_POWER_CONTROLS_TURN_OFF_COUNTER__MASK 0xffff0000 +#define VIVS_PM_POWER_CONTROLS_TURN_OFF_COUNTER__SHIFT 16 +#define VIVS_PM_POWER_CONTROLS_TURN_OFF_COUNTER(x) (((x) << VIVS_PM_POWER_CONTROLS_TURN_OFF_COUNTER__SHIFT) & VIVS_PM_POWER_CONTROLS_TURN_OFF_COUNTER__MASK) + +#define VIVS_PM_MODULE_CONTROLS 0x00000104 +#define VIVS_PM_MODULE_CONTROLS_DISABLE_MODULE_CLOCK_GATING_FE 0x00000001 +#define VIVS_PM_MODULE_CONTROLS_DISABLE_MODULE_CLOCK_GATING_DE 0x00000002 +#define VIVS_PM_MODULE_CONTROLS_DISABLE_MODULE_CLOCK_GATING_PE 0x00000004 + +#define VIVS_PM_MODULE_STATUS 0x00000108 +#define VIVS_PM_MODULE_STATUS_MODULE_CLOCK_GATED_FE 0x00000001 +#define VIVS_PM_MODULE_STATUS_MODULE_CLOCK_GATED_DE 0x00000002 +#define VIVS_PM_MODULE_STATUS_MODULE_CLOCK_GATED_PE 0x00000004 + +#define VIVS_PM_PULSE_EATER 0x0000010c + +#define VIVS_MMUv2 0x00000000 + +#define VIVS_MMUv2_SAFE_ADDRESS 0x00000180 + +#define VIVS_MMUv2_CONFIGURATION 0x00000184 +#define VIVS_MMUv2_CONFIGURATION_MODE__MASK 0x00000001 +#define VIVS_MMUv2_CONFIGURATION_MODE__SHIFT 0 +#define VIVS_MMUv2_CONFIGURATION_MODE_MODE4_K 0x00000000 +#define VIVS_MMUv2_CONFIGURATION_MODE_MODE1_K 0x00000001 +#define VIVS_MMUv2_CONFIGURATION_MODE_MASK 0x00000008 +#define VIVS_MMUv2_CONFIGURATION_FLUSH__MASK 0x00000010 +#define VIVS_MMUv2_CONFIGURATION_FLUSH__SHIFT 4 +#define VIVS_MMUv2_CONFIGURATION_FLUSH_FLUSH 0x00000010 +#define VIVS_MMUv2_CONFIGURATION_FLUSH_MASK 0x00000080 +#define VIVS_MMUv2_CONFIGURATION_ADDRESS_MASK 0x00000100 +#define VIVS_MMUv2_CONFIGURATION_ADDRESS__MASK 0xfffffc00 +#define VIVS_MMUv2_CONFIGURATION_ADDRESS__SHIFT 10 +#define VIVS_MMUv2_CONFIGURATION_ADDRESS(x) (((x) << VIVS_MMUv2_CONFIGURATION_ADDRESS__SHIFT) & VIVS_MMUv2_CONFIGURATION_ADDRESS__MASK) + +#define VIVS_MMUv2_STATUS 0x00000188 +#define VIVS_MMUv2_STATUS_EXCEPTION0__MASK 0x00000003 +#define VIVS_MMUv2_STATUS_EXCEPTION0__SHIFT 0 +#define VIVS_MMUv2_STATUS_EXCEPTION0(x) (((x) << VIVS_MMUv2_STATUS_EXCEPTION0__SHIFT) & VIVS_MMUv2_STATUS_EXCEPTION0__MASK) +#define VIVS_MMUv2_STATUS_EXCEPTION1__MASK 0x00000030 +#define VIVS_MMUv2_STATUS_EXCEPTION1__SHIFT 4 +#define VIVS_MMUv2_STATUS_EXCEPTION1(x) (((x) << VIVS_MMUv2_STATUS_EXCEPTION1__SHIFT) & VIVS_MMUv2_STATUS_EXCEPTION1__MASK) +#define VIVS_MMUv2_STATUS_EXCEPTION2__MASK 0x00000300 +#define VIVS_MMUv2_STATUS_EXCEPTION2__SHIFT 8 +#define VIVS_MMUv2_STATUS_EXCEPTION2(x) (((x) << VIVS_MMUv2_STATUS_EXCEPTION2__SHIFT) & VIVS_MMUv2_STATUS_EXCEPTION2__MASK) +#define VIVS_MMUv2_STATUS_EXCEPTION3__MASK 0x00003000 +#define VIVS_MMUv2_STATUS_EXCEPTION3__SHIFT 12 +#define VIVS_MMUv2_STATUS_EXCEPTION3(x) (((x) << VIVS_MMUv2_STATUS_EXCEPTION3__SHIFT) & VIVS_MMUv2_STATUS_EXCEPTION3__MASK) + +#define VIVS_MMUv2_CONTROL 0x0000018c +#define VIVS_MMUv2_CONTROL_ENABLE 0x00000001 + +#define VIVS_MMUv2_EXCEPTION_ADDR(i0) (0x00000190 + 0x4*(i0)) +#define VIVS_MMUv2_EXCEPTION_ADDR__ESIZE 0x00000004 +#define VIVS_MMUv2_EXCEPTION_ADDR__LEN 0x00000004 + +#define VIVS_MC 0x00000000 + +#define VIVS_MC_MMU_FE_PAGE_TABLE 0x00000400 + +#define VIVS_MC_MMU_TX_PAGE_TABLE 0x00000404 + +#define VIVS_MC_MMU_PE_PAGE_TABLE 0x00000408 + +#define VIVS_MC_MMU_PEZ_PAGE_TABLE 0x0000040c + +#define VIVS_MC_MMU_RA_PAGE_TABLE 0x00000410 + +#define VIVS_MC_DEBUG_MEMORY 0x00000414 +#define VIVS_MC_DEBUG_MEMORY_SPECIAL_PATCH_GC320 0x00000008 +#define VIVS_MC_DEBUG_MEMORY_FAST_CLEAR_BYPASS 0x00100000 +#define VIVS_MC_DEBUG_MEMORY_COMPRESSION_BYPASS 0x00200000 + +#define VIVS_MC_MEMORY_BASE_ADDR_RA 0x00000418 + +#define VIVS_MC_MEMORY_BASE_ADDR_FE 0x0000041c + +#define VIVS_MC_MEMORY_BASE_ADDR_TX 0x00000420 + +#define VIVS_MC_MEMORY_BASE_ADDR_PEZ 0x00000424 + +#define VIVS_MC_MEMORY_BASE_ADDR_PE 0x00000428 + +#define VIVS_MC_MEMORY_TIMING_CONTROL 0x0000042c + +#define VIVS_MC_MEMORY_FLUSH 0x00000430 + +#define VIVS_MC_PROFILE_CYCLE_COUNTER 0x00000438 + +#define VIVS_MC_DEBUG_READ0 0x0000043c + +#define VIVS_MC_DEBUG_READ1 0x00000440 + +#define VIVS_MC_DEBUG_WRITE 0x00000444 + +#define VIVS_MC_PROFILE_RA_READ 0x00000448 + +#define VIVS_MC_PROFILE_TX_READ 0x0000044c + +#define VIVS_MC_PROFILE_FE_READ 0x00000450 + +#define VIVS_MC_PROFILE_PE_READ 0x00000454 + +#define VIVS_MC_PROFILE_DE_READ 0x00000458 + +#define VIVS_MC_PROFILE_SH_READ 0x0000045c + +#define VIVS_MC_PROFILE_PA_READ 0x00000460 + +#define VIVS_MC_PROFILE_SE_READ 0x00000464 + +#define VIVS_MC_PROFILE_MC_READ 0x00000468 + +#define VIVS_MC_PROFILE_HI_READ 0x0000046c + +#define VIVS_MC_PROFILE_CONFIG0 0x00000470 +#define VIVS_MC_PROFILE_CONFIG0_FE__MASK 0x0000000f +#define VIVS_MC_PROFILE_CONFIG0_FE__SHIFT 0 +#define VIVS_MC_PROFILE_CONFIG0_FE_RESET 0x0000000f +#define VIVS_MC_PROFILE_CONFIG0_DE__MASK 0x00000f00 +#define VIVS_MC_PROFILE_CONFIG0_DE__SHIFT 8 +#define VIVS_MC_PROFILE_CONFIG0_DE_RESET 0x00000f00 +#define VIVS_MC_PROFILE_CONFIG0_PE__MASK 0x000f0000 +#define VIVS_MC_PROFILE_CONFIG0_PE__SHIFT 16 +#define VIVS_MC_PROFILE_CONFIG0_PE_PIXEL_COUNT_KILLED_BY_COLOR_PIPE 0x00000000 +#define VIVS_MC_PROFILE_CONFIG0_PE_PIXEL_COUNT_KILLED_BY_DEPTH_PIPE 0x00010000 +#define