Re: Rocksdb compaction and OSD timeout

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Hi,

By this point, we're 95% sure that, contrary to our previous beliefs, it's an issue with changes to the bluestore_allocator and not the compaction process. That said, I will keep this email in mind as we will want to test optimizations to compaction on our test environment.

On 9/7/23 12:32, Mark Nelson wrote:
Hello,

There are two things that might help you here.  One is to try the new "rocksdb_cf_compaction_on_deletion" feature that I added in Reef and we backported to Pacific in 16.2.13.  So far this appears to be a huge win for avoiding tombstone accumulation during iteration which is often the issue with threadpool timeouts due to rocksdb.  Manual compaction can help, but if you are hitting a case where there's concurrent iteration and deletions with no writes, tombstones will accumulate quickly with no compactions taking place and you'll eventually end up back in the same place. The default sliding window and trigger settings are fairly conservative to avoid excessive compaction, so it may require some tuning to hit the right sweet spot on your cluster. I know of at least one site that's using this feature with more aggressive settings than default and had an extremely positive impact on their cluster.

The other thing that can help improve compaction performance in general is enabling lz4 compression in RocksDB.  I plan to make this the default behavior in Squid assuming we don't run into any issues in testing.  There are several sites that are using this now in production and the benefits have been dramatic relative to the costs.  We're seeing significantly faster compactions and about 2.2x lower space requirement for the DB (RGW workload). There may be a slight CPU cost and read/index listing performance impact, but even with testing on NVMe clusters this was quite low (maybe a couple of percent).


Mark


On 9/7/23 10:21, J-P Methot wrote:
Hi,

Since my post, we've been speaking with a member of the Ceph dev team. He did, at first, believe it was an issue linked to the common performance degradation after huge deletes operation. So we did do offline compactions on all our OSDs. It fixed nothing and we are going through the logs to try and figure this out.

To answer your question, no the OSD doesn't restart after it logs the timeout. It manages to get back online by itself, at the cost of sluggish performances for the cluster and high iowait on VMs.

We mostly run RBD workloads.

Deep scrubs or no deep scrubs doesn't appear to change anything. Deactivating scrubs altogether did not impact performances in any way.

Furthermore, I'll stress that this is only happening since we upgraded to the latest Pacific, yesterday.

On 9/7/23 10:49, Stefan Kooman wrote:
On 07-09-2023 09:05, J-P Methot wrote:
Hi,

We're running latest Pacific on our production cluster and we've been seeing the dreaded 'OSD::osd_op_tp thread 0x7f346aa64700' had timed out after 15.000000954s' error. We have reasons to believe this happens each time the RocksDB compaction process is launched on an OSD. My question is, does the cluster detecting that an OSD has timed out interrupt the compaction process? This seems to be what's happening, but it's not immediately obvious. We are currently facing an infinite loop of random OSDs timing out and if the compaction process is interrupted without finishing, it may explain that.

Does the OSD also restart after it logged the timeouts?

You might want to perform an offline compaction every $timeperiod to fix any potential RocksDB degradation. That's what we do. What kind of workload do you run (i.e. RBD, CephFS, RGW)?

Do you also see these timeouts occur during deep-scrubs?

Gr. Stefan

--
Jean-Philippe Méthot
Senior Openstack system administrator
Administrateur système Openstack sénior
PlanetHoster inc.
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