On 12/07, Roman Gushchin wrote: > > Cgroup v2 freezer tries to put tasks into a state similar to jobctl > stop. This means that tasks can be killed, ptraced (using > PTRACE_SEIZE*), and interrupted. It is possible to attach to > a frozen task, get some information (e.g. read registers) and detach. I fail to understand how this all supposed to work. > @@ -368,6 +369,8 @@ static inline int signal_pending_state(long state, struct task_struct *p) > return 0; > if (!signal_pending(p)) > return 0; > + if (unlikely(cgroup_task_frozen(p) && p->jobctl == JOBCTL_TRAP_FREEZE)) > + return __fatal_signal_pending(p); I think I will never agree with this change ;) and I don't think it actually helps. > +void cgroup_enter_frozen(void) > +{ > + if (!current->frozen) { > + spin_lock_irq(&css_set_lock); > + current->frozen = true; > + cgroup_inc_frozen_cnt(task_dfl_cgroup(current), false, true); > + spin_unlock_irq(&css_set_lock); > + } > + > + __set_current_state(TASK_INTERRUPTIBLE); > + schedule(); So once again, suppose it races with PTRACE_INTERRUPT, or SIGSTOP, or something else which should be handled by get_signal() before do_freezer_trap(). If (say) PTRACE_INTERRUPT comes before schedule it will be lost. Otherwise the frozen task will react. This can't be right. Or I am totally confused. Perhaps you can split this patch? start with cgroup_enter_frozen() using TASK_KILLABLE, then teach it to handle ptrace/stop/etc? I think this way it would be simpler to discuss the necessary changes and document what exactly are you trying to do. and btw.... what about suspend? try_to_freeze_tasks() will obviously fail if there is a ->frozen thread? Oleg.