VIVS_MC_PROFILE_CONFIG0_PE_PIXEL_COUNT_DRAWN_BY_COLOR_PIPE 0x00020000 +#define VIVS_MC_PROFILE_CONFIG0_PE_PIXEL_COUNT_DRAWN_BY_DEPTH_PIPE 0x00030000 +#define VIVS_MC_PROFILE_CONFIG0_PE_PIXELS_RENDERED_2D 0x000b0000 +#define VIVS_MC_PROFILE_CONFIG0_PE_RESET 0x000f0000 +#define VIVS_MC_PROFILE_CONFIG0_SH__MASK 0x0f000000 +#define VIVS_MC_PROFILE_CONFIG0_SH__SHIFT 24 +#define VIVS_MC_PROFILE_CONFIG0_SH_SHADER_CYCLES 0x04000000 +#define VIVS_MC_PROFILE_CONFIG0_SH_PS_INST_COUNTER 0x07000000 +#define VIVS_MC_PROFILE_CONFIG0_SH_RENDERED_PIXEL_COUNTER 0x08000000 +#define VIVS_MC_PROFILE_CONFIG0_SH_VS_INST_COUNTER 0x09000000 +#define VIVS_MC_PROFILE_CONFIG0_SH_RENDERED_VERTICE_COUNTER 0x0a000000 +#define VIVS_MC_PROFILE_CONFIG0_SH_VTX_BRANCH_INST_COUNTER 0x0b000000 +#define VIVS_MC_PROFILE_CONFIG0_SH_VTX_TEXLD_INST_COUNTER 0x0c000000 +#define VIVS_MC_PROFILE_CONFIG0_SH_PXL_BRANCH_INST_COUNTER 0x0d000000 +#define VIVS_MC_PROFILE_CONFIG0_SH_PXL_TEXLD_INST_COUNTER 0x0e000000 +#define VIVS_MC_PROFILE_CONFIG0_SH_RESET 0x0f000000 + +#define VIVS_MC_PROFILE_CONFIG1 0x00000474 +#define VIVS_MC_PROFILE_CONFIG1_PA__MASK 0x0000000f +#define VIVS_MC_PROFILE_CONFIG1_PA__SHIFT 0 +#define VIVS_MC_PROFILE_CONFIG1_PA_INPUT_VTX_COUNTER 0x00000003 +#define VIVS_MC_PROFILE_CONFIG1_PA_INPUT_PRIM_COUNTER 0x00000004 +#define VIVS_MC_PROFILE_CONFIG1_PA_OUTPUT_PRIM_COUNTER 0x00000005 +#define VIVS_MC_PROFILE_CONFIG1_PA_DEPTH_CLIPPED_COUNTER 0x00000006 +#define VIVS_MC_PROFILE_CONFIG1_PA_TRIVIAL_REJECTED_COUNTER 0x00000007 +#define VIVS_MC_PROFILE_CONFIG1_PA_CULLED_COUNTER 0x00000008 +#define VIVS_MC_PROFILE_CONFIG1_PA_RESET 0x0000000f +#define VIVS_MC_PROFILE_CONFIG1_SE__MASK 0x00000f00 +#define VIVS_MC_PROFILE_CONFIG1_SE__SHIFT 8 +#define VIVS_MC_PROFILE_CONFIG1_SE_CULLED_TRIANGLE_COUNT 0x00000000 +#define VIVS_MC_PROFILE_CONFIG1_SE_CULLED_LINES_COUNT 0x00000100 +#define VIVS_MC_PROFILE_CONFIG1_SE_RESET 0x00000f00 +#define VIVS_MC_PROFILE_CONFIG1_RA__MASK 0x000f0000 +#define VIVS_MC_PROFILE_CONFIG1_RA__SHIFT 16 +#define VIVS_MC_PROFILE_CONFIG1_RA_VALID_PIXEL_COUNT 0x00000000 +#define VIVS_MC_PROFILE_CONFIG1_RA_TOTAL_QUAD_COUNT 0x00010000 +#define VIVS_MC_PROFILE_CONFIG1_RA_VALID_QUAD_COUNT_AFTER_EARLY_Z 0x00020000 +#define VIVS_MC_PROFILE_CONFIG1_RA_TOTAL_PRIMITIVE_COUNT 0x00030000 +#define VIVS_MC_PROFILE_CONFIG1_RA_PIPE_CACHE_MISS_COUNTER 0x00090000 +#define VIVS_MC_PROFILE_CONFIG1_RA_PREFETCH_CACHE_MISS_COUNTER 0x000a0000 +#define VIVS_MC_PROFILE_CONFIG1_RA_CULLED_QUAD_COUNT 0x000b0000 +#define