Regardless of anything else, these two patches need different one-line summaries. On Mon, Jan 01, 2018 at 12:59:44AM -0600, kevans@xxxxxxxxxxx wrote: > Currently, references cannot be made to nodes in the base that do not already > have phandles, limiting us to nodes that have been referenced in the base fdt. > Lift that restriction by allocating them on an as-needed basis. Hmm. I'm a bit dubious about this. - My feeling is that one of the problems with the overlay format is that it's already too free, allowing the overlay to change essentially anything in the base tree. So I'm not that keen on making it even more free. - An overlay can already add a 'phandle' property to a node in the base tree. Can you use that directly instead of adding a new mechanism? > Signed-off-by: Kyle Evans <kevans@xxxxxxxxxxx> > --- > > Changes since v1: > - Added a function to grab the next phandle; once we've assigned one phandle > to a node automatically, we'll need to choose max phandle from the base > blob instead of the overlay since they've not necessarily been merged yet. > > libfdt/fdt_overlay.c | 83 ++++++++++++++++++++++++++++++++++++++++++++++------ > 1 file changed, 74 insertions(+), 9 deletions(-) > > diff --git a/libfdt/fdt_overlay.c b/libfdt/fdt_overlay.c > index bd81241..10a57ae 100644 > --- a/libfdt/fdt_overlay.c > +++ b/libfdt/fdt_overlay.c > @@ -335,6 +335,66 @@ static int overlay_update_local_references(void *fdto, uint32_t delta) > delta); > } > > +/** > + * overlay_next_phandle - Grab next phandle to be assigned > + * @fdt: Base Device Tree blob > + * @fdto: Device tree overlay blob > + * > + * overlay_next_phandle() determines the next phandle to be assigned to the > + * fdt blob. > + * > + * This is part of the device tree overlay application process, when you need to > + * assign a phandle to a node that doesn't currently have one. > + * > + * returns: > + * Next phandle to be assigned on success > + * Negative error code on failure > + */ > +static int overlay_next_phandle(void *fdt, void *fdto) > +{ > + int base_max, overlay_max; > + > + base_max = fdt_get_max_phandle(fdt); > + if (base_max < 0) > + return base_max; > + overlay_max = fdt_get_max_phandle(fdto); > + if (overlay_max < 0) > + return overlay_max; > + return (base_max > overlay_max ? base_max : overlay_max) + 1; > +} This is deceptively expensive, doing a full scan of both base and overlay blobs whenever you want to get a new phandle. I also don't think it's quite necessary: I'm pretty sure the way we adjust the overlay phandles they always have to be greater than those in the base tree. You could find the maximum phandle of the (adjusted) overlay while evaluating overlay_adjust_local_phandles(). That would let you generate new phandles without extra full scans through the blobs. > + > +/** > + * overlay_assign_phandle - Assign a phandle to a symbol in the base fdt > + * @fdt: Base Device Tree blob > + * @fdto: Device tree overlay blob > + * @symbol_off: Node offset of the symbol to be assigned a phandle I don't like that name - this is is the offset of the node that the symbol references, not the symbol itself (which is a property). > + * > + * overlay_assign_phandle() assigns the next phandle available to the requested > + * node in the base device tree. > + * > + * This is part of the device tree overlay application process, when you want to > + * reference a symbol in the base device tree that doesn't yet have a phandle. > + * > + * returns: > + * phandle assigned on success > + * 0 on failure > + */ > +static int overlay_assign_phandle(void *fdt, void *fdto, int symbol_off) > +{ > + int phandle, ret; > + fdt32_t phandle_val; > + > + /* Overlay phandles have already been adjusted, grab highest phandle */ > + phandle = overlay_next_phandle(fdt, fdto); > + if (phandle < 0) > + return 0; > + phandle_val = cpu_to_fdt32(phandle); > + ret = fdt_setprop(fdt, symbol_off, "phandle", &phandle_val, sizeof(phandle_val)); > + if (!ret) > + return phandle; You can use fdt_setprop_u32() to avoid the manual byteswap. > + return 0; > +} > + > /** > * overlay_fixup_one_phandle - Set an overlay phandle to the base one > * @fdt: Base Device Tree blob > @@ -359,7 +419,7 @@ static int overlay_update_local_references(void *fdto, uint32_t delta) > * Negative error code on failure > */ > static int overlay_fixup_one_phandle(void *fdt, void *fdto, > - int symbols_off, > + int *symbols_off, > const char *path, uint32_t path_len, > const char *name, uint32_t name_len, > int poffset, const char *label) > @@ -370,10 +430,10 @@ static int overlay_fixup_one_phandle(void *fdt, void *fdto, > int symbol_off, fixup_off; > int prop_len; > > - if (symbols_off < 0) > - return symbols_off; > + if (*symbols_off < 0) > + return *symbols_off; > > - symbol_path = fdt_getprop(fdt, symbols_off, label, > + symbol_path = fdt_getprop(fdt, *symbols_off, label, > &prop_len); > if (!symbol_path) > return prop_len; > @@ -383,8 +443,14 @@ static int overlay_fixup_one_phandle(void *fdt, void *fdto, > return symbol_off; > > phandle = fdt_get_phandle(fdt, symbol_off); > - if (!phandle) > - return -FDT_ERR_NOTFOUND; > + if (!phandle) { > + phandle = overlay_assign_phandle(fdt, fdto, symbol_off); > + if (phandle == 0) > + return -FDT_ERR_NOTFOUND; > + > + /* Re-lookup symbols offset, it's been invalidated */ > + *symbols_off = fdt_path_offset(fdt, "/__symbols__"); > + } > > fixup_off = fdt_path_offset_namelen(fdto, path, path_len); > if (fixup_off == -FDT_ERR_NOTFOUND) > @@ -418,7 +484,7 @@ static int overlay_fixup_one_phandle(void *fdt, void *fdto, > * 0 on success > * Negative error code on failure > */ > -static int overlay_fixup_phandle(void *fdt, void *fdto, int symbols_off, > +static int overlay_fixup_phandle(void *fdt, void *fdto, int *symbols_off, > int property) > { > const char *value; > @@ -519,8 +585,7 @@ static int overlay_fixup_phandles(void *fdt, void *fdto) > > fdt_for_each_property_offset(property, fdto, fixups_off) { > int ret; > - > - ret = overlay_fixup_phandle(fdt, fdto, symbols_off, property); > + ret = overlay_fixup_phandle(fdt, fdto, &symbols_off, property); > if (ret) > return ret; > } -- David Gibson | I'll have my music baroque, and my code david AT gibson.dropbear.id.au | minimalist, thank you. NOT _the_ _other_ | _way_ _around_! http://www.ozlabs.org/~dgibson
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