Re: [PATCH 1/2] cgroup: Fix /proc/cgroups count for v2

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On Tue, May 28, 2024 at 2:42 PM Michal Koutný <mkoutny@xxxxxxxx> wrote:
>
> On Tue, May 28, 2024 at 09:43:08AM GMT, Tejun Heo <tj@xxxxxxxxxx> wrote:
> > I agree that this can be a useful metric but am not sure /proc/cgroups is
> > the right place to put it. Its use of v1 controller names, listing of
> > controllers that don't exist in v2 and the unnecessary column are rather
> > ugly and unnecessary.
>
> At the same time, the info provided currently is incorrect or at least
> misleading (when only v2 hierarchy is mounted, it mixes the counts) --
> that's what T.J.'s patch attempts to rectify in my understanding.
>
Yeah, I meant this more as a fix for the current interface which would
still be wrong if we added a new file. I intended to find and add a
Fixes: line too, but I forgot!

> > In v2, cgroup.controllers and cgroup.subtree_control govern which
> > controllers are available and enabled in the subtree.
>
> Yes, users could sum up cgroup.controllers contents for true v2
> fingerprint.
>
This usually gets close but doesn't capture zombies, where /proc/cgroups does.

memcg is enabled in every cgroup in this example, so just find all
dirs and count them without checking cgroup.subtree_control
# find /sys/fs/cgroup/ -type d|wc -l ; grep memory /proc/cgroups
440
memory 0 465 1

Last year I found a driver bug that was causing thousands of zombies
which I only noticed from the huge difference between these two
values.

> > I think it would make sense to introduce something in a similar
> > fashion. Can't think of a good name off the top of my head but add a
> > cgroup. file which lists the controllers in the subtree along with the
> > number of css's.
>
> BTW, there is the 'debug' subsys that has (almost) exactly that:
> 'debug.csses' -- it's in v1 fashion though so it won't show hierarchical
> sums.
>
> Michal





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