On Wed, Apr 21, 2021 at 5:48 PM Ilya Dryomov <idryomov@xxxxxxxxx> wrote:
On Wed, Apr 21, 2021 at 9:59 AM Kefu Chai <kchai@xxxxxxxxxx> wrote:
>
> hi folks,
>
> while looking at https://github.com/ceph/ceph/pull/32422, i think a probably safer approach is to make the monitor more efficient. currently, monitor is sort of a single-threaded application. quite a few critical code paths of monitor are protected by Monitor::lock, among other things
>
> - periodical task performed by tick() which is in turn called by SafeTimer. the "safty" of the SafeTimer is ensured by Monitor::lock
> - Monitor::_ms_dispatch is also called with the Monitor::lock acquired. in the case of https://github.com/ceph/ceph/pull/32422, one or more kcephfs clients are even able to slow down the whole cluster by asking for the latest osdmap with an ancient one in its hand, if the cluster is able to rebalance/recover in speedy way and accumulate lots of osdmap in a short time.
>
> a typical scaring use case is:
>
> 1. an all-flash cluster just completes a rebalance/recover. the rebalance completed quickly, and it leaves the cluster with a ton of osdmaps before some of the clients have a chance to pick up these updated maps.
> 2. (kcephfs) clients with ancient osdmaps in their hands wake up randomly, and they want the latest osdmap!
> 3. monitors are occupied with loading the maps from rocksdb and encoding them in very large batches (when discussing with the author of https://github.com/ceph/ceph/pull/32422, he mentioned that the total size of inc osdmap could be up to 200~300 MiB).
> 4. and the cluster is basically unresponsive.
>
> so, does it sound like a right way to improve its performance when serving the CPU intensive workload by dissecting the data dependencies in the monitor and to explore the possibility to make the monitor more multi-threaded?
Another thing to explore in addition to making the monitor more
efficient might be the concept of osdmap for clients as opposed to
a full osdmap. The osdmap already has a client section and an OSD
section (everything else, really), but there is no way to indicate
interest in just the client section so we always encode the entire
thing. The kernel client for example doesn't even decode the OSD
section so a good chunk of CPU cycles spent on encoding is wasted.
There are a couple of fields in the OSD section that can be of
interest to clients. One example is require_osd_release and the
features of the OSD -- used in Objecter::_calc_target() for an
optimization. If we identify these and move or duplicate them
in the client section, implementing client-section-only osdmap
subscription should be pretty easy and would save both CPU cycles
and network bandwidth.
thank you Ilya. to understand which portion the client is interested, i am looking at osdmap_decode() in net/ceph/osdmap.c, so they are:
===== client-used data ="">
+ fsid, epoch, created, modified
+ pools:
+ type, size, crush_ruleset, object_hash, pg_num, pgp_num
- lpg_num, lpgp_num, last_change, snap_seq, snap_epoch, snaps, removed_snaps, auid
+ flags
- crash_replay_interval // we always encode 0 here, BTW
+ min_size
- quota_max_bytes, quota_max_objects
- tiers, tier_of,
+ read_tier, write_tier
- properties
- hit_set_params, hit_set_period, hit_set_count,
- stripe_width
- target_max_bytes, target_max_objects, cache_target_dirty_ratio_micro, cache_target_full_ratio_micro, cache_min_flush_age, cache_min_evict_age,
- erasure_code_profile,
+ last_force_request_resend (last_force_op_resend_preluminous)
- min_read_recency_for_promote
- expected_num_objects
- cache_target_dirty_high_ratio_micro
- min_write_recency_for_promote
- use_gmt_hitset
- fast_read
- hit_set_grade_decay_rate, hit_set_search_last_n
- opts
+ last_force_op_resend_prenautilus
- ... // ignore the rest
+ pool_names
+ pool_max
+ flags
+ max_osd
+ osd_state
+ osd_weight
+ osd_addrs->client_addrs
+ pg_temp
+ crush
- erasure_code_profiles
+ pg_upmap, pg_upmap_items
- crush_version, new_removed_snaps, new_purged_snaps, last_up_change, last_in_change
===== osd-specific data ="">
....
* osd_xinfo
* features
* require_osd_release
in which,
- "+" implies the bits that decoded by the kernel
- "-" implies the bits ignored by the kernel
- "*" implies the bits that the client would be interested in
so, in other words, we could introduce a variant of osdmap which *only* includes the "+" and "*" fields. and allow the client to subscribe to the variant. probably we can do this with 2 phases:
the first phase:
0. let OSDMonitor discriminate between different peers by checking the peer's entity type, if the peer is a client it sends the client-used portion of osdmap, otherwise it sends the full version.
the second phase:
1. add a new feature named FEATURE_OSDMAP_CLIENT to ceph::features::mon, so the monitors in quincy will be able to serve a new variant osdmap
2. introduce yet another "what" in MMonSubscribe. like an extension of "osdmap", so in addition to the all-in-one "osdmap", monitor can serve the maps optimized for client-side, and serve subscription of "osdmap.c", where "c" stands for "client", and it should send the full and inc map only contains the "+" and "*" bits listed above.
3. OSDMonitor will be able to encode the client-only osdmaps on demand for the "osdmap.c" subscribers.
4. if the monmap implies that the monitor supports the FEATURE_OSDMAP_CLIENT feature, it sends "osdmap.c" MMonSubscribe to monitor for the client-only osdmap.
what do you think?
Thanks,
Ilya
_______________________________________________ Dev mailing list -- dev@xxxxxxx To unsubscribe send an email to dev-leave@xxxxxxx
- Follow-Ups:
- Re: multi-threaded monitor
- From: Ilya Dryomov
- Re: multi-threaded monitor
- References:
- multi-threaded monitor
- From: Kefu Chai
- Re: multi-threaded monitor
- From: Ilya Dryomov
- multi-threaded monitor
- Prev by Date: Streamlining backports
- Next by Date: backfill_unfound state reset to clean after osd restart
- Previous by thread: Re: multi-threaded monitor
- Next by thread: Re: multi-threaded monitor
- Index(es):
![Powered by Linux](/button_01.gif)