VIVS_MC_PROFILE_CONFIG1_RA_RESET 0x000f0000 +#define VIVS_MC_PROFILE_CONFIG1_TX__MASK 0x0f000000 +#define VIVS_MC_PROFILE_CONFIG1_TX__SHIFT 24 +#define VIVS_MC_PROFILE_CONFIG1_TX_TOTAL_BILINEAR_REQUESTS 0x00000000 +#define VIVS_MC_PROFILE_CONFIG1_TX_TOTAL_TRILINEAR_REQUESTS 0x01000000 +#define VIVS_MC_PROFILE_CONFIG1_TX_TOTAL_DISCARDED_TEXTURE_REQUESTS 0x02000000 +#define VIVS_MC_PROFILE_CONFIG1_TX_TOTAL_TEXTURE_REQUESTS 0x03000000 +#define VIVS_MC_PROFILE_CONFIG1_TX_UNKNOWN 0x04000000 +#define VIVS_MC_PROFILE_CONFIG1_TX_MEM_READ_COUNT 0x05000000 +#define VIVS_MC_PROFILE_CONFIG1_TX_MEM_READ_IN_8B_COUNT 0x06000000 +#define VIVS_MC_PROFILE_CONFIG1_TX_CACHE_MISS_COUNT 0x07000000 +#define VIVS_MC_PROFILE_CONFIG1_TX_CACHE_HIT_TEXEL_COUNT 0x08000000 +#define VIVS_MC_PROFILE_CONFIG1_TX_CACHE_MISS_TEXEL_COUNT 0x09000000 +#define VIVS_MC_PROFILE_CONFIG1_TX_RESET 0x0f000000 + +#define VIVS_MC_PROFILE_CONFIG2 0x00000478 +#define VIVS_MC_PROFILE_CONFIG2_MC__MASK 0x0000000f +#define VIVS_MC_PROFILE_CONFIG2_MC__SHIFT 0 +#define VIVS_MC_PROFILE_CONFIG2_MC_TOTAL_READ_REQ_8B_FROM_PIPELINE 0x00000001 +#define VIVS_MC_PROFILE_CONFIG2_MC_TOTAL_READ_REQ_8B_FROM_IP 0x00000002 +#define VIVS_MC_PROFILE_CONFIG2_MC_TOTAL_WRITE_REQ_8B_FROM_PIPELINE 0x00000003 +#define VIVS_MC_PROFILE_CONFIG2_MC_RESET 0x0000000f +#define VIVS_MC_PROFILE_CONFIG2_HI__MASK 0x00000f00 +#define VIVS_MC_PROFILE_CONFIG2_HI__SHIFT 8 +#define VIVS_MC_PROFILE_CONFIG2_HI_AXI_CYCLES_READ_REQUEST_STALLED 0x00000000 +#define VIVS_MC_PROFILE_CONFIG2_HI_AXI_CYCLES_WRITE_REQUEST_STALLED 0x00000100 +#define VIVS_MC_PROFILE_CONFIG2_HI_AXI_CYCLES_WRITE_DATA_STALLED 0x00000200 +#define VIVS_MC_PROFILE_CONFIG2_HI_RESET 0x00000f00 + +#define VIVS_MC_PROFILE_CONFIG3 0x0000047c + +#define VIVS_MC_BUS_CONFIG 0x00000480 +#define VIVS_MC_BUS_CONFIG_FE_BUS_CONFIG__MASK 0x0000000f +#define VIVS_MC_BUS_CONFIG_FE_BUS_CONFIG__SHIFT 0 +#define VIVS_MC_BUS_CONFIG_FE_BUS_CONFIG(x) (((x) << VIVS_MC_BUS_CONFIG_FE_BUS_CONFIG__SHIFT) & VIVS_MC_BUS_CONFIG_FE_BUS_CONFIG__MASK) +#define VIVS_MC_BUS_CONFIG_TX_BUS_CONFIG__MASK 0x000000f0 +#define VIVS_MC_BUS_CONFIG_TX_BUS_CONFIG__SHIFT 4 +#define VIVS_MC_BUS_CONFIG_TX_BUS_CONFIG(x) (((x) << VIVS_MC_BUS_CONFIG_TX_BUS_CONFIG__SHIFT) & VIVS_MC_BUS_CONFIG_TX_BUS_CONFIG__MASK) + +#define VIVS_MC_START_COMPOSITION 0x00000554 + +#define VIVS_MC_128B_MERGE 0x00000558 + + +#endif /* STATE_HI_XML */ -- 2.6.2 -- To unsubscribe from this list: send the line "unsubscribe devicetree" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html