On 09/16/2013 11:18 AM, Pawel Moll wrote: > This patch adds basic DT bindings for the PL11x CLCD controllers > and make their fbdev driver use them (initially only TFT panels > are supported). > diff --git a/Documentation/devicetree/bindings/video/arm,pl11x.txt b/Documentation/devicetree/bindings/video/arm,pl11x.txt > +- interrupts: either a single interrupt specifier representing the > + combined interrupt output (CLCDINTR) or an array of > + four interrupt specifiers for CLCDMBEINTR, > + CLCDVCOMPINTR, CLCDLNBUINTR, CLCDFUFINTR; in the > + latter case interrupt names must be specified > + (see below) > +- interrupt-names: when four interrupts are specified, their names: > + "mbe", "vcomp", "lnbu", "fuf" > + must be specified in order respective to the > + interrupt specifiers I think the binding should either always use names as the key, or use indices in interrupts as the key. Hence, I'd word that more like: - interrupt-names: either the single entry "combined" representing a combined interrupt output (CLCDINTR), or the four entries "mbe", "vcomp", "lnbu", "fuf" representing the individual CLCDMBEINTR, CLCDVCOMPINTR, CLCDLNBUINTR, CLCDFUFINTR interrupts. - interrupts: contains an interrupt specifier for each entry in interrupt-names. > +- arm,pl11x,panel-data-pads: array of 24 cells, each of them describing > + a function of one of the CLD pads, > + starting from 0 up to 23; each pad can > + be described by one of the following values: > + - 0: reserved (not connected) > + - 0x100-0x107: color upper STN panel data 0 to 7 ... I assume those are the raw values that go into the HW? > + Example sets of values for standard > + panel interfaces: > + - PL110 single colour STN panel: > + <0x107 0x106 0x105 0x104 0x103 0x102 0x101 0x100>, > + <0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0>; The indentation of the introductory text seems a little odd. Do we really need so many examples? > +Optional properties: > + > +- arm,pl11x,framebuffer-base: a pair of two values, address and size, > + defining the framebuffer to be used; > + to be used only if it is *not* > + part of normal memory, as described > + in /memory node If the framebuffer is part of /memory, what happens then? Is the address not fixed (so the HW isn't yet set up) and hence a driver should allocate it? -- To unsubscribe from this list: send the line "unsubscribe devicetree" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html