Hello Tadeusz. Thanks for analyzing this syzbot report. Let me provide my understanding of the test case and explanation why I think your patch fixes it but is not fully correct. On Tue, Apr 12, 2022 at 12:24:59PM -0700, Tadeusz Struk <tadeusz.struk@xxxxxxxxxx> wrote: > Syzbot found a corrupted list bug scenario that can be triggered from > cgroup css_create(). The reproduces writes to cgroup.subtree_control > file, which invokes cgroup_apply_control_enable(), css_create(), and > css_populate_dir(), which then randomly fails with a fault injected -ENOMEM. The reproducer code makes it hard for me to understand which function fails with ENOMEM. But I can see your patch fixes the reproducer and your additional debug patch which proves that css->destroy_work is re-queued. > In such scenario the css_create() error path rcu enqueues css_free_rwork_fn > work for an css->refcnt initialized with css_release() destructor, Note that css_free_rwork_fn() utilizes css->destroy_*r*work. The error path in css_create() open codes relevant parts of css_release_work_fn() so that css_release() can be skipped and the refcnt is eventually just percpu_ref_exit()'d. > and there is a chance that the css_release() function will be invoked > for a cgroup_subsys_state, for which a destroy_work has already been > queued via css_create() error path. But I think the problem is css_populate_dir() failing in cgroup_apply_control_enable(). (Is this what you actually meant? css_create() error path is then irrelevant, no?) The already created csses should then be rolled back via cgroup_restore_control(cgrp); cgroup_apply_control_disable(cgrp); ... kill_css(css) I suspect the double-queuing is a result of the fact that there exists only the single reference to the css->refcnt. I.e. it's percpu_ref_kill_and_confirm()'d and released both at the same time. (Normally (when not killing the last reference), css->destroy_work reuse is not a problem because of the sequenced chain css_killed_work_fn()->css_put()->css_release().) > This can be avoided by adding a check to css_release() that checks > if it has already been enqueued. If that's what's happening, then your patch omits the final css_release_work_fn() in favor of css_killed_work_fn() but both should be run during the rollback upon css_populate_dir() failure. So an alternative approach to tackle this situation would be to split css->destroy_work into two work work_structs (one for killing, one for releasing) at the cost of inflating cgroup_subsys_state. Take my hypothesis with a grain of salt maybe the assumption (last reference == initial reference) is not different from normal operation. Regards, Michal