[PATCH v5 1/4] lib/vsprintf: Avoid redundant work with 0 size

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For *scnprintf(), vsnprintf() is always called even if the input size is
0. That is a waste of time, so just return 0 in this case.

Note that vsnprintf() will never return -1 to indicate an error. So
skipping the call to vsnprintf() when size is 0 will have no functional
impact at all.

Signed-off-by: Waiman Long <longman@xxxxxxxxxx>
Acked-by: David Rientjes <rientjes@xxxxxxxxxx>
Reviewed-by: Sergey Senozhatsky <senozhatsky@xxxxxxxxxxxx>
Acked-by: Roman Gushchin <guro@xxxxxx>
Acked-by: Mike Rapoport <rppt@xxxxxxxxxxxxx>
---
 lib/vsprintf.c | 8 +++++---
 1 file changed, 5 insertions(+), 3 deletions(-)

diff --git a/lib/vsprintf.c b/lib/vsprintf.c
index 3b8129dd374c..d419154b47bb 100644
--- a/lib/vsprintf.c
+++ b/lib/vsprintf.c
@@ -2895,13 +2895,15 @@ int vscnprintf(char *buf, size_t size, const char *fmt, va_list args)
 {
 	int i;
 
+	if (unlikely(!size))
+		return 0;
+
 	i = vsnprintf(buf, size, fmt, args);
 
 	if (likely(i < size))
 		return i;
-	if (size != 0)
-		return size - 1;
-	return 0;
+
+	return size - 1;
 }
 EXPORT_SYMBOL(vscnprintf);
 
-- 
2.27.0




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