On 04/02/19 13:07, Peter Zijlstra wrote: > On Mon, Feb 04, 2019 at 01:02:36PM +0100, Peter Zijlstra wrote: > > On Thu, Jan 17, 2019 at 09:47:37AM +0100, Juri Lelli wrote: > > > @@ -3233,11 +3233,11 @@ void cpuset_cpus_allowed(struct task_struct *tsk, struct cpumask *pmask) > > > { > > > unsigned long flags; > > > > > > - spin_lock_irqsave(&callback_lock, flags); > > > + raw_spin_lock_irqsave(&callback_lock, flags); > > > rcu_read_lock(); > > > guarantee_online_cpus(task_cs(tsk), pmask); > > > rcu_read_unlock(); > > > - spin_unlock_irqrestore(&callback_lock, flags); > > > + raw_spin_unlock_irqrestore(&callback_lock, flags); > > > } > > > > > > void cpuset_cpus_allowed_fallback(struct task_struct *tsk) > > > @@ -3285,11 +3285,11 @@ nodemask_t cpuset_mems_allowed(struct task_struct *tsk) > > > nodemask_t mask; > > > unsigned long flags; > > > > > > - spin_lock_irqsave(&callback_lock, flags); > > > + raw_spin_lock_irqsave(&callback_lock, flags); > > > rcu_read_lock(); > > > guarantee_online_mems(task_cs(tsk), &mask); > > > rcu_read_unlock(); > > > - spin_unlock_irqrestore(&callback_lock, flags); > > > + raw_spin_unlock_irqrestore(&callback_lock, flags); > > > > > > return mask; > > > } > > > @@ -3381,14 +3381,14 @@ bool __cpuset_node_allowed(int node, gfp_t gfp_mask) > > > return true; > > > > > > /* Not hardwall and node outside mems_allowed: scan up cpusets */ > > > - spin_lock_irqsave(&callback_lock, flags); > > > + raw_spin_lock_irqsave(&callback_lock, flags); > > > > > > rcu_read_lock(); > > > cs = nearest_hardwall_ancestor(task_cs(current)); > > > allowed = node_isset(node, cs->mems_allowed); > > > rcu_read_unlock(); > > > > > > - spin_unlock_irqrestore(&callback_lock, flags); > > > + raw_spin_unlock_irqrestore(&callback_lock, flags); > > > return allowed; > > > } > > > > These three appear to be a user-controlled O(n) (depth of cgroup tree). > > Which is basically bad for raw_spinlock_t. > > > > The Changelog should really have mentioned this; and ideally we'd > > somehow avoid this. > > N/m avoiding it; we have this all over the place, just mention it.. OK.