Re: [PATCH 3/3] memcg: simplify mem_cgroup_reclaim_iter

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Hey,

On Wed, Jun 05, 2013 at 10:36:28AM +0200, Michal Hocko wrote:
> > It's still bound, no?  Each live memcg can only keep limited number of
> > cgroups cached, right?
> 
> Assuming that they are cleaned up when the memcg is offlined then yes.

Oh yeah, that's just me being forgetful.  We definitely need to clean
it up on offlining.

> > Do you think that the number can actually grow harmful?  Would you be
> > kind enough to share some calculations with me?
> 
> Well, each intermediate node might pin up-to NR_NODES * NR_ZONES *
> NR_PRIORITY groups. You would need a big hierarchy to have chance to
> cache different groups so that it starts matter.

Yeah, NR_NODES can be pretty big.  I'm still not sure whether this
would be a problem in practice but yeah it can grow pretty big.

> And do what? css_try_get to find out whether the cached memcg is still

Hmmm? It can just look at the timestamp and if too old do

	cached = xchg(&iter->hint, NULL);
	if (cached)
		css_put(cached);

> alive. Sorry, I do not like it at all. I find it much better to clean up
> when the group is removed. Because doing things asynchronously just
> makes it more obscure. There is no reason to do such a thing on the
> background when we know _when_ to do the cleanup and that is definitely
> _not a hot path_.

Yeah, that's true.  I just wanna avoid the barrier dancing.  Only one
of the ancestors can cache a memcg, right?  Walking up the tree
scanning for cached ones and putting them should work?  Is that what
you were suggesting?

Thanks.

-- 
tejun
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