Quoting Ian McDonald: | It's not totally pointless Dave because it is a rate based protocol | not a window based protocol and you've got the real issue of slow | receivers especially when we use a whole lot of CPU... It's not | network congestion but still should be dealt with. There's probably | other scenarios too - e.g. I can think of a 10 Mbit radio link between | two buildings that run on 100 Mbit internally. TCP works fine as no | acks will stop transmission but a rate based one will keep on | trying.... Although this isn't a local switch as you mention but it is | low RTT. I think that we can use quite a lot of that input, but it requires some thinking - which IMO is what you are trying to say here. And agrees with what I am trying to say - we need some revision so that we don't end up coding RFC 3448 blindly. | Eddie - I would like to work on this more in answer to your question. | I'll see what I can do over the next weeks once I get a paper out of | the way (or when I get bored with it!). Gerrit's work is nearly there. | What I'd like to do is work on this whole granularity/out of control | thing he keeps referring to. I am not convinced but I need to put up | or shut up by replicating some of his work and fixing the bugs or | admitting I'm wrong. I think it is less a question of wrong/not wrong but rather "works/doesn't work". Since the patches (apart from one minor improvement) do not touch the packet scheduling engine in net/dccp/output.c, can I suggest to work through the submitted set of patches first? They fix other problems and I think that they make CCID3 quite a bit more lightweight. This would simplify working on that problem, too. Ok? - To unsubscribe from this list: send the line "unsubscribe dccp" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html